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User information for Tom

Real Name Tom   
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Signed On May 21, 2000, 15:34
Total Comments 1217 (Pro)
User ID 4838
User comment history
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News Comments > On Crysis 2
9. Re: No subject Nov 26, 2007, 22:51 Tom
You're supposed to shoot them in the head, not the back. Or better yet, the back of the head.

In my playthrough of the game, the AI had both good and bad moments but overall I thought it behaved reasonably well. I really liked that they didn't magically know where you are all the time. I'd take that over the usual omniscience even if it means the occasional bout of stupidity.

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News Comments > Big Daddy Replacements
20. Re: No subject Nov 21, 2007, 16:47 Tom
I also played all the way through Bioshock without hitting any bugs - significant or otherwise. Then again, I take steps to ensure that my computing experience is as trouble free as possible.

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News Comments > UT3 UI Fixes Planned
17. um.. Nov 15, 2007, 09:10 Tom
I thought the UI in the demo was pretty cool... I didn't have any trouble using it, and it was a little different/unique. Attention to detail seemed to be there. It was not the same boring menu structure that most of PC FPSs have.

I think the problem in this case is that some PC gamers are waaaay too quick to label things as consolish and therefore automatically bad. What, specifically, did you not like about the UI?

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News Comments > Morning Consolidation
7. Quake 1 Nov 5, 2007, 14:34 Tom
Lightning gun + water. Oh yeah.

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News Comments > Hellgate Adware, Hell of a EULA
7. Re: Illegal software Oct 18, 2007, 22:10 Tom
Isn't the actual law that your technically don't OWN any software. You just own the right to operate it.
Yes, it's called licensing. But there is another way! Want to OWN software? Or media? Or anything? It's easy. Just create it yourself.

This comment was edited on Oct 18, 22:10.
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News Comments > Evening Consolidation
2. Re: TF2 patch Oct 16, 2007, 20:57 Tom
The only thing I agree with in your post is that Portal was great.

Try playing TF2 with some friends on external voice comm, working together. It's a blast. By the way, if you're spending most of your time running from spawn to action, try 1) using your brain and 2) working with your teammates. If you don't do either of those, it probably won't be a fun game.

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News Comments > Site Seeing
2. Re: Fuck it Oct 15, 2007, 18:53 Tom
And those that use it for their advertising eh?

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News Comments > Crysis System Specs
38. Re: how about 64bit vista? Oct 9, 2007, 22:12 Tom
Programs compiled for 64 bit processors, all things being equal, will run faster than ones compiled for 32bit processors... marginally.

This is a very common 64-bit myth. It totally depends on the nature of the code being executed!! Have you measured the performance of the same code compiled for 32-bit and 64-bit on the same computer doing a variety of CPU and memory intensive tasks? If not, you're just guessing based on theory. The real story is different. I've done such testing myself. Some tasks are faster. Some are slower. Some are the same. The differences are usually not that significant.

This makes sense when you think about it. You get benefits from 64-bit, but also penalties - for example, code is larger and pointers are twice as large. When you mix it all together and run the code, the outcome really will depend on the task at hand.

I think the expanded address space that 64-bit brings is much more significant than any claims of "better performance".

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News Comments > Crysis System Specs
37. Re: how about 64bit vista? Oct 9, 2007, 22:02 Tom
Actually I believe the limit is 3GB in Vista after using the increaseuserva trick with BCDEdit. The OS uses the remaining 1GB, so it's technically not a waste to have 4GB of RAM for 32-bit Vista.

I still comfortably use 2GB of RAM myself, so we're not at the threshold for 64-bit Vista yet. Maybe when Recommended reaches 4GB.

I knew someone was going to bring this (or the /3GB switch) up. This is of very limited use for gaming because game developers are unlikely to target such configurations. They know that only a small minority of their target audience would have made such a modification, and they're not about to take any risks recommending people to do that.

No, I think we'll see them target 64-bit before resorting to cheap hacks.

By the way, my new Dell work PC came with 4GB of RAM and 32-bit Vista. The OS only sees, and can use, 3.1GB of that. Not all motherboards are capable of performing the necessary remapping to enable use of RAM above 3-3.5GB on a 32-bit OS. And yes, I tried the various tweaks to try to fix this... nothing made any difference.

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News Comments > Crysis System Specs
25. Re: how about 64bit vista? Oct 9, 2007, 16:38 Tom
When you need more than 4GB of RAM is the day 64-bit Vista will matter.

The actual threshold is closer to 2GB, since a single process (such as a game) can't use more than 2GB of address space on 32-bit Windows.

This comment was edited on Oct 9, 16:45.
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News Comments > Morning Safety Dance
6. Re: No subject Oct 2, 2007, 16:57 Tom
Starting your article with a run-on sentence. Brilliant.

Think they'd print this garbage in a newspaper? It's not enough that the content of the story is 99% BS. They have to also have one of the most basic writing problems in the first sentence. Shameful.

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News Comments > New ForceWare Beta Drivers
24. what EVER... Sep 21, 2007, 18:05 Tom
I've been using 158.22 (April 20th 2007) with my 8800GTS with NO problems. No problems in BF2, Bioshock, TF2. Just because they're on a short release cycle and include app-specific fixes doesn't mean they suck. If you don't like upgrading your drivers often, then don't. Do it when you have problems, or maybe if your drivers are getting old (like more than 6-12 months).

The ATI drivers I had to use for my previous card were far worse. CCC was slow and a resource hog. Anti-aliasing would inexplicably stop working until I rebooted. I had to manually switch between profiles all the time. I'm much happier with NVIDIA's drivers. NVIDIA+RivaTuner is way better than ATI+ATITool ever was.

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News Comments > Preorder The Orange Box, Test TF2
169. Woohoo! Sep 18, 2007, 09:25 Tom
Played it before work this morning. Lots of fun. Ran great on my 8800GTS at 1600x1200 even though I forgot to take it off max underclock settings (1/2 core, < 1/2 mem). Although I did disable AA, which was enabled by default.

Gameplay was pretty cool. I tried most of the classes. I think medic was my favorite - healing people was just so fun ... plus you get kill assists for healing guys who get kills! But spies were a big problem. I got knifed by spies a lot. Need to learn how to play spy class.

Voice commands a la CS were great. In fact, the infrastructure of the game feels like a much upgraded CS. They had a lot there to build on. The result is many small details that are really nice. Death cam was a little disappointing though. Seems to show the guy that killed you well AFTER the moment of your death, which is only marginally useful.

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News Comments > More CryENGINE 2 MMORPG Plans
2. er.. Sep 14, 2007, 11:37 Tom
I wonder what they think of the choice of enemy in Crysis.

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News Comments > Crysis DirectX 9 & 10 MP Performance
10. Re: No subject Sep 13, 2007, 23:23 Tom
Wow, this really makes no technical sense at all. These limits come off as totally artificial. Nice try with the spin there, Crytek.

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News Comments > Enemy Territory: QUAKE Wars Demo Next Week
12. Re: ... Sep 4, 2007, 19:14 Tom
Sewer is the crate of map settings.

Haven't played this game, MIGHT try the demo but am skeptical and not expecting much. I think there's been one positive comment around here to every 50 or so negative ones. If it was a good game, the ratio would be more like 1:5 or 1:10.

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News Comments > etc.
10. um.. Aug 30, 2007, 18:24 Tom
I run AVG free on XP, fully up to date, and haven't had any problems with Steam, Bioshock, or anything else. It's never given me a false positive. Or any positive, for that matter. Maybe I should feed it a test virus sometime.

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News Comments > Wing Commander Soundtrack
8. CIC FTW Aug 28, 2007, 13:25 Tom
This seems pretty dumb, because there's a ton of Wing Commander music available for free at:

This includes the full soundtracks to WC1 and WC2 as played on the MT-32 - THE ultimate sound module back in the day. It's still a very special piece of hardware - full of character and the Wing Commander music uses it pretty well.

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News Comments > Morning Tech Bits
5. Re: Why link to pay-only stories? Aug 28, 2007, 08:49 Tom

"To continue reading this article, subscribe to New Scientist. Get 4 issues of New Scientist magazine and instant access to all online content for only USD $4.95"

"Site Blocked

This site has been barred from the bugmenot system for the following reason:

Paid subscription site."

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News Comments > Evening Metaverse
2. Re: No subject Aug 28, 2007, 00:58 Tom
You know what's real crap? I'm paying $60 to Charter now for 5Mbps/512kbps. That is crap. Charter sucks!!! But they're the ONLY option here. Curse them. Although, Verizon is even worse. They wired my whole town for FiOS, except for my street. They refuse to wire my street. Thanks a lot, Verizon.

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1217 Comments. 61 pages. Viewing page 36.
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