User comment history
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| News Comments > StarCraft II LAN Still a Possibility |
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| 48. |
Re: StarCraft II LAN Still a Possibility |
Aug 24, 2009, 18:18 |
JohnnyRotten |
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Just a quick update, the LAN petition number is now currently at 123,596 people signed. And growing at about a person per second. Have there been any internet petition type events that have had any real impact? I'm asking a serious question here, not trying to be troll bait.
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| News Comments > Out of the Blue |
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| 12. |
Re: Out of the Blue |
Aug 10, 2009, 13:55 |
JohnnyRotten |
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‘Star Wars’ canon is finally shooting itself in the foot. "Finally?" Mesa think it starting going downhillza with the jackassa who spoka lika this-a. |
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| News Comments > Out of the Blue |
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| 7. |
Re: Out of the Blue |
Jul 30, 2009, 13:07 |
JohnnyRotten |
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I think so, it's not one of those whole house fans, just a small fan that exits warm air through the roof. Just replaced my Broan attic fan that had the same problem. Be careful - straining to start can also mean overheating the motor which can lead to pesky insurance claims about a burned down house. |
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| News Comments > WoW Sales Wow |
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| 18. |
Re: WoW Sales Wow |
Jul 29, 2009, 19:34 |
JohnnyRotten |
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WoW is like hot dogs. It's not particularly good, but everybody likes it. Thankfully, I've been WoW-free for over half a year now. Get your stadium dogs here! Get your red hot stadium dogs! |
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| News Comments > Left 4 Dead 2 at Comic Con |
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| 15. |
Re: Left 4 Dead 2 at Comic Con |
Jul 23, 2009, 14:35 |
JohnnyRotten |
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it's about the ridiculous behaviour of gamers who insist that Valve owe them the sun the moon and the stars Nice straw man
No one expects the Spanish Inquisition... Our chief weapon is surprise. Surprise and fear. Fear and surprise. Our two weapons are fear and surprise. And ruthless efficiency. Our three weapons are fear, surprise, and ruthless efficiency. And an almost fanatical devotion to the Pope. Our four ... |
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| News Comments > More WAR Server Merges in Discussion |
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| 8. |
Re: More WAR Server Merges in Discussion |
Jul 13, 2009, 19:11 |
JohnnyRotten |
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...as a company that couldn't manage its way out of a paper sack if given a compass, directions, and pointed at the open end. I always preferred the Marine version: Couldn't pour piss out of a boot even if the instructions were written on the bottom. |
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| News Comments > Op Ed |
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| 48. |
Re: Op Ed |
Jul 13, 2009, 19:07 |
JohnnyRotten |
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IndustryGamers - Who Killed PC Gaming? I did, and I'm terribly sorry. I didn't mean to back over him, but it happened, and now I have to live with it for the rest of my life.
I'm so sorry... |
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| News Comments > Legal Briefs |
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| 2. |
Re: Legal Briefs |
Jul 8, 2009, 17:49 |
JohnnyRotten |
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Ahh JT. The Derek Smart of the legal world. Everything to him is a personal attack against him. If his condition isn't in one of the DSM's, it should be.
- J |
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| News Comments > Ships Ahoy - ARMA II |
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| 17. |
Re: Ships Ahoy - ARMA II |
Jul 8, 2009, 17:38 |
JohnnyRotten |
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I am surprised that Ctrl + Alt + 1 or 2 doesn't control the blinking of your eyes? Ctrl-Alt-Shift-WinKey-Numlock-T for the left eye Ctrl-Alt-Shift-WinKey-Numlock-Y for the right eye
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| News Comments > ARMA II Patch |
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| 26. |
Re: ARMA II Patch |
Jun 26, 2009, 17:20 |
JohnnyRotten |
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Just pretend William Shatner joined the US Army, and it's all good. Someone needs to go through all of Shatner's work and pull the relevant words/phrases out, and release it as a mod. That would be awesome. |
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| News Comments > ARMA II Specs |
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| 35. |
Re: ARMA II Specs |
Jun 26, 2009, 11:32 |
JohnnyRotten |
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I bought and played it, then sold it second hand. Those specs are laughable. Take the recommended spec as the bare minimum and you might be in the right area. You said in another post you couldn't play A1 with your current machine. Did you upgrade the machine, or did you try playing A2 on the old one (which seems doomed to failure)?
- J |
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| News Comments > Fallout 3 Patches |
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| 22. |
Re: Fallout 3 Patches |
Jun 23, 2009, 17:29 |
JohnnyRotten |
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When you do blow the town - I hope you're PC is hooked into a good sound system, it's worth it I went for the good choices first play through, and came back on the second as a "bad" guy. Man, that explosion is really amazing.
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| News Comments > ARMA II in NA Next Month |
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| 18. |
Re: ARMA II in NA Next Month |
Jun 22, 2009, 12:22 |
JohnnyRotten |
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My machines is a core 1 duo 2 gigs 8800 GTS, and it ran so badly as to be unplayable, and that's even on very low res with everything at bottom. I'm running it on a Core2 Duo (E8400), 2GB RAM, 8800 GTS on Vista x64. I'm getting a good framerates with everything set to normal.
BTW, does the Steam release date of June 26th refer to NA? It seems like it does Hope so |
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| News Comments > All Aspect Warfare Demo |
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| 20. |
Re: All Aspect Warfare Demo |
Jun 11, 2009, 21:44 |
JohnnyRotten |
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I personally think this is the best part of the game (emphasis mine):
LIMITED USE END USER LICENSE AGREEMENT
Copyright (c) 2008, 3000AD Inc.
This program, All Aspect Warfare ("software") and all copyrights trademarks and all other intellectual property rights related to it are owned by 3000AD, Inc. and are protected by United States copyright laws, international treaty provisions and all applicable law including the Lanham Act. You must treat the software like any other copyrighted material as required by 17 U.S.C §101 et seq and all applicable U.S and international laws.
This is a legal agreement between you, the end user, and 3000AD Inc. You agree that you are receiving a copy of the software and its user documentation, as a non-exclusive, non-transferable limited license only and not by sale and that the "first sale" doctrine of 17 U.S.C §109 does not apply to your receipt or use of the software or the printed documentation and manuals. This condition shall survive the termination of this agreement.
3000AD, Inc. or its partners, distributors and licensors disclaim all warranties, whether expressed or implied, including, but not limited to, implied warranties of merchantability and fitness for a particular purpose with respect to the software.
3000AD, Inc. or its partners, distributors and licensors do not warrant that the operation of the software will be error free or that the software will meet with your requirements. 3000AD, Inc. or its partners, distributors and licensors also warrant that this software is sold “as-is” and that technical support will be provided to the best of it's abilities.
You cannot duplicate, sell, rent, lease, sub-license, translate, commercially exploit, distribute the software by any means, including on the Internet, disassemble, reverse engineer, decompile, modify, alter or use this software for any commercial purpose whatsoever. You may only copy the software from your purchased CD-ROM onto your computer storage device or memory.
In no event will 3000AD, Inc or its partners, distributors and licensors be liable for any indirect, special, incidental, economic, consequential, exemplary or punitive damages arising out of the use of or inability to use the software or user documentation, including, without limitation, damages or costs relating to the loss of profits, business, data, time or computer programs, even if advised of the possibility of such damages.
3000AD Inc. acknowledges that during online multiplayer play, communications may be exchanged between you and other players. 3000AD Inc. disclaims all liability for any damages suffered by you as a result of any such communications made by you or other users online.
You acknowledge that you have read and understand this agreement. You also understand that by continuing the installation of the software, by loading or running the software, or by placing or copying the software onto your computer storage device, you agree to be bound by the terms and conditions of this agreement. I'll play: Vernor v. Autodesk; potential Clayton Act violation countersuit for any suit brought against the selling/purchasing parties by "3000AD, Inc or its partners, distributors and licensors". Sweet. Achievement +1 |
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| News Comments > Supreme Commander 2 Interview |
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| 5. |
Re: Supreme Commander 2 Interview |
Jun 9, 2009, 15:01 |
JohnnyRotten |
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I love the expansion, if you loved SC, I would imagine you'd do too Thanks for taking the time to explain that to me C. One quick Q - how are nukes broken in SP?
And sorry for thread hijacking. Well, not that sorry. |
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| News Comments > Left 4 Dead 2 Interview |
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| 33. |
Re: Left 4 Dead 2 Interview |
Jun 5, 2009, 11:49 |
JohnnyRotten |
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The most telling item in the article is this part:
..the team brought their concepts and ideas to create a sequel to Gabe Newell, and even he was skeptical about the idea. According to Faliszek, he expressed his doubts, and claimed this move was against the character of the company. In my opinion, Gabe should have stuck to his guns. With the horribly mismanaged launch campaign for their new product, they’ve manage to burn down the entire trust ecosystem they’ve built up with their customers almost overnight. That’s not a forest you can regrow overnight. This is pretty high on the scale of business mistakes.
I can certainly understand the dismay of some of the gaming community here as many valid points have been raised:
They’ve made promises with the original product that they haven’t kept to date. This is a problem.
They keep talking about how revolutionary the next game will be, but it appears to me to be an evolutionary step forward. Valve’s previous method of release games – only after long/extensive internal development, testing, and quality control would seem to invalidate the “full sequel” concept that is being pushed. If they’ve already got the L4D2 version of the game up and running with the new bad guys (as indicated by the writer), then how much work was it, really? This is a problem.
One of the justifications for the new game is that “It's not nearly that easy with Left 4 Dead, where one change affects nearly everything else”. This logic would seem to infer that L4D2 will suffer the same problems as it is the same engine, just with more intractable features added. Are we being told that we can look forward to L4D[#] releases on the Madden schedule because of this? This is a problem.
They haven’t acknowledged (to *my* knowledge) to date the impact this will have on the existing game (i.e. everyone flees to the L4D2 servers). This is a problem.
They keep presenting the false dichotomy of it could have only been done as a free update, or as a (potentially full price) game, when in fact there are several other options available. This is a problem.
As others have noted, there is a lot of “want to” and “hope to” as regards to features and functionality of the new game. Given the short time to the release, this is a problem.
It seems pretty obvious to me that they’ve gone into damage control mode here, and don’t really have answers for the community at this time. This goes back to my first point – which is they didn’t really think this through. My guess is that everyone would be ecstatic about the new product (New toons! New maps! New weapons! New bad guys!) without fully considering the history of broken promises on the first game, and possibly worse for Valve, without truly understanding the (potentially former) very high regard the community held for their company. For a lot of people, this still smacks of going over to the side of Evil (all rights reserved), and that alone will start the forest fire.
Last on this ridiculously long post about a game we really still know very little about is that I still agree with the “red box” idea Dagok brought up on another post. It might be a way for Valve to dig themselves out from under this hole (HL2-EP3, Portal 2, L4D2).
As a side note, how come this game was announced at a MS press conference? How is MS involved with Valve and L4D2?
'Nother note: Blue's media link on this subject is priceless. I laughed so hard I almost cried.
This comment was edited on Jun 5, 2009, 11:50. |
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345 Comments. 18 pages. Viewing page 13.
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