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User information for Slash

Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1550 (Pro)
User ID 52205
 
User comment history
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News Comments > Steam Top 10
22. Re: Steam Top 10 Nov 12, 2012, 08:53 Slashman
 
Hey...I play/played Skyrim in third person with no issues. Also, my 5 or 6 animation mods have made the experience even better.

Hitman, I don't think I ever played in first person though.
 
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News Comments > Elite: Dangerous Art
10. Re: Elite: Dangerous Art Nov 9, 2012, 13:50 Slashman
 
Creston wrote on Nov 9, 2012, 13:35:
Anyway, keep it up, young padawan. Let me know if you beat one of my scores on Defense Grid, though, because then I have to go back and kick your ass.

Creston

Challenge accepted!!!
 
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News Comments > Elite: Dangerous Art
5. Re: Elite: Dangerous Art Nov 9, 2012, 12:54 Slashman
 
ItBurn wrote on Nov 9, 2012, 11:23:
Creston wrote on Nov 9, 2012, 10:55:

Update #1 - Video and art
Update #1 Nov. 09, 2012 36 comments

Many have pointed out that "Elite: Dangerous" on Kickstarter lacked video and concept art.

Many thanks for all your support, and I hope you like the new content.

David

That's the whole update right there. Boy, this guy just can't stop talking, can he? His excitement for this project just JUMPS off that Kickstarter page!!

You'd think after the failure that was Old-School RPG/Shaker, he'd have paid some attention, but I guess he was too busy not making elite 4 to notice.

Creston

Not that I disagree, but has anyone ever told you that you're a bit of a downer? :p

Not only that, but I can't seem to beat any of his scores in Defense Grid!! And Orcs Must Die 2, I've only managed to beat him on one map. He's the living definition of depressing!!!!!
 
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News Comments > CoH2, Metro Last Light, and South Park Game Delayed
7. Re: CoH2, Metro Last Light, and South Park Game Delayed Nov 5, 2012, 22:17 Slashman
 
Trevellian wrote on Nov 5, 2012, 22:00:
They need to release more COH, Saints Row, and Dawn of War, and avoid crap like Space Marine.

Hell ffs, you guys bought the rights to it, let Relic bust out a Homeworld 3 and I guarantee it would sell.

I'd be first in line for Homeworld 3...
 
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News Comments > Chaos Remake Features
18. Re: Chaos Remake Features Nov 5, 2012, 14:36 Slashman
 
PHJF wrote on Nov 5, 2012, 08:59:
I really really really wish everyone on this web site would come to the startling realization that Steam sales rankings mean fuckall.

So you're saying that Skyrim sold like crap on the PC then?
 
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News Comments > Roberts on PC Star Citizen
10. Re: Roberts on PC Star Citizen Nov 3, 2012, 20:20 Slashman
 
RaZ0r! wrote on Nov 3, 2012, 18:59:
I don't buy console versions because I don't own any consoles. While there is a little cross-over nowadays with PC, generally the games I want to play are not on console. They are on PC. So I don't invest in console.

If games die on PC (and I mean any personal computers and or operating systems) I won't be moving to console. I'll probably just go outside and stuff then.

what the...? Go outside? What the hell is WRONG with you????!!!!??
 
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News Comments > The Elder Scrolls V: Skyrim Patched
6. Re: The Elder Scrolls V: Skyrim Patched Nov 2, 2012, 20:56 Slashman
 
xXBatmanXx wrote on Nov 2, 2012, 20:48:
Cutter wrote on Nov 2, 2012, 20:41:
I'm waiting to do a new playthrough over the holidays when I pick all the DLC on the Steam Xmas sale.

Ah crap, didn't even think of that.....probably going to play more on my xbox roll and then play pc version after the sale. good call.

Wait...why would you even play the xbox version if you have the PC version?
 
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News Comments > Out of the Blue
28. Re: Out of the Blue Oct 30, 2012, 11:37 Slashman
 
Take care Blue! Stay dry and safe.

Thanks for all the postings over the years!
 
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News Comments > CD Projekt RED Plans/Rumors
23. Re: CD Projekt RED Plans/Rumors Oct 29, 2012, 16:32 Slashman
 
Kajetan wrote on Oct 29, 2012, 14:46:
Slashman wrote on Oct 29, 2012, 11:43:
Do they want that? I have never gotten that impression. I also don't get how consoles are dead to them. It's all they ever talk about. They pay good lip service to the PC when it makes them look benevolent but that's it.
Sry, my bad. I meant to the investors consoles are dead, because this platform is no longer a growth platform. Earning a shitload of money is of no interest to them. All they care is the short term growth of their investment. So they will pull out after the new console generation probably will fail in generating enough revenue growth.

*sigh* Big business is so wonderful!
 
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News Comments > CD Projekt RED Plans/Rumors
20. Re: CD Projekt RED Plans/Rumors Oct 29, 2012, 11:43 Slashman
 
Kajetan wrote on Oct 29, 2012, 10:53:
Slashman wrote on Oct 29, 2012, 09:53:
Diversification sends them packing. It's better to bet on 3 or 4 massive 'AAA' titles a year, rather than to have 3 or 4 times that number of mid-budget titles across several genres. If it's not selling like CoD, it's not selling.
It's not like they do not want that. The majors cant go back anymore.

They have to deliver a huge revenue growth or else ... the investors will pull out. Which they will do anyway because the near hysterical growth rates of the recent decade cant be reproduced anymore. The market is saturated and no new console can change that. Sure, you can still make millions of dollars with console games, make a hefty profit, but there is no more additional growth. And therefore consoles are dead to them.

Do they want that? I have never gotten that impression. I also don't get how consoles are dead to them. It's all they ever talk about. They pay good lip service to the PC when it makes them look benevolent but that's it.

Some of the other stuff you are saying may well be true, but I don't think they got into this position entirely by accident and the big, bad investors are all to blame. When you create unrealistic expectations and pass them off to people, they will expect what you say you can deliver.

The big publishers are the ones who continually burned the bridges behind them. I don't think they want to go back.

Edit: And let's not forget those developers who were doing perfectly well producing their own games and then sold out to those same publishers. Here's looking at you Bioware.
 
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News Comments > CD Projekt RED Plans/Rumors
15. Re: CD Projekt RED Plans/Rumors Oct 29, 2012, 09:53 Slashman
 
Bet wrote on Oct 29, 2012, 05:53:
StingingVelvet wrote on Oct 29, 2012, 05:03:
I look forward to Cyberpunk a really unhealthy amount. A mature RPG set in that kind of world would blow my goddamn mind.
Pretty much a winning formula no matter how they do it. With the all the game developer talent in the world, I just don't understand how we don't get more games of the scifi/cyberpunk variety like CDP RED are promising. The Witcher reskinned and restorylined into cyberpunk would be GoTY for a lot of people just on paper, with the depth the developers put into that game.

With how well the Shadowrun Returns kickstarter did without even a glimpse of what the game looked like (which we're now seeing is looking very, very good), the genre is an untapped goldmine.
Over a year to wait for this. Probably two. Painful

The problem is that publishers, shareholders, venture capitalists etc. no longer associate things like deep/complex RPGs with earning potential.

They abandon games that don't appeal to the twitch/cover-shooter/QTE crowd. They can't make money. They can't sell 8 million copies. Therefore they are irrelevant.

As well as Xcom EU did and appears to still be doing, I don't see big publishers rushing to make more games like it. Diversification sends them packing. It's better to bet on 3 or 4 massive 'AAA' titles a year, rather than to have 3 or 4 times that number of mid-budget titles across several genres. If it's not selling like CoD, it's not selling.
 
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News Comments > CD Projekt RED Plans/Rumors
9. Re: CD Projekt RED Plans/Rumors Oct 29, 2012, 01:17 Slashman
 
Optional Nickname! wrote on Oct 28, 2012, 23:04:
Slashman wrote on Oct 28, 2012, 22:35:
Quinn wrote on Oct 28, 2012, 20:25:
Overon wrote on Oct 28, 2012, 19:02:
It is right to love CD Projekt Red. If you do not love the, then you are wrong :p

This.

CD Projekt... the developer that removed the DRM from their release in a patch, without communicating it to their publishers. Haha, fuckign heroes!

They got sued for that...


According to: http://digibutter.nerr.biz/topics/178989

/namco-bandai-wins-in-witcher-2-distribution-dispute

(URL too long)

"The court did not venture an opinion on Namco Bandai's suggestion that CD Projekt had violated their agreement by spontaneously disabling DRM from PC versions of The Witcher 2."

However, that same French court did hold that Namco Bandai was entitled to The Witcher 2 distribution in the Western Europe, Central or South America, and the Asia-Pacific regions, not THQ as CD Projekt asserted.

Does that mean that it was never really brought up in court by Namco Bandai then?

The court would have to give some kind of ruling if it was part of the case. Either they were guilty of violating the agreement or they weren't. Or maybe they settled that part of it out of court.
 
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News Comments > CD Projekt RED Plans/Rumors
7. Re: CD Projekt RED Plans/Rumors Oct 28, 2012, 22:35 Slashman
 
Quinn wrote on Oct 28, 2012, 20:25:
Overon wrote on Oct 28, 2012, 19:02:
It is right to love CD Projekt Red. If you do not love the, then you are wrong :p

This.

CD Projekt... the developer that removed the DRM from their release in a patch, without communicating it to their publishers. Haha, fuckign heroes!

They got sued for that...
 
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News Comments > Steam Top 10
13. Re: Steam Top 10 Oct 28, 2012, 19:54 Slashman
 
I only play games with an Awesome Button!  
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News Comments > Star Citizen Stretch Goals
23. Re: Star Citizen Stretch Goals Oct 28, 2012, 02:29 Slashman
 
Prez wrote on Oct 28, 2012, 01:13:
After thinking about it, it just doesn't seem feasible that this can be a persistent online space game like 'Eve Online' and still have any real singleplayer (the only part I'm interested in) to speak of. As excited as I was when I heard that Chris Roberts was making a space sim (I played Freelancer for about a thousand hours), it pains me to say that I won't be backing this.

I'm squarely with Prez and Cutter on this(who would have ever thought I'd be typing that sentence?).

Chris Roberts, despite being Chris Roberts, cannot deliver two equally satisfying experiences in the same game when dealing with something like an open-world space sim.

Just the fact that so many of the rewards and goals give players more powerful gear and better ships is disturbing enough as is.

He's saying something on one hand and then doing something else on the other. It doesn't add up.
 
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News Comments > Op Ed
12. Re: Op Ed Oct 25, 2012, 12:52 Slashman
 
nin wrote on Oct 25, 2012, 10:34:
I'm amazed he's hung on as long as he has...


He takes a relatively small salary for someone in his position. Only 620K a year(double that if he earns a bonus). He's a steal at that price I guess.
 
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News Comments > Evening Tech Bits
5. Re: Evening Tech Bits Oct 25, 2012, 00:02 Slashman
 
shihonage wrote on Oct 24, 2012, 23:26:
Windows 8 UI was "designed" (the term is used loosely here) by the same lady responsible for making Office 2007 and up unusable.

Someone should go back in time to 2006 and fire her before she wrecks their company for good.

Couldn't we just kill her instead? We already know what kind of horrors she unleashes. It's a perfectly justifiable preemptive strike.
 
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News Comments > XCOM: Enemy Unknown DLC Released; Two More Packs Planned
40. Re: XCOM: Enemy Unknown DLC Released; Two More Packs Planned Oct 24, 2012, 21:20 Slashman
 
If you ain't playin' on Ironman, then you ain't playin'!  
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News Comments > Star Citizen Hits Kickstarter Goal
56. Re: Star Citizen Hits Kickstarter Goal Oct 24, 2012, 19:57 Slashman
 
My problem here is that I cannot see how he would make both types of gameplay as compelling as a single-player experience for those who want it and as a multiplayer/MMO experience for those who want that.

There are things I like in my single-player games(cohesive story, goals, focus on my actions as the main protagonist, meaningful choices) that cannot work in multiplayer very well.

Likewise, there are things that people would expect from multiplayer(team oriented objectives, PVP, a universe that lets all players have an equal impact, huge battles that will take multiple players to win, guilds, etc.) that don't have much value to a single player experience.

I find it very hard to believe that the two can just coexist within the scope of one game, unless one part of it is squarely focused on single or multi at the expense of the other.
 
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News Comments > Star Citizen Hits Kickstarter Goal
45. Re: Star Citizen Hits Kickstarter Goal Oct 24, 2012, 18:04 Slashman
 
If the focus isn't single-player, I definitely am not backing it.

None of the great space sims were multiplayer.

He talks in one breath about high-end PC gaming and space sims not being dead, but then goes and makes an MMO.

Which is it? Is there a market for these games or not? The last thing I want is an epic space sim where my experience is marred by my ISP suddenly having a hiccup.

 
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1550 Comments. 78 pages. Viewing page 23.
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