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Real Name Verno   
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Nickname Verno
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Signed On Jul 12, 2008, 00:40
Total Comments 15638 (Ninja)
User ID 51617
 
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News Comments > The Elder Scrolls Online on Steam
26. Re: The Elder Scrolls Online on Steam Jul 17, 2014, 22:03 Verno
 
Cutter wrote on Jul 17, 2014, 19:58:
6-12 months, and right most of the time. Christ, I remember how many people jumped down my throat when I called it on SWTOR.

I'm pretty sure everyone was saying that about TOR, its development was a train wreck. They spent something like 250mil on it, insane. These days you can pretty much say it about any MMO, its just the way the business model has gone. Unless your name is Blizzard or you carve out a niche then subs have to be optional before too long otherwise you lose your base to the next game.
 
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
36. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 17, 2014, 21:50 Verno
 
Axis wrote on Jul 17, 2014, 21:36:
Oh give me a fucking break man, it was an accurate observation and not an insult like 99% of the bullshit here. I stated his purpose is to troll people he has on ignore while he talks about games instead of playing them as a response - that's it, absolutely true and no calling him names, telling others to ignore him, nothing. Yet he pops into threads constantly where people he has on ignore are quoted and insults them with said bullshit.

The problem with that reasoning is he didn't do that here. He didn't do anything to you or anyone else, he just posted something about the game. You made the decision to troll him on purpose for no reason which violates the first of only 4 forum rules that are literally provided in plain text before every post you make. It was your fault so suck it up and move on. I have had posts moderated too when I stepped out of line and there's nothing else to it except c'est la vie. Plus let's be honest here, you get away with it more often than not so I wouldn't be so quick to criticize site management. There are very few forums that are so lax in policy as this one, it took even RollinThundr years of shitposting to get banned.

Frankly it is pretty easy to take apart nins arguments so its not like theres even a need to wage some weird personal vendetta against him, he provides plenty of on-topic ammo all of the time to make him look bad.

This comment was edited on Jul 17, 2014, 21:58.
 
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
34. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 17, 2014, 20:50 Verno
 
Axis wrote on Jul 17, 2014, 18:35:
Some people are natural Brown Newsers...

Hey whatever I didn't make you post that crap about nin for no reason, take some responsibility for your actions. When you post nonsense like what I quoted and that earlier silliness you can't really complain about being moderated. The above is something I would expect from my 5 year old, you're a better poster than that.

Divinity is a pretty fun game that deserves better discussion than this and I'm sure no one clicking on this wants to read about forum vendettas.
 
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Jul 17, 2014, 16:23 Verno
 
Can't say I'll miss it, I can get TV via streaming anywhere these days.  
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News Comments > Out of the Blue
6. Re: Out of the Blue Jul 17, 2014, 14:48 Verno
 
Agent.X7 wrote on Jul 17, 2014, 13:05:
Who wants a PS4 Destiny beta code? I have 2 to give away.


OK, WTF? Bungie has the firehose turned on! 13.2Gb in 47 seconds! Wow. Nevermind, it was 3Gb in 47 seconds. Still fast, but now I am DLing 10Gb.

If you get in, you'll have to keep trying to connect to PSN and then Bungie.

PSN is unfortunately shitting the bed at the moment, Sony needs to stop partnering with Rackspace this shit is getting ridiculous with every big game launch taking down the auth and other servers.
 
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
31. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 17, 2014, 14:20 Verno
 
When people post no content but flamebait and it gets reported then it tends to get removed. It's one thing to post something topical and have a heated disagreement. It's another to just say that X poster sucks and try to derail a thread. There's no double standard, Blue doesn't read everything in detail and can only react to what is reported. If you feel nin is doing something wrong then report it, he has moderated posts in his history as do I and many others here. Sometimes people get away with it because it doesn't get reported and other times it does. Also if someone quotes something that was moderated then their comment might get moderated too.

nin put me on ignore long ago because I disagreed with a statement he made but I don't follow him around in threads and act butthurt about it unless he directly addresses something I said. Even then I try to make sure my response isn't just a flame but has some topical merit. Besides the important fact that people seem to be missing is that nin did nothing in this thread so the lashing out was totally unwarranted and just serves as a useless derail. I am referring to the initial Axis post, I have the other poster on ignore and didn't see what was said there.

I can't believe people would complain about the moderation here, its some of the most lax I've seen on the internet. I can think of several posters in this thread who would be permanently banned from most other communities for their everyday behavior on this board. If anything people have it easy here. The rules are pretty simple and direct, they are also present every time you hit the post button. If you have a problem with something then Blue is really easy to reach too.

In a thread about a huge RPG with a lot of potential discussion there was really no need for any of this crap which is the real shame. People were actually trying to discuss the game when silly slapfights from previous threads get started.

This comment was edited on Jul 17, 2014, 14:36.
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Jul 17, 2014, 12:06 Verno
 
Dundar parachute account?  
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News Comments > etc., etc.
4. Re: etc., etc. Jul 17, 2014, 09:57 Verno
 
jdreyer wrote on Jul 16, 2014, 21:48:
Why would they fire him? The very things we hate about the guy's decisions have made the company money: No EA products are moddable, DLC is built in from the start, DLC is designed to extract maximum cash for minimum effort (looking at you map packs), etc. etc.

He's at Activision but yeah I agree, I don't like the guy but they're making money so its hard to argue with that. I think he could be making as much money with better business practices but oh well.
 
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News Comments > Morning Consolidation
5. Re: Morning Consolidation Jul 17, 2014, 09:56 Verno
 
From what sales figures to what though? Weren't their May sales awful?  
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News Comments > Morning Crowdfunding Roundup
3. Re: Morning Crowdfunding Roundup Jul 17, 2014, 09:50 Verno
 
What a mess. That sort of situation is why I don't participate in crowdfunding efforts anymore.  
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News Comments > Out of the Blue
14. Re: Out of the Blue Jul 16, 2014, 13:08 Verno
 
Cutter wrote on Jul 16, 2014, 12:13:
Wonder what the cost will be on that new Tesla, still 50k at least I'd imagine.

Supposedly they're shooting for $35,000.00 USD which is almost reaching the realm of reasonable. I have no idea how Tesla holds its value or how much the maintenance is but cars in general are pretty terrible assets so I am loathe to spend more than 30k for anything brand new. The savings on fuel sounds very worthwhile but I'm weary of the electricity rates being jacked up as a result of any widespread adoption.
 
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News Comments > Steamships Ahoy - Neil Gaiman's Wayward Manor
3. Re: Steamships Ahoy - Neil Gaiman's Wayward Manor Jul 16, 2014, 11:46 Verno
 
Gaimans kind of in a rut creatively but I am always interested in checking out his stuff. That said the reviews for this are not at all kind so I think I will stick to other games.  
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News Comments > Divinity: Original Sin Patch Introduces AI Personalities
25. Re: Divinity: Original Sin Patch Introduces AI Personalities Jul 16, 2014, 11:44 Verno
 
PHJF wrote on Jul 16, 2014, 08:37:
Except for the boss fight, the whole first area was pretty easy for me. Jahar has ice elemental now, and one of my PCs can call either spider or fire elemental. It seems enemies prefer targeting whatever is closest (which is usually my summons) rather than actually doing something intelligent like, say, filling my poor mage's face with arrows.

Yeah the AI is fairly predictable, I usually just LOS their archers/casters with a spider or elemental then teleport them next to Madora who murders them.

The difficulty is more if you wander off their intended progression path due to the level differences. Also the game is pretty unforgiving about mistakes with stat distro in the early parts. One point of speed can be a big deal.
 
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News Comments > Sims 2 Support Ending
5. Re: Sims 2 Support Ending Jul 16, 2014, 10:57 Verno
 
Yeah that's surprisingly generous for EA.  
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News Comments > Firefall Early Access
9. Re: Firefall Early Access Jul 16, 2014, 09:53 Verno
 
SXO wrote on Jul 16, 2014, 08:37:
Wetworks24 wrote on Jul 15, 2014, 20:35:
Firefall is actually fun and has a lot of things going for it. Unfortunately, the content in beta was very limited. It was mostly farming thumper missions all day. Hopefully they've added enough content for the release to keep players happy for a while.
I can concur with this. I was in the first closed beta for the game, and the gameplay itself was incredibly fun, but pretty soon you would realize the only thing to do in PvE is thumper farming. I lost interest when I learned that their focus was actually PvP eSports, which is a far cry from the epic PvE scenario they showed off at PAX in 2010.

They've since backtracked (yet again) on that and are trying to pump out PVE content. I can't speak to the quality though since its been forever since I played.
 
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News Comments > Out of the Blue
2. Re: Out of the Blue Jul 16, 2014, 09:28 Verno
 
Only growth market left there is women, not surprised Marvel went that route.

I'd love to get excited about consumer priced Tesla but the past few years I've noticed some oil corps have been investing heavily into other energy companies. I suspect I'll be paying the same to travel whether its electricity or gas since these guys have the buying power to ensure they are always the supplier.
 
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News Comments > Dragon Age: Inquisition Trailer
50. Re: Dragon Age: Inquisition Trailer Jul 15, 2014, 22:19 Verno
 
Wetworks24 wrote on Jul 15, 2014, 22:09:
The strategy remains the same whether there are waves or not.

In the first game I used terrain to my advantage, I was able to actually prepare for combat and run enemies through traps and there were many other features. Sure you could blow the house down with mages if you wanted to but there was plenty of other ways to go about combat. In DA2 I can't do any meaningful preparation before a fight, use the (sporadic) terrain or any number of factors due to the wave based system. It is very limiting and makes the combat tedious as hell.

You can use whatever label you like for it but waves sucked. Maybe they would be better with stronger map and battle design, I don't know but in DA2 they sucked and made fights less strategic and more tedious. If they are a large feature of the third game I am not buying it.
 
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News Comments > Dragon Age: Inquisition Trailer
48. Re: Dragon Age: Inquisition Trailer Jul 15, 2014, 21:21 Verno
 
Wetworks24 wrote on Jul 15, 2014, 17:59:
Pause combat, move your characters around when the new waves comes. Come up with a new battle plan and then execute it. It's not that hard. Yes, waves do make the combat more difficult and some people do not like it. But it's not fair to say that it takes tactics out of DA2.

More tedious, not more difficult. I have to agree with Jerykk and the others, the inserted waves mid-combat actually prevents real strategic play. Instead it focuses on repetitive reaction based play where you are holding back constantly and/or reloading on higher difficulties because the game is essentially loading the deck. It is bad design and not very challenging or enjoyable.
 
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News Comments > Op Ed
28. Re: Op Ed Jul 15, 2014, 21:09 Verno
 
Axis wrote on Jul 15, 2014, 20:37:
I was there at the time and it sold well. Here's a great start of your proof adventure. I incorrectly assumed any "console players" would know where to find this kind of stuff. Go ahead compare it to all kinds of DLC's, have fun.

Many people were around back then, it wasn't even 10 years ago. Of course it "sold", any DLC sells a number beyond one, its how much it sold that matters. There are no sales figures on it so any assumption is likely flawed. Your link isn't proof, its a marketplace listing sorted by unknown quantity. Horse armor is #8 behind such items as Spell Tomes (lol) and Mehrunes Razor. It's also the oldest DLC so if anything it should be #1 if it was a high seller but really no one knows because there are no sales figures to go by.

Again though not sure why you are focusing on that point. There are many other examples of impulse purchase behavior from the console market IMO, particularly when you look at the play counts on multiplayer DLC vs actual sales. The problem with blaming the console market is that there is a shitload of that behavior in the PC space as well. The whole PC gaming is dying thing gets old I agree but its forum war argument stuff that no one really takes seriously.

DLC in general is kind of crappy regardless of platform, there are some exceptions but overall its a concept that has only really panned out for the industrys pocketbooks IMO.

I can guaranteed I've owned more consoles than most of you.

I don't know why you would think that, this is a website with an older crowd as its core audience. If anything its a safe assumption that most people here probably predate some of your own experiences in one respect or another.

This comment was edited on Jul 15, 2014, 21:17.
 
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News Comments > Op Ed
21. Re: Op Ed Jul 15, 2014, 16:14 Verno
 
Axis wrote on Jul 15, 2014, 15:56:
Horse armor was mocked to hell by PC gamers, grumbled at the price by consolites, and sold well despite on console - it was a very "in your face" example of bullshit DLC's in general which woke a few up, but only a few.

Nah that sounds like personal assumption trying to masquerade as fact, I don't remember any specific console figures ever being released and more importantly google can't seem to find any either. Its actually more logical to assume the opposite considering many companies are heavily criticized but don't cease tactics that make them money. Any time a company can get away with meaningless cosmetics at a high price its no surprise they do that for as long as possible.

I don't know why you guys were arguing about it anyway, pretty much everyone agrees it was shitty DLC regardless of platform. I don't care if it sold 1 copy or 10000, all of them were bonehead sales.
 
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15638 Comments. 782 pages. Viewing page 10.
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