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Nickname DrEvil
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On May 31, 2000, 05:27
Total Comments 475 (Amateur)
User ID 5120
 
User comment history
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News Comments > BioWare on Dragon Age II Criticisms
32. Re: BioWare on Dragon Age II Criticisms May 27, 2011, 14:50 DrEvil
 
space captain wrote on May 27, 2011, 14:26:
translation:

HORSE SHIT

Now now, don't sully the good name of horse manure
 
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News Comments > The Witcher 2 Patch Nears
26. Re: The Witcher 2 Patch Nears May 25, 2011, 19:54 DrEvil
 
Tom wrote on May 25, 2011, 17:27:
Whether or not the game is currently out on consoles is hardly relevant, I think. Playing it, especially after having played the first one, it's clearly designed with consoles in mind and will certainly be released on consoles. I don't fault the developers for that. There's $$$ in consoles, and they need $$$ to continue making games. The important thing is how much of a detriment to the game the console-minded design decisions are.

I'd say on a scale from 1 to 10, where 1 is a horrific console port and 10 is a PC game in all its glory, this game is about a 7 maybe. With some work I think they could bring it up to an 8 or maybe even a 9.

It's a PC game in all its glory. On what other basis besides the opinion you pulled out of some dark nethers do you base your evaluation on?
 
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News Comments > Morning Consolidation
4. Re: Morning Consolidation May 25, 2011, 13:13 DrEvil
 
Steele Johnson wrote on May 25, 2011, 11:57:
It plays just like a console game anyway, so it makes sense.

You sound just like a PC Consolitis Troll, so it makes sense.
 
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News Comments > On Sale
1. Re: On Sale May 23, 2011, 21:04 DrEvil
 
Note that Prince of Persia: The Forgotten Sands uses Ubisoft's foul always-online required DRM protection system. I would personally advise against purchasing it or the complete pack which includes it.  
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News Comments > The Witcher 2 Patch Next Week
52. Re: The Witcher 2 Patch Next Week May 20, 2011, 17:47 DrEvil
 
born2expire wrote on May 20, 2011, 01:09:
Jerykk wrote on May 20, 2011, 00:53:
thats a 2D surface, its not replicating your head/eyes.

Your monitor is a 2D surface.

yes and no, its more a "window" into the game. obviously invert/non-invert is a preference, no amount of debate is going to change peoples opinions.

Nor the facts. 3D APIs treat the area you are viewing as 2D projection :-)

Maybe if this was Descent or a flight simulator, I could understand the inversion, but otherwise, it's just crazy
 
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News Comments > The Witcher 2 Patch Next Week
51. Re: The Witcher 2 Patch Next Week May 20, 2011, 17:44 DrEvil
 
GinRummy wrote on May 19, 2011, 22:09:
I'm apparently old school; I just CAN'T play an FPS view game without mouse inversion. I guess it's whatever you get used to. The standard a long time ago was what is now inverted, so newer gamers prefer the non-"flight control" style.

No, you're just crazy. I've been playing FPS' since the original Quake and I have never, ever, ever, once been able to use inverted mouse view.
 
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News Comments > The Witcher 2 Patch Next Week
50. Re: The Witcher 2 Patch Next Week May 20, 2011, 17:43 DrEvil
 
Sepharo wrote on May 19, 2011, 21:26:
Bumpy wrote on May 19, 2011, 21:25:
How on earth they missed invert mouse option is beyond me?!!!!

We've been over this before, it's because nobody in their right mind does that. All you crazies though...

QFT.
 
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News Comments > Dragon Age 3 Help Wanted
25. Re: Dragon Age 3 Help Wanted May 20, 2011, 17:34 DrEvil
 
nin wrote on May 20, 2011, 11:40:
Do YOU like talking/drinking/kissing with your helmet on?

Do YOU like pressing a single button over and over, and watching Teh Awsom happen?

Do YOU like padding your own review scores on Metacritic?


Join Bioware TODAY, and all this and more (18 hour work days) can be yours!



This post is full of WIN. (Although in fairness, I don't really believe it. The folks at Bioware are fine people that I've dealt with personally in the past.)
 
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News Comments > Hellgate's North American F2P Return
9. Re: Hellgate's North American F2P Return May 19, 2011, 13:13 DrEvil
 
nin wrote on May 19, 2011, 11:32:

Quick! Someone get me a reaction from a lifetime sub victim member...

*Hangs head in shame, then shakes fist angrily at Bill Roper, "never again!"*
 
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News Comments > Premium WoW Cross-Realm Play
15. Re: Premium WoW Cross-Realm Play May 18, 2011, 12:24 DrEvil
 
RoTide wrote on May 18, 2011, 12:18:
If they don't reverse that decision, I will simply stop trusting them as a gaming company.

Dude, it's way past the point of trusting them.

The crap they pulled with SC2 should be all the proof anybody needs.

Their insistence that anybody that runs WoW must agree to allow their anti-cheat program to inspect their entire system, send the names of private windows/documents, etc. to them for analysis, and even scan memory of other processes is bullcrap.

No LAN play, no spawn installs, etc.

They've taken away so much that they themselves helped establish as the standard.

And they can't argue it was necessary because they 'were hurting due to piracy'; bullhockey.

I understand that they're a business and they exist to make money, but they don't have to be so damn greedy about it.
 
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News Comments > Quote of the Day
11. Re: Quote of the  Day May 18, 2011, 12:10 DrEvil
 
Beamer wrote on May 18, 2011, 11:47:

No other industry I can think of spends so much time worrying about second-hand sales. If folks perceive value in your product at the price point you offer it, they will buy it. If they don't, start figuring out your value proposition, not looking for or blaming other factors.

And no other industry has second hand sales implications quite like video games:

1) Second hand sales are overwhelmingly done by GameSpy, a publically traded company making hundreds of millions of dollars on these sales.
2) Second hand sales tend to be a mere $5 less than initial sales, meaning that for new releases the savings is less than 10%. Upselling from second hand to new sale is therefore minimal.
3) Second hand sales are almost definitely not needed to sustain the economy. One cannot afford a new house without selling his current house. One cannot afford a new car without selling his old car. One most likely can afford a new game without selling his old game. Even if this is true one could simply wait six months for the game to fall into his price range naturally.
4) Second hand sales for video games involve zero detriment. A used video game and a new video game are identical. With physical items this isn't true, and many have incentive to buy new to get new. With video games there's no difference at all, aside from all the stupid stickers GameStop puts on it.


These make a massive difference.

Game publishers fail at basic economics because they believe they can centre their business around the concept of artificial scarcity and get away with it.

They try to justify it with weasel reasoning such as the bit above about the product not degrading over time.

So what if a book degrades over time? So does the frickin' game CD. Is the book still readable even if it's tattered? Yep. Is it any less enjoyable? Nope. Same for the media the game comes on.

Books have a useful life time of at least a few decades, whereas the game and the system it was written to run on might last ten years if extremely well cared for.
 
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News Comments > Quote of the Day
5. Re: Quote of the  Day May 18, 2011, 11:19 DrEvil
 
eRe4s3r wrote on May 18, 2011, 11:08:
Indeed, for developers second-hand sales are worse than piracy...

The fact that people can equate the two shows a fundamental lack of understanding of economics.

Book publishers deal with this, so should the game industry.
 
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News Comments > Premium WoW Cross-Realm Play
3. Re: Premium WoW Cross-Realm Play May 18, 2011, 10:45 DrEvil
 
nin wrote on May 18, 2011, 10:38:

And the monetization of WOW continues...


And this is how they make up for losing 600,000 subscribers. Milk the remaining.
 
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News Comments > Premium WoW Cross-Realm Play
2. Re: Premium WoW Cross-Realm Play May 18, 2011, 10:45 DrEvil
 
nin wrote on May 18, 2011, 10:38:

And the monetization of WOW continues...


And notice how it requires RealID. Sneaky.
 
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News Comments > Quote of the Day
2. Re: Quote of the  Day May 18, 2011, 10:38 DrEvil
 
The real problem is that they dare to compare "piracy" with second-hand sales.

No wonder the first doctrine of sale doesn't mean crap anymore.
 
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News Comments > Gay Character Plans: ME3 Yes, DNF No
17. Re: Gay Character Plans: ME3 Yes, DNF No May 16, 2011, 14:05 DrEvil
 
Creston wrote on May 16, 2011, 13:09:
Duke would kick the shit out of anything gay. Political correctness be damned.

Creston

Where's your yuletide cheer? Don't worry, Duke will kill the alien that ruined your cheerios this morning.
 
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News Comments > Fable III Preloads on Steam
2. Re: Fable III Preloads on Steam May 14, 2011, 01:40 DrEvil
 
Hey everyone, it's your last chance to give screwballs that want to do pre-order DLC crap the finger. DO NOT BUY THIS GAME.  
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News Comments > The Witcher 2 DLC Will Be Free, Combat Trailer
18. Re: The Witcher 2 DLC Will Be Free, Combat Trailer May 14, 2011, 01:34 DrEvil
 
Jerykk wrote on May 14, 2011, 01:26:
If you've pre-ordered Witcher 2 from anywhere other than GOG, you need to cancel it and order from GOG. If the Witcher 2 sells well on GOG, it may help publishers see the light and be more lax on DRM in the future. It may also help GOG get more high-profile games, DRM-free. And of course, buying from GOG ensures that the developers see the most reward for their work.

The only thing that sucks is I wanted the Art Book (actually printed). No way to get it without ordering Collector's Edition :/
 
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News Comments > BF3 Preorder DLC Details
9. Re: BF3 Preorder DLC Details May 10, 2011, 18:43 DrEvil
 
I'm still waiting for the day they announce pre-order DLC bonuses for pre-orders of DLC :-)  
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News Comments > RAGE "Shrouded Clan" Trailer
41. Re: RAGE May 6, 2011, 12:28 DrEvil
 
Creston wrote on May 5, 2011, 12:03:
Dammit. That shitty weapon-switching technique is obviously also in the PC version. WTF, id? You practically INVENTED using 1-9 for weapons, why did you come up with this horseshit? Oh, right, because the Xbox doesn't have 1-9 keys, and you couldn't be arsed to make a PC UI.

1) you're assuming this is a PC video version

2) have you forgotten how the original half-life on the PC made you switch weapons?
 
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475 Comments. 24 pages. Viewing page 12.
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