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User information for John

Real Name John   
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Nickname Deathbishop
Email Concealed by request - Send Mail
ICQ None given.
Homepage http://
Signed On Jun 3, 2008, 17:49
Total Comments 93 (Suspect)
User ID 50169
User comment history
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News Comments > Fallout 4 Shipped 12M on Day One
34. Re: Fallout 4 Shipped 12M on Day One Nov 13, 2015, 12:38 Deathbishop
I really don't know what people expect from a Bethesda published game by now. It wasn't going to be radically different from 3 and if you knew that going in, it's actually a very good game.  
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News Comments > Another Steam User Record
14. Re: Another Steam User Record Oct 26, 2015, 12:51 Deathbishop
killer_roach wrote on Oct 26, 2015, 12:40:
Cutter wrote on Oct 26, 2015, 12:10:
Steam has been getting worse for years. A shitty, bloated UI that sees little change except for the worse. Virtually non-existent CS. Sales that have sucked for years now. A useless return policy. On and on it goes. By virtue of their size they remain. Start a competing service that's as bad as they are and you'd never survive now. And it's only because the publishers with their own platforms are too stupid and greedy to compete with Steam that it remains viable.

The biggest thing is that, as a company, Valve has accumulated a lot of good will among the PC gaming community (for some reason - I can't figure it out myself). Origin routinely gets slagged for less because EA has little positive reputation., for all its faults, is frequently praised - mostly because of Blizzard's reputation. UPlay - see Origin, only with less positive to say about the service.

That's why I'm thoroughly convinced that the only company that could legitimately make an honest rival to Steam would be GOG/CD Projekt RED.

You can't be a serious competitor when 2/3rds of all game publishers won't even consider selling their game on your platform due to DRM-Free.
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News Comments > Star Citizen's $900 Ship
9. Re: Star Citizen's $900 Ship Sep 30, 2015, 09:16 Deathbishop
I think if this collapses unto itself the biggest blow will be to kickstarted projects in general, which already has a shaky reputation for delivering unfinished projects. Specifically high dollar stretch goal projects.  
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News Comments > Out of the Blue
14. Re: Out of the Blue Sep 21, 2015, 13:25 Deathbishop
Mets got crushed but that's on them. This Harvey debacle is funny and pathetic at the same time.  
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News Comments > Victor Vran Released
11. Re: Victor Vran Released Jul 24, 2015, 13:01 Deathbishop
GoG users are losing their mind because you have to actually log into your GoG account in game to get the exclusive extras.  
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News Comments > Op Ed
24. Re: Op Ed May 21, 2015, 13:11 Deathbishop
It's hard to think of GoG as competition to Steam when they only carry a third of what Steam carries. Steam has it's faults, I don't think anyone would disagree with that but when I usually see people bitching about Steam it's because they had some sort of issue or couldn't buy a game they wanted/etc. That's how most people view Steam, in the prism of how has it impacted you personally in your buying and playing games. Yes competition is good but I've got a pretty decent library, been with Steam for 10 years and I never, ever had any issue running any game I ever purchased from them. That's really all that matters to me and I assume the average PC gamer. Can I buy the game and play it now, tomorrow and whenever I want. So far the answer with Steam has been yes.  
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News Comments > Steam Game Bans
49. Re: Steam Game Bans Apr 30, 2015, 17:12 Deathbishop
I still don't understand why this is any different from before. The only difference here is Valve isn't making the decision. The dev is but the decision must still be executed by Valve. I also have seen 0 reference to single player bans or outright bans of accessing the game period.  
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News Comments > Out of the Blue
9. Re: Out of the Blue Mar 19, 2015, 12:45 Deathbishop
New York City is not a hotbed of college athletics

Yet teams like Duke fill the Garden whenever they play up there. Plus wasn't the Big East Tournament the 'event' when it was running at MSG?
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News Comments > Hatred Gets Steam Redlight
68. Re: Hatred Gets Steam Redlight Dec 16, 2014, 13:07 Deathbishop
The anger at Steam over this is laughable. It's their store, they can sell what they please. Plenty of stores (digital and retail) choose not to sell certain things, it doesn't stop people from shopping there.

IMO it's just another reason to bag on Valve if you are anti-steam, regardless of whether you agree with the issue at hand or not.
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News Comments > Op Ed
16. Re: Op Ed Dec 2, 2014, 13:10 Deathbishop
Creston wrote on Dec 2, 2014, 12:55:
jdreyer wrote on Dec 2, 2014, 12:29:

The game is paid for now.

I'm not sure that's the case. This is a massive game with a massive scope and massive team they keep adding to.

Well, but that's kind of the whole point. They've gotten 65 million in funding, and that SHOULD be enough to make the game largely as they've promised it so far. That's how a crowd-funded game works. If you give us X amount of money, we can make game Y. But according to Roberts, the only way the game will get made is ***if*** people keep dumping money into it. People have given 65X money, but apparently even though that was supposed to fund 65Y game, it's not actually doing that. It's funding a portion of 65Y, and 65Y only gets made if more funds come in.

It's so far from the concept of how a crowd-funded game should work, it really shouldn't even be called that anymore.

I agree, Roberts can continually move the goalposts by saying more funding is needed because the scope never ends. He can put these ships up for ridiculous amounts of money and keep on expanding the scope because it's a virtual guarantee he will get the money. That's why people think it's a joke. Why should he put an end goal and just finish what they have if people won't stop throwing money at him.
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News Comments > WoW Re-Passes 10M Subscribers
40. Re: WoW Re-Passes 10M Subscribers Nov 20, 2014, 12:46 Deathbishop
They say they sold 3.3 million in the first 24 hours that the expac was live. Most of the current subs pre-bought WoD so it makes sense that they have gained subs since the last sub announcement and the sell through put them over 10m. A lot of people have resubbed to the game prior to the expac (most for patch 6.0 which came out in October).  
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News Comments > Blizzard Announces Overwatch
57. Re: Blizzard Announces Overwatch Nov 8, 2014, 07:53 Deathbishop
Everyone said Hearthstone was 'just another CCG' and we see how that's going for them.

Some seriously jaded people up in here. This is a new Blizzard IP with the next iteration of TF2 to boot. They might as well start printing money now.
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News Comments > Facepunch Announces Riftlight; Defends Rust
25. Re: Facepunch Announces Riftlight; Defends Rust Jul 28, 2014, 17:25 Deathbishop
PropheT wrote on Jul 28, 2014, 16:42:
Quboid wrote on Jul 28, 2014, 16:04:
I think what he meant is that Rust is funded. They have met the budget they require to finish the game and presumably did so quite some time ago. At this point, people buying Rust on Early Access are buying a product, not funding a creation. The analogy doesn't really stand up to further scrutiny, as you say.

I'm sure that's what he meant, I'm just not convinced it's actually true when it seems the same as being a late Kickstarter backer who buys into a project after it has already hit its funding goal like you point out.

When the product that you got when you originally purchased an early access game may not even resemble what you get when it's ultimately finished, I'm not sure how else to justify taking the money other than selling a promise of a later product...especially since the original product tends to cease being available as the updates progress.

Prez wrote on Jul 28, 2014, 16:09:
Actually you ARE funding Dominoes when you buy a pizza. You are supplying them revenue they need to keep operating aren't you?

Kind of depends on how you look at it, but I suppose you could definitely argue that you help purchase the components necessary to complete the pizza and then they build it for you based in part on the funds provided.

The problem to me is that if you go further to make it like gaming, you gave them the money expecting pepperoni and they give you some uncooked dough to get started, and then deliver a cookie pizza a year later after telling you their plans changed.

Rust is the game that should have had the gaming press asking real questions about Early Access, after making millions based on a product they had out and then going back to the drawing board with all the money afterward...but instead, this.

I disagree. If you go to the Steam page, it tells you right there in the blue section. This early access game may or may not change significantly over the course of development. They are telling you up front that the game can and probably will change, that's the risk you take with early access.

That's what I meant when I said people don't really understand or have a very different expectation (even when it's spelled out otherwise) of what early access is.
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News Comments > Facepunch Announces Riftlight; Defends Rust
13. Re: Facepunch Announces Riftlight; Defends Rust Jul 28, 2014, 12:41 Deathbishop
I think the problem here is a lot of people buy early access games without knowing exactly what that means. You're entitled to what you buy, namely alpha/beta access to a game that more than likely is highly unfinished. Somewhere along the way people have construed early access to mean the same thing as being kickstarted and that's not true at all.  
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News Comments > 37% of Steam Games Never Loaded by Owners
43. Re: 37% of Steam Games Never Loaded by Owners Apr 16, 2014, 13:18 Deathbishop
I fit those numbers perfectly. Relatively large library but very few have been played. It's an even smaller percentage of what I've actually finished. Some of the has to do with time (not a lot of it available) and some of it has to do with being occupied with non-steam games. For example, I'm currently playing Hearthstone but I can easily be playing a non-steam MMO.

On the same token, it hasn't stopped me from buying anything if I think the game is interesting. I think of my library as more of a collection than anything else.
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News Comments > Out of the Blue
5. Re: Out of the Blue Mar 10, 2014, 13:04 Deathbishop
I thought the episode was great. One of the last lines Hart says to Rust is really what the show was about 'We can't get all of them - but we got our guy'. And that ultimately was the point. Plus I think the focus of the show was always the relationship between the two detectives. Everything else (including the investigation) was just running parallel to that.  
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News Comments > 2013's Top Free-to-Play Games
10. Re: 2013's Top Free-to-Play Games Jan 20, 2014, 10:38 Deathbishop
Since when is WoW a FTP game?  
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News Comments > Steam Greenlight Ending
12. Re: Steam Greenlight Ending Jan 15, 2014, 18:14 Deathbishop
If it's crap, which Steam has a lot of anyway, it's going to get buried in the Steam catalog anyway. All this does is allow the crap to get in without a filter (Greenlight). I think the comment about fewer indies making money is spot on. At least with Greenlight, you got a passing mention. Now, you may get your stuff on Steam but if it's not highlighted or featured in any way, it may be a little harder to make money.  
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News Comments > Out of the Blue
5. Re: Out of the Blue Jan 13, 2014, 10:11 Deathbishop
As far as why GoT airs in the spring vs. the winter, because there is more competition during the winter (Walking Dead).  
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News Comments > Op Ed
18. Re: Op Ed Jan 8, 2014, 12:54 Deathbishop
BitWraith wrote on Jan 8, 2014, 09:00:
The biggest problem with Steam machines is the hardware is not standardized. Too many options that cost too much. It's like the modern PC version of 3DO. These things are not going to be successful.

I don't think Gaben cares necessarily if they're successful - if he did then Valve would be handling the hardware themselves.

The difference is two fold. One, the 3DO didn't have a whole lot of games worth a damn, Steam boxes have the entirety of the Steam library. Two, the 3DO came out during a time where paying $500 for a 'console' unheard of, not so today judging by Xbone's sales number alone.

I think a lot of folks on here underestimate how much 'convenience' and 'ease of use' costs. Apple doesn't sell millions of iphones because it's the most powerful phone on the market.
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93 Comments. 5 pages. Viewing page 1.
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