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Real Name LiTh   
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Nickname dj LiTh
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Feb 26, 2008, 09:31
Total Comments 1650 (Pro)
User ID 46370
 
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News Comments > Out of the Blue
7. Re: Out of the Blue Apr 13, 2014, 16:55 dj LiTh
 
jdreyer wrote on Apr 13, 2014, 16:21:
SyFy Plans Space-Set -The Expanse- Series.

I read an article about this yesterday. Sounds like it has potential!

Does look cool! Glad to see its already got a 10 episode order.
 
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News Comments > Sid Meierís Civilization: Beyond Earth Details
5. Re: Sid Meierís Civilization: Beyond Earth Details Apr 13, 2014, 16:34 dj LiTh
 
What i really appreciate is that this came out of nowhere and is fairly close to release. As opposed to headlines touting the announcement of an announcement of an idea of a game thats 5 years off, which seems to be par the course for most of the industry.

Firaxis is doing a lot right lately.
 
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News Comments > Star Citizen Gameplay Trailers
116. Re: Evening Mobilization Apr 12, 2014, 14:11 dj LiTh
 
Drillo wrote on Apr 12, 2014, 14:09:
Ryan Lange wrote on Apr 12, 2014, 14:01:
dj LiTh wrote on Apr 12, 2014, 13:56:
Except in every other case where a game dev has a finite plan once funding is reached and then proceeds to meet those goals and not move the goal post back as development continues.

As I understand it, most of these stretch goals were already on the table; they were just marked as "if we have the money, we can hire the people we need to make them happen". As funding increases, they can "add" these features.

^ The point is to NOT set up un-moveable goals with the new features. But to roll them out when they are ready and are not rushed. Which goes to their pipeline scheduling and such. An as i said and another has said before. Almost all of these stretch goals from 500,000 to 35 million were all ideas from Chris Roberts ideas box and wishes and cut features of games like Freelancer and F2 and others. (Please things that Ben remembers)

He had a decade of thinking PEOPLE a decade...that's lots of planning. As he did his other hobbiy. (making movies)

Did he deliver on all those features of Freelancer? No he did not, whatever the reason.
 
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News Comments > Star Citizen Gameplay Trailers
114. Re: Evening Mobilization Apr 12, 2014, 14:09 dj LiTh
 
Ryan Lange wrote on Apr 12, 2014, 14:07:
dj LiTh wrote on Apr 12, 2014, 14:02:
Which is different from every other successful kickstarter and dev team to date.

What? Suddenly you're risk averse? Isn't that one of the major complaints gamers have about big name publishers these days; that none of them wants to take a chance?

I'm pointing out its uncharted territory. Could be good, could be bad, but its another thing to keep an eye on.
 
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News Comments > Saturday Tech Bits
2. Re: Saturday Tech Bits Apr 12, 2014, 14:06 dj LiTh
 
DukeFNukem wrote on Apr 12, 2014, 12:22:
Windows XP is far from dead. It's just no longer supported by Microsoft and even that isn't true. I never knew there were so many drama queens on the internet. You would think the end of the world is near.

I think for the typical user that have no clue about security its doing them a service rather then a disservice. Or more likely their IT friends a service who wont have to deal with xp past its public support date.
 
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News Comments > Star Citizen Gameplay Trailers
112. Re: Evening Mobilization Apr 12, 2014, 14:02 dj LiTh
 
Ryan Lange wrote on Apr 12, 2014, 14:01:
dj LiTh wrote on Apr 12, 2014, 13:56:
Except in every other case where a game dev has a finite plan once funding is reached and then proceeds to meet those goals and not move the goal post back as development continues.

As I understand it, most of these stretch goals were already on the table; they were just marked as "if we have the money, we can hire the people we need to make them happen". As funding increases, they can "add" these features.

Which is different from every other successful kickstarter and dev team to date.
 
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News Comments > Civilization: Beyond Earth Revealed?
9. Re: Evening Mobilization Apr 12, 2014, 13:59 dj LiTh
 
Thanks for the link Nin!  
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News Comments > Star Citizen Gameplay Trailers
108. Re: Evening Mobilization Apr 12, 2014, 13:56 dj LiTh
 
Except in every other case where a game dev has a finite plan once funding is reached and then proceeds to meet those goals and not move the goal post back as development continues.  
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News Comments > Star Citizen Gameplay Trailers
102. Re: Evening Mobilization Apr 12, 2014, 13:11 dj LiTh
 
Wow, the fanboism is this thread is just amazing to read. Its really eye opening.

First off, there's not one person in this thread that wouldnt love for this game to come out and be wildly successful (myself included).

Second people saying this is a 'pre pre alpha of the game' actually no, its a pre pre alpha of a MODULE of the game (remember the hanger module?) thats 4 months late, and doesnt look like its very close to being completed.

3rd So this isnt at PAX? Why does every video of it claim it is and we have an eye witness in this thread that says it is as well...

4th You gave money, great, awesome, but take off the blinders because this industry isnt known for following through with its promises and that includes Chris Roberts.

Again, i really really really hope this game comes out with every feature or atleast most (some?) then i'd be pretty damn happy. Until then it is what it is, some pretty graphics which i mostly attribute to its engine in a module of the game thats 4 months late thats still not released to its backers.
 
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News Comments > Civilization: Beyond Earth Revealed?
4. Re: Evening Mobilization Apr 12, 2014, 12:31 dj LiTh
 
fuck ya!  
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News Comments > Evening Mobilization
5. Re: Evening Mobilization Apr 12, 2014, 00:00 dj LiTh
 
The more expensive the ring, the shorter the whatever  
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News Comments > Star Citizen Gameplay Trailers
40. Re: Star Citizen Gameplay Trailers Apr 11, 2014, 20:47 dj LiTh
 
So 4 months late for this, which isnt close to being completed for this 'module'. I believe George Takei has a saying that fits this perfectly..  
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News Comments > Orcs Must Die! Unchained Revealed
26. Re: Orcs Must Die! Unchained Revealed Apr 11, 2014, 17:44 dj LiTh
 
I liked the original, but like others found OMD2 to be a frustrating affair.  
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News Comments > Heartbleed Vulnerabilities
12. Re: Heartbleed Vulnerabilities Apr 11, 2014, 17:22 dj LiTh
 
By the way, if you want to see if a domain is vulnerable still or not you can use this site or you can check out the chromebleed extention that will also automatically tell you if your on a site thats vulnerable.  
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News Comments > Heartbleed Vulnerabilities
11. Re: Heartbleed Vulnerabilities Apr 11, 2014, 17:21 dj LiTh
 
For my gmail i setup the phone authenication last year, so i'm not planning on changing the password. Now that this is so wide-spread expect attacks to ramp up as script kiddies will be out in full force. I see a bigger problem with routers being effected.  
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News Comments > Prisonscape Kickstarter
11. Re: Prisonscape Kickstarter Apr 11, 2014, 17:18 dj LiTh
 
jdreyer wrote on Apr 11, 2014, 15:09:
I appreciate that they're trying to do an RPG in a non-typical setting.

However:

1. That setting is just dark and unappealing. Same reason I have no interest in Prison Architect. Make the same game playing as a police detective or PI where quests are solving kidnappings and murders, and I'd be on it.


Thats a shame, because Prison Architect is really great sim, its not even beta and its paid for itself 100x over
 
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News Comments > Prisonscape Kickstarter
4. Re: Prisonscape Kickstarter Apr 11, 2014, 11:49 dj LiTh
 
walrus1 wrote on Apr 11, 2014, 11:34:
When asking for money on the internet it's best to not post a picture of one of your PR person baked out of his mind.

Or is it...
 
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News Comments > Orcs Must Die! Unchained Revealed
19. Re: Orcs Must Die! Unchained Revealed Apr 11, 2014, 11:00 dj LiTh
 
harlock wrote on Apr 11, 2014, 04:52:
Jerykk wrote on Apr 11, 2014, 04:23:
harlock wrote on Apr 11, 2014, 02:38:
this moba shit is garbage imho

You ever play one?

guild wars and some other shit i cant remember.. not really a fan of that style

guild wars moba? huh?
 
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News Comments > Elite Dangerous Premium Beta
50. Re: Elite Dangerous Premium Beta Apr 11, 2014, 10:52 dj LiTh
 
Krael wrote on Apr 11, 2014, 08:19:
Yeah, honestly when Elite:Dangerous and Star Citizen were both announced I was full convinced that Elite:Dangerous would be vaporware and Star Citizen would be moving forward at a fast pace.

Now it seems like the exact opposite is true. I'm super-excited about Elite:Dangerous, and a big 'meh' for Star Citizen.


I felt and feel that exact same way.
 
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News Comments > Elite Dangerous Premium Beta
11. Re: Elite Dangerous Premium Beta Apr 10, 2014, 11:39 dj LiTh
 
Awesome, very much looking forward to this. Speakin of space sims, when is StarCitizen suppose to release that Christmas delayed dogfight demo?  
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1650 Comments. 83 pages. Viewing page 10.
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