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Nickname DrEvil
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On May 31, 2000, 05:27
Total Comments 475 (Amateur)
User ID 5120
 
User comment history
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News Comments > The Elder Scrolls V: Skyrim New LAA Workaround
13. Re: The Elder Scrolls V: Skyrim New LAA Workaround Nov 22, 2011, 13:51 DrEvil
 
StingingVelvet wrote on Nov 22, 2011, 12:29:
Works perfectly, just like the New Vegas one. Improves framerate and stability, especially with modded view distance or textures, no matter what anyone says to the contrary.

Personally I am still upset they forced a DRM update through Steam even if you had updates turned off in the options. That just reeks of accessing my hard drive without authorization to me. I am sure they would say there is some line in their ToS that authorizes it, but to me a function listed in the Steam options when I accepted the ToS not working at all voids the agreement. I made a thread about it on the Steam forums but of course it was almost immediately closed.

As I discovered recently, turning off updates in options only works for a single session. Every time you restart steam (which happens when you restart your system) it will reset.

The option isn't designed to be permanent apparently according to Steam support. I was less than pleased about that.

So don't accuse them of "forcing" the update...
 
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News Comments > Skyrim Versus ThreatFire
4. Re: Skyrim Versus ThreatFire Nov 13, 2011, 17:42 DrEvil
 
elefunk wrote on Nov 13, 2011, 17:27:
It's shit like this that really makes me sympathize with PC developers. Despite the existence of legitimate issues they should address, there are so many random corner cases like this which make them look undeservedly awful and it's simply impossible to catch them before shipping.

And the worst thing about it? Crash issues like this are what developers and testers end up burning lots of time high as they're seen as higher priority which means time that could have been spent on other issues gets spent on crap like this.
 
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News Comments > Skyrim Soars
59. Re: Skyrim Soars Nov 12, 2011, 13:51 DrEvil
 
Creston wrote on Nov 12, 2011, 11:27:
That stealing video is fucking hilarious.

Creston

As I told someone else, at least we know the AI's not cheating -- it's just stupid
 
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News Comments > Skyrim Soars
19. Re: Skyrim Soars Nov 12, 2011, 01:38 DrEvil
 
Hump wrote on Nov 12, 2011, 01:04:
Kastagir wrote on Nov 12, 2011, 00:23:
The UI is a nightmare. Certain keys control multiple functions - for example, the same key that's used for sheathing/readying a weapon is used to drop items from your inventory. Unfortunately, if you change this key, they help dialogs and the key reminders at the bottom left of the screen don't update! They still list what the action is according to default keymapping, so you have to look at what the function was originally assigned to by looking at the manual, then finding out what you assigned it to. Problem is that the manual doesn't say that one key controls several functions like sheathe and drop - you have to figure that out for yourself. This is a complete fail and demands a patch to fix the inconsistency. I can't believe they shipped the game with the UI in this state. Sure, it's a bad design, but beyond that, it's BROKEN!

I'm liking the game but I agree with the above. This is not an improvement on previous ES titles UI/menus etc

I dunno, from what I've seen, it's better than Morrowind's.

As great as Morrowind was in some aspects, its UI was truly awful. It was like some cross between a wannabe IRC client and one of the early MMOs like Asheron's Call.

(I say this as someone that is playing Morrowind GOTY now since my Skyrim copy is MIA. :()

This comment was edited on Nov 12, 2011, 02:11.
 
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News Comments > Skyrim Soars
15. Re: Skyrim Soars Nov 12, 2011, 00:35 DrEvil
 
Still waiting for my copy :-(

Ordered it from Amazon with "guaranteed release-date shipping!"

They emailed me around 1AM PDT telling me it had shipped and would arrive by 3PM PDT today, so I stayed home and waited all day for it to arrive -- it never did.

I'm surrounded by frickin' idiots!

I called Amazon, who apparently couldn't even confirm that FedEx got the package from them (and FedEx didn't know what happened either). Amazon claimed it was "in transit" -- FedEx said "bs!"

Totally bummed Sad
 
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News Comments > Steam Forum Downtime Follow-up; Steam Also Breached
24. Re: Steam Forum Downtime Follow-up; Steam Also Breached Nov 10, 2011, 18:39 DrEvil
 
Techie714 wrote on Nov 10, 2011, 18:05:
My thoughts on this.

1. We the users of Steam should NOT give them a pass on this. ALL companies should be taking security seriously & to the highest level possible. Millions of folks love Steam & I'm one of them but right now I'm pretty PISSED that this has happened. I dont blame Steam however I do expect them to do everything possible to make sure all data is highly secure.

I'm not going to give them a pass, but realistically, I can't hold them responsible unless it was due to their negligence.

For example, if it was an exploit of an unpatched, unknown bug in their OS or a third-party component, I could hardly expect them to have accounted for that.

If the issue was just that their administrators failed to properly secure the system, that's a different story.
 
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News Comments > Steam Forum Downtime Follow-up; Steam Also Breached
21. Re: Steam Forum Downtime Follow-up; Steam Also Breached Nov 10, 2011, 18:36 DrEvil
 
StingingVelvet wrote on Nov 10, 2011, 17:44:
My Steam account has a unique passoword and Steamguard active, so changing it would likely be overkill. Shame it took them 4 days to say anything though.

Giving details before they could confirm what happened would have been irresponsible.

Four days to properly assess the situation, ensure all systems were secure again, and to determine exactly what caused the damage does not seem unreasonable.

These are problems that you can't just throw a huge amount of people at to solve; it takes time.
 
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News Comments > The Humble Voxatron Debut
5. Re: The Humble Voxatron Debut Nov 1, 2011, 00:47 DrEvil
 
MoreLuckThanSkill wrote on Oct 31, 2011, 21:54:
I love the Humble Bundles in general(I have bought all of them so far), but unfortunately this game is pure eye-cancer to me. I had to stop watching the trailer, it's that painful.

I blame Minecraft for this tomfoolery with retro 8-bit graphics!

Given that it's a voxel-based arcade-style game, it's entirely appropriate. Realistic graphics wouldn't look right for this type of game.
 
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News Comments > Orcs Must Die! DLC Next Week
21. Re: Orcs Must Die! DLC Next Week Oct 21, 2011, 16:56 DrEvil
 
Bhruic wrote on Oct 21, 2011, 15:53:
Why? Isn't this the equivalent of preorder swords or something?

You don't generally pay extra for a pre-order, so I wouldn't consider this equivalent. And while, yes, the "pay for items" concept seems to be rather common, I still consider it a mark against any developer that uses it - especially this close to release. It just screams "here's some cool stuff we left out of the game so we could charge you extra for it".

Or, in some cases, screams "gamers blazed through our content so fast they're demanding more content ASAP!".

I admit there are very few cases where I'm willing to give a developer that though.

It's really a lose-lose situation for developers though. If you continue to deliver new, paid content for your game, it keeps your game commercially alive and attracts new customers. But it can alienate your existing customer base.

If you give away all updates for free, you start eating into a game's initial profits in hopes of attracting enough new customers to make up for it and still turn a profit.
 
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News Comments > Toki Tori 2 Announced
1. Re: Tori Tori 2 Announced Oct 19, 2011, 15:31 DrEvil
 
Err, blue "Tori Tori 2"? I think you meant "Toki Tori 2" :-)  
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News Comments > RAGE Patched
28. Re: RAGE Patched Oct 9, 2011, 17:08 DrEvil
 
saluk wrote on Oct 9, 2011, 14:58:
I like how they paint the lack of graphics options as not exposing them so that it wouldn't enable features on graphics cards which would not work, when that's exactly what the automatic system was doing. Then you see the patch notes where they disable the features that were breaking it. If they had had an option "use UBOs" in the configuration menu, people could have just fixed the issues themselves.

They're likely "Uniform Buffer Objects". And all indications are that it is AMD's fault they're not working. But hey, that's ok, we past/present AMD users are used to this junk.
 
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News Comments > RAGE Patched
27. Re: RAGE Patched Oct 9, 2011, 17:06 DrEvil
 
eRe4s3r wrote on Oct 9, 2011, 16:44:
No, that'd rob of you the awesome (more or less achievable on AMD cards) experience to see one of the shortest, laziest non-endings ever to grace a shooter.

You've obviously never played Return to Castle Wolfenstein.

Seriously (spoilers):

So you fight all the way to the end and fight the Nazi Ubsersoldat -- a resurrected being of pure evil or some such. At the end, he goes "splut" and that's it. Not very difficult, and the game pretty much just ends.
 
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News Comments > More id RAGE Midnight Madness
39. Re: More id RAGE Midnight Madness Oct 4, 2011, 01:27 DrEvil
 
The vehicle controls are fantastic so far; graphics are awe-inspiringly-jaw-droppingly good looking. Performance (frame-rate) is awesome.

Only complaint so far is I'm seeing more texture pop-in than I'd expect given that I have a 1GB video card and 8GB of system memory no matter what video resolution I play at :-/ (Yes, I know my GTX 280 isn't exactly high end anymore :o)

Haven't figured out how to activate the developer console yet.

Otherwise, excited to play more tomorrow. Must sleep now.
 
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News Comments > John Carmack at Mesquite Midnight RAGE Release
53. Re: John Carmack at Mesquite Midnight RAGE Release Oct 2, 2011, 00:28 DrEvil
 
xXBatmanXx wrote on Oct 1, 2011, 17:32:
Wow...that is a kick to the balls of PC gamers and the people that made him all of this previous money and fame....Gamestop? Really? A console store? Why not promote a local PC game store or at least a big box store that sells PC games.....

There will be a very large % of the people there that don't even know who he is!!!!! I am sure it will even take a while for him to get noticed!!!

For those of us that remember, GameStop used to be a place to buy PC games, and some of the locations still do.

Not that I'd be caught dead buying one from them these days...
 
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News Comments > Diablo III DRM Problems
21. Re: I prefer most of the changes... Sep 22, 2011, 17:53 DrEvil
 
JohnBirshire wrote on Sep 22, 2011, 17:46:
The people complaining about a constant internet connection to play Diablo 3 must not have played Diablo 2 online, the game suffered from rampart cheating, hacks, and exploits. If requiring a constant internet connection prevents these problems from plaguing Diablo 3, then sign me up!

That's a false dichotomy. Blizzard could have chosen to require an online account, etc. for multi-player and kept single-player offline.

And yes, many of us didn't want to and still don't want to play Diablo online.

Absolutely 0 of the features they said required Diablo III to be online all the time are interesting to me. I'd rather have a single-player, off-line game.
 
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News Comments > Quoteworthy
18. Re: Quoteworthy Sep 21, 2011, 14:21 DrEvil
 
Beamer wrote on Sep 21, 2011, 09:43:
When you go 8 years without releasing a game or licensing your engine your Ferrari supply dwindles. Doesn't really effect Todd or Carmack, as they get cuts from licensing, but sure will hurt the pockets of everyone else.

Consider they're no longer doing engine licensing, I'm sure things are different now.
 
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News Comments > Diablo III Closed Beta Begins
5. Re: Diablo III Closed Beta Begins Sep 20, 2011, 18:25 DrEvil
 
Prez wrote on Sep 20, 2011, 18:18:
So sad that they are using always-on DRM (And yes, that IS what it is, regardless of how they spin it...). My disappointment grows with the excitement before release. I so wanted this game.

Totally agreed. Blizzard has lost their way.

From being one of the most generous (supporting multiplayer spawn installs) to the greediest.
 
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News Comments > Morning Consolidation
8. Re: Morning Consolidation Sep 15, 2011, 12:44 DrEvil
 
PropheT wrote on Sep 15, 2011, 11:33:
Verno wrote on Sep 15, 2011, 11:10:
Wishful thinking Sony, it's been tried unsuccessfully in several industries already.

The supreme court ruled in April that it was legal for companies to include provisions to their terms of service that served for consumers to waive their class action lawsuit rights.

Can read about it here.


Yes, but SCOTUS limited that to class action lawsuits right? I don't see how they could block normal lawsuits as well.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Sep 15, 2011, 12:41 DrEvil
 
Netflix completely trashed their web interface, ignored the tens of thousands of complaints about it, and then raised their dvd/streaming combo price by 60%. Bah! I cancelled my DVD service as soon as I got a chance, before they were getting some extra money from me every month, now they're getting less. Idiots.  
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News Comments > Skyrim Trailer Triple-Feature
18. Re: Skyrim Trailer Triple-Feature Sep 12, 2011, 17:53 DrEvil
 
Drezden wrote on Sep 12, 2011, 17:19:
I must have missed this interview, any link to it? Does he explain why it wouldn't be good for an open world game? Because from the looks of Rage I don't understand how it could be, it has large open spaces that look great.

http://lmgtfy.com/?q=carmack+skyrim

Okay, okay, I'll be nice:

http://bit.ly/o7Kml8
 
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475 Comments. 24 pages. Viewing page 8.
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