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User information for Slash

Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1193 (Pro)
User ID 52205
 
User comment history
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News Comments > Torchlight II Stress Test This Weekend
77. Re: Torchlight II Stress Test This Weekend May 18, 2012, 16:37 Slashman
 
Overon wrote on May 18, 2012, 16:10:
1AngryGamer wrote on May 18, 2012, 15:48:
Creston wrote on May 18, 2012, 15:46:
Overon wrote on May 18, 2012, 15:23:
Will torchlight require a persistent online connection for single player and/or a login like Diablo 3?

No, it won't.

Creston

OH NO ITS SO BAD TO HAVE THAT EEEEK!!! I CANT HANDLE THE YEAR 2012!
You mad bro?

Nah...he's just stupid.
 
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News Comments > Op Ed
16. Re: Op Ed May 18, 2012, 14:31 Slashman
 
space captain wrote on May 18, 2012, 14:03:
for most people, the core of life experience is an almost absolute irony... i.e. all their problems are caused by themselves, which they blame on everything else

I look at it like people refusing to learn from mistakes. If you do something and realize it has a negative consequence, the rational thing would be to not do that thing again. Likewise it should be the same if you see someone else do something stupid that has a negative consequence.

Somehow, in our society, we've managed to encourage ourselves to keep doing the same stupid things while hoping really hard for a better outcome. The fact that it's D3 isn't a valid excuse for it if it wasn't a valid excuse for Ubisoft's games.
 
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News Comments > Ships Ahoy - Gratuitous Tank Battles
6. Re: Ships Ahoy - Gratuitous Tank Battles May 18, 2012, 09:34 Slashman
 
Burrito of Peace wrote on May 18, 2012, 09:32:
Wake me up when we start making games called "Gratuitous Nudity and Big Ass Explosions".


I'm preordering!!!!
 
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News Comments > Ships Ahoy - Gratuitous Tank Battles
4. Re: Ships Ahoy - Gratuitous Tank Battles May 18, 2012, 09:10 Slashman
 
The visuals just don't impress me. I did like Gratuitous Space Battles ok. But I'm kind of tired of retro looking indie games.

I have a decent PC...I'd like some games that take advantage of that.
 
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News Comments > Ships Ahoy - Diablo III
127. Re: Ships Ahoy - Diablo III May 15, 2012, 16:24 Slashman
 
WarChilde wrote on May 15, 2012, 16:21:
Slashman wrote on May 15, 2012, 15:16:
You actually lose progress when your game drops. You can't save so you are plunked back in the game with whole areas that you had explored now fogged out again(at least according to one of the first impression reviews). I mean I can't imagine what it would be like to have just nearly beat a hard boss and have your connection drop(either on your end or Blizzard's servers and have to do over the whole section that you just played through).

This is nearly the same as D2 (both single and online play). But in D2 you always restarted in town. In D3 you start at the last checkpoint.

Which is fine if you're in a multiplayer game with people who keep the instance progress, but if you're playing solo its just a big, annoying do-over. D2 also had checkpoints.

If you're playing alone, you progress is screwed. That's wonderful!!!!
 
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News Comments > Ships Ahoy - Diablo III
101. Re: Ships Ahoy - Diablo III May 15, 2012, 15:16 Slashman
 
I'm less concerned about launch than I am the long term implications for this.

You actually lose progress when your game drops. You can't save so you are plunked back in the game with whole areas that you had explored now fogged out again(at least according to one of the first impression reviews). I mean I can't imagine what it would be like to have just nearly beat a hard boss and have your connection drop(either on your end or Blizzard's servers and have to do over the whole section that you just played through).

I'm fine waiting for Grim Dawn and playing other things. D3 just isn't calling to me like its predecessors.
 
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News Comments > 38 Studios in Financial Trouble?
8. Re: 38 Studios in Financial Trouble? May 14, 2012, 22:37 Slashman
 
UttiniDaKilrJawa wrote on May 14, 2012, 22:27:
Cutter wrote on May 14, 2012, 22:02:
Well, thats what happens when you try to make a console/pc hybrid/wow clone. I couldn't even bother finishing it. Far too repetitious in art assets, tedious quests, combat, etc. No jumping sucked. They went far too much for style over substance and that is why they fail. How on earth they think an MMO with the same crap is going to be some huge hit is beyond me. The taxpayers of RI should tell the govnor to pull the plug while they can.

Actually, I never even made it that far to find out all that stuff. As far as I was concerned the story just seemed extremely generic and failed to hook me at all. Which I found really dissappointing because I really like RA Salvatores stuff.

Salvatore became a victim of his own ego and Wizards of the Coast's milking.

The first couple of Dark Elf trilogies were great but nothing after that was worth much. I had some hopes for the Cleric Quintet, but those got dashed rather quickly...
 
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News Comments > Steam top 10
5. Re: Steam top 10 May 13, 2012, 12:27 Slashman
 
nin wrote on May 13, 2012, 12:18:
nofb wrote on May 13, 2012, 12:05:
Portal 2? It's quite old... how come?

$7 and all the free maps you can eat?



Free maps! Yummy!!! Cake
 
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News Comments > Max Payne 3 Launch Trailer
6. Re: Max Payne 3 Launch Trailer May 12, 2012, 09:42 Slashman
 
Was modding in the first 2 Max Payne games a big thing? I never really saw much relating to the modding community for 1 and 2.  
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News Comments > XCOM: Enemy Unknown Interview
8. Re: XCOM: Enemy Unknown Interview May 11, 2012, 18:10 Slashman
 
I'm not convinced that this will be the disaster you guys are predicting.

I read some of the other interviews and it seems these guys are actually trying to put some thought into the game. I'm not sure why people thought it would be a copy and paste of the original.

I haven't really seen anything that leads me to believe that they are doing a bad job with this.
 
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News Comments > Op Ed
20. Re: Op Ed May 11, 2012, 15:59 Slashman
 
WarpCrow wrote on May 11, 2012, 12:34:
It's funny that Blizzard have been able to take the same thing PC gamers crucified Ubisoft for, take it to even further extremes, and successfully sell it as a feature.

Well they haven't sold it to me. But every time I say so, someone jumps in to tell me that I'm going to buy it anyway.

I managed to live without Starcraft 2 and I'll manage to live without Diablo 3. Plenty of other good games to play, but most people have no self-control.
 
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News Comments > Game of Thrones: The Game Trailer
6. Re: Game of Thrones: The Game Trailer May 11, 2012, 15:29 Slashman
 
Teddy wrote on May 11, 2012, 14:08:
MacLeod wrote on May 11, 2012, 12:19:
Cutter wrote on May 11, 2012, 11:59:
If George is so passionate about the series he should bloody well finish it instead of playing rockstar.

Yea, really. I'm concerned that he's going to croak before he finishes the damn thing. Then we'll get someone like Kevin J. Anderson to finish the series and I'll have to smash my head in trying to read it.

Then again, I'm sure even if he finishes it, KJA (and maybe, deciding to branch out from ruining his father's works, Brian Herbert) will decide to write prequel and sequel books that were found on spiral notebooks buried under the floor of his house with notes for another 5 book ideas.

Man, am I bitter over those crappy Dune prequel/sequel novels.

The scary thing is George RR Martin has said multiple times that he hates the procedure traditionally involved in writing. He doesn't do notebooks full of stuff, character boards, plot charts, or anything of the sort. It's all in his head. So if his mind goes (one way or the other) then so do the vast majority of the details on what was intended for future books.

It's also probably why it takes him so long to write a damn book, but then for all we know, it's part of what makes his books so good.

This sounds like we're headed for disaster...
 
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News Comments > Guild Wars 2 Stress Test
11. Re: Guild Wars 2 Stress Test May 10, 2012, 23:00 Slashman
 
zombiefan wrote on May 10, 2012, 22:27:
...I'm all over this like stink on rice.

Wait...WHAT??? Wtf
 
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News Comments > Risen 2 Patch Adds Dodge
14. Re: Risen 2 Patch Adds Dodge May 10, 2012, 16:10 Slashman
 
Acleacius wrote on May 10, 2012, 15:37:
RollinThundr wrote on May 10, 2012, 11:09:
Oh boo hoo poor PB. No one holds a gun to their head with contract signings, or prevents them from hiring more staff.
I'm glad your here to clarify PB's contracts and budgets. It's good to know your a legal expert on developer and publisher contracts.

Hmmm...I may actually look into buying this now.
 
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News Comments > BioShock Infinite Multiplayer Support?
17. Re: BioShock Infinite Multiplayer Support? May 10, 2012, 08:45 Slashman
 
But hey...Nothing is more important than not punishing players for dieing!  
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News Comments > Grim Dawn Funded
28. Re: Grim Dawn Funded May 9, 2012, 19:32 Slashman
 
nin wrote on May 9, 2012, 18:48:
Appreciate your honesty, Arthur.


I don't think he said anything that I didn't suspect to be the case already. Perhaps Creston has some more perspective on the issue now.
 
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News Comments > Grim Dawn Funded
20. Re: Grim Dawn Funded May 9, 2012, 13:09 Slashman
 
Creston wrote on May 9, 2012, 12:33:
Point in case. Keep letting devs get away with this kind of shit, and you'll keep getting buggy games. And again, it's not THAT much to ask for a dev to fix a MAJOR gamebreaking bug like this, even if the publisher doesn't pay them for it. Bruno whatever had enough money to work on a new game for two-three years out of his own pocket, but he couldn't afford the... what? A week? Two weeks? to fix this bug?

You want to know why games on the PC are generally released in such a terrible state? Because gamers keep putting up with it and happily buy whatever next bug-ridden game comes out from the same developer.

/shrug.

Creston

Perhaps it wasn't an easy fix. Seriously, maybe they had a lot of trouble chasing it down and on top of that the studio was closing.

So you got a bug in Titan Quest and they were out of jobs. Maybe they didn't think prioritizing that bug fix was critical. Also...you don't know how many people actually experienced that bug in a critical, game-breaking capacity compared to the people who didn't.

In any case I'll enjoy Grim Dawn if it comes out and proves to be a decent game.
 
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News Comments > Grim Dawn Funded
18. Re: Grim Dawn Funded May 9, 2012, 10:36 Slashman
 
Well it seems that the community patch does address some of the rubberbanding issues people were experiencing.

I still never had them to that degree even without it. I mostly got it because it fixed some of the Lich bugs and some item drop issues.

Still, even if it was affecting me, I think I like the type of games these guys make enough to support them without holding that kind of grudge. But it is what it is.
 
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News Comments > Grim Dawn Funded
11. Re: Grim Dawn Funded May 9, 2012, 00:37 Slashman
 
Creston wrote on May 9, 2012, 00:29:
Slashman wrote on May 9, 2012, 00:22:
I have a huge number of hours in Titan Quest. There is an occasional hitch where the game seems to jump forward for half a second. Is that the 'dreaded' rubber-banding bug?

Its so infrequent as to have almost zero impact on the game. What the hell would you hold a grudge over something like that for?

Because unlike you where it seems to jump forward for half a second occasionally, for quite a lot of people it happens approximately every 10 seconds, and the jump is 3-4 seconds.

Now imagine playing the game like that.

Creston

When did you last play the game? Because no one I know who has played TQ recently has complained about that. I even installed the community patch and went to the website for the guys who made it and never heard about anything that severe.
 
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News Comments > Grim Dawn Funded
9. Re: Grim Dawn Funded May 9, 2012, 00:22 Slashman
 
I have a huge number of hours in Titan Quest. There is an occasional hitch where the game seems to jump forward for half a second. Is that the 'dreaded' rubber-banding bug?

Its so infrequent as to have almost zero impact on the game. What the hell would you hold a grudge over something like that for?
 
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1193 Comments. 60 pages. Viewing page 16.
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