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User information for Slash

Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1520 (Pro)
User ID 52205
 
User comment history
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News Comments > Borderlands 2 Free Weekend; Pre-Sequel Pre-Purchases
17. Re: Borderlands 2 Free Weekend; Pre-Sequel Pre-Purchases Aug 20, 2014, 22:30 Slashman
 
LittleMe wrote on Aug 20, 2014, 18:36:
It's a great FPS. I just found the inventory gamepad centered UI to be very frustrating. That said I don't understand most of the hate for the game. They did a great job with BL2. It was a big improvement over BL1 I thought. So what it's not a graphical wonder. It's fun and they got so much else right with the genre.


I don't recall a lot of hate for BL 2. More hate for the publisher and developer I think.
 
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News Comments > Gwent: Witcher 3's Embedded Card Game
9. Re: Gwent: Witcher 3's Embedded Card Game Aug 16, 2014, 21:27 Slashman
 
Icewind wrote on Aug 16, 2014, 17:00:
MS is desperate. They're losing to the PS4 and they are doing whatever they can to claw back.

Yeah I wonder who is to blame for that... Thinking
 
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News Comments > Galactic Civilizations III Beta Underway
35. Re: Galactic Civilizations III Beta Underway Aug 15, 2014, 17:37 Slashman
 
Island Dog wrote on Aug 15, 2014, 17:01:
Creston wrote on Aug 14, 2014, 22:34:
Slashman wrote on Aug 14, 2014, 20:42:
The combat in this better not be crap like GalCiv 2.

It worries me that no one is actually talking about it. Worried

I honestly can't remember if they said you'd have control over it this time or not...

There's not going to be tactical combat, but the fleet battles will be greatly improved over GC2. They are also looking at ways to have more user interaction during battles.

I'm OK with having no direct control over individual ships. But I very much do not want a boring cinematic scenario. I'd like at least some formation orders and maybe set attack/defense priorities. Something that lets me feel like I have a say in the outcome of the battle.
 
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News Comments > Total War: Rome 2 Free & Paid DLC Today
2. Re: Total War: Rome 2 Free & Paid DLC Today Aug 15, 2014, 11:24 Slashman
 
Simon Says wrote on Aug 15, 2014, 10:59:
Cool, but now... How about actually fixing the game already? No?

Didn't the last patch address siege AI properly? What is still missing?
 
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News Comments > Galactic Civilizations III Beta Underway
32. Re: Galactic Civilizations III Beta Underway Aug 14, 2014, 20:42 Slashman
 
The combat in this better not be crap like GalCiv 2.

It worries me that no one is actually talking about it. Worried
 
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News Comments > Goat Simulator Sells "Almost 1 Million"
4. Re: Goat Simulator Sells Aug 12, 2014, 12:15 Slashman
 
Well this just gets my goat! Wiseguy  
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News Comments > Sleeping Dogs Definitive Edition Announced
16. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 22:22 Slashman
 
Cutter wrote on Aug 8, 2014, 20:49:
You guys know there was a free HD teture pack for it, right?

Pretty sure most folks should know about it. I think...
 
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News Comments > Sleeping Dogs Definitive Edition Announced
12. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 20:09 Slashman
 
siapnar wrote on Aug 8, 2014, 19:27:
The Half Elf wrote on Aug 8, 2014, 15:46:
Only issue the game had was with the vehicle controls, which I don't see them mentioning.
I stopped playing because the vehicles were so damn arcadey.
That type of driving just didn't fit into the rest of the game

LOL! Seriously?
 
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News Comments > Sleeping Dogs Definitive Edition Announced
6. Re: Sleeping Dogs Definitive Edition Announced Aug 8, 2014, 16:18 Slashman
 
Creston wrote on Aug 8, 2014, 16:15:
I might pick it up again if it's cheap enough. I never thought the visuals were the problem, it was the driving that was the big issue.

Also, a lot of the DLC is of the overpowered variety, so depending on what they add, things might quickly get waaaaay too easy. Both Year of the Snake and Nightmare in North Point were actually pretty fun, so having those included is pretty cool.

All in all, since I already own most of it anyway, I doubt I'd pay more than 5 bucks for it, unless the graphical update is truly jaw-dropping.

Pretty much this. Was really hoping for a sequel reveal instead.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
43. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 7, 2014, 09:11 Slashman
 
WoW has a decent number of players in Asian countries which don't/can't use regular subscription plans AFAIK.  
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
37. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 13:41 Slashman
 
Jamil20 wrote on Aug 6, 2014, 10:52:
Slashman wrote on Aug 6, 2014, 09:26:
...and I still would have preferred a Warcraft 3.

You mean Warcraft 4.

I didn't play much Warcraft 3 single player. Didn't even finish the frozen throne expansion. The story became way too Disney. The custom maps on the other hand were amazing. This is where DotA got started, and where tower defense became big.

Ooops! typo on my part.

And yeah I wasn't a huge fan of the story but I had a lot of fun playing it at LAN parties with my friends and also the custom maps and games mods people made were really worthwhile.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
30. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 6, 2014, 09:26 Slashman
 
NKD wrote on Aug 5, 2014, 22:23:
Slashman wrote on Aug 5, 2014, 21:17:
Well I'm sure you can outline a bunch of things that it has which no other MMO has or point out what, exactly, makes it so wonderful. Because none of the people I know who play it could do that apart from : 'It's what everyone else is playing.'

And we all know there are no games in the history of gaming that are fluff or mediocre that have sold well.

I don't really know of many mediocre games have maintained a massive base of paying subscribers for 10 years. Yes, a publisher can easily bamboozle some people with a hype train and get a mediocre game to sell a few million copies. But 3 months later no one is playing, let alone 10 years later.

Obviously Blizzard is doing something right, whether you enjoy the game or not. Your assertion that it is all apparently smoke and mirrors and everyone is just fooling themselves just doesn't hold up to the facts. Some people, apparently a fair number, enjoy this type of game.

I am puzzled as to why people enjoy MOBAs, and I won't be caught dead playing one, but I'm not going to demean them for their taste in games just because I don't understand it.

Other people said it better than I could here already. The social aspects of the game are what kept people. Not that the game was amazing. Not that it required decent skill, not that it did anything innovative. It's Blizzard's weakest game in my mind and I still would have preferred a Warcraft 4.

Blizzard polishes everything to a fault. The way they go about that makes the game seem a lot more interesting than it is.

You jumped on the word 'mediocre' but ignored the word 'fluff'. And that is pretty much what I consider WoW to be. Exceptionally polished and shiny fluff. And as such, it is able to attract young and old alike. And I am willing to bet a significant amount that if any other game company at the time had made WoW, that it would not have had near the level of success it has had.

This isn't dislike of a genre. I played my share of MMOs. Though not so much now. This is dislike of Blizzard's weakest game and wasted opportunity to really do something interesting in the MMO space because they had the support and popularity at the time to make a huge difference.

This comment was edited on Aug 6, 2014, 13:39.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
13. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 5, 2014, 21:17 Slashman
 
NKD wrote on Aug 5, 2014, 20:12:
Slashman wrote on Aug 5, 2014, 19:06:
And for another perspective, there are still millions of morons who think WoW is anything more than a by-the-numbers, cookie-cutter MMO made huge by Blizzard's brand name.

Yes, Blizzard's brand name. I'm sure that's why people play it. Not because they find it fun. They just haven't figured out that it sucks yet!

Genius.

Well I'm sure you can outline a bunch of things that it has which no other MMO has or point out what, exactly, makes it so wonderful. Because none of the people I know who play it could do that apart from : 'It's what everyone else is playing.'

And we all know there are no games in the history of gaming that are fluff or mediocre that have sold well.
 
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News Comments > Blizzard Financials; WoW Down to 6.8M Subs
8. Re: Blizzard Financials; WoW Down to 6.8M Subs Aug 5, 2014, 19:06 Slashman
 
And for another perspective, there are still millions of morons who think WoW is anything more than a by-the-numbers, cookie-cutter MMO made huge by Blizzard's brand name.  
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News Comments > Star Citizen at $49M; Ongoing Funding Explained
3. Re: Star Citizen at $49M; Ongoing Funding Explained Aug 5, 2014, 10:07 Slashman
 
I'm just going to keep hoping for Limit Theory and Elite Dangerous to fulfil my space sim needs.

The last thing I wanted was a space sim MMO in any case.

Egosoft really screwed themselves and their fans with X Rebirth. With the pace that they are rolling out meaningful updates, they might get a decent game in 3 or so years. Give or take...
 
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News Comments > Star Citizen Arena Commander Expands; New Ship Added
55. Re: Star Citizen Arena Commander Expands; New Ship Added Aug 4, 2014, 02:30 Slashman
 
jdreyer wrote on Aug 4, 2014, 00:16:
[VG]Reagle wrote on Aug 3, 2014, 22:03:
Get your ships here!

https://robertsspaceindustries.com/pledge?search=package

To your point. While I agree this process is painful I prefer it to the publisher funded model.

I prefer crowd funding myself. What I don't like is how this whole thing is being handled. No one seems to be putting any breaks on it and it is reaching seriously absurd levels.

There is no way I would WANT to play a game where the developers are actively encouraging people to buy their way to the top of the food chain. That's if I was even interested in space sims as a multiplayer experience....which I am not.

There is no way you can tell me that doing things in this manner is the only alternative to publisher funding. Because then Divinity: Original Sin would never have been made.
 
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News Comments > Star Citizen Arena Commander Expands; New Ship Added
49. Re: Into the Black Aug 3, 2014, 22:54 Slashman
 
Ludomancer wrote on Aug 3, 2014, 22:20:
I haven't bought either of these mentioned products, I'm just a voice of reason that you won't listen to because you're too desperate for a nostalgic distraction from the shit day-jobs you were tricked into for the duration of your time on this planet.

Weigh your decisions with the evidence of history and the wisdom to project the outcome from past events.

I'm not big on Star Citizen myself, but if you'e not into the 'nostalgic distraction from shit day-jobs', then why would you even bother posting on a website dedicated to PC gaming? Shouldn't you have something better to do?
 
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News Comments > Sunday Previews
3. Re: Sunday Previews Aug 3, 2014, 18:05 Slashman
 
From what I heard he's been getting offers. I suspect he won't take any until he at least completes LT1. Not sure how it works but I don't think he can just transfer the LT property to a publisher or another studio. So he has to at least finish it.  
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News Comments > Star Citizen Arena Commander Expands; New Ship Added
3. Re: Star Citizen Arena Commander Expands; New Ship Added Aug 3, 2014, 12:43 Slashman
 
Wow...just...wow! Amazed  
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News Comments > Sunday Previews
1. Re: Sunday Previews Aug 3, 2014, 12:41 Slashman
 
Seems like Josh has finally buckled down and increased his speed...again.

Got the feeling he may well pull off something amazing.
 
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1520 Comments. 76 pages. Viewing page 1.
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