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Real Name CH   
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Nickname Endo
Email Concealed by request - Send Mail
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Homepage http://
Signed On May 6, 2008, 23:34
Total Comments 305 (Amateur)
User ID 49520
 
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News Comments > More Call of Duty: Modern Warfare 3 Records
16. Re: More Call of Duty: Modern Warfare 3 Records Nov 17, 2011, 18:36 Endo
 
Jago wrote on Nov 17, 2011, 12:09:
At least they aren't whining about piracy and "lost revenue".

Don't worry, they'll get to that in a couple months when they demonstrate that for every copy sold another 10 were pirated and they're actually just getting 10% of the money they should have.

When you're a greedy fat cat, there's no such thing as enough money.
 
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News Comments > More on WoW Changes
10. Re: More on WoW Changes Nov 14, 2011, 18:56 Endo
 
They majorly missed the boat years ago already, and with each rebalancing effort it only gets magnified (and worse). I quit just 11 months ago and the game has already changed so much I recognize barely half of the spells and talents they're discussing.

Anyway, back to my original point. What they needed to do early on was separate PvP and PvE functions. Many abilities should have one function when used against an NPC target, and a slightly different one when used against a player target. They kind of did that with CC, which is a good starting place, but it needed to be more apparent what the differences are from player to NPC targets, needed to be implemented on more abilities, and the differences needed to be more significant. That's precisely what ArenaNet did with GW and it allowed them to keep the same abilities around and keep them balanced with only minor changes. And the best part is, a PvP nerf need not affect PvE, and a PvE nerf need not affect PvP.

In a brief scan of the article, they think melee dps is fine for PvP, but too low for PvE. So they change "raid buffs" to increase melee attack power by 20%, but ranged still only 10%. Um... no one ever uses "raid buffs" for PvP?? Really? WRONG. The correct answer is to tweak some specific rogue damage talents to increase damage vs. NPCs while keeping it the same vs. players. Simple and to the point. Instead, now melee DPS will be OP in PvP and players will whine about that. Newsflash Blizzard: IT HASN'T WORKED IN 7 YEARS, AND IT STILL WON'T.

As someone else mentioned, the more they "balance" the more they normalize classes, and they're working towards making classes just copies of every other class with the only real difference being ability names.

I'm so glad I quit WoW and I have no desire to ever go back.
 
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News Comments > Consoles Became "Lead Platform" Late in BF3 Development
59. Re: Consoles Became "Lead Platform" Late in BF3 Development Nov 1, 2011, 18:19 Endo
 
I really didn't have the time to waste on this anyway. Now I know I'm not missing anything worth mentioning.  
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News Comments > World of Warcraft Mists of Pandaria Announced
60. Re: World of Warcraft Mists of Pandaria Announced Oct 23, 2011, 11:40 Endo
 
AnointedSword wrote on Oct 23, 2011, 06:40:
oh...where are the WOw is dead crowd? Oo Just stating that I told you so...Blizzard will keep supporting Wow until Titan takes over and even then they might keep Wow running. I will put this in numbers for you...Wow could lose 90% of subs and still be more popular than any of its competition. Now sit and think about that one...
WoW is dying, not dead. That's what people generally mean by "WoW is dead". Obviously they're not going to shut down their servers permanently overnight when they've still got over 10 mil active subs, and you're an idiot for thinking that's what anyone ever meant.

Personally, I couldn't care less. I quit WoW 9 months ago and have never missed it less.
 
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News Comments > RIFT Add-on Launches, Free Weekend Begins Tomorrow
12. Re: RIFT Add-on Launches, Free Weekend Begins Tomorrow Oct 12, 2011, 18:52 Endo
 
The one thing I learned from Rift is that I hate gear-grinds. With a passion. I thought I was just tired of WoW, but turned out that wasn't the case.

All I want in an MMORPG is a quick leveling path to cap and instant access to gear with the best stats, so I can go about my business and just have fun playing through the content as I please. All things that the original GW offered, but sadly GW2 most likely won't. Of course GW had other shortcomings including one that ended up being severe enough to kill the game for me, but that's a different topic.
 
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News Comments > WoW Real Money Trading
3. Re: WoW Real Money Trading Oct 11, 2011, 17:43 Endo
 
Ok, I get how this could let you buy some in-game gold with real money, but how can you do the inverse?

 
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News Comments > Red Orchestra 2 - State of the Game; Stats Reset Plans
11. Re: Red Orchestra 2 - State of the Game; Stats Reset Plans Oct 7, 2011, 17:31 Endo
 
I loved the first one, but have yet to buy and try this one. Hopefully it'll happen next weekend.

Edit: Well actually, my experience goes way back to when it was only a mod for UT2K4... and one of the first released versions of the mod, at that. I was one of the people rooting for them to win the mod contest at the time, and sure enough, they did!
 
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News Comments > Morning Previews
1. Re: Morning Previews Oct 7, 2011, 17:28 Endo
 
"As always, the dialogue is gripping, hard-boiled, and frequently profane a perfect fit for voice actor James McCaffrey, who reprises his role of Max and did a majority of the motion capturing for the character."

Fantastic. That's the one thing I really really wanted to know about Max Payne 3. I'll almost certainly buy it now.

I mean yeah, the gameplay was good but it was really all about the story... and that voice actor is perfect for the games.
 
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News Comments > Square Enix: FINAL FANTASY XIV "Greatly Damaged" The Brand
25. Re: Square Enix: FINAL FANTASY XIV "Greatly Damaged" The Brand Sep 27, 2011, 22:59 Endo
 
The only FFs I ever managed to complete were 6 and 7. Started 5, 8, 9, 14, and a few of the older ones (1 or 2 I think). Mostly good games, just never got around to completing them. So yeah, I can understand the perspective of the people who think 7 is where it went off track... but I can't agree with it. That one is easily my favorite, and I'd buy a PS3 just to play a remake if I had to.  
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News Comments > City of Heroes Freedom Launches
5. Re: City of Heroes Freedom Launches Sep 27, 2011, 22:48 Endo
 
Really good MMO, just too repetitious for my tastes. Nevertheless, now that it's free I'll download and log in and do a few things again. And who knows.. maybe I'll spend a few bucks here and there. I have in the past, just couldn't justify the monthly sub any more.  
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News Comments > Out of the Blue
14. Re: Out of the Blue Sep 24, 2011, 16:54 Endo
 
I've been having speed issues with Youtube for years.  
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News Comments > Diablo III DRM Problems
77. Re: Diablo III DRM Problems Sep 23, 2011, 00:36 Endo
 
AnointedSword wrote on Sep 22, 2011, 19:26:
Here is the thing. Who defines what a MMORPG acts like compared to an actionRPG? I will tell you who, the king of the hill decides! Like it or not Blizzard defines both genres. So people can cry and call it whatever they want to, but the facts remain the same--login or do not buy it. I have a feeling most of you guys will buy it even with your lips a flapping... You know why? The beta rocks!
Beta? What beta? I never got to try a beta. And guess what: I no longer care. And for the record, Blizzard doesn't define jack shit for me.

Also, you might want to clean the brown off your nose with some of your fanboi toilet paper.
 
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News Comments > Diablo III DRM Problems
37. Re: Diablo III DRM Problems Sep 22, 2011, 18:33 Endo
 
I was seriously tempted to try this game and possibly spend money on it. Thankfully, that is now no longer a concern.  
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News Comments > No Home Dedicated Servers for Battlefield 3
42. Re: No Home Dedicated Servers for Battlefield 3 Aug 25, 2011, 18:17 Endo
 
And people wonder why I despise EA.  
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News Comments > WoW Drops More Subs
96. Re: WoW Drops More Subs Aug 5, 2011, 18:25 Endo
 
xXBatmanXx wrote on Aug 5, 2011, 08:50:
For all you WoW haters, no WoW is not going to die overnight, or in the next 10 years.

Won't die overnight - but it sure won't last the next 10 years.

I think the majority of people will jump over to the new MMO or other stuff by then. It may "still be around" but it won't be nearly as popular. I don't call "being around" lasting....

I'll bet you ten bucks it's still got 1mil+ subs in 10 years. That's still damn good by any standard.

Not that I give a shit. WoW hasn't been fun since TBC.
 
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News Comments > WoW Drops More Subs
82. Re: WoW Drops More Subs Aug 5, 2011, 07:07 Endo
 
Yawn. WoW continues it's long slow decline. No one saw this coming.

For all you WoW haters, no WoW is not going to die overnight, or in the next 10 years.

For all you WoW fanbois, WoW is past its prime. It will continue to slowly bleed subscribers. Get over it.

For myself, I'm glad I quit playing 7 months ago.
 
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News Comments > Always on DRM in Driver: San Francisco
37. Re: Always on DRM in Driver: San Francisco Jul 27, 2011, 20:38 Endo
 
shponglefan wrote on Jul 27, 2011, 17:19:
ASeven wrote on Jul 27, 2011, 12:51:
Best attitude to show ubi, not buy it and not pirate it. Ignore the fuckers completely and don't buy their fucking games otherwise you're legitimizing the drm in their view.

Exactly! Unfortunately, I don't think too many self-enraged gamers will follow through.
I'm not enraged, so much as disgusted and disappointed.

Also, I will be boycotting Ubisoft entirely (not touching their games at all) until they do away with this shit. If that never happens, well, it's their loss not mine. There are a billion and one PC game developers and a trillion and one PC games. I've got plenty to keep me busy.
 
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News Comments > World of Warcraft Hotfixes
1. Re: World of Warcraft Hotfixes Jul 11, 2011, 18:16 Endo
 
Another week, another slew of hotfixes. They break so much shit every patch now, it's downright hilarious.

Fortunately, I quit playing a while ago.
 
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News Comments > Serious Sam 3 BFE "Keeping it Real"
10. Re: Serious Sam 3 BFE "Keeping it Real" Jun 27, 2011, 22:20 Endo
 
It's time to get serious!  
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News Comments > GRID Off the Grid
16. Re: GRID Off the Grid Jun 20, 2011, 19:17 Endo
 
And this is exactly why whenever possible, multiplayer games need to be designed to allow anyone to host their own dedicated server.  
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305 Comments. 16 pages. Viewing page 10.
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