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Real Name J   
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Signed On Jan 15, 2008, 11:36
Total Comments 1247 (Pro)
User ID 45926
 
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News Comments > Skyrim Patched
6. Re: Skyrim Patched Mar 21, 2013, 13:25 J
 
I realised the other day they still haven't fixed daggers to get buffs from one-handed boosts. Hooray for mods!  
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News Comments > etc., etc.
1. Re: Deus Ex: Sonic Augmentation out today. Mar 20, 2013, 07:21 J
 
I hope it's not just available through facebook, as I don't have facebook and I'd rather dry hump a cheese grater[censored] than use it.  
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News Comments > Game Reviews
3. Re: Game Reviews Mar 19, 2013, 14:03 J
 
gilly775 wrote on Mar 19, 2013, 11:58:
Not as good as Sniper Elite V2.
That's my verdict.
 
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News Comments > Mortal Kombat Game of the Year PC Edition?
12. Re: Mortal Kombat Game of the Year PC Edition? Mar 17, 2013, 18:48 J
 
Cutter wrote on Mar 17, 2013, 15:32:
MORTAL WOMBAT!!!

I see your Mortal Wombat and I raise you... MORTAL KUMQUAT 3!!!
 
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News Comments > On SimCity Offline Regional Play
27. Re: On SimCity Offline Regional Play Mar 17, 2013, 15:56 J
 
Kajetan wrote on Mar 17, 2013, 13:58:
J wrote on Mar 17, 2013, 13:19:
Hey guys, has anybody raised the potential future issue yet of EA closing the server after a while?
What servers? Isn't this a soon-to-be 100% offline game?
Officially?
 
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News Comments > On SimCity Offline Regional Play
25. Re: On SimCity Offline Regional Play Mar 17, 2013, 13:19 J
 
Hey guys, has anybody raised the potential future issue yet of EA closing the server after a while? You know, cus they do that, and if they did that with Sims City then you couldn't play it and stuff. I've still got plenty of popcorn to get through so I figured I'd chip in  
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News Comments > SimCity Hacked to Play Offline?
24. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 10:11 J
 
Fantaz wrote on Mar 14, 2013, 09:54:
This is great... *grabs the popcorn*
Welcome to my world Popcorn
 
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News Comments > Sniper: Ghost Warrior 2 Ships; DLC Announced
11. Re: Sniper: Ghost Warrior 2 Ships; DLC Announced Mar 13, 2013, 18:16 J
 
I ended up getting it. With gmg it ended up as 20, which seems on par for what I've seen so far.Ended up, ended up, ended up!  
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News Comments > Sniper: Ghost Warrior 2 Ships; DLC Announced
4. Re: Sniper: Ghost Warrior 2 Ships; DLC Announced Mar 13, 2013, 08:51 J
 
I was just watching a playthrough video on youtube (PS3) and it looked like there was a near miss where the bullet whizzed past an AI's head and they didn't seem to notice. If that's the case, especially with one hit kills, that may break immersion for me.

Edit: Later on in the same video he narrowly misses and the enemy becomes aware. I think that's because the bullet impacted nearby.
 
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News Comments > Sniper: Ghost Warrior 2 Ships; DLC Announced
2. Re: Sniper: Ghost Warrior 2 Ships; DLC Announced Mar 13, 2013, 06:56 J
 
I'm thinking about getting this but I'm waiting to see how it plays out. It's basically the AI and stealth I'm curious about, so I'll be paying attention to this thread and looking for reviews/playthroughs.  
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News Comments > More on Offline SimCity
30. Re: More on Offline SimCity Mar 13, 2013, 06:53 J
 
This has been, and still is, awesome popcorn-munching material. You couldn't script a clusterfuck of this scale. It's awesome! Popcorn  
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News Comments > etc.
4. Re: etc. Mar 11, 2013, 14:15 J
 
You wouldn't have this problem if Donkey Kong had an always-on DRM. So this is how it feels on the other side of the troll fence. My, it's quite dank here. Needs some spring cleaning too!  
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News Comments > Amazon Stops Selling Digital SimCity
3. Re: Amazon Stops Selling Digital SimCity Mar 7, 2013, 17:35 J
 
Popcorn  
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News Comments > New NVIDIA Beta Drivers
5. Re: New NVIDIA Beta Drivers Mar 6, 2013, 06:45 J
 
I never thought I'd see the day when the subject of debate was Lara Croft's... hair  
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News Comments > Game Mod Causes a "Six Strikes" Strike?
5. Re: Game Mod Causes a Mar 5, 2013, 14:00 J
 
Quboid wrote on Mar 5, 2013, 13:40:
InBlack wrote on Mar 5, 2013, 10:10:
When we all first heard about new "six strikes" plans being used by ISPs to identify copyright infringers, we all agreed it seemed like a perfect and foolproof system, but it seems our optimism may have been unfounded

Rofl.... Laugh

Rotfl
I came here to remark, "I don't think we did, actually." or "Not here we didn't!" or "Hallucinogenics can be really powerful."

Take your pick or make up your own and paste it here. Seriously, no.
 
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News Comments > Ships Ahoy - SimCity; Refunds Offered for Launch Issues
56. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 13:57 J
 
Popcorn  
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News Comments > Morning Safety Dance
1. Re: Morning Safety Dance Mar 4, 2013, 12:42 J
 
dyslexia is an anagram of sex daily  
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News Comments > Op Ed
34. Re: Op Ed Mar 2, 2013, 11:29 J
 
ShakaUVM wrote on Mar 1, 2013, 22:41:
I refuse to buy F2P games, and I'm vocal about it.
I LOL'd.
 
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News Comments > Deus Ex: Human Defiance TMed
29. Re: Deus Ex: Human Defiance TMed Feb 28, 2013, 06:20 J
 
NKD wrote on Feb 28, 2013, 02:58:
J wrote on Feb 27, 2013, 18:46:
In the original Deus Ex stealth was tricker. Even the prod had to be used on the lower spine otherwise it required two charges. Knocking out with a baton required melee upgrades and a hit to the head. Miss for whatever reason and follow through too slowly and you risk a lot of heat on you.

Eh, but the AI was so stupid that you had ample time to line up the right hit. Slight shadow and you were invisible, and they have like no peripheral vision.

"Slight shadow and you were invisible" is not strictly true. There were shades of shadow and the best way to see how concealed you truly were was to see how much light your gun reflected. I've been spotted when it was partially dark and walked past when it was completely dark. The amount of concealment you got from a shadow depended a lot on the angle you were facing and adjusting that could make a huge difference.
 
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News Comments > Deus Ex: Human Defiance TMed
26. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 20:34 J
 
That may also depend on your rank in melee.  
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1247 Comments. 63 pages. Viewing page 12.
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