Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for LiTh

Real Name LiTh   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname dj LiTh
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage None given.
Signed On Feb 26, 2008, 09:31
Total Comments 1643 (Pro)
User ID 46370
 
User comment history
< Newer [ 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 ] Older >


News Comments > Star Citizen Passes $33 Million
3. Re: Star Citizen Passes $33 Million Nov 27, 2013, 14:11 dj LiTh
 
El Pit wrote on Nov 27, 2013, 14:04:
USA - the kickstarter campaing by President Obama. First stretch goal: better equipment for the NSA. Make it happen!

About Star Citizen: I want this game to deliver. But I am not sold yet and have not contributed to the $33 million.

You havent contributed to the mmo/private servers/pay 2 win/single player/fps/space janitor/ ponzi scheme? wahhhhh? ....Ya me neither...
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
15. Re: Morning Consolidation Nov 27, 2013, 14:08 dj LiTh
 
Quboid wrote on Nov 27, 2013, 13:01:
dj LiTh wrote on Nov 27, 2013, 12:03:
John wrote on Nov 27, 2013, 09:47:
I know this is kinda OT, but does anyone notice screen blurring when playing games on a 120hz TV? I heard 240hz is better because fast movement is sharper but those TVs are several hundred dollars more than 120hz (well, at least on the size I'm looking for). I hope to find a good one tomorrow and don't want to spend more for something that isn't really noticeable..

Its different with tv's then it is with say monitors. With tv's its making up frames that dont exist and 'guessing' what frame will come next. I suppose its possible that maybe 240 is more accurate then 120 in that its guessing more and quicker. For me though thats the first feature i turn off with any tv.

If the input is 60hz, will additional frames not cause blurriness as the TV set approximates the content? Halving the refresh rate might be more effective than doubling it.

Personally i always get almost motion sick looking at tv's with the 120/240 options set on. Just doesnt look natural to me and i can notice slight 'jerkyness' from it as well. I have a pretty expensive samsung tv and its infinitely better with the function off and running at standard 60hz.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Morning Tech Bits
7. Re: Morning Tech Bits Nov 27, 2013, 13:58 dj LiTh
 
nin wrote on Nov 27, 2013, 09:55:
I had a voodoo rush (pity me) and then a voodoo 2...then I got a TNT from nvidia and never looked back (*wanted to get a voodoo 5, but at that point, there were rumors about how much longer they'd be around, and sure enough, they folded).


TNT's were the bee's knees!
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Steam Autumn Sale
3. Re: Steam Autumn Sale Nov 27, 2013, 13:55 dj LiTh
 
Verno wrote on Nov 27, 2013, 13:52:
How's Prison Architect shaping up? I told myself I wouldn't buy anymore early access stuff after the Cubeworld dev decided to take his sweet time delivering updates but I don't know, it seems interesting.

Personally i love it. I've already put in 31 hours into it and got my money's worth. I havent even checked out the last few versions that added some big features (dogs, tunneling, etc). If you dig sim games (as in the old school variety) then its a must have.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Guild Wars 2 MMO Migration Campaign
17. Re: Guild Wars 2 MMO Migration Campaign Nov 27, 2013, 12:18 dj LiTh
 
Hmmm, this is pretty tempting..... think i'll wait till the steam sale comes around (later today?) and see what damage that does to me first.  
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
7. Re: Morning Consolidation Nov 27, 2013, 12:03 dj LiTh
 
John wrote on Nov 27, 2013, 09:47:
I know this is kinda OT, but does anyone notice screen blurring when playing games on a 120hz TV? I heard 240hz is better because fast movement is sharper but those TVs are several hundred dollars more than 120hz (well, at least on the size I'm looking for). I hope to find a good one tomorrow and don't want to spend more for something that isn't really noticeable..

Its different with tv's then it is with say monitors. With tv's its making up frames that dont exist and 'guessing' what frame will come next. I suppose its possible that maybe 240 is more accurate then 120 in that its guessing more and quicker. For me though thats the first feature i turn off with any tv.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Picks Up Another Couple $ Million
89. Re: Star Citizen Picks Up Another Couple $ Million Nov 27, 2013, 02:06 dj LiTh
 
Ryan Lange wrote on Nov 27, 2013, 00:33:
jdreyer wrote on Nov 26, 2013, 18:11:
@88fingers, when they have raised an order of magnitude more than any other game maker in history, it's health to be suspicious.

I don't see anyone accusing World of Warcraft of being a fraud. I do think Blizzard has probably beaten RSI with just WoW.

Oh ya? So was WoW crowdfunded? The two have nothing even remotely similar about them.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Double Fine Regains Rights; Will Re-release Games
13. Re: Double Fine Regains Rights; Will Re-release Games Nov 27, 2013, 01:21 dj LiTh
 
Mashiki Amiketo wrote on Nov 26, 2013, 16:01:
The Half Elf wrote on Nov 26, 2013, 13:25:
Congrats Double Fine, but why would you release them at retail, when you have Steam, GoG, GMG and Origin?
Because not everyone has broadband still, or some people it's prohibitively expensive still to use broadband. An example: 12GB/mo costs me $120 right now(northern alberta), because there are no DSL ports available, and no cable over internet here.

Not everyone has a computer either, but that shouldnt stop pc game devs either. As for 12gb for 120$ are you on satellite or something jesus christ.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Evening Metaverse
1. Re: Evening Metaverse Nov 26, 2013, 22:55 dj LiTh
 
25gb's ya say..... very tempting...

This comment was edited on Nov 27, 2013, 00:38.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Wasteland 2 Beta for Backers Next Month
11. Re: Wasteland 2 Beta for Backers Next Month Nov 26, 2013, 22:54 dj LiTh
 
Techie714 wrote on Nov 26, 2013, 11:25:
I'm in the process of moving to Las Vegas from Cali & my new job is going to keep me super busy. Probably wont have time for this until it's released fully.

Does this mean your gonna be Techie702 ?
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Picks Up Another Couple $ Million
41. Re: Star Citizen Picks Up Another Couple $ Million Nov 26, 2013, 14:51 dj LiTh
 
All they need is a real money auction house and to change their name to blizzard....maybe for the next stretch goal...  
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > On Sale
2. Re: On Sale Nov 25, 2013, 21:28 dj LiTh
 
Shok wrote on Nov 25, 2013, 21:14:
So Distant Worlds and the three expansions finally go on sale and the total for all four is $64.96?????

Sorry I can get like 10+ AAA games from Steam during one of their sales for that amount. Guess I'll wait another year or three lol.

I love 4x games, and i've played quite a bit of Distant worlds and can say that its overhyped and not worth the money (maybe if it was 6.49 i'd say go for it).
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Steam Reviews Open Beta
29. Re: Steam Reviews Open Beta Nov 25, 2013, 17:40 dj LiTh
 
As much as i disagree with the direction valve has been trying to take steam lately, this is not one of them. I'm actually looking forward to this. Reviews by people who actually bought the game and by people in your friends list. Thats going to be a good feature in my book.  
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
7. Re: Steam Top 10 Nov 24, 2013, 13:27 dj LiTh
 
nin wrote on Nov 24, 2013, 13:12:
Slashman wrote on Nov 24, 2013, 11:59:
eRe4s3r wrote on Nov 24, 2013, 10:29:
Unbelievable that people are still buying the broken and buggy mess that is X Rebirth... sad really.

The power of overhyped trailers.

Shows how desperate people are for a good space sim...


So true!
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Steam Top 10
3. Re: Steam Top 10 Nov 24, 2013, 12:22 dj LiTh
 
Slashman wrote on Nov 24, 2013, 11:59:
eRe4s3r wrote on Nov 24, 2013, 10:29:
Unbelievable that people are still buying the broken and buggy mess that is X Rebirth... sad really.

The power of overhyped trailers.

They are making a killing.

The number of people playing though, is not that high. I guess people are buying and then discovering what it is they bought.


While i agree its in a broken mess at the moment, i still dont feel that its money wasted for myself (luckily i got it at a good discount from gmg), as i know that in 6months time or so, i'll be playing it with tons of fixes and probably even more mods. But ya i wouldnt recommend someone who hasnt bought it to buy it now, especially at full price.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Out of the Blue
36. Re: Out of the Blue Nov 24, 2013, 12:01 dj LiTh
 
Sorry for your losses Blue.  
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Op Ed
4. Re: Op Ed Nov 24, 2013, 11:59 dj LiTh
 
Just look at Star Citizen and its model.  
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Crowdfunding Hits $29M
30. Re: Star Citizen Crowdfunding Hits $29M Nov 23, 2013, 19:53 dj LiTh
 
Denthor wrote on Nov 23, 2013, 19:46:
@28

With that budget how much of it was licensing (music etc)? How much was for big name V/A? How much for technical complications of memory management with parallel development (PS3/Xbox)?

I get your point tho, i'm skeptical as well - but big budget games *waste* so much money on seemingly frivolous stuff that doesn't really impact the game play a great deal rather it impacts their ability to market the game.

Time will tell i guess and like you i am hopeful they can pull it off.

Its a PC only game (no xbox/ps license fees/port), that i doubt licenses any music since i'm guessing they have their own sound guys, which would cost less. Which all just compounds the skepticism 10 fold
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Crowdfunding Hits $29M
22. Re: Star Citizen Crowdfunding Hits $29M Nov 23, 2013, 16:50 dj LiTh
 
CJ_Parker wrote on Nov 23, 2013, 15:49:
dj LiTh wrote on Nov 23, 2013, 14:15:
Creston wrote on Nov 23, 2013, 13:48:
shinchan0s wrote on Nov 23, 2013, 12:45:
I think hiring more people to get the game out sooner would be a good stretch goal.

There's a point of rapidly diminishing returns on that, though, if they're all in one team.

And if you keep splitting stuff off into multiple teams who each work on their own section, you run the risk of winding up with a game where the separate parts don't click. See Assassin's Creed. (It was terrible in 3, but even in 4 there are some things that really feel out of place, for example the 'stealth' system.)

Getting an extra million bucks and all you have to do is put in an extra ship seems like a fairly easy-to-do and sweet deal for them.

Too late as they already have 2 teams, one in Cali the other in the UK. Its just too good to be true, i cant put it any other way then that.

You forgot the main team in Austin, dude. In fact they got:

- Austin: Star Citizen core development team
- L.A./Santa Monica: Chris Roberts heading the team working on the dogfight module
- Montreal: Behavior Interactive who are doing art assets, concept etc.
- Manchester UK: Erin Roberts and the crew that signs responsible for the Squadron 42 single player campaign


Ahhh....so your saying its even worse then i thought...
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen Crowdfunding Hits $29M
15. Re: Star Citizen Crowdfunding Hits $29M Nov 23, 2013, 14:15 dj LiTh
 
Creston wrote on Nov 23, 2013, 13:48:
shinchan0s wrote on Nov 23, 2013, 12:45:
I think hiring more people to get the game out sooner would be a good stretch goal.

There's a point of rapidly diminishing returns on that, though, if they're all in one team.

And if you keep splitting stuff off into multiple teams who each work on their own section, you run the risk of winding up with a game where the separate parts don't click. See Assassin's Creed. (It was terrible in 3, but even in 4 there are some things that really feel out of place, for example the 'stealth' system.)

Getting an extra million bucks and all you have to do is put in an extra ship seems like a fairly easy-to-do and sweet deal for them.

Too late as they already have 2 teams, one in Cali the other in the UK. Its just too good to be true, i cant put it any other way then that.
 
Avatar 46370
 
Reply Quote Edit Delete Report
 
1643 Comments. 83 pages. Viewing page 20.
< Newer [ 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 ] Older >


footer

Blue's News logo