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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1605 (Pro)
User ID 52205
 
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News Comments > Op Ed
182. Re: Op Ed Aug 30, 2014, 13:39 Slashman
 
Sho wrote on Aug 30, 2014, 11:43:
I take no issue with this (or most of the rest of your comment; I think you make some good points), but I'm not sure where trust enters the picture in the first place. Why do we need to trust Sarkeesian? She needs to be critically evaluated, that's all. It's not about her being a leader of anything.

Really one of the biggest dangers in general is group-think, towards any position.

I'm fine replacing trust with 'take seriously' or 'give merit to'.

I wasn't implying the type of trust from a character POV but rather from being able to safely accept the validity of the source.

I'll also add that there is a lot of poor writing in games both today and in the past. I have to to stop and ask myself though, if a gamer writer creates a poorly represented female character, is he being sexist or a misogynist or just poorly writing a female character because he has trouble relating to how a female might actually act in a given situation? That same poor writer is also likely to poorly write male characters but his portrayal of male characters will likely be OK by the standards of male gamers.

Now if Sarkeesian wants better writing in games across the board, I can get behind that. I do have more trouble getting behind the idea that women in games are the only or more urgent victims of bad writing.

 
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News Comments > Op Ed
179. Re: Op Ed Aug 30, 2014, 11:24 Slashman
 
My take on this remains that you cannot expect people to trust your opinion when you're holding up games that aren't guilty of your accusations.

Further, if the examples you hold up are bad examples, then where do the actual problems you are trying to fix reside? Jerykk pointed out exactly how flawed her argument about Hitman was and I pointed out the same thing with regard to her arguments about The Witcher series.

If the aim is to make these games more attractive to women, then I must disagree that removing or censoring violence to women will make more women play them. Most women are not interested in the mainstream action blockbusters that studios put out each year. Women do not comb through info on a game looking for content that may be offensive to women before deciding to buy it. I have certainly never seen a woman lament the 'damsel in distress' trope as a reason for not playing any game.

So now that brings us to the whole 'message sent to society' angle. Games are not the same medium as movies or tv. TV and Movies do not empower their audience to affect the game world. As such, it is crazy to want to shoehorn in more restrictions in games. Whether that means actively trying to get studios to change game content or 'suggesting' that they do because we don't want to send the wrong message and desensitize the audience to violence against women. It is not a game developer's responsibility to teach morals to players. Games are purely entertainment. If you want to teach people to properly respect women, I suggest you start by teaching people how to be responsible parents. I'm fairly sure that most of the injustices done to women in our society did not stem from, and are not fed by video games.

All the people who sent horrible messages and threats to Sarkeesian didn't get that behaviour from games. They got that way because they were poorly taught decency or respect growing up. I'm tired of people pointing to them and saying that because some people reacted like that, it must obviously mean that the gaming community is horribly infested with sexism and misogyny. No. It means that you can find sexism and misogyny anywhere if you look hard enough. I can even find it in my workplace and I'm the only real gamer there.
 
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News Comments > Op Ed
41. Re: Op Ed Aug 28, 2014, 22:48 Slashman
 
Beamer wrote on Aug 28, 2014, 21:44:

I'm not saying she's perfect.
But she also isn't saying every trop applies to every game.

But she IS saying that tropes not present in several games are present. If you don't find that disturbing from someone who is supposed to be championing a cause to make games better, then I don't know what to say to you.

We aren't pretending that pimps and prostitutes don't exist, but are you going to pretend that they're as common in real life as they are in games?

Are you serious? Prostitutes abound in the real world. There are whole cities and countries where they are a major part of the freaking economy.

If a game has a scene set in a strip club, who do you expect to see in the club? Because I'd wager that strippers would be the first thing to come to mind. Same for a brothel. I'd expect to see hookers.

As for GTAV, name one female character in that game. I'd be surprised if you could. Now, name one female character that wasn't entirely heinous and awful.

That's great and actually what I said except SHE didn't in her video. Again that is my point. She instead takes a scene that doesn't argue her point well and leaves out the glaring faults in the game that you just named.

I can do it pretty easily for Saints Row. That game had pimps. It had prostitutes. It also had female characters that existed as characters.

Ironically, so did the Witcher 2. It still ended up on her hit list. Wonder how THAT happened?
 
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News Comments > Op Ed
38. Re: Op Ed Aug 28, 2014, 21:33 Slashman
 
Beamer wrote on Aug 28, 2014, 19:59:
And of course they aren't discussing what doesn't fit their narrative. Because they aren't discussing the current state of games, they're discussing the patterns against women.

The problem a lot of us have is that she keeps choosing games that aren't actually doing what she says they are.

The Witcher 2 had a lot of strong female characters. Several of them more powerful than the male protagonist. But it is set in a world similar to our medieval earth. It wasn't a pleasant place and that is reflected by the sexual unpleasantness and violence that are prevalent in the game.

I don't expect that someone who is arguing for a cause they supposedly feel passionate about is going to be so uninformed. Especially not to the point that they can't produce good examples of what they are arguing about.

And that is exactly what most of us here are angered about. Not just accusations about us, but about the fact that she obviously doesn't even care enough to properly do her homework.

She talks about a scene in grand theft auto where a woman is helpless and at the mercy of two thugs instead of talking about the GTA franchise not having female lead character choices. It's a game about bad people doing bad things. Does she want it censored so only bad things are done to men?

And while I'm at it. Let me address this whole women as helpless objects and prizes for male characters thing. At some point in time, we're all going to have to realize that on average, female humans are physically weaker than male humans. It's genetics and we're not the only species on the planet where one sex is stronger than the other. It kind of stands to reason that if you're portraying evil and twisted men, that these men would take advantage of women because they are physically more powerful than women.

Are we going to pretend that pimps and prostitutes don't exist now as well? Is she arguing that misrepresenting the setting of the gameworld is OK so as not to offend women? In Far Cry 3 a male pimp beats a female prostitute. That's ghastly because it obviously doesn't ever happen in real life right?
 
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News Comments > Op Ed
8. Re: Op Ed Aug 28, 2014, 00:21 Slashman
 
Realistically speaking,

The world is now and has been before full of violence against women by evil/corrupt men. How does portraying that in a game make it sexist?

Most of that isn't just something that the evil game designer made up in his head. In the era of game settings like Assassin's Creed, there were indeed atrocities done to women and women were victimized.

If I made a movie set in the year 1805 in America and it contained depictions of slavery, does that mean that I'm trying to attract a white audience with slave-related content?

Some games do have too much gratuitous violence against women. Some games simply use reality to portray how ugly the world is. I can't accept that stance that every time violence is done to a woman in a game or a woman is portrayed sexually, that it is a horrible wrong if it fits with the actual setting of the game world.

There is no individual examination of the game as a whole to see if what is shown is really something that only exists to cater to male power trips. How do you portray the environment in a strip club or brothel without sexually evocative images of women? "Well we happened to wander into the brothel when it was closed for renovations so there were no whores there."
 
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News Comments > Borderlands 2 Free Weekend; Pre-Sequel Pre-Purchases
17. Re: Borderlands 2 Free Weekend; Pre-Sequel Pre-Purchases Aug 20, 2014, 22:30 Slashman
 
LittleMe wrote on Aug 20, 2014, 18:36:
It's a great FPS. I just found the inventory gamepad centered UI to be very frustrating. That said I don't understand most of the hate for the game. They did a great job with BL2. It was a big improvement over BL1 I thought. So what it's not a graphical wonder. It's fun and they got so much else right with the genre.


I don't recall a lot of hate for BL 2. More hate for the publisher and developer I think.
 
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News Comments > Gwent: Witcher 3's Embedded Card Game
9. Re: Gwent: Witcher 3's Embedded Card Game Aug 16, 2014, 21:27 Slashman
 
Icewind wrote on Aug 16, 2014, 17:00:
MS is desperate. They're losing to the PS4 and they are doing whatever they can to claw back.

Yeah I wonder who is to blame for that... Thinking
 
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News Comments > Galactic Civilizations III Beta Underway
35. Re: Galactic Civilizations III Beta Underway Aug 15, 2014, 17:37 Slashman
 
Island Dog wrote on Aug 15, 2014, 17:01:
Creston wrote on Aug 14, 2014, 22:34:
Slashman wrote on Aug 14, 2014, 20:42:
The combat in this better not be crap like GalCiv 2.

It worries me that no one is actually talking about it. Worried

I honestly can't remember if they said you'd have control over it this time or not...

There's not going to be tactical combat, but the fleet battles will be greatly improved over GC2. They are also looking at ways to have more user interaction during battles.

I'm OK with having no direct control over individual ships. But I very much do not want a boring cinematic scenario. I'd like at least some formation orders and maybe set attack/defense priorities. Something that lets me feel like I have a say in the outcome of the battle.
 
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News Comments > Total War: Rome 2 Free & Paid DLC Today
2. Re: Total War: Rome 2 Free & Paid DLC Today Aug 15, 2014, 11:24 Slashman
 
Simon Says wrote on Aug 15, 2014, 10:59:
Cool, but now... How about actually fixing the game already? No?

Didn't the last patch address siege AI properly? What is still missing?
 
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News Comments > Galactic Civilizations III Beta Underway
32. Re: Galactic Civilizations III Beta Underway Aug 14, 2014, 20:42 Slashman
 
The combat in this better not be crap like GalCiv 2.

It worries me that no one is actually talking about it. Worried
 
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News Comments > Goat Simulator Sells "Almost 1 Million"
4. Re: Goat Simulator Sells Aug 12, 2014, 12:15 Slashman
 
Well this just gets my goat! Wiseguy  
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News Comments > Sleeping Dogs Definitive Edition Announced
16. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 22:22 Slashman
 
Cutter wrote on Aug 8, 2014, 20:49:
You guys know there was a free HD teture pack for it, right?

Pretty sure most folks should know about it. I think...
 
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News Comments > Sleeping Dogs Definitive Edition Announced
12. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 20:09 Slashman
 
siapnar wrote on Aug 8, 2014, 19:27:
The Half Elf wrote on Aug 8, 2014, 15:46:
Only issue the game had was with the vehicle controls, which I don't see them mentioning.
I stopped playing because the vehicles were so damn arcadey.
That type of driving just didn't fit into the rest of the game

LOL! Seriously?
 
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News Comments > Sleeping Dogs Definitive Edition Announced
6. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 16:18 Slashman
 
Creston wrote on Aug 8, 2014, 16:15:
I might pick it up again if it's cheap enough. I never thought the visuals were the problem, it was the driving that was the big issue.

Also, a lot of the DLC is of the overpowered variety, so depending on what they add, things might quickly get waaaaay too easy. Both Year of the Snake and Nightmare in North Point were actually pretty fun, so having those included is pretty cool.

All in all, since I already own most of it anyway, I doubt I'd pay more than 5 bucks for it, unless the graphical update is truly jaw-dropping.

Pretty much this. Was really hoping for a sequel reveal instead.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
43. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 7, 2014, 09:11 Slashman
 
WoW has a decent number of players in Asian countries which don't/can't use regular subscription plans AFAIK.  
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
37. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 13:41 Slashman
 
Jamil20 wrote on Aug 6, 2014, 10:52:
Slashman wrote on Aug 6, 2014, 09:26:
...and I still would have preferred a Warcraft 3.

You mean Warcraft 4.

I didn't play much Warcraft 3 single player. Didn't even finish the frozen throne expansion. The story became way too Disney. The custom maps on the other hand were amazing. This is where DotA got started, and where tower defense became big.

Ooops! typo on my part.

And yeah I wasn't a huge fan of the story but I had a lot of fun playing it at LAN parties with my friends and also the custom maps and games mods people made were really worthwhile.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
30. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 09:26 Slashman
 
NKD wrote on Aug 5, 2014, 22:23:
Slashman wrote on Aug 5, 2014, 21:17:
Well I'm sure you can outline a bunch of things that it has which no other MMO has or point out what, exactly, makes it so wonderful. Because none of the people I know who play it could do that apart from : 'It's what everyone else is playing.'

And we all know there are no games in the history of gaming that are fluff or mediocre that have sold well.

I don't really know of many mediocre games have maintained a massive base of paying subscribers for 10 years. Yes, a publisher can easily bamboozle some people with a hype train and get a mediocre game to sell a few million copies. But 3 months later no one is playing, let alone 10 years later.

Obviously Blizzard is doing something right, whether you enjoy the game or not. Your assertion that it is all apparently smoke and mirrors and everyone is just fooling themselves just doesn't hold up to the facts. Some people, apparently a fair number, enjoy this type of game.

I am puzzled as to why people enjoy MOBAs, and I won't be caught dead playing one, but I'm not going to demean them for their taste in games just because I don't understand it.

Other people said it better than I could here already. The social aspects of the game are what kept people. Not that the game was amazing. Not that it required decent skill, not that it did anything innovative. It's Blizzard's weakest game in my mind and I still would have preferred a Warcraft 4.

Blizzard polishes everything to a fault. The way they go about that makes the game seem a lot more interesting than it is.

You jumped on the word 'mediocre' but ignored the word 'fluff'. And that is pretty much what I consider WoW to be. Exceptionally polished and shiny fluff. And as such, it is able to attract young and old alike. And I am willing to bet a significant amount that if any other game company at the time had made WoW, that it would not have had near the level of success it has had.

This isn't dislike of a genre. I played my share of MMOs. Though not so much now. This is dislike of Blizzard's weakest game and wasted opportunity to really do something interesting in the MMO space because they had the support and popularity at the time to make a huge difference.

This comment was edited on Aug 6, 2014, 13:39.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
13. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 5, 2014, 21:17 Slashman
 
NKD wrote on Aug 5, 2014, 20:12:
Slashman wrote on Aug 5, 2014, 19:06:
And for another perspective, there are still millions of morons who think WoW is anything more than a by-the-numbers, cookie-cutter MMO made huge by Blizzard's brand name.

Yes, Blizzard's brand name. I'm sure that's why people play it. Not because they find it fun. They just haven't figured out that it sucks yet!

Genius.

Well I'm sure you can outline a bunch of things that it has which no other MMO has or point out what, exactly, makes it so wonderful. Because none of the people I know who play it could do that apart from : 'It's what everyone else is playing.'

And we all know there are no games in the history of gaming that are fluff or mediocre that have sold well.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
8. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 5, 2014, 19:06 Slashman
 
And for another perspective, there are still millions of morons who think WoW is anything more than a by-the-numbers, cookie-cutter MMO made huge by Blizzard's brand name.  
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News Comments > Star Citizen at $49M; Ongoing Funding Explained
3. Re: Star Citizen at $49M; Ongoing Funding Explained Aug 5, 2014, 10:07 Slashman
 
I'm just going to keep hoping for Limit Theory and Elite Dangerous to fulfil my space sim needs.

The last thing I wanted was a space sim MMO in any case.

Egosoft really screwed themselves and their fans with X Rebirth. With the pace that they are rolling out meaningful updates, they might get a decent game in 3 or so years. Give or take...
 
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1605 Comments. 81 pages. Viewing page 5.
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