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Real Name Slash   
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Nickname Slashman
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Aug 1, 2008, 12:28
Total Comments 1991 (Pro)
User ID 52205
 
User comment history
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News Comments > Morning Crowdfunding Roundup
4. Re: Morning Crowdfunding Roundup Feb 10, 2016, 11:21 Slashman
 
Well I do think that the shaky launch did hurt, but they didn't exactly slack off and leave the game broken either. They really patched it consistently and added features as well.

I do think that the game is a niche in small part because it's a bit difficult to relay to people what it's about. You're playing a guy who is playing a guy in a virtual world that may or may not be quite as virtual as you first thought.

I really hope they do find the financing to make it though. We need more new and different indie titles to succeed.
 
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News Comments > Morning Crowdfunding Roundup
2. Re: Morning Crowdfunding Roundup Feb 10, 2016, 09:59 Slashman
 
Not at all.

I"m not sure if they're being unrealistic in their budgeting or if people aren't as interested as they thought.

Hope they have a backup plan.
 
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News Comments > Star Citizen Split Details
14. Re: Star Citizen Split Details Feb 9, 2016, 13:06 Slashman
 
Scheherazade wrote on Feb 9, 2016, 12:50:
Well, that was a pleasant surprise.

I was expecting them to turn it into two separate $60 games.

But making it one $45 single player game + $15 multiplayer addon actually keeps the price at a max of $60 (in line with today's AAA titles) - and actually lets people that want only singleplayer pay less. Hell must be pretty cold right now.

-scheherazade

It'll only get cold if they actually deliver something that works, is stable, and is long enough that it doesn't feel like a 2 hour sprint to the last mission of the campaign.

Also...pulling a Valve and waiting interminable periods of time between episodes won't cut it because Valve didn't charge for those in advance.
 
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News Comments > Project Legion Dead; DUST 514-Inspired PC Shooter Planned
6. Re: Project Legion Dead; DUST 514-Inspired PC Shooter Planned Feb 9, 2016, 09:20 Slashman
 
Dust would have been a much cooler idea if done on PC from the start.

At the time it was announced, it was the height of the 'games don't make money on the PC because of stinky pirates' propaganda campaign by the big publishers.

In addition, CCP didn't want an EVE player making their own ground missions and then fighting them themselves in Dust. Of course that was predicated on the notion that a PC EVE player wouldn't own a console as well. Wall
 
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News Comments > Sunday Consolidation
8. Re: Sunday Consolidation Feb 8, 2016, 08:39 Slashman
 
Considering the lack of sequels or expansions, maybe it didn't sell as well as people are thinking. I never saw any numbers so I'm just guessing. Usually publishers milk something that sells well with no hesitation.  
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News Comments > Steam Top 10 - XCOM 2 Edition
46. Re: Steam Top 10 - XCOM 2 Edition Feb 8, 2016, 08:35 Slashman
 
eRe4s3r wrote on Feb 8, 2016, 00:51:

In the game files If you are curious check the mod out that removes this.

That said Veteran is hard enough imo.

Yeah that anal probing on Veteran is plenty thorough. I don't even want to imagine what it would be like with flat numbers. I mean it sure as hell doesn't feel like I'm getting a bonus.

Ironman is literally bringing me to my knees. I had a timed escort mission last night that I did fairly well on up until I got greedy and attempted a hack on a tower, failed it and brought in an enemy squad right on top of my guys. Squad wipe.

Then did a data retrieval mission, met a mech for the first time, set it up perfectly for a melee kill with my ranger and accidentally sent him to the wrong place. Squad wipe.

Not sure if I should even continue now (4 promoted dudes in hospital)...but my pride won't let me quit until game over. Or at least that's what I'm telling myself...
 
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News Comments > Steam Top 10 - XCOM 2 Edition
22. Re: Steam Top 10 - XCOM 2 Edition Feb 7, 2016, 18:52 Slashman
 
rudra wrote on Feb 7, 2016, 18:20:

im giving my opinion - you are the dumbshit for taking this personally.. if you want to feel insulted, go right ahead - im sure you wont lack for opportunities

ive been playing these kinds of games for 30+ years, so yeh maybe im jaded - thats why i said "IMHO"..

but you sound like a fucking idiot, so i doubt you will understand any kind of reasonable explanation anyways

You said the same damn thing in the launch thread. You plan to keep repeating it in every single XCom 2 news post until the end of time?

We've all seen how you feel about it. What did a second post contribute?

I wasn't insulted or upset...but I was amused. Your reaction was priceless though. Resorting to insults and name calling is very mature for your 30+ years of gaming experience (which no one gives a shit about anyway).

Saying you dislike something once that is obviously liked by a fairly significant number of people is a valid statement of opinion. When you feel the need to keep repeating it, it starts to sound like a bit more than just that.

I've got a bunch of games in my library that I'm not impressed with and I don't post it in every topic about them unless someone specifically asks what I think. Because what the hell would the point be?
 
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News Comments > Steam Top 10 - XCOM 2 Edition
18. Re: Steam Top 10 - XCOM 2 Edition Feb 7, 2016, 18:11 Slashman
 
rudra wrote on Feb 7, 2016, 17:53:
its pretty mediocre IMHO

the typical, to-be-expected AAA type crap..

ive got countless gripes with all kinds of details, systems, etc.

the only thing that really impresses me is the destructibility, but thats not new either... more customization is good, progression on characters is ok... but mostly - its just meh

Ah yes..the "I'm such a cool and hardcore gamer that I'm not impressed by anything and I need to let people know that they're enjoying the wrong things" type.

I'm sorry we're not all playing JA 2 or whatever meets your standards for a fun TB game. Be sure to keep letting us know if we're having the wrong fun in the future. We depend on you for things like this!!!
 
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News Comments > Steam Top 10 - XCOM 2 Edition
14. Re: Steam Top 10 - XCOM 2 Edition Feb 7, 2016, 17:42 Slashman
 
Frijoles wrote on Feb 7, 2016, 17:06:
Doma wrote on Feb 7, 2016, 14:02:
That is a ton of XCOM 2, but damn its sure is good.

Damn buggy, too. Tutorial won't complete for me, just crashes to desktop. I turned it off and was able to get to the base, but there's still bugs and performance problems. Loading a mission takes a while. Alien Activity will sit there for 5+ seconds before anything happens. This on a GTX 980 with an i7 and 24 gigs of memory. I may be waiting for the performance patch before I really play it because right now it's just painful to try to play.

Turn off Anti-Aliasing in the graphics options. It glitches and slows the game to a crazy level. No idea how that slipped through.

Also. I wonder how people like eRe4s3r manage to beat the timer missions(and everything else) so apparently easily. Because it would mean you ran a near perfect game. No one missed critical shots, no one got mind controlled and or panicked and screwed up.

Save scumming? Because I'm guessing that on ironman like I'm playing that is a bit harder to do. I've missed point blank 87% shots. I've had overwatch ambushes where NO ONE hits anything even though all of my squad fired. I've had soldiers shot through high cover. Of course I've also seen the aliens mess up perfect shots but still...either that is some exaggeration or you just reloaded until it came out perfect.

I'm not judging you for save scumming if you did btw, but I just don't get how you ran such a perfect game. You're essentially saying nothing went wrong.
 
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News Comments > XCOM 2 Invades
22. Re: XCOM 2 Invades Feb 5, 2016, 17:29 Slashman
 
Creston wrote on Feb 5, 2016, 16:24:
The Half Elf wrote on Feb 5, 2016, 16:00:
Creston wrote on Feb 5, 2016, 13:14:
I was SO tempted to play for a bit last night at 11, but I remained strong and got some actual sleep before work.

Now I can't wait to get home.

I don't know who are you are anymore Creston. Please drop off your gamer card off at the front desk on your way out.

Tsk Tsk.

Someone who is trying to get hired on Full Time at his current place of employment.


You keep letting the little things distract you from gaming...
 
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News Comments > Xenonauts 2 Announced
8. Re: Xenonauts 2 Announced Feb 4, 2016, 08:06 Slashman
 
InBlack wrote on Feb 4, 2016, 01:09:
Well I broke my cardinal rule and pre-ordered XCOM 2 from GMG, got a nice 20% coupon straight up too so that was pretty nice. Pre-loading on Steam as we speak.

My preload is complete...now to the waiting. Wreck
 
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News Comments > Hearthstone Adds New Standard Mode
15. Re: Hearthstone Adds New Standard Mode Feb 4, 2016, 07:55 Slashman
 
Well their target player-base seems to be the ones who drop a couple hundred bucks on cards/adventures every month or two rather than the occasional buyer.  
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News Comments > Hearthstone Adds New Standard Mode
7. Re: Hearthstone Adds New Standard Mode Feb 3, 2016, 09:03 Slashman
 
And this is why I spend no actual cash on Hearthstone.

I'm fine with skirting in at rank 17-18 each month and getting my card back. Then I split my gold between new decks and adventure pack stages. Occasional arena action too.
 
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News Comments > Try Star Citizen for Free
20. Re: Try Star Citizen for Free Jan 30, 2016, 01:40 Slashman
 
jdreyer wrote on Jan 30, 2016, 01:30:
They keep having free weekends. Usually a game does that when sales are slowing. This game hasn't even launched yet, and they're doing it.

I'm wondering why they're even bothering. They sure as heck don't need more testers.
 
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News Comments > Quoteworthy - EA on PC Gamer Trust
10. Re: Quoteworthy - EA on PC Gamer Trust Jan 29, 2016, 11:00 Slashman
 
PHJF wrote on Jan 29, 2016, 10:43:
Haven't purchased an EA title since Dead Space 2, and other than Battlefield I've never felt like I was missing out on anything.

Pretty much this. Except for me it was DA: Origins. Last game that didn't require Origin but did require a Bioware account.

Oh an their much improved Origin lists me as an EU customer when I reside in the friggin' Caribbean, in a country whose dollar is tied to the US dollar, and charges me more than a 3rd over what I pay for equivalent games on Steam. So blow it out your ass EA and Origin. You aren't getting my cash.
 
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News Comments > GOG.com's Games in Development Program
10. Re: GOG.com's Games in Development Program Jan 28, 2016, 16:02 Slashman
 
I'm halfway with Cutter on this.

I like the concept of early access but it needs more oversight or monitoring.

There are some great games that came out of it and some that I'm sure will come out great, but a lot of nonsense is pouring through the cracks as well. And a number of developers are getting away with financial murder or getting off easy for horrible project management and planning.
 
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News Comments > On Sale
3. Re: On Sale Jan 28, 2016, 07:10 Slashman
 
They need to take a frigging break from Far Cry and Ass-Creed.

They're milking them into lameness.
 
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News Comments > Steam Top 10
40. Re: Steam Top 10 Jan 26, 2016, 07:10 Slashman
 
Jerykk wrote on Jan 26, 2016, 01:41:
People in general need to calm down and recognize that quality is a spectrum and not a binary great/awful division. If a game has flaws or is disappointing compared to its predecessors, it isn't necessarily a completely worthless piece of shit that should burn in hell. It is possible for a game to be average or mediocre.

Careful there. You're committing internet sacrilege. It's like you want people to be more rational or something...
 
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News Comments > Over 1M Blade & Soul Players
8. Re: Over 1M Blade & Soul Players Jan 26, 2016, 07:05 Slashman
 
InBlack wrote on Jan 26, 2016, 02:33:
The ironic thing is that MMOs existed which had the perfect formula, both as actual MMOs and earlier as MUDs, or Multi User Dungeons. Yes this was back in the 90s...again. Some of you younger folks may not remember them, but they were glorious. The gameplay and leveling system was fun and unparalleled, however a person was responsible for his own avatar, and death was usually permanent for each character you created. This is how you create an exciting and "meaningful" world.

Perma-death in combination with exciting gameplay mechanics. Some noob areas where people can be relatively safe. Not too high level caps so that people can actually reach the "end game" before inevetabely dying. Meaningful rewards for high level players for helping out with questing with low level players, essentially teaching them the game on the way and helping to keep them alive. Huge rewards for your faction for risking your neck in raids or PvP so that people don't end up care bearing all day long in towns.

Basically you take today's "new" (what a joke) survival games, and mix em up with some Ultima Online, or LOTR Mud, or WOT MUD or similar...

This is the kind of MMO that I would go back to. Publishers have such an aversion to creating anything that isn't accessible or "easy" (read dumbed as fuck down) so fat chance of that ever happening. Well there are always indies, so maybe we should watch that space...

It wouldn't even have to be perma death. Death with meaningful consequences would be fun but this current gen of MMO players just don't seem interested in that.

In the modern MMO, it doesn't matter what shit you do or how bad you mess up, you're moving forward anyway.
 
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News Comments > Steam Top 10
36. Re: Steam Top 10 Jan 25, 2016, 15:54 Slashman
 
descender wrote on Jan 25, 2016, 15:01:
It's extremely arrogant for you guys to tell someone else when they should have reached that point of disgust and stopped playing.

But it isn't arrogant of you declare that a game is shitty and/or pointless when most folks seem to disagree? There is fact and there is opinion. You didn't like the Mass Effect series (but kept on playing it anyway because...masochism?) while most people thought it was more than decent except for its poor ending.

But hey, it's the internet. Ranting and overreacting are par for the course I guess. It's way more cool to declare something absolutely horrible than to say you didn't like parts of it or that it just wasn't for you.
 
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1991 Comments. 100 pages. Viewing page 1.
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