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Real Name Ryan   
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Nickname Wallshadows
Email Concealed by request - Send Mail
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Homepage http://
Signed On May 29, 2008, 20:53
Total Comments 2013 (Senior)
User ID 50040
 
User comment history
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News Comments > Deus Ex Movie Details
14. Re: Deus Ex Movie Details Feb 21, 2013, 10:33 Wallshadows
 
At least the game they are making a movie on can lend itself to being open with many areas to explore and interpret rather than a closed-box theme most video game movies take.

...unless the director is a fucking idiot, throws all the source material out and does his own thing which makes no sense.
 
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It says on your chart that you're fucked up. Ah, you talk like a fag, and your shit's all retarded.
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News Comments > More Cancelled Aliens RPG Footage
6. Re: More Cancelled Aliens RPG Footage Feb 20, 2013, 10:42 Wallshadows
 
All hope now lies in the Crysis 2 mod, Aliens vs Marines, and a devoted fan which happens to look awesome.

Until it gets 95% done and is then told to cease and desist.
 
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News Comments > Cancelled Aliens RPG Animations
10. Re: Cancelled Aliens RPG Animations Feb 18, 2013, 11:00 Wallshadows
 
Gearbox probably used their E3 video as leverage to get the extra extension and used the same bait and switch tactic on SEGA in the same way they used it on fans. Otherwise, I seriously doubt they would be able to show anything else which wouldn't outright nullify their contract and the project being completely buried. Then again, I find it hard to believe SEGA would just go off of what Randy and the video were showing and okay it for release without looking in to it first.

I wonder if the Aliens RPG was destroyed of if it sits on a USB key in the back of a closet?
 
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News Comments > etc.
1. Re: etc. Feb 18, 2013, 09:05 Wallshadows
 
With the sound on? Boik boik boik vrrrp vrrrp boik boik pptptp pptpt bwoopwoopwoopwoopwoop boik boik boik  
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News Comments > Cancelled Aliens RPG Animations
1. Re: Cancelled Aliens RPG Animations Feb 18, 2013, 09:00 Wallshadows
 
We can all thank SEGA for shit-canning this project and giving ACM a six-year development cycle.

Bet it doesn't look like such a good decision now, eh?
 
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News Comments > Half-Life Update Causing Mod Issues?
6. Re: Half-Life Update Causing Mod Issues? Feb 17, 2013, 22:30 Wallshadows
 
I heard it had to do with a new installation path from someone on Team Speak. If that's the case, wouldn't Valve have to edit the installer to its original path or is it an issue between the installation path between Windows and Linux?

Granted, this would wipe out the HL folder and force a reinstall if it makes sense outside of my head...
 
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News Comments > etc.
10. Re: etc. Feb 15, 2013, 12:05 Wallshadows
 
The Gearbox forums are so entertaining since the release, one particular long-running topic which has modified movie quotes to trash the game such as:

Ripley: Do me a favor and run this game for me will you..

Hicks: What do I do?

Ripley: Hit start- or a-button, what's a-button?

Hicks: Start campaign.

Ripley: That's it.

Hicks: Okay we're hooked, now what?

Ripley: Let it load the game.

Hicks: It's real bad graphics.

Ripely: Hit enhancement.

Ripley: Keep looking.

Hicks: I don't know how the play this stuff.

Ripley: Just shoot the aliens with your pulserifle. The AI should be really sophisticated like Randy told us.

Ripley: What is it?

Hicks: I think Randy lied to us.

Ripley: That's not possible. What does it look like?

Hicks: Horrible.

Ripley: Pause it!

Hicks: You don't want to look at it.

Ripley: PAUSE IT!!

*Ripley looks to monitor and sees terrible alien AI+graphics*

Hicks: I'm sorry.
 
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News Comments > etc.
7. Re: etc. Feb 15, 2013, 11:01 Wallshadows
 
It's built on the Unreal Engine 3 so there have been various tricks used to improve visuals based on what would work on other titles sporting the same engine. Programs such as SweetFX were released the day after ACM released which pushes it a little more in the direction of the demo footage as far as visuals are concerned.

Comparison shots are included on the website.

It's not much, but I'll install these goodies and see if they can at least make an impact on the atmosphere and setting.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Feb 15, 2013, 10:52 Wallshadows
 
There should be a Steel Battalion game for Kinect. I bet it would be awesome!  
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News Comments > Out of the Blue
13. Re: Out of the Blue Feb 14, 2013, 17:28 Wallshadows
 
Looking at my FB feed, people try way too hard to impress someone for one day like it's somehow more important than every other day.

Then again, I've never had someone to spend Valentine's Day with so maybe I'm simply more bitter and can't appreciate it properly.

But hey, PornHub is offering free premium subscription for the day for us fellas!
 
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News Comments > etc., etc.
8. Re: etc., etc. Feb 14, 2013, 00:39 Wallshadows
 
Steam-released system requirements:

Recommended:
OS: Operating System: Windows XP SP3/Vista/Windows 7
Processor: : 2.3 GHz Intel Quad Core Processor
Memory: 2GB RAM
Graphics: NVIDIA GeForce GTX560/ATI Radeon HD 5850 (512 minimum)
DirectX®: 9.0c
Hard Drive: 20GB free hard disk space
Sound: DirectX 9.0c compatible

Funny how my installation only shows 6.2GB installed. I guess the other 13.8GB just vanished in to thin air?
 
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News Comments > Notch Backing Age of Wonders 3
5. Re: Notch Backing Age of Wonders 3 Feb 13, 2013, 23:12 Wallshadows
 
It's a tarp!  
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News Comments > Path of Exile Patched
34. Re: Path of Exile Patched Feb 13, 2013, 19:00 Wallshadows
 
Yes, that's a very good site but always double check the date stamp of when the last update was made. I've run in to a couple threads which were picked up when the last update of the OP was greater than a week and was bumped by someone asking about availability.

Great site in any case! Pair it with http://www.poeex.info/ and you have a decent way to make a trade unless wants/needs is established as a buyout price.
 
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News Comments > Path of Exile Patched
31. Re: Path of Exile Patched Feb 13, 2013, 18:04 Wallshadows
 
If anyone is interested in a little coop or just to populate the friends list for trade and discussion, feel free to add me in game. My account name is Messerschmitt.

This comment was edited on Feb 13, 2013, 18:19.
 
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News Comments > Aliens: Colonial Marines Patched
13. Re: Aliens: Colonial Marines Patched Feb 13, 2013, 10:38 Wallshadows
 
Warskull wrote on Feb 13, 2013, 10:19:
Apparently so much of it was outsourced to various other studios it is barely able to be called a Gearbox game. Time gate supposedly did almost all the single player.

That may be the case but they're the ones who stamped Gearbox all over it and came up first in the credits. If someone wants to blame a movie for being bad, they don't wait until halfway through the credits, blame the scaffolding crew for making such a mediocre title and let everyone else off the hook.

Randy played it fast and loose with his dick out claiming this to be on the same level as Aliens and took any chance he could get to shoe-horn in the fact that it's a video game sequel to Aliens and now that the public is aware of the end product, pitchforks and torches.

Having played through the campaign, there are some exceedingly glaring issues which those who have not played are familiar with simply through copy/pasting what everyone else has said about the same which is fair as these patch notes show that it's a rough ticket. On the other hand, there were some missions which I thought were genuinely entertaining but I only found those midway through the game once Hadley's Hope opened up so for those who either only played the first 20 minutes or go off of what someone who only played it for the first mission says, you're missing quite a bit although that's not saying much in the grand scheme of things. It's something, I suppose...

The worst part about this game is the fact that they thought it was good enough to justify a 'meh' cliffhanger ending and that there would be a sequel.

Also, if Gearbox is responsible for the majority of the SP development (or 80% as randy said), it makes me wonder if Borderlands is something they just happened to luck in to or if they were in a DNF situation and were stuck with what they got from previous builds?
 
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News Comments > Ships Ahoy - Aliens: Colonial Marines
84. Re: Ships Ahoy - Aliens: Colonial Marines Feb 12, 2013, 16:04 Wallshadows
 
Just to add some context to the .gif that's making rounds on the internet where an Alien herp derps around like an idiot, the concept is an Alien which only reacts to sound and wanders around trying to find you based on your footsteps.

It's kind of neat and one of the only kind of 'tension' I've encountered so far and, in spite of the many flaws which could fill a barn, the Hadley's Hope area is surprisingly well done which gives you a glimpse to what this game could have been before sucking you back in to realizing everything else is a resounding 'meh'.

I've played worse and I intend to beat the campaign but that'll likely be it. If we were still back in the mod-friendly era of PC gaming, I would say there is a lot of potential for the community to work out a proper experience but instead, we're stuck with what we got.

When all is said and done, Randy Pitchford can go eat a bag of dicks for praising this as the second coming of Christ.
 
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News Comments > Games for Windows LIVE Issue
16. Re: Games for Windows LIVE Issue Feb 11, 2013, 22:24 Wallshadows
 
Flushing your DNS should be mandatory for all games.  
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News Comments > Evening Q&As
2. Re: Evening Q&As Feb 11, 2013, 22:13 Wallshadows
 
“It’s a big, ambitious game,” Pitchford explained. “Some of the other studios involved, we decided that these guys are awesome. They did a lot of really valuable work. We’re not contractually obligated to put anybody’s credits there, but we value talent and respect talent. We wanted to make sure that those logos were there and that work was represented. In big efforts, that’s not an uncommon thing. You don’t usually see it up front.”

We want you to blame someone other than us for what this game has become.
 
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News Comments > Diablo III Community Q&A - Patch Tomorrow
20. Re: Diablo III Community Q&A - Patch Tomorrow Feb 11, 2013, 22:00 Wallshadows
 
I'm probably one of the few players who stuck it out in vanilla D2 because I actually disliked the Rune system and changes such as speed breakpoints which made me want to die a little on the inside for WW Barbarians which happened to be one of my most played character types.

I preferred CS over Baal runs much more too and the fact that rares, in spite of all the duping prior to ruststorm, were king with the exception of some gimmicky set items such as Angelic, Twitch and Swordback Hold BvB users.
 
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News Comments > Out of the Blue
3. Re: Out of the Blue Feb 11, 2013, 11:35 Wallshadows
 
For the other two who preordered Colonial Marines, it seems as though you can preload the game on to Steam.

This comment was edited on Feb 11, 2013, 12:39.
 
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2013 Comments. 101 pages. Viewing page 22.
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