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| News Comments > Far Cry 2 DRM Follow-up |
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Re: ... |
Oct 16, 2008, 09:32 |
wallace321 |
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It's a new day : ) So let me just address the points they felt necessary to raise - since it hasn't been brought up that I could find on this entire thread.
You have 5 activations on 3 separate PCs what the hell is this supposed to mean? you can "re-activate" if necessary on 2 of 3 machines only?
Uninstalling the game “refunds” an activation. This process is called “revoke”, so as long as you complete proper uninstall you will be able to install the game an unlimited number of times on 3 systems. Doesn't this contradict the previous statement? Which is it? Unlimited or 5? I thought you could "revoke" them? They'll charge you an activation even if they realize it's on one of your previously activated machines?
You can upgrade your computer as many time as you want (using our revoke system) WHAT? Do we have to uninstall our game before changing our videocard now, JUST IN CASE it decides to de-activate Far Cry 2?
Ubisoft is committed to the support of our games, and additional activations can be provided. They HAVE patched their games appropriately in the past (still waiting form them to remove starforce from Silent Hunter 3 and Splinter Cell: CT though....) - usually by fixing game crashing bugs that should have been squashed in QA
Ubisoft is committed to the long term support of our games: you’ll always be able to play Far Cry 2. See also, Splinter Cell Chaos Theory and Silent Hunter 3 - I'm pretty sure I've been reading online that these are Unplayable in Vista x64 -mainly because of Star Force but I've been told the installer detects the OS and doesn't let you install, maybe I'll give it a try this weekend to confirm - is that an unreasonable request? SC:CT and SH3 aren't THAT old, they're only 1 or 2 versions old for their respective franchises. So is playing them in Vista x64 unreasonable? If you say yes, then Ubisoft saying "you'll always be able to play Far Cry 2" is an unreasonable promise.
Edit:
Oh and did anybody else notice: It sounds like you can pick 3 machines to install on. Period. That's all. Even if you uninstall and revoke the activation, that's one of your 3 machines. Even if that machine (whatever a "machine" is) is thrown out. You've just lost one of the 3 machines you're allowed to activate this game one.
This comment was edited on Oct 16, 2008, 14:30. |
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| News Comments > Far Cry 2 DRM Follow-up |
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| 86. |
Re: Remember folks |
Oct 15, 2008, 16:49 |
wallace321 |
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this only affects the pirates. People bitching about it prob weren't gonna buy it anyway. I have had to live with this system for another game 'Lock on:Flaming Cliffs' I have run out of activations many times and a simple email rectified the problem. BZZZT!! Wrong. this does not only affect pirates - never was it mentioned during the discussions of DRM regarding Spore that the game needs an internet connection to play the game. Guess what, it does. I tried to play Spore for the first time on the flight Sunday afternoon. Nice relaxing flight, playing a nice relaxing game. http://brian321.dyndns.org/sporedrm.jpg awww, too bad for me.
Remember when people were so pissed about Mass Effect having to call back to reactivate every 2 weeks or something? But people revolted and they supposedly "backed off" for the Spore implementation of Securom? Guess, what? They didn't. And it's WORSE than originally advertised! You have to be online ANY TIME you want to play, not just once every two weeks to "reactivate". It "activates" everytime you launch the program.
I dont know how you can suggest this "only" affects pirates let alone EVER affecting them since the version you can get off of bit torrent doesn't even have Securom. Please explain. Seriously. Explain how DRM only affects pirates or shut your stupid, self-righteous mouth.
Edit: Sorry that was uncalled for, but that argument is so stupid as to be offensive to me as someone who actually pays for games. My pirate buddy had no problem playing HIS copy of spore on the plane and laughed when I told him this story. And people CONTINUE to say DRM only affects pirates. GRRRRRR! This comment was edited on Oct 15, 2008, 17:31. |
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 110. |
Re: ... |
Oct 12, 2008, 09:24 |
wallace321 |
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If you consider $4.5 million in profit "breaking even", you're even stupider than I thought. So that leaves the following options: Either, you meant $2.2/unit profit, 22.8K units, or you're a complete and total idiot. Just don't accuse him of pulling numbers out of his ass. He would NEVER do that : )
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 97. |
Re: ... |
Oct 9, 2008, 22:25 |
wallace321 |
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Did anybody else notice that quote from the article that Dsmart posted was actually by someone from Ubisoft? Ubisoft, the biggest offender in causing PC gaming to become the "shove it out the door and patch it later" wreck that it became JUST BEFORE it was "pirated to hell and back". Between that, their crappy ports, and Starforce, Ubisoft has no room to talk about what's killing PC Gaming.
Before piracy almost killed PC Gaming, Ubisoft almost did. I really mean that.
This comment was edited on Oct 9, 2008, 22:25. |
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 81. |
Re: ... |
Oct 9, 2008, 11:39 |
wallace321 |
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"PC game piracy is a serious problem and it - not DRM - is the single factor that is going to KILL PC gaming." How many people people have you heard say they won't buy a game because it was pirated? How many people have you heard say they won't buy a game because of DRM? Is the industry losing more customers or gaining more through the use of DRM? You sound pretty sure. I hope you have more than anecdotes. Since they don't ADVERTISE the restriction of use that come with DRM on television and in ads, i have to think they realise DRM is not in the best interest of the individual customer. Word getting out about these restrictions PROBABLY isn't winning over any hearts and minds. It sure hasn't stopped the illegal downloading, that's for sure. 1,000,000 downloads of Spore indeed...
Guess how long that would take - assuming it ever happens if you are losing even 50% of your sales to piracy. Speaking of numbers pulled out of asses and foolish assumptions...
Yes. ".001" was a number to illustrate a point but I call your assuption that "50%" (you're suggesting it's higher...) of sales are LOST due to piracy equally braindead, foolish, and without merit. I do belive it's impossible to prove intent except on a case by case basis and you're suggesting it's SO OBVIOUSLY even higher than 50% of sales that are lost to piracy.
(the number .001 was made up to illustrate CONSOLE GAME sales lost because the PC VERSION was pirated. Spore piracy numbers prove dick since that isn't a console release. Please don't tell me you mean the DS version, for the love of god...)
The mcdonalds analogy was intended to imply a concept of "intent" - which you seem to have a super human understanding of. So go ahead and come up with a better one or just simply explain how you KNOW FOR A FACT that more than 50% of sales are regularly LOST to piracy. That is, a person who downloaded the game WOULD HAVE BOUGHT IT. And please don't quote numbers of times Crysis or Spore was downloaded without actual PROOF that those numbers would have acutally BOUGHT THE GAME.
It is already a KNOWN fact that more and more triple-A games are coming out first on the console and then on the PC. I don't even know how this "fact" is supposed to refute what I claimed about poor sales being related to things other than piracy. It's an argument for something, i think, just nothing that I said.
no matter HOW to slice and dice it, if piracy wasn't a problem in various mediums (music, movies, games) that DRM wouldn't even be an issue. You arent that naive, I know you don't believe that. It has been admitted by people at the RIAA that various forms of copy protection and their hardline stance against copying music from a CD you own onto your ipod is intended to create NEW REVENUE streams, by selling you the content more than once, ie: ringtones, DRMed copy for your ipod AND a physical CD. It also serves to squash out the second hand market by not allowing you to resell your CD or DVD, forcing others to buy new store bought copies.
This comment was edited on Oct 9, 2008, 12:21. |
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 71. |
Re: No subject |
Oct 8, 2008, 22:42 |
wallace321 |
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There are benefits to owning a real copy aren't there? No? There are really. Patches and cheat-free multiplayer (haha! just kidding!) to name just two. You also get a disc and a neat box!
But isn't it funny that this has all come down to the exact opposite? There are arguably more benefits to owning a pirated version. Especially single player games If not dealing with DRM is worth more than the trouble associted with only being able to play on cracked servers, having to wait for cracks to come out for new patches, then there really is no benefit to buying it, other than moral or legal obligations.
As for pirating the PC version instead of buying the console version, the console is a totally different experience than the PC. But then again, some people are totally fine with crappy, camera recordings of IMAX movies. Go figure.
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 69. |
Re: No subject |
Oct 8, 2008, 22:22 |
wallace321 |
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I honestly don't understand the analogy you posted at all. Hmmm.... I must be a dumbass. The analogy was supposed mean that if some people can get a cheap meal, they will. It doesn't mean they would have eaten an expensive one just because it was their only other choice.
No??? I just don't know how to shoot that one down. PC piracy causes lost console game sales? I mean, wow. just wow. That's the reason they don't want to port a game like Force Unleashed? (or at least deny it until they feel like they've gotten all the sales they ever will, because if they announce it, suddenly, it's a waiting game for people who want to play it, but would pirate it if it was on the PC)
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 66. |
Re: No subject |
Oct 8, 2008, 21:46 |
wallace321 |
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People will not tolerate having something tell them they can't watch a movie Plus, they already do. Try playing a movie with PowerDVD using your computer's component output. But yes, it's going to cause quite a stir when they flip the HDCP switch (not having your pS3 connected to the net will only work for so long since eventually a new disc will require an update)
This comment was edited on Oct 8, 2008, 22:06. |
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 64. |
Re: No subject |
Oct 8, 2008, 21:09 |
wallace321 |
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The reason he is arguing, failure to admit he is a pirate and he wants to disenvow any involvement. Why the hell do you think I would need to disavow any involvment with a scumbag pirate like you on an internet bulletin board?
Get a life, idiot...
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 62. |
Re: ... |
Oct 8, 2008, 20:37 |
wallace321 |
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"Any publisher these days, dumb enough to release a PC game day and date as the console version, is just begging to be ripped off. Its really that simple."
Console sales lost to PC Piracy? .001% - releasing a game is begging to be ripped off. PERIOD.
Scenario 1. Release a game at the same time on both consoles and PC -
Result: people pirate the PC version and don't buy the console version? PC = bad. This is new. I've never heard this one before actually. I hope you're not serious - this take PC persecution to a whole new level. That's like saying people eating at McDonalds affects Red Lobster across the street (they're two ENTIRELY different products sold to ENTIRELY different people. please don't get technical, this is a fact.)
How about instead we:
Scenario 2. Release a game on consoles a year or two before the PC version - milk it for all its worth - it sold on consoles, it will be easy to port to pc and make a few extra bucks!
Result: the people who would have bought the PC version probably already got it for the console, PC version is a crappy port (from PS2 even?), PC version is overshadowed by much better titles released since original release. PC sales suck. PC = bad
Exhibit A: Gears of War - GfW:live + Copy protection issues + Bugs Exhibit B: Halo 2 Required Vista, end of story Exhibit C: Resident Evil 4 - PS2 Port, Console-itis (fixed with a patch?) Exhibit D: Devil May Cry 4 - Console controls, 4th Game in a series never on PC before Exhibit E: EA Sports Anything half assed port from PS2 version 2004, 2005, 2006, 2007, etc...
or better yet:
Scenario 3. Release a game on the PC a year before console versions (or even at the same time, see Orange Box) Or,if the game sold well on the PC, make a console sequel of a popular PC game. We've totally got a hit on our hands!
Result: it needs to be dumbed down for the consoles, forcing a natural PC game to use console controls and played by primairly console gamers, doesn't sell well. PC = bad
Exhibit A: THE SIMS Exhibit B: Any RTS - Command & Conquer 3, Supreme Commander, Warcraft 2, Exhibit C: Orange Box Exhibit D: Civilization Revolutions Exhibit E: Deus Ex: Invisible War
This comment was edited on Oct 8, 2008, 20:39. |
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| News Comments > Ubisoft: EndWar PC Impacted by Piracy |
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| 59. |
Re: ... |
Oct 8, 2008, 19:31 |
wallace321 |
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If you pussys are arguing that piracy on the PC is not a problem then your must be a pirate (why dont you admit it). I've never heard anybody (EVER) say that piracy isn't a problem on the PC but get something straight:
Piracy affects publishers. DRM affects customers.
Piracy is a problem for publishers. DRM is a problem for customers.
Piracy is a problem. But what is the solution to piracy? (or rather, what solution have publishers chosen?) DRM
And what's the solution to DRM? (Example problems: Ran out of activations after you upgraded your videocard? Securom detected DaemonTools or Nero and refuses to install your game? Your Direct2Drive game is asking for the CD? Lost the manual for your old game so you don't know what the 3rd letter in the 1st word on page 67 is? StarForce doesn't work in Vista x64?)
Ironic, isn't it?
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| News Comments > No PC Gears of War 2 Follow-up |
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| 18. |
Re: No subject |
Oct 2, 2008, 10:31 |
wallace321 |
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What's the deal? I liked UT3 and GoW! UT3 was like the original UT (which I still play) but with pretty graphics! Can't wait to try the physics enhanced levels.
GoW was fun too. I like over the top action movies with violence and harsh language - I like games that way too, if they're fun.
But if they're going to blame piracy of GoW for the non-release of GoW 2 on the PC, can I get my DRM/copy protected GoW discs exchanged for clean ones or do I just go to bit torrent for that. Someone named CliffyB, whoever the hell that is..., told me I can easily download a clean copy so I can play Coop just like the 360 version! ZOMG sweet!!
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| News Comments > Ships Ahoy - C&C3: Deluxe Edition |
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| 9. |
Re: ... |
Sep 26, 2008, 18:38 |
wallace321 |
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I was perfectly happy not being able to copy a disc, when all it was "copy protection" and not this DRM crap we have today. Fine then. I'll just take care of the disc and be careful who I let borrow it. If it wears out in 2 or 3 years and I'm still interested in playing that game, I will be more than happy to buy another copy.
But this install limit nonsense? And giving optical drives a hard time just READING the disc? And installing new drivers for my drives? Rebooting the computer between games to get the disc to read? Blacklisting software on my computer? That is unacceptable and it's getting worse! And while legitimate customers now put up with all this there has been absolutely no progress made in this whole business of actually preventing piracy, casual or otherwise. That WAS the point, right?
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| News Comments > Ships Ahoy - C&C3: Deluxe Edition |
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Re: No subject |
Sep 26, 2008, 14:38 |
wallace321 |
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Now with 80% more DRM! Are you for real?
What the hell good would it do to put MORE DRM on a re-release?
Isn't this the most obvious case yet of DRM only affecting those who actually buy games? The two games in the bundle are already out in 'the wild' so what good would it do to protect these discs?
I mean, if you really wanted to pirate these games, you would grab the individual games that are already available. I didn't even look them up on a torrent search, I just KNOW they're already available.
Side note - I have no desire to buy or pirate this or any future C&C games. EA drove this franchise into the ground quite a while ago.
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| News Comments > Morning Consolidation |
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record lables should pay activision |
Sep 26, 2008, 13:09 |
wallace321 |
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Here here!
Content providers really REALLY do have a hard time with the concept of free publicity. See also - the whole "Rick Roll" concept has sold tons of copies of an otherwise dead, forgotten song from the 80s.
Activision paying to license music for Guitar Hero is crazy. Those songs are worth 10x what they were before they were "born again" in guitar hero.
I'm not saying it should be open season to use any music you please to make money. You should still need to be permission of some kind, otherwise you get someone like McCain playing your songs during republican rallys without asking. But the record labels should be on their hands and knees thanking activision for the service they're doing them by promoting their music.
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| News Comments > Spore DRM Lawsuit |
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| 17. |
Re: uninstalling SecuROM |
Sep 24, 2008, 13:17 |
wallace321 |
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One, Eula's are not sacrosanct. Just clicking yes on the agreement does not remove all your rights. What "rights" are you speaking of? I realize in the US there is an FTC but what rights of yours does DRM infringe on?
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185 Comments. 10 pages. Viewing page 7.
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