User comment history
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older >
| News Comments > Saturday Consolidation |
 |
| 21. |
Re: Saturday Consolidation |
Mar 18, 2013, 09:05 |
Verno |
|
|
| The Wii U is overpriced and the software sucks right now, pretty much the bottom line. The gimmicky controller is holding them back from price cuts too. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Maxis on SimCity: "In many ways, we built an MMO" |
 |
| 7. |
Re: Maxis on SimCity: |
Mar 15, 2013, 20:13 |
Verno |
|
|
jdreyer wrote on Mar 15, 2013, 20:09:
But we’re also hearing from thousands of people who are playing across regions, trading, communicating and loving the Always-Connected functionality. Honest question: Are there people here on Blues enjoying the Always-Connected functionality?
We've had so much (deserved) negativity that I'm wondering if there are actually people out there enjoying this game. I've seen a few people mention they enjoyed it when everything is working the way it should but that it seems to come at the expense of too many other areas of the game. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Saints Row 4 in August |
 |
| 44. |
Re: Saints Row 4 in August |
Mar 15, 2013, 20:10 |
Verno |
|
|
Creston wrote on Mar 15, 2013, 17:27: So what's so special about this whole "enter the dominatrix" expansion that I guess is now being turned into SR4? For many PC gamers SR3 was their first SR game so they don't know the context of some complaints about it but SR3 had a lot less hidden/side content compared to SR2. It's by no means a raw deal or something but there is definitely a lot less to do and several activities were deprecated or removed. The devs acknowledged this and blamed it on all of the work on the new engine which is understandable. They said one of the focuses of the Dominatrix expansion was to restore a lot of hidden/side content to flesh out the Steelport more. So many fans of the older games were anxiously awaiting that as Steelport is pretty cool but feels kinda empty compared to Stillwater.
Now that the engine is well known and they've had plenty of time to work on everything it means we'll probably get an even better game basically |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Morning Mobilization |
 |
| 5. |
Re: Morning Mobilization |
Mar 15, 2013, 16:52 |
Verno |
|
|
| Software wise the only thing I care about that Samsung has done is S-Beam since its Wi-Fi direct. Android Beam is bluetooth and slow as shit by comparison. The S4 is mostly iterative hardware gains as expected which is fine but they didn't unveil anything terribly interesting software-wise. It's pretty obvious at this point they want to fork and make their own ecosystem like Amazon did with the Fire. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Sid Meier's Civilization V: Brave New World Expansion This Summer |
 |
| 17. |
Re: Sid Meier's Civilization V: Brave New World Expansion This Summer |
Mar 15, 2013, 16:40 |
Verno |
|
|
| This sounds cool but I haven't played enough of Gods and Kings yet. The trouble for me with Civ 5 is that I can't just play it for a few hours, I need to do a big marathon session or it feels like I'm not getting anything done. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Saints Row 4 in August |
 |
| 37. |
Re: Saints Row 4 in August |
Mar 15, 2013, 16:19 |
Verno |
|
|
Krovven wrote on Mar 15, 2013, 16:15: Lol, you have thin skin if you think I was being hostile. Batman posted the link and I know he isn't going to be butt-hurt over what I said, so why should you? But again, that's how some of the folks roll here. Someone contradicts bad information and they are being hostile, or a fanboy, or a shill
But I can't make a post these days without you going out of your way to try and antagonize me. And that's how you roll. Yeah you lead by example alright, lol. Not butthurt at all but I appreciate your concern. When I'm feeling butthurt I'll stamp my feet about the website and take off in a huff for awhile |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Saints Row 4 in August |
 |
| 35. |
Re: Saints Row 4 in August |
Mar 15, 2013, 16:09 |
Verno |
|
|
Redmask wrote on Mar 15, 2013, 15:46: This is correct but people aren't recalling the correct details for a good reason, Volition and THQ mixed their signals quite a bit during the PR bonanza for Saints Row the Third. They initially said that the Seasons Pass would include one announced pack and an unannounced addon. Later one of the Volition devs started talking about Enter The Dominatrix which most fans assumed would be the second content pack. This was later revealed to be a totally different DLC but by then people had made the association and it was misreported by an online publication (kotaku I think). Later they officially talked about Enter the Dominatrix, a standalone expansion, which was delayed several times until finally cancelled and the content thrown into Saints Row 4. The huge mix of gameplay oriented and cosmetic addons for the game probably didn't help much either. I think Saints Row the Third was the first game I've seen too much DLC for and I'm pretty open minded about it. Thanks, that sheds some light on it and I stand corrected
But that's just how things roll on Blues News, take bad information and grow a hate-on for that game/dev/publisher. Nah, this place rocks which is why we're all here. It was a simple misunderstanding which you could have corrected without the condescension but that's just the way you roll |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update |
 |
| 13. |
Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update |
Mar 15, 2013, 13:05 |
Verno |
|
|
MisterBenn wrote on Mar 15, 2013, 12:02: The second issue is the effect of server-side hit detection on combat. It makes melee attacks feel quite loose in general, plenty of air swings that actually hit all the time. Fast attacks like the rhoa charges are ridiculous in that you can frequently dodge them and get hit when you are way away in safety on your screen. Playing a ranged character avoids most of these problems so mostly what I've played so far.
Yeah this is one of my biggest problems with the game, hit feedback is very poor for many skills, particularly melee ones. Someone else phrased it well in a previous topic, it often feels like whiffle bats or something. It's weirdly contrasted with ranged skills, many of which are very over the top, have good hit feedback and are effect heavy.
The real problem right now is huge lack of end game maps, especially those of us (the vast majority of players) who don't stream and/or have a billion friends to supply or run high level maps with. Yeah the drop rates on maps are a bit puzzling. Between 4 friends we've seen one so far. I wonder if the maps count as currency items and are influenced by the player-zone level stuff.
I wonder if there are 2M people still playing Diablo 3?
I really need to give this a go, but shit, I just bought Tropico 4, and Anno 2070 AND Sleeping Dogs.
I need help... You sound like you're falling into the ol' trap of buying stuff and never finishing previous games. My new rule is that I try to make sure I only ever rotate three games at a time, no matter what else is coming out. At least one of them must be a non-MP game and I have finish at least one of them a month. It's working out pretty well, I'm finally making a dent in my backlog. Plus I'm skipping a lot of new titles and getting them cheaper later. The only time I make an exception is for a true deal (ie $45 for Tomb Raider and Bioshock Infinite).
This comment was edited on Mar 15, 2013, 13:12. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Game Reviews |
 |
| 7. |
Re: Game Reviews |
Mar 15, 2013, 12:54 |
Verno |
|
|
| Yeah fair points man, you're right that's likely too. I keep forgetting a lot of casual folks run sites these days or maybe this is their first SimCity game or etc. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts |
 |
| 25. |
Re: SimCity: Maxis Working on Traffic Jams; Deleting |
Mar 15, 2013, 12:38 |
Verno |
|
|
Rhino wrote on Mar 15, 2013, 12:31: In other words, it's not as though they haven't done something similar before; and so it wouldn't surprise me if the idea that Verno (and others, of course; but in this case Verno) is suggesting does happen I am absolutely certain that larger city sizes will come as some sort of content addition, the only real question is whether its a full priced expansion, some DLC or they're generous enough to patch it in (I strongly doubt the latter will happen). It's a no brainer addition and the game itself is very limited with the current city sizes. This of course assumes they can get GlassBox to behave, it's really disconcerting how broken many aspects of the game are at current sizes. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts |
 |
| 20. |
Re: SimCity: Maxis Working on Traffic Jams; Deleting |
Mar 15, 2013, 12:08 |
Verno |
|
|
Calm down Iraqi Information Minister. I can write a program right now in about 5 minutes that maxes out your CPU while accomplishing nothing. Just because their AI is simplistic and stupid doesn't mean it can't be needlessly resource intensive.
There are obviously huge performance issues SOMEWHERE or the city sizes would be bigger than 4 city blocks. There's another explanation you're ignoring, that they want to sell larger city sizes later on in an expansion pack. Another different reason: if GlassBox is this buggy in small cities, it might simply be unplayable with larger cities. It doesn't necessarily have anything to do with some nebulous simulation supposedly being too demanding. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update |
 |
| 7. |
Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update |
Mar 15, 2013, 11:49 |
Verno |
|
|
Lightning Arrow Ranger is great for players new to the class. There's a ton of builds and variants based on it for Rangers, Marauders, etc.
My Ranger just started doing maps in hardcore and it's pretty survivable thanks to life gain on hit and Chain/LA spam. It is kinda mindless to play though, I much prefer melee builds but melee has always felt gimped in this game. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Game Reviews |
 |
| 4. |
Re: Game Reviews |
Mar 15, 2013, 11:38 |
Verno |
|
|
Many small sites have to take the publisher line otherwise they risk losing all access and potential ad revenue in the future. Not saying it's ok but I get it.
Also there is the possibility that they just disagree with others, however remote |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts |
 |
| 14. |
Re: SimCity: Maxis Working on Traffic Jams; Deleting |
Mar 15, 2013, 11:28 |
Verno |
|
|
NKD wrote on Mar 15, 2013, 11:20: All the talk of persistance for the individual sims? I don't give a fuck about the individual sims! Delete that whole concept to free up processor cycles for something more important. They seem to have fudged much of that with templating anyway. I don't really care either way, I think it's a silly thing that makes little difference but it seems silly that they continue to hang limitations on it. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > SimCity: Maxis Working on Traffic Jams; Deleting "Hack" Posts |
 |
| 11. |
Re: SimCity: Maxis Working on Traffic Jams; Deleting |
Mar 15, 2013, 10:56 |
Verno |
|
|
I've been dissecting it with a friend lately with his copy of the game, trying to see what they were honest about and what they were full of shit about. Anytime the servers were shitting themselves so did the systems below.
- Regional shared RCI demand. When the servers work all the RCI is shared. When they don't work RCI is based on local demand only. - Regional unlocks. Townhall upgrade unlocks, tech/industry unlocks. Cities share unlocks from progression with the rest of the region. - Regional city to city trading. i.e. buy/sell Utilities, shared services (Police cars, gabage trucks etc.) - Leaderboards: Shit that doesn't matter. - Global Market - Here is probably the heart of what needs to be emulated. Most cities run on specializations that tie into selling and buying from the global market. If the market servers are shitting themselves you just never get paid. I think the global market is completely separate from the above as it was always way more stable than regional interactions. That's not getting into the weird statistical fudging, faked AI, pathing and other problems. Basically their engine is a piece of shit at most things except visual aesthetics. I'm not seeing a ton of "simulation" actually being done on their servers but I haven't started analyzing traffic dumps yet to see what's just regular MP communication and what's specifically being received from the server for the actual game state. It just seems more like the servers are acting as a middleman for info required for regional crap and I don't buy the Dads PC argument for the requirements, it seems more like deficient design on purpose.
This comment was edited on Mar 15, 2013, 11:02. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Saints Row 4 in August |
 |
| 11. |
Re: Saints Row 4 in August |
Mar 15, 2013, 10:24 |
Verno |
|
|
xXBatmanXx wrote on Mar 15, 2013, 09:57: Not a good sign from the Joystiq article:
Cancelled DLC from 3 will be "rolled into" new game....wtf.
eh, they can say what they want. Been worked on since before sr3 came out? Bullshit. Something that we already paid for with a Season Pass for 3 was now moved to a new game. I have gone from super excited to super skeptical.... It was more due to THQ at the time. The Dominatrix expansion is also so big that they eventually felt if they added more to it then it would be a legitimate product of its own so they decided to roll it into SR4.
I do agree it was fucking bullshit that they said it would be included in the season pass and then it wasn't without any compensation. Worse, they made additional non-free DLC afterward too. Unfortunately THQ isn't really around for me to blame anymore and Volition only does what they're told. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > Saints Row 4 in August |
 |
| 6. |
Re: Saints Row 4 in August |
Mar 15, 2013, 09:56 |
Verno |
|
|
xXBatmanXx wrote on Mar 15, 2013, 09:49: Watched the vid 2-3 times already. All assets look exactly the same. Looks more like a patch/addon and should be DLC.....bummer. The biggest problem with SR3 is that there wasn't anything to do compared to SR2 which was huge and expansive in terms of side activities and silly shit to do. The devs said this was due to all of the resources dedicated to building out the new engine and that the Dominatrix expansion was going to flesh out the game but we know how that worked out. That expac is now rolled into the SR4 main game so some asset reuse makes sense.
Now that they've got a lot of existing assets and they know the engine/tools intimately I think we'll get a much more interesting game. If that means some asset duplication then so be it, I don't mind it that much if the gameplay is good. I loved SR3 for the over the top story crap but they really fell short of SR2 in most other areas. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
| News Comments > POE Boasts 2M Players; Patch Details; Supporter Packs Update |
 |
| 2. |
Re: POE Boasts 2M Players; Patch Details; Supporter Packs Update |
Mar 15, 2013, 09:46 |
Verno |
|
|
I haven't really played much since the last patch, how were the melee changes? I really enjoy the game but I feel like build diversity in hardcore is limited by the survivability nodes that are essentially required in almost every build. I don't mind this so much but to dedicate so many of them to it feels off somehow. I'm not a big fan of Chaos Damage/Resist either, it felt like pandering to the streaming crowd who were complaining that difficulty wasn't there. They added this weird arbitrary resist with only a few nodes in the tree as a quick fix and its awkwardly inserted into the game.
Taking a bit of a break while some patches accrue, I was getting a bit burnt out on my melee dudes since it felt like only a few skills were ever viable for the builds I was doing.
This comment was edited on Mar 15, 2013, 09:52. |
|
 |
 |
|
 |
|
 |
|
Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
|
|
|
|
| |
12919 Comments. 646 pages. Viewing page 35.
< Newer [ 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 ] Older > |
|