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User information for JDGrant

Real Name JDGrant   
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Nickname None given.
Email Concealed by request - Send Mail
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Homepage http://
Signed On Jun 11, 2008, 20:54
Total Comments 6 (Suspect)
User ID 50315
 
User comment history
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News Comments > MechWarrior Online Art & Details
40. Re: MechWarrior Online Art & Details Nov 2, 2011, 08:39 JDGrant
 
For the tabletop fans.
http://megamek.info/
I use this to do the combat for my mechwarrior campaign.
I'll probably pick this up, though I agree with some. The game from the first trailer looked amazing. Too bad they couldn't get funding.
 
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News Comments > Limbo of the Lost Pulled
14. Re: Surprise, Surprise Jun 12, 2008, 11:32 JDGrant
 
Doesn't need to be realistic, it just has to make sense and fit in it's own context.
Morrowind's character, for instance, stuck out.
Oblivion's were just bland. It's that facegen tech, I think. The npc's in oblivion were made with it. (the same tools you get to make your own characters)
What you have to work with it just so.. ugly, though.

 
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News Comments > Limbo of the Lost Pulled
8. Re: Surprise, Surprise Jun 12, 2008, 11:06 JDGrant
 
Their character art has been horrible since morrowind, no surprise there.
Fallout 3 would dissapoint people if it gave blowjobs and cupcakes.
There's just no way it can live up to it's own 'legend', so to speak.
I'm just looking at it as 'At least I get a non fantasy rpg game.'

 
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News Comments > Limbo of the Lost Pulled
3. Re: Surprise, Surprise Jun 12, 2008, 10:28 JDGrant
 
What I didn't get is all the Bethesda hate flying around.


 
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News Comments > Limbo of the Lost & Oblivion Similarities
37. Re: No subject Jun 11, 2008, 18:08 JDGrant
 
Wouldn't account for the thief 3 environments.

Oblivion's toolkit is heavilly modified from gambryo's standard, so it would require a bit more than cutting and pasting from one build of the engine to another.
*Edit* Not seeing where it was said they used gamebryo?

But who knows. Maybe the assets were unencrypted in the release build.

This comment was edited on Jun 11, 18:10.
 
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News Comments > Limbo of the Lost & Oblivion Similarities
32. Re: No subject Jun 11, 2008, 16:56 JDGrant
 
http://www.deep-shadows.com/hax/3DRipperDX.htm

Just a theory.

Multiple evironments from more than one game. with object placement exactly the same.
Looks like they just ripped meshes and textures from the hardware buffer.

 
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6 Comments. 1 pages. Viewing page 1.
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