User comment history
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| News Comments > EA's Online Service |
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| 9. |
Re: EA's Online Service |
Jun 3, 2011, 11:56 |
DrEvil |
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Kajetan wrote on Jun 3, 2011, 11:31: Any word if it will use DRM?...Or the ultrahard Securom-Stick with limited installs or even a re-download fee? Do you really need to ask? This is EA we're talking about here. If their past EA Online Store DRM is any guide, AVOID. |
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| News Comments > EA's Online Service |
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| 4. |
Re: EA's Online Service |
Jun 3, 2011, 11:16 |
DrEvil |
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nin wrote on Jun 3, 2011, 11:12:
EA announces the launch of Origin Oh, the irony...
"Hallowed are the Ori."
So when will they start sending out their "Priors" to spread their religion across the universe, and how long before those priors are sent to "educate" other download services? |
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| News Comments > The Witcher 2 Patch & DLC Tomorrow |
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| 18. |
Re: The Witcher 2 Patch & DLC Tomorrow |
Jun 3, 2011, 10:54 |
DrEvil |
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descender wrote on Jun 3, 2011, 10:25: Consolized or not. I see people like you keep using that word, but that word does not mean what you think it means.
The game was developed on the PC for the PC. It. Is. Not. Consolized. *smacks descender*.
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| News Comments > Free Ultima IV Released |
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| 9. |
Re: Free Ultima IV Released |
Jun 2, 2011, 21:23 |
DrEvil |
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*looks at original box on shelf* Big whoop. Although I suppose I should at least give them a slow clap. I might have been impressed if they released it no strings attached and in a pre-configured dosbox archive like gog.com provides.
In addition to that, my copy has no EULA to speak of |
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| News Comments > New NVIDIA Drivers |
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| 12. |
Re: New NVIDIA Drivers |
Jun 1, 2011, 18:52 |
DrEvil |
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Tom wrote on Jun 1, 2011, 17:41: Sorry, but there's a big difference between "using an incorrect API" (NVIDIA's words) and "making an invalid call to an API" (your words). It's up to applications to use the correct APIs and use those APIs correctly. It sounds like The Witcher 2 is not in this case. But if the vendor fails to adequately document or indicate which the correct APIs are, that seems like a vendor failing doesn't it?
Even if the Witcher 2 devs are using the "wrong" API, it still seems silly that it should cause such a massive performance loss or not raise an error. "incorrect" implies "invalid" to me. Perhaps they meant to say, "they're not using the API in the way we expected or we believe to be correct."
It's up to the API vendor to make the API behave reasonably. Without knowing more about what The Witcher 2 is doing, I'd say there's insufficient evidence to accuse NVIDIA of wrongdoing here. Then I'd say there's not enough to blame either party fully, so I'll blame them both :-) |
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| News Comments > Interplay/Fallout Online Woes |
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| 17. |
Re: Interplay/Fallout Online Woes |
Jun 1, 2011, 18:39 |
DrEvil |
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Techie714 © wrote on Jun 1, 2011, 16:15:
DrEvil wrote on Jun 1, 2011, 15:49: Somebody should mirror their FTP server ASAP. They have a trove of valuable patches, soundtracks, etc. that other sites don't have. Whats their FTP addy? Sadly, they've now put a username/password on it :-/
Seems like they were planning for this.
ftp.interplay.com/pub/* used to be where you could get all the patches and stuff. |
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| News Comments > New NVIDIA Drivers |
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| 7. |
Re: New NVIDIA Drivers |
Jun 1, 2011, 15:59 |
DrEvil |
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Drayth wrote on Jun 1, 2011, 15:24:
DrEvil wrote on Jun 1, 2011, 14:00:
The fact that an application could cause that behaviour shows it was a driver bug, not a Witcher 2 bug. From NV's forums: ""A drop in performance with the game The Witcher 2 may be observed if the user has ever completed the NVIDIA 3D Vision Wizard, and persists even after disabling 3D Vision through the NVIDIA Control Panel. The apparent cause is that the game uses an incorrect API to check whether 3d stereo is activated with each frame. A workaround will be provided by NVIDIA through a future display driver update which will restore performance when 3D Vision is disabled. We are also working with The Witcher 2 game developers to resolve the root issue. Please check back for new driver release information."
*shrug* (the part about restoring performance when stereo is disabled is this driver release) Of course the vendor's going to blame it on the application developer. The point is that if an application makes an invalid call to an API, the API should fail, not cause massive performance loss.
I'm not saying there's no witcher 2 bug here at all, just that the performance loss *should not be considered a Witcher 2 bug* specifically. |
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| News Comments > New NVIDIA Drivers |
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| 4. |
Re: New NVIDIA Drivers |
Jun 1, 2011, 14:00 |
DrEvil |
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Drayth wrote on Jun 1, 2011, 12:27: The performance issue was if you had ever run the Stereo 3D setup wizard, The Witcher 2 was pinging the wrong part of the driver to see if 3D was enabled which caused a massive slow down in performance. The solution was to disable the Stereo 3D service, or uninstall the Stereo Driver portion of the nvidia drivers.
There's still a bug that causes massive slow down in indoor portions of The Witcher 2 when running stereo.. that fix is coming later this month. The fact that an application could cause that behaviour shows it was a driver bug, not a Witcher 2 bug. |
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| News Comments > The Witcher 2 Patch Nears |
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| 26. |
Re: The Witcher 2 Patch Nears |
May 25, 2011, 19:54 |
DrEvil |
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Tom wrote on May 25, 2011, 17:27: Whether or not the game is currently out on consoles is hardly relevant, I think. Playing it, especially after having played the first one, it's clearly designed with consoles in mind and will certainly be released on consoles. I don't fault the developers for that. There's $$$ in consoles, and they need $$$ to continue making games. The important thing is how much of a detriment to the game the console-minded design decisions are.
I'd say on a scale from 1 to 10, where 1 is a horrific console port and 10 is a PC game in all its glory, this game is about a 7 maybe. With some work I think they could bring it up to an 8 or maybe even a 9. It's a PC game in all its glory. On what other basis besides the opinion you pulled out of some dark nethers do you base your evaluation on? |
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| News Comments > Morning Consolidation |
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| 4. |
Re: Morning Consolidation |
May 25, 2011, 13:13 |
DrEvil |
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Steele Johnson wrote on May 25, 2011, 11:57: It plays just like a console game anyway, so it makes sense. You sound just like a PC Consolitis Troll, so it makes sense. |
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| News Comments > On Sale |
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| 1. |
Re: On Sale |
May 23, 2011, 21:04 |
DrEvil |
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| Note that Prince of Persia: The Forgotten Sands uses Ubisoft's foul always-online required DRM protection system. I would personally advise against purchasing it or the complete pack which includes it. |
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| News Comments > The Witcher 2 Patch Next Week |
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| 52. |
Re: The Witcher 2 Patch Next Week |
May 20, 2011, 17:47 |
DrEvil |
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born2expire wrote on May 20, 2011, 01:09:
Jerykk wrote on May 20, 2011, 00:53:
thats a 2D surface, its not replicating your head/eyes. Your monitor is a 2D surface. yes and no, its more a "window" into the game. obviously invert/non-invert is a preference, no amount of debate is going to change peoples opinions. Nor the facts. 3D APIs treat the area you are viewing as 2D projection :-)
Maybe if this was Descent or a flight simulator, I could understand the inversion, but otherwise, it's just crazy |
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| News Comments > The Witcher 2 Patch Next Week |
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| 51. |
Re: The Witcher 2 Patch Next Week |
May 20, 2011, 17:44 |
DrEvil |
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GinRummy wrote on May 19, 2011, 22:09: I'm apparently old school; I just CAN'T play an FPS view game without mouse inversion. I guess it's whatever you get used to. The standard a long time ago was what is now inverted, so newer gamers prefer the non-"flight control" style. No, you're just crazy. I've been playing FPS' since the original Quake and I have never, ever, ever, once been able to use inverted mouse view. |
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| News Comments > The Witcher 2 Patch Next Week |
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| 50. |
Re: The Witcher 2 Patch Next Week |
May 20, 2011, 17:43 |
DrEvil |
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Sepharo wrote on May 19, 2011, 21:26:
Bumpy wrote on May 19, 2011, 21:25: How on earth they missed invert mouse option is beyond me?!!!! We've been over this before, it's because nobody in their right mind does that. All you crazies though... QFT. |
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| News Comments > Dragon Age 3 Help Wanted |
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| 25. |
Re: Dragon Age 3 Help Wanted |
May 20, 2011, 17:34 |
DrEvil |
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nin wrote on May 20, 2011, 11:40: Do YOU like talking/drinking/kissing with your helmet on?
Do YOU like pressing a single button over and over, and watching Teh Awsom happen?
Do YOU like padding your own review scores on Metacritic?
Join Bioware TODAY, and all this and more (18 hour work days) can be yours!
This post is full of WIN. (Although in fairness, I don't really believe it. The folks at Bioware are fine people that I've dealt with personally in the past.) |
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| News Comments > Hellgate's North American F2P Return |
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| 9. |
Re: Hellgate's North American F2P Return |
May 19, 2011, 13:13 |
DrEvil |
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nin wrote on May 19, 2011, 11:32:
Quick! Someone get me a reaction from a lifetime sub victim member... *Hangs head in shame, then shakes fist angrily at Bill Roper, "never again!"* |
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| News Comments > Premium WoW Cross-Realm Play |
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| 15. |
Re: Premium WoW Cross-Realm Play |
May 18, 2011, 12:24 |
DrEvil |
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RoTide wrote on May 18, 2011, 12:18: If they don't reverse that decision, I will simply stop trusting them as a gaming company. Dude, it's way past the point of trusting them.
The crap they pulled with SC2 should be all the proof anybody needs.
Their insistence that anybody that runs WoW must agree to allow their anti-cheat program to inspect their entire system, send the names of private windows/documents, etc. to them for analysis, and even scan memory of other processes is bullcrap.
No LAN play, no spawn installs, etc.
They've taken away so much that they themselves helped establish as the standard.
And they can't argue it was necessary because they 'were hurting due to piracy'; bullhockey.
I understand that they're a business and they exist to make money, but they don't have to be so damn greedy about it. |
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445 Comments. 23 pages. Viewing page 10.
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