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Real Name Tom   
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Signed On May 21, 2000, 15:34
Total Comments 1183 (Pro)
User ID 4838
User comment history
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News Comments > Ships Ahoy - Need for Speed: Carbon
1. all-new canyon racing Nov 1, 2006, 23:23 Tom
Wasn't there canyon racing in NFS2?

(keep reading that as crayon racing...)

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News Comments > Evening Legal Briefs
2. Re: Ethics and Compliance Oct 18, 2006, 02:07 Tom
It seems pointless, but look at it this way. If there is someone whose job is to be on the lookout for this kind of crap, and offer advice about it, then the company should be less likely to have these problems than if they didn't have someone in that position. That, and they need to do whatever they can to clean up the PR mess they've made here.

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News Comments > Trade Wars Remake?
7. Re: No subject Oct 15, 2006, 22:53 Tom
Yeah, gmaes like TW and LORD were great door games for their day, but there's no reason to try and make a new game out of them.

I disagree. As bad as many sequels and remakes are, without iteration, where would be today? Everything would be first generation, original but unrefined. And if someone did something with old tech, it would be off limits when new tech comes around. That's really restrictive if you think about it.

For its time, TW really pushed the envelope when it came to multiplayer network gaming. You can say "it was just a door game" but c'mon, it was pretty innovative. That guy did the best he could with the tech available at that time. If you were him, wouldn't you be thinking that you might be able to make it a much better game with the tech available today? And what about all the gamers now who never had the opportunity to play the game and never will, unless there's a remake?

Sorry, but I think it's a huge mistake to use a bunch of crappy sequels and remakes as justification for not attempting to remake old games.

This comment was edited on Oct 15, 22:54.
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News Comments > Made Man Demo
32. Re: BTW....Nice Demo Oct 15, 2006, 11:29 Tom
!!! A post about the actual game? You're not supposed to do that!

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News Comments > Made Man Demo
7. Re: No subject Oct 14, 2006, 15:13 Tom
Hellbinder there is no evidence of a link between video game violence and real violence. And by evidence I mean scientific evidence. There is not even evidence to demonstrate a correlation. Your experiences are anecdotal evidence. Thus not scientific and thus virtually useless in deciding law or policy.

Since when does scientific evidence play a significant role in deciding law or policy?

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News Comments > Made Man Demo
6. Re: No subject Oct 14, 2006, 15:08 Tom
Why is it that every single game released now is rated M and is as packed as you can get it with senseless killing of normal peopole, tons of foul language, sexual immorality, drug use and every excess you can think of??

Duh, it's because GTA made tons of $$$.

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News Comments > BF2142 Demo Issue
45. Re: No subject Oct 9, 2006, 17:57 Tom
At the rate games in general are advancing, I sure as hell hope there is an alternative. The only thing that's really keeping the PC industry in check right now are the consoles. I believe that if it weren't for a strong console industry, the PC gaming industry would outpace storage technologies by a fair bit. It's all hypothetical of course, but from my (what I'd like to believe) educated opinion, and looking at the attitude that persists with high-end hardware, it seems like a reasonable statement.

Outpace? Maybe at least keep pace. C'mon, games are really small these days. My BF2 dir is a mere 2GB. I think UT2004 was one of the biggest games in recent history at what, 4.5GB? When a 500GB drive goes for $200, this is peanuts. And if you look at the history of PC gaming, PC games have fallen farther and farther behind in using up available storage while still pushing the envelope with CPU and graphics card usage.

Consider this. In 1991/1992, a full installation of Wing Commander 2 took 26MB. How much hard drive space did a typical PC gamer have at that time? Maybe 100MB? I think I had 40MB. And I'm pretty sure a 40MB drive then was more expensive than a 500GB drive is now.

So it seems to me that PC games have some serious catching up to do when it comes to using up disk space.

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News Comments > Oblivion Expansion Denial
7. Re: No subject Sep 13, 2006, 12:59 Tom
Heh. You folks may whine now, but when that expansion comes out you know you'll be playing it.

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News Comments > Out of the Blue
1. roflcopter TTS Sep 9, 2006, 14:50 Tom
Anyone know what that roflcopter video used for text-to-speech?

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News Comments > etc.
1. Romanians in Space Sep 2, 2006, 17:41 Tom
The trailers for this game are a bit ... different.

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News Comments > Evening Metaverse
12. Re: Image Labeler Sep 2, 2006, 17:22 Tom
Decided to try a couple more. How would you label these?

Might be able to come up with something if only they were just a *little* bigger? So you're telling me the size is just fine?

First one - pass. Second one - space, stars.

Sure, there are images that are too small to recognize. In my opinion, they're in the minority, and are an expected and legitimate part of the game. Instead of getting frustrated about them, how about looking at them as an opportunity for creative thinking ("ancient manuscript", "old sheet music") and quick decision making (pass)?

Even if they did let you go visit the larger image, that would be a waste of time. For example, do a Google image search and click on some of the images. Record how long it takes to actually get the larger image. I don't know about you, but it takes a minimum of several seconds, usually longer, and sometimes you can't get them period. It could easily vary between the participants as well, bringing them uncontrollably out of sync.

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News Comments > Evening Metaverse
9. Re: Image Labeler Sep 2, 2006, 14:47 Tom
Er, get your eyes checked? The images are the same size as the ones shown in Google Image Search, and that seems to work fine for people...

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News Comments > Evening Metaverse
7. VoIP Sep 2, 2006, 12:11 Tom
I just tried playing this with my mom who lives several thousand miles away. I was on voice with her and using radmin to control her computer. Since she's a slow typist and this game rewards fast typists, I did all the typing, serving as a human speech recognition/dictation interface. But when she missed obvious things like the ubiquitous man/woman, I would fill those in. So it turned more cooperative, although I ran radmin at a low color depth for maximum responsiveness and couldn't see the images terribly clearly.

Just another way to enjoy this game.

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News Comments > Evening Metaverse
6. Re: Funny Sep 2, 2006, 11:41 Tom
Well, sometimes you get a good partner, sometimes you don't. Sometimes you get good images, sometimes you don't. Although, if you have a good partner, you can either get the more difficult images or pass quickly enough that it works out ok. My first couple times happened to go pretty well (got 1200 points on the 3rd try) but I can easily imagine someone getting crap partners and images a few times and giving up.

You should try it a few more times and see if you can get a good partner. There's a surprising amount of emergent gameplay. People around here are always saying they want coop. This is a great coop experience.

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News Comments > Evening Metaverse
1. Image Labeler Sep 1, 2006, 22:22 Tom
Holy crap. What a great idea, and brilliantly executed. Major kudos to whoever thought this up at Google. Sure, you could look at this as doing their grunt work for them for free, and it's certainly not a keeper, but actually it is a lot more fun (and useful) than many of the little Flash games linked to from here...

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News Comments > Evening Tech Bits
2. UDP accelerator! Aug 31, 2006, 20:28 Tom
Because UDP is so complicated, you know.

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News Comments > Morning Q&As
5. Re: No subject Aug 25, 2006, 14:32 Tom
I guess you haven't heard what Sweeny and co. have been saying about next-gen Unreal engine development tools. It's their own tools that are happy to benefit from 4GB+ RAM, hence their early enthusiasm for the Athlon 64.

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News Comments > Verizon Lures Gamers
3. Re: Cute... Aug 10, 2006, 20:55 Tom
Verizon wired my town and the surrounding towns for FiOS. But they decided my street wasn't worth it... So I'm stuck paying $15 more for an unreliable cable modem service that gives 1/4th the speed. Who should I hate more? Verizon or my crappy cable modem company?

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News Comments > Ghost Recon: Advanced Warfighter Patch
18. Re: GRAW Aug 3, 2006, 20:11 Tom
Wow, Igor. That's the most obnoxious post I've seen here in awhile. And that's really saying something. Congrats.

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News Comments > Help Wanted
1. Correction Jul 27, 2006, 11:08 Tom
Iron Lore's office is not in Boston, MA. It's in Maynard, MA. Home of the once-great DEC!

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1183 Comments. 60 pages. Viewing page 39.
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