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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1497 (Pro)
User ID 52205
 
User comment history
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News Comments > Grim Dawn Funded
20. Re: Grim Dawn Funded May 9, 2012, 13:09 Slashman
 
Creston wrote on May 9, 2012, 12:33:
Point in case. Keep letting devs get away with this kind of shit, and you'll keep getting buggy games. And again, it's not THAT much to ask for a dev to fix a MAJOR gamebreaking bug like this, even if the publisher doesn't pay them for it. Bruno whatever had enough money to work on a new game for two-three years out of his own pocket, but he couldn't afford the... what? A week? Two weeks? to fix this bug?

You want to know why games on the PC are generally released in such a terrible state? Because gamers keep putting up with it and happily buy whatever next bug-ridden game comes out from the same developer.

/shrug.

Creston

Perhaps it wasn't an easy fix. Seriously, maybe they had a lot of trouble chasing it down and on top of that the studio was closing.

So you got a bug in Titan Quest and they were out of jobs. Maybe they didn't think prioritizing that bug fix was critical. Also...you don't know how many people actually experienced that bug in a critical, game-breaking capacity compared to the people who didn't.

In any case I'll enjoy Grim Dawn if it comes out and proves to be a decent game.
 
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News Comments > Grim Dawn Funded
18. Re: Grim Dawn Funded May 9, 2012, 10:36 Slashman
 
Well it seems that the community patch does address some of the rubberbanding issues people were experiencing.

I still never had them to that degree even without it. I mostly got it because it fixed some of the Lich bugs and some item drop issues.

Still, even if it was affecting me, I think I like the type of games these guys make enough to support them without holding that kind of grudge. But it is what it is.
 
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News Comments > Grim Dawn Funded
11. Re: Grim Dawn Funded May 9, 2012, 00:37 Slashman
 
Creston wrote on May 9, 2012, 00:29:
Slashman wrote on May 9, 2012, 00:22:
I have a huge number of hours in Titan Quest. There is an occasional hitch where the game seems to jump forward for half a second. Is that the 'dreaded' rubber-banding bug?

Its so infrequent as to have almost zero impact on the game. What the hell would you hold a grudge over something like that for?

Because unlike you where it seems to jump forward for half a second occasionally, for quite a lot of people it happens approximately every 10 seconds, and the jump is 3-4 seconds.

Now imagine playing the game like that.

Creston

When did you last play the game? Because no one I know who has played TQ recently has complained about that. I even installed the community patch and went to the website for the guys who made it and never heard about anything that severe.
 
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News Comments > Grim Dawn Funded
9. Re: Grim Dawn Funded May 9, 2012, 00:22 Slashman
 
I have a huge number of hours in Titan Quest. There is an occasional hitch where the game seems to jump forward for half a second. Is that the 'dreaded' rubber-banding bug?

Its so infrequent as to have almost zero impact on the game. What the hell would you hold a grudge over something like that for?
 
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News Comments > Diablo III Interview
87. Re: Diablo III Interview May 8, 2012, 10:17 Slashman
 
Alamar wrote on May 7, 2012, 20:05:
For Titan Quest; a game I really enjoyed, boss fights consisted of holding down an attack (maybe using a few more), and hitting the potion button every ~3 seconds... Boring as shit...

It quite depended on what type of character you played in Titan Quest.

I found that certain builds were dependent on mana more than health and vice versa.

My summoner never got hit very much, but used a lot of mana. So it also encouraged me to use gear/relics that bolstered mana regen and total mana. My rogue build avoided prolonged direct combat and relied on traps and poison bombs. So I always ended up with a truckload of unused health potions.

Titan quest had a lot more options to tailor your character to the playstyle you preferred than you may be giving it credit for. Yes, you could play a potion spammer if your build was inefficient in that regard, but you didn't need to.
 
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News Comments > Diablo III Interview
54. Re: Diablo III Interview May 7, 2012, 16:25 Slashman
 
Prez wrote on May 7, 2012, 16:09:
Enough has been said about Blizzard's excuses for always-on DRM and the inclusion of a cash shop; I absolutely despise both design decisions, but it's not going to change so the point seems moot. What I do find interesting is what feature they picked to remain true to from traditional Diablo mechanics - namely the isometric perspective.

Hellgate turned out to be a disaster because of Bill Roper's greed and incompetence, but the fundamental mechanics were actually pretty sound. Many people called it a "First-Person Diablo" and what little I tried of it left me with a similar impression. Also, Guild Wars had a similar feel and it was ots third-person. Which all compels me to believe that changing the perspective alone doesn't make it "not Diablo". In truth, I would contend that the things they have changed make it less Diablo than a perspective change would. But maybe that's just me.

I pretty much agree. Allowing camera adjustments really doesn't make the game less or more Diablo as long as the gameplay remains familiar.

Still not buying it, but yeah...
 
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News Comments > Risen 2 DLC Already on Disc?
48. Re: Risen 2 DLC Already on Disc? May 7, 2012, 01:01 Slashman
 
Jerykk wrote on May 7, 2012, 00:51:
None of that sounds especially appealing. And this is from someone who actually likes complex combat systems.

I haven't played any of the games though, so I can'/t swear to it. It just doesn't sound very fun.

It's definitely an acquired taste. You basically can't make any mistakes, which in turn makes the combat much more intense. You have to scout your enemies and think carefully about when and where to engage. I find this more appealing than the combat in other action RPGs like Kingdoms of Amalur or Elder Scrolls, where you just wade in to battle and mash LMB as quickly as possible.

I think I'd prefer a middle ground. Interesting combat shouldn't necessarily be so painstaking that you can't sometimes just go with your instincts and rain blows down on the enemy(within reason and depending on the enemy).
 
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News Comments > Risen 2 DLC Already on Disc?
45. Re: Risen 2 DLC Already on Disc? May 7, 2012, 00:24 Slashman
 
Jerykk wrote on May 7, 2012, 00:07:
PHJF wrote on May 6, 2012, 23:58:
Combat in Risen was awful, plain and simple.

I assume you didn't like the combat in G1 or G2, either? Because the combat in Risen was pretty much the same, except blocking with shields was a bit overpowered.

As always, the combat in PB's games is an acquired taste. I enjoy it (except when it was dumbed down in G3 and to a lesser extent, Risen 2) but I can see why others wouldn't. It has always had a relatively steep learning curve and a very low tolerance for user error, with fully-committed enemy attacks and player hit reactions usually resulting in the player's death.

None of that sounds especially appealing. And this is from someone who actually likes complex combat systems.

I haven't played any of the games though, so I can'/t swear to it. It just doesn't sound very fun.
 
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News Comments > Elder Scrolls Online Website; Trailer
4. Re: Elder Scrolls Online Website; Trailer May 4, 2012, 23:58 Slashman
 
This just feels like the classic case of: 'Everyone and their sister is doing an MMO. We too, need a pointless blackhole in which to toss good money, which otherwise could have been used to create actual interesting additions to the Elder Scrolls game franchise.'  
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News Comments > Company of Heroes 2 Revealed?
25. Re: Company of Heroes 2 Revealed? May 3, 2012, 20:16 Slashman
 
Burrito of Peace wrote on May 3, 2012, 18:42:
Not Homeworld 3?

Fuck you, Relic. Fuck you.

You damn well tell them!!!! Furious2
 
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News Comments > Quoteworthy: Notch Knocks "Indie" EA
27. Re: Quoteworthy: Notch Knocks May 3, 2012, 19:19 Slashman
 
You mean like how EA wasn't directly involved in the making of Mass Effect 2 and 3? Or Dragon Age 2? How they surely gave Bioware total creative freedom?  
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News Comments > The Elder Scrolls V: Skyrim Dawnguard Revealed
47. Re: The Elder Scrolls V: Skyrim Dawnguard Revealed May 2, 2012, 12:38 Slashman
 
Theo wrote on May 2, 2012, 09:48:
Creston wrote on May 1, 2012, 17:53:
Yay, 360 timed-release exclusive.

It's like Todd Howard sits there wondering just HOW he can piss people the fuck off. "well, those damn PC pirates have had my game in the Steam top 10 for going on six straight months now, so let's make the DLC 360 exclusive!"

And yes, before some boring corporate assdrone comes on to whine how this was agreed on before the game released, it still fucking sucks ass, so shut up.

Creston

and it still sold less than on the 360. /wickedgrin

Are you sure that's actually still the case? Console sales drop off sharply once a game is out. Over the long run, I'd be surprised if Skyrim didn't outsell the 360 by a good bit.
 
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News Comments > The Showdown Effect Interview
3. Re: The Showdown Effect Interview Apr 30, 2012, 13:42 Slashman
 
Cutter wrote on Apr 30, 2012, 10:44:
It's a side scroller? Oh well, so much for that.

What the hell is it with this retro 2d side-scroller craze?

Some things don't need to come back into fashion. We can do 3D now...really, we can!

I mean I liked Terraria as much as the next guy...but this is just getting silly.
 
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News Comments > PC MW3 to Get DLC!
7. Re: PC MW3 to Get DLC! Apr 28, 2012, 14:13 Slashman
 
ChopperDan wrote on Apr 28, 2012, 13:50:
I guess they made enough money, so now they can release the DLC to us "pirates". After their new game announcement. Are people still playing this? I grew bored with it.

The fact that you bought it at all is more than a little worrying...
 
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News Comments > Torchlight II Pre-Purchases Get Free Torchlight
20. Re: Torchlight II Pre-Purchases Get Free Torchlight Apr 26, 2012, 15:49 Slashman
 
I tried the first Torchlight on a friend's system when I was repairing it and I really just couldn't see what all the fuss was about.

It didn't do anything significantly better than Titan Quest IMO. And it lacked a lot of the character building and interesting skill trees than TQ had.

The setting was generic and it just plain reminded me of Fate. I played through several levels just to see if I was missing something significant and realized that I wasn't

I do like the fact that these guys(a small indie company) are making stuff that sells, I just don't get what was so great about it.

The lack of co-op wasn't a problem for me...the game not being very interesting was the problem.

The cutesy pets and the fishing just seemed like distractions from the fact that its a generic, dungeon-crawling hack&slash game. Not particularly challenging or interesting story-wise.

Torchlight 2 may very well be a better game, but I'm definitely going to wait and see before I buy it. So a pre-order is out of the question.

 
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News Comments > S.T.A.L.K.E.R.: 2 "Frozen"; MMOFPS Survarium Announced
28. Re: S.T.A.L.K.E.R.: 2 Apr 25, 2012, 18:17 Slashman
 
jacobvandy wrote on Apr 25, 2012, 18:07:
There's no reason for them to do a Kickstarter... Funding is not a problem for them, Vostok Games looks like it's basically a subsidiary of Vostok Ventures, Ltd., the Ukranian capital firm that is footing the bill for this new project. They've stated repeatedly that funding for S.T.A.L.K.E.R. 2 was not a problem, but Sergiy Grigorovich, founder of GSC Game World, decided to shut down the studio for whatever reason and wouldn't license the rights to the IP or content they had been working on.

So we find and kill him then? Sounds easy enough...
 
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News Comments > S.T.A.L.K.E.R.: 2 "Frozen"; MMOFPS Survarium Announced
11. Re: S.T.A.L.K.E.R.: 2 Apr 25, 2012, 15:11 Slashman
 
AnointedSword wrote on Apr 25, 2012, 14:24:
You will see a day where online catches up. The bottom line is, most people do not want to be alone;) They would rather get together with family and friends and hang out. This applies to virtual worlds as well.

What the hell are you talking about? What does being alone have to do with playing a single player game?

Most people want to play good games. The reason so many people are drawn to multiplayer games now, is in part, because making a decent single player game seems to be an artform that not many have mastered anymore.

I sometimes want to play multiplayer games(DotA 2, Team Fortress 2, Counter Strike). I sometimes want to play single player games(Portal, Skyrim, X3, The Witcher 2). I might even sometimes want to play the multiplayer aspect of games with both single and multiplayer(Sanctum, Serious Sam 3, Starcraft).

What I don't need is every single game to come out as an 'MMO' with mandatory online and a gameworld that I have to share with people I don't give a rat's ass about. Oh and let's tack an item shop onto that so I can buy pretty outfits and 'I win' weapons and armor.

The height of stupid is telling people what they enjoy. Apparently I'm eccentric because I don't need to define my enjoyment of a game by the fact that I played it with friends or family. What a bunch of crap.
 
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News Comments > A Valley Without Wind and Demo Released
2. Re: A Valley Without Wind and Demo Released Apr 24, 2012, 23:10 Slashman
 
The concept sounds great...but I really can do without another 2d side scroller. I'd be happy to see something like that in a fully 3d game world. Graphics don't have to be amazing...but serviceable enough to not hurt the eyes.  
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News Comments > Steam Top 10
17. Re: Steam Top 10 Apr 22, 2012, 21:12 Slashman
 
netnerd85 wrote on Apr 22, 2012, 20:51:
Slashman wrote on Apr 22, 2012, 13:24:
Personally, I'd like to see #10 off the list permanently.
Someone needs to contact Gabe and tell him to remove it from the steam store rotating banner! So annoying seeing that horrible banner.

I have a hunch that what goes on that banner is determined by popularity. And it seems people like shallow, regurgitated shooters.
 
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News Comments > Steam Top 10
12. Re: Steam Top 10 Apr 22, 2012, 19:35 Slashman
 
Cutter wrote on Apr 22, 2012, 19:04:
Slashman wrote on Apr 22, 2012, 13:24:
Efflixi wrote on Apr 22, 2012, 12:35:
So nice to see some really good games up there. So sick of all the crap cheap games always coming out on top. In particular the top 3 pleases the hell out of me.

Personally, I'd like to see #10 off the list permanently.

You mean Call of Poopy: Modern Poopfare 3?

Exactly. I keep wondering who the hell is even still buying that now.
 
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1497 Comments. 75 pages. Viewing page 32.
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