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Nickname DrEvil
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On May 31, 2000, 05:27
Total Comments 485 (Amateur)
User ID 5120
 
User comment history
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News Comments > World of Warcraft Hotfix
5. Re: World of Warcraft Hotfix Dec 8, 2010, 15:38 DrEvil
 
Verno wrote on Dec 8, 2010, 15:29:
Better than previous expansions where many players were met with "World Server Down" type stuff for the first three days. It's either come a long way or there are a lot less players these days. Probably a bit of A and B. I do sympathize with Blizzard however as provisioning for a handful of high resource load days a year doesn't make any sense financially.

I have little sympathy for their financials when they sell transparent, glowy horses for $25 apiece. With the mega profits they're making, they could easily afford the extra provisioning, and still make obscene amounts of cash.
 
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News Comments > Blizzard Date Leak Follow-up
4. Re: Blizzard Date Leak Follow-up Dec 7, 2010, 03:17 DrEvil
 
Wildone wrote on Dec 6, 2010, 23:29:
They fukin deserve it, for being such stink arses when it comes to release dates leavin fans hangin for what..decades? dickheads..

If they're real fans, they'd know by now that Blizzard releases when they're ready. I have a lot of things to complain about when it comes to Blizzard, but this is not one of them.
 
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News Comments > The Great Steam Treasure Hunt Begins
4. Re: The Great Steam Treasure Hunt Begins Dec 6, 2010, 19:14 DrEvil
 
Klaus Flouride wrote on Dec 6, 2010, 19:11:
spindoctor wrote on Dec 6, 2010, 18:37:
No one does this stuff quite as well as Steam... Better discounts? Sure, sometimes. More entertaining promotions? Nope.

Yes they do. I mean who doesn't want to buy games you don't with a very slight chance you might win a game you do want. R.U.S.E. is horrid. It should be $10 or less.

Yeah, you might say this was all a "RUSE" to sell copies of "R.U.S.E". *rimshot*. Thanks folks, I'll be here all night.
 
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News Comments > World of Warcraft: Cataclysm Midnight Events
7. Re: World of Warcraft: Cataclysm Midnight Events Dec 3, 2010, 05:40 DrEvil
 
MattyC wrote on Dec 2, 2010, 22:41:
meh anywhere but the west coast any such events would be pointless. You can't actually play the game at midnight anyway.

You can if you pre-order from Blizzard:

"12:01 a.m. PST on December 7"

http://us.battle.net/wow/en/blog/1109867

Lame, isn't it?
 
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News Comments > Team Fortress 2 Patched, Re-enters Beta
4. Re: Team Fortress 2 Patched, Re-enters Beta Dec 2, 2010, 23:52 DrEvil
 
+1; wish the game was vanilla again.  
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News Comments > Civilization V Map Packs
14. Re: Civilization V Map Packs Dec 1, 2010, 18:37 DrEvil
 
Jivaro wrote on Dec 1, 2010, 17:59:
Aren't all of these maps just the extra maps that were available depending on which retailer you bought from? The point being that people who insist on having "EVERYTHING" can get it now?

Not that I am saying people should have to pay 10 bucks for them. Charging for plain maps when the game ships with a map editor is wonky. If they had any original content to them that might be different.

Indeed, they are. That's why most of the complaints are so funny. "You should be working on patches, not maps!"

Like you, I agree it seems to be in poor taste to charge this much for the maps. It seems obvious why they offered them individually though given that those that already have one of the other maps as a pre-order bonus can buy just the other three.

Although it's a bit of a snub in the face of those that pre-ordered since to complete their collection of the four maps, they'll spend $8.97 USD, while people who have none of them can buy the complete map pack for only $9.99 USD. So the "discount" on the four map pack is definitely heavily biased towards people that have none of them.

I haven't bought any of the DLC yet, and probably won't. I'll just wait for the expansion or some super-mega-steam sale where I get the map pack for $0.99 USD
 
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News Comments > Deus Ex: Human Revolution Preorders & Augmented Edition
14. Re: Deus Ex: Human Revolution Preorders & Augmented Edition Dec 1, 2010, 03:08 DrEvil
 
Creston wrote on Dec 1, 2010, 00:24:
They hate gamestop with a fucking passion, and at the same time they'll let it fuck their sister and shit on the coffee table whenever it pleases. Fucking idiots.

Wow Creston, tell us how you really feel
 
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News Comments > EVE Online: Incursion Launches
22. Re: EVE Online: Incursion Launches Nov 30, 2010, 16:33 DrEvil
 
SpectralMeat wrote on Nov 30, 2010, 16:23:
DrEvil wrote on Nov 30, 2010, 16:16:
EVE makes it impossible to progress at any meaningful pace without becoming heavily involved in the corporations/social aspect of the game.
No it is not impossible but it is a lot harder and boring to play the game that way. Much easier and fun to play with the right people.

This was the game designer's choice to somewhat guide you towards joining into a player corp, but if you decide you do not want to play that way there is the NPC corp where you can still talk to others but you are not forced to do anything, it is all your choice.

Again this game is just not for you, doesn't mean there is anything wrong with the game mechanics itself.

Note I never said the game mechanics were wrong; just that I found them *boring*.

Certainly, if EVE wants to remain a niche game that's only attractive to a relatively small set of individuals, that's their choice.

I find it much easier to be critical of EVE now that I'm no longer playing (sorry, *paying* for) it.

This comment was edited on Nov 30, 2010, 17:22.
 
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News Comments > EVE Online: Incursion Launches
20. Re: EVE Online: Incursion Launches Nov 30, 2010, 16:16 DrEvil
 
SpectralMeat wrote on Nov 30, 2010, 16:12:
DrEvil wrote on Nov 30, 2010, 15:58:
And no, I'm not much of a social gamer

This is an MMO not a single player game. The whole idea is to interact with others if you just play solo the game is definitely boring. Like you said this game is just not for you, and that doesn't mean the game is bad just not for you.

I have no problem with interaction; I have a problem with interaction on forced terms.

Just like how WoW is not for me because I can't stand it, but that doesn't stop millions of other gamers to enjoy it.

WoW has plenty of content for gamers that want to socialise on their own terms. WoW gives you the choice. You can get by perfectly without ever joining a guild (as an example).

EVE makes it impossible to progress at any meaningful pace without becoming heavily involved in the corporations/social aspect of the game.
 
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News Comments > EVE Online: Incursion Launches
17. Re: EVE Online: Incursion Launches Nov 30, 2010, 15:58 DrEvil
 
Aganazer wrote on Nov 30, 2010, 15:13:
DrEvil wrote on Nov 30, 2010, 14:59:
Wrong.

So I'm wrong even though the only time you've ever been ganked in high-sec was already fixed by CCP?

It wasn't the only time.

Okay yeah, it can happen under some extreme circumstances and a few not-so-extreme ones. By the time you're done with the tutorial you've already got 6+ ships. Then the first arc they send you on brings in enough income to buy about 20 more ships.

I'll amend my earlier statements by saying that flying around high sec is no more dangerous than your average trip to the grocery store.

Dangerous isn't the issue; the issue is the game is boring as hell. I wasn't aware they had finally gotten rid of the timesink learning skills, if that's true, at least they're finally improving the game in meaningful ways.

Seriously; if I had spend any more time mining some stupid asteroid belt, I was going to go mad.

And no, I'm not much of a social gamer (what was your first clue?), so don't tell me I should join a corporation/whatever. I wanted a space game with occasional social activity. I don't want it to be forced on me as the only alternative to the mind-numbingly boring opportunities the game presents otherwise.

Don't even get me started on how tedious and boring most of the combat missions were -- especially when you spent more time flying around to each location than actually fighting.
 
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News Comments > EVE Online: Incursion Launches
16. Re: EVE Online: Incursion Launches Nov 30, 2010, 15:44 DrEvil
 
saluk wrote on Nov 30, 2010, 15:11:
If they change who they cater to, they lose the community they have spent 7 years building. For them, it's better to continue to try to build that community, and keep some of the mechanics the hardcore desire, and stay a hardcore game. It's not for everyone, but it seems to be exactly for the people who do play eve. And there are enough people who play eve to sustain it.

As I said, I can accept the game isn't for me. But EVE has a lot of things that need fixing.

I could live with the "hardcore" aspects of the game if it wasn't so utterly and completely *boring*.
 
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News Comments > EVE Online: Incursion Launches
13. Re: EVE Online: Incursion Launches Nov 30, 2010, 14:59 DrEvil
 
Aganazer wrote on Nov 30, 2010, 14:57:
DrEvil wrote on Nov 30, 2010, 14:37:
Entirely new players to the game often get blown out of the sky even in "safe" zones due to EVE's insistence on "PvP all the time".

Like I said, they would have to be doing something very wrong. I have NEVER gotten any ship of mine blown up for any reason since I started playing 6 months ago. Neither have my two other friends that started at the same time.

Its really quite simple. Don't open other people's cans. Don't shoot at other people. Stay away from low sec. Warp to zero. I guarantee that 90% of those newbie kills are from not having read the rules about can flipping.

Wrong. I personally (when I played the game last year) was blown out of the sky by someone dropping into a high sec zone, floating some type of super bomb towards a station, and then flying back out quickly, all before the stupid high-sec patrol showed up (long after I was dead) to do something about it.

In fairness to CCP, they eventually fixed it so you couldn't do this, but the point is the game is super unfriendly.
 
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News Comments > EVE Online: Incursion Launches
10. Re: EVE Online: Incursion Launches Nov 30, 2010, 14:37 DrEvil
 
Aganazer wrote on Nov 30, 2010, 14:26:
People outfit PvP ships pretty cheap so its a small percentage overall and if you're losing PvE ships then you're doing something very wrong anyway.

Sorry, but you're just being disengenous with that remark. Entirely new players to the game often get blown out of the sky even in "safe" zones due to EVE's insistence on "PvP all the time".

I can accept EVE is "not for me"; but it's still fair to say that the game has some truly underwhelming mechanics.

It will always remain a niche market game as long as it continues to cater to the hardcore niche and continues to be geared to maximise CCP's profits.
 
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News Comments > EVE Online: Incursion Launches
5. Re: EVE Online: Incursion Launches Nov 30, 2010, 13:55 DrEvil
 
WyldKat wrote on Nov 30, 2010, 13:25:
Black Prophecy is everyone who doesn't like playing a pretty spreadsheets answer to EVE, and it couldn't come soon enough.

Dear <optional deit(ies) here> yes. I can't stand Eve. It was great for the first day or so, and then you realised that the entire game is setup in such a way to ensure you stay subscribed just so you can pay them money long enough for them to make a profit.

And don't get me started on the pointless number of hours I spent just travelling from place to place without doing *anything*!

And no, sorry, I'm not interested in a graphical spreadsheet application or IRC client. I want a game!
 
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News Comments > OnLive Thanks Early Adopters
7. Re: OnLive Thanks Early Adopters Nov 26, 2010, 07:27 DrEvil
 
necrosis wrote on Nov 26, 2010, 01:48:
Tanto Edge wrote on Nov 25, 2010, 19:43:
Nice move!
I sincerely hope the service improves and grows, as it's definitely a next gen thing.
Imagine if they could emulate through iPhone or Android?
There's no end to the possibilities.
Stream Doom to your Android, stream Crysis to the iPhone.
It's just an image buffer issue and they're overcoming these things fast.

The future is now
I hope it does not. Things like this can drive gaming and innovation into the ground.

Limited hardware. Crappy resolutions. Lack of tweaking and modding. It is everything that will cause the death of any decent gaming and take the control over what we play and how we play it out of our hands.

Yes please. Let this die, die, die, die, die.

This will turn gaming into software as a service whether it's single player or multi player.

What little rights we have left at this point as gamers will be gone when things like OnLive become prevalent.
 
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News Comments > Mac Civilization V Released
8. Re: Mac Civilization V Released Nov 23, 2010, 16:05 DrEvil
 
avianflu wrote on Nov 23, 2010, 11:12:
Civ 5 did not seem well rec'd by either gamers or reviewers.

The reviewers were generally very positive.

As for users, they seem split half and half from what I've seen.

I like the game, but after logging over 92 hours playing it, I'm pretty much done with it and have lost almost all interest.

I think it's a *good*, but not *great* game. Maybe after a few more patches it will become great, but not right now.
 
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News Comments > Elder Scrolls 5 Rumor
53. Re: Elder Scrolls 5 Rumor Nov 23, 2010, 15:54 DrEvil
 
Steele Johnson wrote on Nov 23, 2010, 15:51:
Has anyone seen a game using the RAGE engine? The only one I've seen is the Rage iPhone app, which generally demonstrates an on-rails, closed quarters shooter like all the id games. Show me a shipped game that uses the RAGE engine and then I'll pass judgement.

No one will until iD or their parent company releases one. They've already said they won't be licensing the Rage engine to anyone else.
 
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News Comments > World of Warcraft: Cataclysm Launch Plans
5. Re: World of Warcraft: Cataclysm Launch Plans Nov 23, 2010, 00:12 DrEvil
 
BadPennyz wrote on Nov 22, 2010, 23:26:
Only about 11 million people, mostly in china tho. When I start thinking about playing WoW again I vomit in my mouth.

Is your doctor's last name Pavlov by any chance?
 
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News Comments > CD Projekt vs Piracy
25. Re: CD Projekt vs Piracy Nov 23, 2010, 00:10 DrEvil
 
Creston wrote on Nov 22, 2010, 22:36:
So, it's basically the RIAA way?

I hate to be the bearer of bad news, CD Projekt, but the RIAA spent like 20 million dollars in legal fees to collect 800,000 dollars of fines.

That is not what normal people would call smart business.

Creston

No, this is perfectly legitimate. They're protecting their commercial interests, and I sincerely doubt they're going to demand millions of dollars or even tens of thousands like the RIAA does.

There's also a huge difference here -- the RIAA is trying to defend a dying business model that's reliant on a ridiculous long term copyright system, while CD Projekt is simply trying to protect a legitimate product. They are the artist and publisher here!

The only mistake they made as I see it was to announce this. They should have just done it quietly and moved on.

The game is DRM free. That's sufficient to earn my goodwill.

If they want to go after cheapskates who download crap from torrent sites, then more power to them!
 
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News Comments > Witcher 2 Preorder Response
43. Re: Witcher 2 Preorder Response Nov 22, 2010, 20:32 DrEvil
 
Overon wrote on Nov 22, 2010, 20:09:
If CD Projekt keep doing stuff like this they will join the likes of Valve, Blizzard in the small group of the ultra PC friendly developers.

You mean, join the group of ultra PC friendly developers that developers like Blizzard are no longer part of? Sorry, after Blizzard's removal of true LAN play, spawning, addition of RealID and everything else, they deserve to be named fiends; not friends.
 
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485 Comments. 25 pages. Viewing page 15.
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