The Half Elf wrote on Mar 7, 2024, 21:35:Jim wrote on Mar 7, 2024, 20:21:
that stuff is fine when you are a tiny indie but not so much after the great success they have had
The Dev was right. The amount of fucking crying would make any major Overwatch/COD/WHATEVER community blush. The Discord has been worse then the Star Citizen community bitching about wanting a PVE Toggle in a Open world PVP game.
jdreyer wrote on Feb 29, 2024, 17:00:RogueSix wrote on Feb 28, 2024, 19:58:
Before the socialist bleeding hearts get another seizure, here is some data: EA has added roughly 4,000 employees to their workforce in the past four years (2019 to 2023). Laying off 5%, or 670 individuals, is a minor correction after a very strong phase of growth.
Regarding the sunsetting of games, I guess this means that going forward they will only do FIFA, FIFA and then some more FIFA (or FC or whatever it is called now). Boring.
EA made six billion in profit in 2023. The $70 million they are saving per year by laying off these people instead of repurposing them is essentially meaningless to their bottom line.
Prez wrote on Feb 8, 2024, 12:59:
Oh I agree - I'd rather them parse through the feedback and make the right changes that will improve the game. That's a win for everyone. The trick is ignoring the pile-on nature of negativity, in knowing what feedback is good and what can be implemented, and not making changes based on only a vocal minority. The key to me is offering as much choice as you possibly can.
Prez wrote on Feb 4, 2024, 12:21:Slashman wrote on Feb 4, 2024, 10:33:Prez wrote on Feb 3, 2024, 16:20:
That tickled my memory just enough - I think the initial feeling of being overwhelmed having no real idea what I was supposed to be doing is what turned me off. At some point the bloat becomes unmanageable and unwieldy.
Hmm yeah...that describes Warframe quite well. I just basically drop in and play awhile to and then stop for an extended period. The production values and gameplay are great once you get used to it. I would say it rates quite highly on the scale of Free to Play games. Much better than a lot of so-called AAA games these days. Its fun and there is at least a sense of progression.
I'm having a hard time remembering but I am almost certain that is the reason. Warframe is generally regarded as the gold standard for both Free to Play and live service games.
I remember thinking I should try Destiny 2 again after about 5 years since I had given it up in disgust. (I bought it when it was a paid game before realizing what a cynical cash grab it was in so many ways) 5 years later, I was stunned at how much (mostly needless) complexity was added to it. I gave up again after a couple of hours. It was the least new-player-friendly game I have ever played, and I played Battecruiser 3000AD.
Prez wrote on Feb 3, 2024, 16:20:
That tickled my memory just enough - I think the initial feeling of being overwhelmed having no real idea what I was supposed to be doing is what turned me off. At some point the bloat becomes unmanageable and unwieldy.
Osc8r wrote on Jan 31, 2024, 15:58:
I spent hundreds of hours in AOW3, less than 10 in planetfall, and almost 15 in AOW4.
In my eyes they've lost a lot of their magic and depth that made the game great, all the units, heroes, magic seem very generic and 'balanced' now, as is the gear and items you get from dungeons etc. And the removal or of actual classes was likely a big cause of the watering down in 4.
And the AI that just runs around and razes improvements is just as frustrating and anti-fun as it is in the Civ games.
So yeah, i think i'll be skipping whatever this 2 second video thingy is trying to hint at.
RogueSix wrote on Jan 30, 2024, 19:02:
Wow. Impressive. This is pretty shitty even by Paradox' standards. A 20 seconds total video that consists of eight seconds of non-gameplay and twelve seconds of logos and other meaningless shit, making the video exactly 60% completely useless and 40% semi-useless. Congrats on one of the most useless "sneak peeks" in the history of gaming, Paradox!
Midnight wrote on Jan 22, 2024, 21:50:
"As CEO, I’m accountable" says the guy worth $30 million who fired 530 people for doing their job while keeping his own.
Prez wrote on Jan 13, 2024, 20:35:
I play the long game. There are still excellent mods being released for Skyrim. There's a great-looking mod coming out for New Vegas. I plan on still playing Starfield in 10 years. I don't really think about it now - it's not time to even worry about it for me.
Prez wrote on Jan 13, 2024, 16:40:In other words.....its a great sandbox if you are into modding and want the space/scifi atmosphere instead of the Elder Scrolls or Post Nuclear Apocalypse.
This. It's why I bought it. I would have thought anyone who is familiar with Bethesda would have known this is what you were getting. I'm not saying everyone's complaints are not justified, especially since I haven't played it so how would I know? But I'm saying Bethesda has a pretty clear method of making games. It's not quite 'cut and paste' but it's close. 'Sandbox' is a good way to describe it.
Rexis wrote on Dec 16, 2023, 13:04:
This time however, I wont be preordering it. Lesson learned.
jdreyer wrote on Nov 30, 2023, 00:06:Midnight wrote on Nov 29, 2023, 23:54:It used to be 10x greater in the 1950s, which seems much more reasonable.Hardline Mike wrote on Nov 29, 2023, 23:01:Cut salaries for everyone at the top, so the highest earner only gets 3x what the lowest earner gets. They could retain all those workers *and* give them a payrise.
I imagine a big software company without a CEO doesn't operate very well, so you're just hiring another CEO immediately at probably the same price or more.
RedEye9 wrote on Nov 28, 2023, 12:39:
One reason that Steam Early Access might not work is because a small minority of extremely vocal gamers who were born with a toxic entitlement stick up their ass and the fact that the same minority has never bothered to read what Early Access means.
Hint
It does not mean that you are guaranteed a perfectly working game delivered on time and to your liking.
roguebanshee wrote on Nov 19, 2023, 04:53:RogueSix wrote on Nov 18, 2023, 16:16:I really dislike the conflation of developers and project managers when talking about game releases. I would bet quite a lot of money that the actual devs were not happy with the release of any of those titles, but the project managers are the ones making the decision as to whether a title is "good enough" for release. The do of course not make the decision in a vacuum, but have to take things such as budget, window of release and potential profits into account.
Well, the question is: How many of those were actually rushed or did the devs even consider a delay? Or was the game released just as the devs wanted?
In larger corporations, this will likely be done using spreadsheets with various projections based on market research, because investors demand profitability. Even a massive corporation can not afford to just delay every game until they're in a "perfect" state, not even just the major releases. Heads will roll if profit targets are not met quarterly, and those heads are always found as low on the ladder as possible, which means QA testers, developers and potentially project managers with a history of delays and exceeding the budget.
If you want a real source of many major titles being rush jobs, you need to look at the gaming industry turning into an industry worth many billion dollars per year.
Prez wrote on Nov 19, 2023, 02:04:
Maybe one day he'll take my advice and shut his damn mouth. It would have saved him a good deal of money thus far.
jdreyer wrote on Nov 18, 2023, 22:22:The Raven wrote on Nov 18, 2023, 14:24:2042 is a great game now. I didn't pick it up until a year and a half after release. It's pretty simple: read reviews, watch Let's Plays, and only buy a game if it's good. If everyone followed that methodology, publishers would get the message pretty quickly to not release games half baked.It's never been easier than today to release unfinished crap and to either make people pay for post-release support or to get people to celebrate you for free post-release support
- The Lord of the Rings: Gollum
- Redfall
- Overwatch 2
- Diablo Immortal
- Battlefield 2042
The world is littered with far more failures that never got back up than redemption stories.
osage no onna wrote on Nov 11, 2023, 06:53:Ludomancer wrote on Nov 10, 2023, 19:00:
From my position I've not played such an overrated game in years. I gave up after a while in the first underdark adventure (figuring there are likely more than that). The entire presentation felt like I was watching a bunch of normal people roleplay the parts. I can totally understand how that might be absolutely perfect, because that's absolutely what D&D is, but I never felt transported to another world, I disliked most of my party, and the sexuality was absurdly front and center to the point of being annoying. Before I had reached the Druid settlement at the beginning, half my party expressed their interest in sleeping with me. It wasn't too much longer after that point that every single character was telling me I was the most amazing person they'd ever met, and all of them wanted to sleep with me. I don't like describing things as pathetic but it truly felt like it was. It pleases me so many people are enjoying the game, and giving life to a genre I grew up with, but I can not stand BG3 personally.
No offense to those loving it. I just thought I'd share my counter-experience.
I pretty much agree with all of that, but it's still my GOTY. The horniness was baffling and felt like some sort of a parody, but I did play it right at release so maybe they toned it down (but it would have to be by a lot). You'd think I would need to at least give some dialogue hint that I'm in any way interested in them before they come on that heavily.
Apart from that, I'm a little sad that Armored Core 6 is nowhere to be seen, it's a shoe-in for my GOTY but seems like everyone else forgot it even exists. Maybe it came out too close to everyone's darling BG3.
Also, slim picking for VR games, huh, but what else is new. Apparently Vertigo 2 is pretty amazing though, but I guess Sony Interactive Entertainment marketing has more reach than Zach Tsiakalis-Brown.