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Real Name CH   
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Nickname Endo
Email Concealed by request - Send Mail
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Homepage http://
Signed On May 6, 2008, 23:34
Total Comments 288 (Amateur)
User ID 49520
 
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News Comments > Star Wars: The Old Republic Bans Follow-up
60. Re: Star Wars: The Old Republic Bans Follow-up Jan 3, 2012, 18:22 Endo
 
Flatline wrote on Jan 3, 2012, 17:24:
Endo wrote on Jan 3, 2012, 17:04:
Lorcin wrote on Jan 3, 2012, 15:19:
so tried to add him to ignore and the game said he didn't exist.
Of course, that doesn't really mean much. One of the current bugs is that players often "don't exist" when they're not logged in. Makes it rather frustrating trying to add your friends to your friends list at times. Especially adding their alts.

So he may have simply logged off, may have been suspended, or may have been deleted. No way to know.


Oh man I have other gripes & complaints about TOR.

I'd be more conceptually cool with the "warning" if a patch were to come out in the next day or two after the warning fixing it. Along with a public statement saying "Until patched, doing X, Y times a day is considered an exploit".

As far as gold farmers, they've already started and the banhammer is fine. I got system mail offering to powerlevel my character to level 50 for 20 dollars American.

My complaints are that the game, while fun, is a technical mess on the back end. Bioware and whoever EA hired have real problems with designing an MMO that actually... you know... works. My ping and framerate is more or less rock solid (framerate will dip in certain areas but even in heavy action it stays the same), but get more than two PCs in the same area and you start seeing lag bubbles, glitches, and all kinds of sh*t. Right now if more than 5 PCs are in combat at once in an area my computer CTDs almost reliably. I'm also not the only one to have the mouse freeze during the lag bubbles, ensuring that you can't do anything whatsoever until the bubble passes. We've seen the miracle regenerating monster (the mob gets down to <10% health and instantly bubble warps and is at full health, repeat ad nauseum), mobs that are impossible to loot (permanently "too far away to loot"), companions that die randomly when running through lag bubble areas of the server (it's bizarre that it's constrained to certain small geographical areas) that are instantly raised again if you walk 20 feet out of the area, etc etc... This isn't on a full server with a queue, which I could sort of understand. This is on an average population server, on worlds like Tatooine which had like 30 players total on it, from both sides.

My friend, who was an MMO beta tester at one point, has suggested turning on process monitors during gameplay and seeing if CPU usage spikes during a lag bubble. If it does, it means that the game is sending sync-updates that are way too large and the computer bogs down processing them and trying to run the game and trying to process the normal incoming data all at once. He's also curious if they're running virtual servers, which will seize/allocate system resources the more populated the servers are. If that's the case, low/average population servers may actually literally have not enough resources allocated to them.

What's frustrating is that I'm sending in detailed bug reports constantly, and it's been nearly a week since the last patch. The game is in no state to run a week or two without patching.
Yep, there's definitely a fair bunch of bugs. But that doesn't surprise me, given the publisher is EA. I've seen too much from them in recent years to expect otherwise. Then, couple that with the fact that it's an MMO, and well, there you go.

Thankfully I've not run into too many serious bugs. The list I've seen personally is pretty short.

- Adding friends bug (mentioned my last post)
- "Show Sith Corruption" option constantly resetting itself to the default (on). Seems to happen whenever joining a group, or whenever changing zone/phase while in a group
- Actual ammount of hitpoints of party member not displaying correctly on the UI. Was playing my healing sorcerer and had to keep clicking on my friend's tank companion to see its blue health bar above its head, as the bar by the portrait always showed full.
- Resource nodes unusable. (My working theory as to how this happens is someone scans the node, then for whatever reason doesn't loot it... leaving it still present, but locked, thus no one else can use it.)

I know there's a thousand more bugs that are equally (or a great deal more) significant, so I'm just grateful I've not encountered them.
 
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News Comments > Star Wars: The Old Republic Bans Follow-up
47. Re: Star Wars: The Old Republic Bans Follow-up Jan 3, 2012, 17:04 Endo
 
Lorcin wrote on Jan 3, 2012, 15:19:
so tried to add him to ignore and the game said he didn't exist.
Of course, that doesn't really mean much. One of the current bugs is that players often "don't exist" when they're not logged in. Makes it rather frustrating trying to add your friends to your friends list at times. Especially adding their alts.

So he may have simply logged off, may have been suspended, or may have been deleted. No way to know.
 
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News Comments > Star Wars: The Old Republic Bans Follow-up
19. Re: Star Wars: The Old Republic Bans Follow-up Jan 3, 2012, 12:45 Endo
 
Stolk wrote on Jan 3, 2012, 12:34:
Burrito of Peace wrote on Jan 3, 2012, 10:46:
I feel it's unethical to warn, suspend or ban players who are playing the game within the mechanics you designed instead of the way you intended. If your mechanics allow an action you did not intend, change the mechanics.

Badly said.
I agree. While I'm generally against game developers banning players to cover up poor design on their part, there's also the other side of the equasion: "Our goal is always to ensure a fair game experience for all players while also protecting the rights of individuals, and if people are disrupting the play experience for others action will be taken."

Ultimately the exploiters are going to be vastly in the minority, yet even so in an online game such as this their exploits can have a major impact on the economy for everyone else.

It's not so much about covering up poor game design as it is purely a business decision. Better to piss off a few customers than to have a large number get frustrated and leave.
 
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News Comments > The Old Republic Bans?
40. Re: The Old Republic Bans? Jan 2, 2012, 00:34 Endo
 
theyarecomingforyou wrote on Jan 1, 2012, 20:35:
Solution? Ban the player for one week and during that time fix the exploit. As for the foul language, they need to either employ a filter or ignore it - it's clearly not abusive and therefore should be tolerated, especially in private chat. But banning people for using foul language is unacceptable, just like banning people from playing games for forum comments is unacceptable.
There is a filter and it's enabled by default.
 
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News Comments > Guild Wars Interview
4. Re: Guild Wars Interview Dec 28, 2011, 17:41 Endo
 
I was about halfway through skimming over the story before I realized it's about GW and not GW2. Yawn. I want my 90 seconds back please.  
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News Comments > On The Old Republic Queues
40. Re: On The Old Republic Queues Dec 23, 2011, 08:53 Endo
 
Eldaron Imotholin wrote on Dec 23, 2011, 02:15:
The only thing I find mind boggling is all the goddamn whining all the fucking time about everything. The online community is the most fucked up, bitter, depressed community out there.

I know whining about whiners leaves me in an awkward spot but I care not. SWToR is a new MMORPG. New. As in... released last week. I have played WoW on day one and compared to what it has become, I can no longer understand how I could've enjoyed it without major frustration. SWToR is perfectly playable and I don't get it why people like my cousin, my friends and I love this game while the online community keep slapping their dicks on the plank o' complaints. My cousin was biased as hell because of all the bullshit going on on the SWToR forum months back.. but he got over it after realizing it's all just whining. Whining whining whining whining.

I know 99% of the whiners enjoy the games they whine about very much. Very much. It's not like we're talking about a major fuck up like Rage anyway.

Just.. sit back, and THINK about all the crap complaints you write down and if it's really worth your time. After that you might concider if it's not more productive to stop pouring the emptiness of your pathetic little life onto the internet, coated in whine.

I'm the whiner who whines about whiners now and I realize that, but I'm ok with that. Had to get it off my chest and it felt good.

Online game community.. Ugh, sorry bunch. Hate to be a part of it.
I certainly don't feel about it as strongly as you, but I understand and agree.

Me, I'm just having fun in SWToR. I care not about getting to level cap or whether this or that build is better for this or that or whether it's all balanced or not. My only concern is what is going to be fun.
 
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News Comments > Modern Warfare 3 DLC Image
15. Re: Modern Warfare 3 DLC Image Dec 23, 2011, 00:00 Endo
 
[VG]Reagle wrote on Dec 22, 2011, 18:51:
Well sounds like the usual MW3 bashing.... The rest of the world happily plunked down a 1.5 billion dollars MW3. I bet each and everyone of the people posting below own a K/D ratio of about 0.2.
All I will say is, I'm glad I have my life and not yours.
 
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News Comments > On The Old Republic Queues
37. Re: On The Old Republic Queues Dec 22, 2011, 18:15 Endo
 
Wallshadows wrote on Dec 22, 2011, 16:58:
One of the best things to look forward to with game is that there is almost limitless content they can use because of the era it centers around. Perhaps each expansion could focus on new Sith lords from that time frame or experience the events in lore as they unravel through history.

It's really exciting if they are able to capture that much of the Star Wars universe and provide quality content.
The other great thing about new content is they don't have to fudge around with current content to make the new stuff fit in. Add a new planet with your new content on it. Done.
 
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News Comments > On The Old Republic Queues
36. Re: On The Old Republic Queues Dec 22, 2011, 18:13 Endo
 
Longswd wrote on Dec 22, 2011, 04:35:
I'm finding myself saying that about of lot of things in SWTOR. Some rather curious oversights, like no LFG "dungeon" finder. No filtering by equip slot or attribute properties on the auction house. The inability to move UI elements about, a sin compounded by the lack of any add-on support. No target of target display, no defensive target mechanism (I know of the focus target option, it's not very useful) etc. etc..

Some of us don't want all those features. I, for one, absolutely despise the LFG dungeon finder tools as implemented in WoW and Rift. It's one of the major reasons I quit those games. Why? Because it inevitably results in people doing nothing but sitting in a city waiting on the next queue. I don't play MMOs so I can either just city in a city waiting on a damn queue or run around in a nearly-empty world. I can do that in any cooperative RPG with a game lobby. That's Diablo II FFS.

The rest of the things you mentioned, while somewhat inconvenient, are surely not gamebreaking. And they'll be fixed soon once they implement the possibility of mods.

In the meantime I'm greatly enjoying the game just as it is.
 
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News Comments > Modern Warfare 3 DLC Image
8. Re: Modern Warfare 3 DLC Image Dec 22, 2011, 17:57 Endo
 
Ventura wrote on Dec 22, 2011, 17:47:
Modern Warfare 3 had one of the shortest campaigns ever. Literally finished it in 4-5 hours.

In its defense, I enjoyed it a lot more than Battlefield 3's campaign, which really didn't feel like it was any longer either.

That said, if the DLC for MW3 is only going to be new maps, they can forget about me buying any of it.
To be fair, the battlefield series has always been about multiplayer and they've never made any claims about the campaign being that great. Also, BF3 is less of a rehash of previous games than MW3 is - or so I've been told. I won't be arsed to waste my money on either one.
 
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News Comments > World of Warcraft Hotfixes
10. Re: World of Warcraft Hotfixes Dec 22, 2011, 12:38 Endo
 
Dades wrote on Dec 21, 2011, 19:46:
You guys have it backwards, change is what keeps people coming back.
SOME change keeps people coming back. Adding new things, making small tweaks to existing things, etc. Completely revamping the entire game every 2 years is way too much change. People have no interest in coming back to a game that barely resembles the game they fondly remember.
 
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News Comments > World of Warcraft Hotfixes
3. Re: World of Warcraft Hotfixes Dec 21, 2011, 18:53 Endo
 
deqer wrote on Dec 21, 2011, 15:01:
"should now properly"
" now properly triggers item procs"
" should no longer break Stealth"
"should no longer break Stealth"

My god, Blizzard. You suck.

If you don't have the resources to test this stuff beforehand, then maybe you shouldn't be attempting to make/maintain MMO games.

Why make players(that pay to play) test this shit for you?

" reduced from roughly 12 yards to 8 yards o"
"and Felguards are no longer capable of dealing critical hits."
"Amani'shi Warbringer's damage has been reduced by 12%."

changes, changes, changes... my god, stop changing mechanics, and let the players play and become familiar with the mechanics. Players cannot build a strategy upon mechanics of a game if the mechanics keep changing. But I guess none of this matters, because you still have 5 million fanbois that swallow anything you shove down their throats without thinking twice.

I find it absolutely hilarious that they keep fixing shit that worked 5 years ago.

They should have left things as they were in TBC and made small incremental tweaks over the years, not constantly try to clear the deck and start over from square one.
 
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News Comments > CD Projekt Versus File-Sharers?
47. Re: CD Projekt Versus File-Sharers? Dec 15, 2011, 21:03 Endo
 
Thank God I didn't buy this shit.

CD Projekt: welcome to my shit list. There's plenty other good games out there, I don't need your drek. You will not be missed.
 
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News Comments > Battlefield 3 Goes Back to Karkand
32. Re: Battlefield 3 Goes Back to Karkand Dec 13, 2011, 18:08 Endo
 
And once again they release a pay-for expansion before bothering to fix all the glaring bugs and issues the game already has.

Why am I not surprised.
 
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News Comments > MW3 Beats Avatar to $1B
20. Re: MW3 Beats Avatar to $1B Dec 12, 2011, 13:53 Endo
 
Wildone wrote on Dec 12, 2011, 10:41:
Its not even a good shooter, its just the PR has snowballed the last couple of games till its the default place to go the Mcdonalds of FPS..
Couldn't agree more.

On a (very sarcastic) side note, clearly piracy is heavily impacting this industry. If it wasn't for all those damned pirates they would probably have eleventy-three billion in sales already!
 
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News Comments > Battlefield 3 Patch This Week
41. Re: Battlefield 3 Patch This Week Dec 5, 2011, 19:05 Endo
 
Teddy wrote on Dec 5, 2011, 07:49:
Ledge wrote on Dec 5, 2011, 05:02:
Endo wrote on Dec 5, 2011, 00:07:
CrimsonPaw wrote on Dec 4, 2011, 18:56:
Wish there was a way that servers could filter out players over certain ranks. It sucks that I can't dedicate my life to this game and am only rank 8 and get my ass handed to me constantly by 35+ers out there.
There is an easy fix for that, though unfortunately you may not like it.

Don't play FPSs with unlocks and levels. Frankly, the genre is not suited for that. There's plenty of excellent FPSs out there that are way better than Battlefield and CoD. You just need to spend a little time finding them.

Unless, of course, you like to spend hours and hours of not-fun game time just to ungimp yourself.

i agree. everything unlocked from the get go. its just tailored/or better suited to the hardcore nuts. the fun and enjoyment is not there for the casual gamer.

That's a pretty laughable statement. CoD sells 20 million units a game these days, Battlefield 3 has already sold 8 million. The majority of those are not "Hardcore gamers". Those ARE the casual gamers and they've proven in droves that they like unlock systems.

You want to play with everything unlocked, then play on unranked servers. That's what they're there for.

As for the previous comment "There's plenty of excellent FPSs out there that are way better than Battlefield and CoD." Don't confuse YOUR OPINION of games with a definitive 'better' or 'worse'.
Doesn't have to be definitive. There's sufficient FPSs out there that are all better than Battlefield or CoD in one way or another, so basically no matter what type of FPS you like... there's a better one out there. Unless, of course, your only metric is how popular the game is. But then, I shouldn't have to tell you how stupid that would be.

And if you do want definitive, try fewer bugs (ie. higher quality programming) for one.
 
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News Comments > Battlefield 3 Patch This Week
14. Re: Battlefield 3 Patch This Week Dec 5, 2011, 00:07 Endo
 
CrimsonPaw wrote on Dec 4, 2011, 18:56:
Wish there was a way that servers could filter out players over certain ranks. It sucks that I can't dedicate my life to this game and am only rank 8 and get my ass handed to me constantly by 35+ers out there.
There is an easy fix for that, though unfortunately you may not like it.

Don't play FPSs with unlocks and levels. Frankly, the genre is not suited for that. There's plenty of excellent FPSs out there that are way better than Battlefield and CoD. You just need to spend a little time finding them.

Unless, of course, you like to spend hours and hours of not-fun game time just to ungimp yourself.
 
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News Comments > EA's Command & Conquer Domain Spree
16. Re: EA's Command & Conquer Domain Spree Dec 4, 2011, 23:55 Endo
 
CythrawL wrote on Dec 4, 2011, 21:43:
Jerykk wrote on Dec 4, 2011, 19:45:
The C&C series would be in a much better spot if EA hadn't shoved one out the door every year.

In fact I will go one further.. its been shit since they (EA) dissolved Westwood Studios..

Bioware will go the same way, mark my words..
Quite right. This has been EA's obvious specialty for about the last decade.

In that span they really haven't made anything on their own that's worth a crap (Battlefield series NOT excluded - every release has been a steaming pile of bug-ridden feces). And everything they've published from studios they acquired would have been better if the studio had developed it without being acquired by EA.

What's funny is the new young XBox360-generation of console gamers can't figure out why I dislike companies like EA. Maybe if they had been around to play video games when they were more about having fun than turning a quick buck...
 
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News Comments > No PC Ghost Recon: Future Soldier
146. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 14:08 Endo
 
Devo_N wrote on Nov 25, 2011, 14:07:
Without meaning to derail this highly interesting discussion of piracy theft and so forth -
Ghost Recon has stunk for the last several iterations, and GRO looks to be truly awful. The franchise has pretty much ceded the field to the Battlefield series.
Actually I can't remember a single GR game that was enjoyable. My friends referred to it as "that shooter where you can't jump over a small rock or curb".
Yeah, that too.
 
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News Comments > No PC Ghost Recon: Future Soldier
143. Re: No PC Ghost Recon: Future Soldier Nov 25, 2011, 14:01 Endo
 
Wow. I can't believe the level of ignorance exhibited by people insisting that piracy = theft. The only kind of piracy that might qualify is the kind that happens on the high seas.

It's not even up for debate.

Non-commercial copyright infringement is a civil matter, and requires the victim to execute a lawsuit for anything to happen to the perp. Law enforcement has no jurisdiction over this kind of infringement.

Theft, on the other hand, is a criminal matter, and if you get caught law enforcement will throw your ass in jail.

These basic legal definitions more or less hold true in all countries in the world that have any laws at all about copyright infringement.

The MAFIAA-type corps are trying to change this, but they haven't got there yet, and never will as long as any sanity remains in government.
 
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288 Comments. 15 pages. Viewing page 8.
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