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User information for Verno

Real Name Verno   
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Nickname Verno
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Signed On Jul 12, 2008, 00:40
Total Comments 16301 (Ninja)
User ID 51617
 
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News Comments > etc.
2. Re: etc. Oct 1, 2014, 11:05 Verno
 
It's a good article, I remember the Watch Dogs hype and seeing the final product is immensely disappointing by comparison. It's not a bad game but the marketing is totally disconnected from how it plays out and those sorts of expectations need to be carefully managed.  
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Playing: Dragon Age Inquisition, Far Cry 4, This War of Mine
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News Comments > Civilization: Beyond Earth Trailer
3. Re: Civilization: Beyond Earth Trailer Oct 1, 2014, 10:50 Verno
 
Sho wrote on Oct 1, 2014, 10:44:
Task wrote on Oct 1, 2014, 10:31:
This is one game I feel like pre-ordering. In any case first day buy for me. Harmony all the way, humanity will not repeat its previous mistakes!

I pre-ordered it a while ago, but I thought this surprisingly negative preview was interesting: Click me

Its an interesting write up (thanks for the link) but it didn't seem that negative to me. He just seemed to be conveying that its surprisingly complex since it doesn't relate back to historical elements easily like previous Civ games did. He ends it saying hes eager to see more. I'm totally okay with some complexity and depth, higher learning curve but you tend to get more out of them. Alpha Centauri wasn't exactly simplistic either.
 
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News Comments > Evening Legal Briefs
5. Re: Evening Legal Briefs Oct 1, 2014, 09:26 Verno
 
Cutter wrote on Sep 30, 2014, 21:28:
I don't see where he broke the law from the example they gave. A threat is personal. 'You better watch it or I'm going to kill you' vs. 'You better watch it or someone will kill you' is different in the eyes of the law - the first being illegal and the second being legal because it's indirect.

These little scenarios you play out in your head are not reality. Try saying that to someone in real life and let me know how the police deal with it. Here's a hint, you will be arrested and potentially charged.

An indirect threat is still a threat, especially if you voice it to an individual in that context.
 
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Playing: Dragon Age Inquisition, Far Cry 4, This War of Mine
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News Comments > Morning Tech Bits
32. Re: Morning Tech Bits Oct 1, 2014, 09:17 Verno
 
nutshell42 wrote on Sep 30, 2014, 16:01:
From the part where he mindlessly cheers a "free" upgrade. The same way that Americans cheer their "free" smartphones. It's not free. MS will make you pay and it will be a lot worse than a upfront charge that amounts to less than 10 cents for every day of use.

Just because you said so? You realize that no one forces you to use the MS store. You can disable pretty much every user metric and the bing search crap in 2 seconds. Where is Microsoft going to magically gouge the value out of you? Your complaint seems more like a general rant aimed at something else entirely.

And I really don't understand your (and the other repliers) non sequitur about the utility of the update. If you don't think it does all that much and don't need it then just don't buy it. If you don't mind Windows 7 or 8 then just keep using them until security patches run out in 20xx.

Don't buy what? This is potentially a free update. If it isn't free then I'll look at the features and decide then. It was just a general comment that even if it wasn't free, I don't mind paying so long as the features warrant it.
 
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News Comments > New Plants vs. Zombies Garden Warfare Free Content Tomorrow
3. Re: New Plants vs. Zombies Garden Warfare Free Content Tomorrow Oct 1, 2014, 09:11 Verno
 
I found this pretty mediocre, the netcode especially is atrocious. Uses some sort of weird P2P model where if a single player has any latency it turns into a warping mess for everyone, found similar complaints all over their forums. I think I'll just wait for PvZ2, this sort of weird hybrid didn't really do it for me.  
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News Comments > The Evil Within Trailer
9. Re: The Evil Within Trailer Sep 30, 2014, 14:11 Verno
 
The Half Elf wrote on Sep 29, 2014, 23:04:
I wonder where the paid shill is to hyper-promote this game?

You should really give that stuff a break man, its getting weird.
 
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News Comments > Middle-earth: Shadow of Mordor Released
36. Re: Middle-earth: Shadow of Mordor Released Sep 30, 2014, 14:00 Verno
 
I rarely have to deal with anything on my PC and its very couch friendly too thanks to Steam BPM but to each his own. Back in the day you had to keep up with manual patches, drivers and all sorts of problems but most of that stuff is no longer an issue. Sometimes I sit at the desk and play, other times I load BPM and play in the living room. PC flexibility owns bones. Hardware is definitely more expensive though and I haven't really done the math on if the cheaper games make up for it. Plus sometimes you just have friends who only play on consoles.

Anyway back on topic, is anyone actually playing? The reviews seem to indicate that the game falls a bit flat once you start seeing repetition in the Nemesis system but I'm interested in some hands on experiences.
 
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News Comments > etc.
2. Re: etc. Sep 30, 2014, 10:02 Verno
 
He can't really do any damage to WoW at this point and its the perfect place for his hyper balance fetishism. I can't think of a more boring class than his pet D3 project, the launch version of the Monk. It was like playing a spreadsheet.  
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News Comments > F.E.A.R. Online Open Beta & Launch Next Month
12. Re: F.E.A.R. Online Open Beta & Launch Next Month Sep 30, 2014, 08:25 Verno
 
The F2P sequel that no one wanted  
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News Comments > Morning Tech Bits
15. Re: Morning Tech Bits Sep 29, 2014, 16:01 Verno
 
nutshell42 wrote on Sep 29, 2014, 14:56:
This attitude is the reason corporations have turned into Big Brother. People like think nothing about buying Intel E's with SLI but god forbid they have to shell out $100 every 6 years or so for an OS.

I don't know how you got that from his reply. I have no problem shelling out some money for a significant upgrade but when its questionable that's a different story.
 
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News Comments > Visceral: Battlefield Hardline "Will Work"
23. Re: Visceral: Battlefield Hardline Sep 29, 2014, 15:52 Verno
 
Agent.X7 wrote on Sep 29, 2014, 15:42:

You mean other than tons of people who couldn't even connect to the servers? If you don't know how Google works, I ain't gonna waste my time trying to explain.

Hahaha yeah. BF4 had a laundry list of spectacular bugs, I remember a bunch of maps would just outright crash many users (something they fixed then broke again later), at launch I wasn't even able to play for at least a week due to constant server problems, the client was riddled with odd crashes and problems, the list goes on. It's known as a buggy fucking mess for a reason, EA has literally apologized for it on a few occasions, got shit from their shareholders and theres still some weird guy pretending it never happened. It's come a long way since then but the launch period was awful.

Hell that's without even going into what a clusterfuck the console versions were too.


There QA isn't the problem, it's management as always. At EA it simply comes down to a ship date regardless of how many bugs are left. They don't care about the volume of bugs, only crash bugs. So long as it's stable-ish then 'ship that fucker' is there motto!

Yep exactly. People blame the QA guys but they find tons of shit that gets ignored. EA will ship a game no matter what when it comes to their mainline shit, look at the missing features in the sports games or hell, any BF launch.
 
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News Comments > Out of the Blue
18. Re: Out of the Blue Sep 29, 2014, 14:36 Verno
 
The sink handle was loose and bothering the woman so I took a look. I get it apart and of course Moen used some cheap piece of plastic to handle all of the pressure internally, defective by design and incredibly obvious. The gasket looked like a cheap piece of crap too. Everything is planned obsolescence these days, it has its pros and cons but some stuff I just don't ever want to fuck with like a sink. I would rather pay way too much so I don't have to worry about it but these companies now make bank on the replacement parts so screw you consumer I guess.  
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News Comments > Out of the Blue
11. Re: Out of the Blue Sep 29, 2014, 14:34 Verno
 
BSG was always kinda all over the place though, you would go through a few great episodes then find something like Black Market lurking around the corner.

I agree that the last season kinda went off the rails but with all of the plot resolution needed it was almost understandable. I actually didn't even mind the ending, there have been much worse offenders (Lost).
 
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News Comments > Steam Top 10
36. Re: Steam Top 10 Sep 29, 2014, 12:51 Verno
 
I had to decompile the executable just to edit the stupidly long skill use times. Then after an hour of doing that I found out someone else had already done it first  
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News Comments > Morning Tech Bits
3. Re: Morning Tech Bits Sep 29, 2014, 12:48 Verno
 
Kudos to Microsoft, that's unexpected and welcome.

Edit: Wait, article says Microsoft Indonesia. Let's wait til MS America confirms it.
 
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News Comments > Visceral: Battlefield Hardline "Will Work"
7. Re: Visceral: Battlefield Hardline Sep 29, 2014, 11:39 Verno
 
pagb wrote on Sep 29, 2014, 10:43:
Well despite not liking the game at all after playing the beta, I must admit it felt polished for a beta.

Agreed, the core gameplay didn't grab me but the beta itself was very well done and I didn't see any of the usual glaring Battlefield bugs.
 
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News Comments > Out of the Blue
5. Re: Out of the Blue Sep 29, 2014, 10:43 Verno
 
Nah I think plenty of shows start off with a bang, in fact I'd say too many shows go on longer than they need to. 3-4 seasons is about the magic quality number for most shows before the writers start running out of ideas. Unfortunately many go for 5+ because its usually a good syndication selling point.

Very few shows like Breaking Bad and Boardwalk Empire which buck the trends.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Sep 29, 2014, 09:50 Verno
 
Boardwalk Empire has just gotten better as its gone on and I'm glad HBO has stuck with it. No one I know seems to watch it sadly, we do a weekly TV thing and no one ever requests it. There's no accounting for taste.  
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News Comments > Steam Top 10
30. Re: Steam Top 10 Sep 29, 2014, 09:17 Verno
 
I've found ARs just outpace everything else to the point of absurdity. I found a few shotguns then modded them with full choke, those were alright but nothing like the average triburst death machine AR. Energy Weps are great against armor and I use a few as secondaries. I have my main guy as a sniper just for picking off their snipers. I keep my medic as a melee dude since hes always rushing around healing people and he is pretty solid too.

I've actually gone 10 int on most of my characters, 4 str/spd seems to be all you need for awhile. Luck and charisma are my dump stats, I just have no use for them. The most important thing is just having Combat Initiative at 12+, any lower than 12 and everybody else acts first which is really really bad for you.

The combat is a bit simplistic and the early game is very combat heavy so it feels like a worse version of Fallout Tactics. It takes awhile for the game to get to the better parts but it is a very good game overall.
 
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Playing: Dragon Age Inquisition, Far Cry 4, This War of Mine
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News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
40. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 15:02 Verno
 
PHJF wrote on Sep 26, 2014, 14:02:
As to Dark Souls 2 combat, I don't see that fitting a mass appeal that these games have. DS2 has fantastic combat, but it would dramatically slow down the pace of the game and reduce the number of enemies one can face at any time to just a couple.

They don't need to go THAT far, but the whole "get surrounded by enemies, of which only one attacks at a time, and you can instantly counter attack regardless of character direction" thing is just a bit much. I can sort of understand it from Batman because he's a god damn super hero, but here it just looks jarring.

Unfortunately many of these games don't have the AI to pull off interesting combat scenarios. All they can really do is throw masses of enemies together at you and that just ends up frustrating people so instead you get the AC style combat.

Arkham games were a nice of both styles IMO.
 
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16301 Comments. 816 pages. Viewing page 23.
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