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User information for Verno

Real Name Verno   
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Nickname Verno
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Signed On Jul 12, 2008, 00:40
Total Comments 12880 (Ninja)
User ID 51617
 
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News Comments > Star Wars The Old Republic Hutts Rise Next Month
27. Re: Star Wars The Old Republic Hutts Rise Next Month Mar 26, 2013, 09:57 Verno
 
Nacelle wrote on Mar 25, 2013, 22:37:
It's doesn't matter what other people say. I will enjoy it either way. Again you're in the comments section of swtor. If you're going to bash it, I'm going to defend it.

Ok but other people will rebutt it or offer their own opinions regardless of however strongly you feel about a product or company.
 
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News Comments > etc.
4. Re: etc. Mar 26, 2013, 09:48 Verno
 
Capella wrote on Mar 26, 2013, 09:42:
Tried it on hard last night and got shredded. Guess I am getting too old to play. Especially at midnight!

I found that you get roasted until you get a shield a little bit into the game then it's not as difficult.
 
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News Comments > Game Reviews
4. Re: Game Reviews Mar 26, 2013, 09:46 Verno
 
The game isn't perfect but after spending some time with it I have no problem recommending it to people for $60 or less. It is one of those games that is an experience all unto itself. It won't have much replay value but the first run is worth several runs through other games in terms of enjoyment and immersion. The gunplay again isn't perfect but feels much improved over the first game too IMHO.

I think the reviews for the most part are pretty fair based on what I've seen so far.

The biggest problem I have with the game is the check pointing. They said this was a deliberate choice to prevent people from cheesing choice segments and lockpicks but it still sucks repeating a bunch of progress because they forgot to include a checkpoint in some spots for up to 15 minutes.

This comment was edited on Mar 26, 2013, 10:15.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Mar 26, 2013, 09:39 Verno
 
I think it's pretty expected to be honest, it's what most people said their primary usage scenario for an Ouya was going to be. The list of games otherwise available for the platform looks pretty scarce without emulated titles or random Android stuff.  
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News Comments > Square Enix Reports "Extraordinary Loss" - President Resigns
5. Re: Square Enix Reports Mar 26, 2013, 09:36 Verno
 
Square-Enix has a pretty epic list of missteps lately but the Eidos portion of their publishing wing has been pretty solid for quality at least. The Japanese side of the business isn't making games I want to play, plain and simple. I'm a huge JRPG nut too so if I'm weary of their stuff it probably doesn't bode well. FFXIII was dreadful and their idea of iterating on individual titles is just too far IMHO. The latest MMO was a total debacle. There is no need for 200 million dollar FF budgets, they could do some pretty amazing things with old tech but it would mean the animation side of the company is sitting around or laid off.

How do companies keep operating when they pile on loss after loss after loss? Or is this one of those fictive losses, the company is still seing a profit but its not on par with their projected growth numbers so its declared as a loss as a result?

Credit and cash reserves most of the time. Often times investors and banks will lend more if they see positive growth or other signs that the company is just going through a rough period. Losses can be a normal part of doing business, sometimes you have a big write down or the economy is in the shitter for awhile.
 
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News Comments > etc.
1. Re: etc. Mar 26, 2013, 09:19 Verno
 
Anyone familiar with an FPS game in the slightest should play on Hard. The resurrection mechanic makes it a bit of a joke either way but at least the regular gameplay will be challenging.  
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News Comments > BioShock Infinite Reviews Soar
19. Re: BioShock Infinite Reviews Soar Mar 25, 2013, 13:58 Verno
 
Far Cry 3 gets more disappointing the longer you play it IMO. It has a great opening and first 10ish hours but then the story devolves into weirdsville and the gameplay becomes repetitive and not terribly challenging once you get the skill trees fleshed out some. It was a great gift from the awesome Prez though so I can't fault the value proposition and I still thought it was a good game, just not a great one.

A 95? Holy shit... I guess we know where that 200 million dollar budget went.

I doubt they spent anywhere near that on the game, that was some "financial analyst" guessing and the game is getting good reviews because it's genuinely really good

This comment was edited on Mar 25, 2013, 14:09.
 
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News Comments > BioShock Infinite Reviews Soar
9. Re: BioShock Infinite Reviews Soar Mar 25, 2013, 12:42 Verno
 
Going home right now to play the PC version but I'm not worried, game looks absolutely badass even on the consoles, let alone the PC.

Oh by the way you access 1999 Mode by doing the old school Konami code at the main screen. If you don't have a controller then you just do it literally using the arrow keys, keyboard and enter. No clue what difficulty changes it specifically makes.

This comment was edited on Mar 25, 2013, 12:50.
 
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News Comments > Game Reviews
9. Re: Game Reviews Mar 25, 2013, 11:37 Verno
 
I actually just unlocked it on the PC using a VPN and I'm gonna give it a whirl when I get home from work

OpenVPN + vpnsecure.me (or some free one) + Australia SSL server for those interested. No you won't get banned for doing it. Set Steam to offline mode until tomorrow after decryption if you want to disconnect the VPN.
 
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News Comments > Steam Top 10
16. Re: Steam Top 10 Mar 25, 2013, 10:23 Verno
 
The Bioshock puzzle game doesn't really affect anything, you're safe. You unlock the in game rewards quickly, don't worry about doing all 59 puzzles you just get some silly facebook shit.

was having another go at it a few weeks ago. Made good progress up to blight town...

...and promptly stopped playing again.

Blighttown mainly sucks due to the sniping section, the rest of it is annoyingly designed but easily overcome. The worst part is when people invade Blighttown though.
 
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News Comments > Op Ed
157. Re: Op Ed Mar 25, 2013, 09:49 Verno
 
So just stop quoting him. Ignore only works when you guys use it. I don't know, it seems obvious that some of you enjoy lampooning him because I see the same people responding to him all the time in these political discussions. He drops some obvious attention bait (Obama liberals liberals etc) and you guys jump all over it every time. I've had him on ignore for a month now but I keep seeing his stuff because you guys keep quoting him. I don't know, you can't really bitch about his posts then keep interacting with him IMHO.  
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News Comments > Game Reviews
6. Re: Game Reviews Mar 25, 2013, 09:28 Verno
 
I played a bit more on a friends PS3 on the weekend. The gunplay is much better than the first game, you face a lot more enemies and its better paced. No more wrench/stealth play though. Story is good and Columbia actually feels almost like a real place instead of just a videogame setting. The upgrade system is a bit weird, I didn't play enough to see if it's going to be more limited than the first game. You can't really call the game open world, its more like Crysis with big open levels with hidden stuff and exploratory items if you want to find them. No clue on total length but I would guess easily 20ish hours long, if not more. Game is totally first rate based on what I saw and definitely worth $60.  
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Mar 25, 2013, 09:22 Verno
 
Golwar wrote on Mar 25, 2013, 09:13:
There is nothing wrong in what he said about the release troubles and the gamer's reactions. I'm pretty much tired of those first week uproars. It's childish and reminds me more of kids complaining about their inevitable vegetables, against better knowledge that their complains and tears won't improve the situation

About as childish as companies continually delivering problematic games in the first week. Also complaints and tears have been proven to be effective, in fact public shaming is one of the few things that seems to motivate the industry outside of money itself.
 
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News Comments > BioWare's New IP
5. Re: BioWare's New IP Mar 25, 2013, 09:00 Verno
 
I wouldn't say Bioware is dead to me yet but I hope they get away from the TP/RPG stuff, the gameplay is really clunky. If they want to make a competent shooter then do that, hire some people who know shooters and Frostbite.

I'm more worried about EA sticking their nose to monetize things and fucking it up.
 
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News Comments > Morning Interviews
14. Re: Morning Interviews Mar 22, 2013, 16:05 Verno
 
PHJF wrote on Mar 22, 2013, 15:56:
Prince of Nothing is pretty fucking impregnable. I'm like ~15% into book one and have no idea what the fuck is going on. Bakker just keeps throwing Proper Nouns at the page without a hint of what the fuck any of it means.

It's pretty damned dense at times but sort of evens out later. Unfortunately the story and characters never get there, he is very bad at giving characters individuality, everyone is cut from the same geo-political scheming cloth for the most part and there are constant magical revelations and insights into other characters minds every other page. Bakker reminds me a lot of Glen Cook at his worst (Instrumentalities of the Night ughhh)
 
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News Comments > Game Reviews
13. Re: Game Reviews Mar 22, 2013, 15:32 Verno
 
They should just all break embargo, the publisher can't do anything once more than a few do it. No one is going to sue over it these days.  
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News Comments > BioShock Infinite Budget Rumor Denied
18. Re: BioShock Infinite Budget Rumor Denied Mar 22, 2013, 15:30 Verno
 
netnerd85 wrote on Mar 22, 2013, 15:21:
The old "my friend" not me routine.

Your friend wrote that post, not you Happy2
 
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News Comments > Counter-Strike: Global Offensive Patch Has No Season Pass
14. Re: Counter-Strike: Global Offensive Patch Has No Season Pass Mar 22, 2013, 14:49 Verno
 
descender wrote on Mar 22, 2013, 14:21:
Season passes are not inherently cash grabs... but you have to know the companies track records that you are dealing with.

You could easily make out on the deal if a company charges you $5 for a "season pass" and then releases 5 DLC packs that they charge $2 a piece for... It's all a matter of who you trust to deliver you value.

Valve has never failed to deliver on "value" in my eyes and done nothing otherwise to me personally to shake that trust, but if a company like Bioware or EA offers something like this I will promptly laugh in their faces.

Exactly. It always amuses me when the EA defenders come out of the woodwork to say how people should treat them like any other publisher when their track record consistently proves otherwise. I have no problem dealing with modern industry concepts like DLC, passes, etc, it's a changed industry but that doesn't mean I accept them from every company who offers them as history is very important and silly to ignore as a consumer.

Valve is probably the one company I would trust to handle season passes right with the caveat that it shouldn't be Valve themselves in charge of the actual production of the content since they are super slow
 
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News Comments > Morning Interviews
10. Re: Morning Interviews Mar 22, 2013, 13:47 Verno
 
Sanderson is frustrating because his world building is top notch and he's got a great work ethic but his writing is very mechanical and his characterization sucks. He also has a bad habit to be overly descriptive with fight scenes to the point of exasperation. I do respect that's hes really in touch with his fan base and is apparently a very nice guy but I feel like Kelsier is the only character he's ever written that's worth a damn. I really want to like Sandersons stuff because elements of it are really well done but it just never seems to come together as a package. He sure as hell writes a lot though so for fans that works out well, I think he'll have published more than Martin by next year.  
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News Comments > Counter-Strike: Global Offensive Patch Has No Season Pass
9. Re: Counter-Strike: Global Offensive Patch Has No Season Pass Mar 22, 2013, 13:36 Verno
 
eRe4s3r wrote on Mar 22, 2013, 12:50:
You mean the massive amount of unique game-modes and large scale maps with dozens of paths?

.. oh wait But ok, I meant more like "What it means to most people" not what it means to actual gamers of TF2. There are a LOT of trader-only people on TF2 who's only goal is to annoy the shit out of anyone who plays TF2 and gets a unique hat.

No clue what you're talking about, there are a ton of great maps and TF2 is free anyway, no one is making you play it if you dislike it. If you don't like hats that's fine because it's optional shit for people who care, it does not affect the game in any meaningful way.
 
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12880 Comments. 644 pages. Viewing page 29.
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