User comment history
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| News Comments > Out of the Blue |
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| 25. |
Re: Smiley Powaah |
Oct 12, 2008, 11:42 |
peteham |
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As luck would have it, now that it knows its days are numbered, it seems to have gone into hiding. I'll try to remember grabbing the url next time I see it though, if there is a next time - assuming that's the details you need
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| News Comments > Out of the Blue |
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| 23. |
Re: Smiley Powaah |
Oct 12, 2008, 08:48 |
peteham |
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On the subject of smiley powa, that "Congratulations, you've won!"-ad + windows exclamation sound, is like having in your living-room, and is definitely worthy of some -action. Time reinstall an adblocker and that sucker before I become even more of a ticking and accidentally or someone
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| News Comments > StarCraft II Trisected |
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| 66. |
Re: No subject |
Oct 11, 2008, 07:27 |
peteham |
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YAY! I'm also looking forward to also buying Diablo III's acts separately. You know, I would TOTALLY buy that model for Diablo 3. One full-sized game for each act? Bring it on! *droool*
(but only because it's Diablo)
This comment was edited on Oct 11, 2008, 07:28. |
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| News Comments > StarCraft II Trisected |
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| 4. |
True innovation.. |
Oct 10, 2008, 21:16 |
peteham |
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.... one game for the price of three!
I don't like the RTS genre much and will probably give this one a pass, but this bodes well for the quality of each campaign, I guess. Still, even with expansion-pack pricing this is gonna be rather expensive, and with Blizzards reputation for missing release-dates, fans of the series likely won't be done with the Protoss campaign until 2032 or so.
As for separate stories/focuses, that really didn't work out so well in Warcraft 3, which I actually did get against my better judgement.. At least I got DotA out of that one
This comment was edited on Oct 10, 2008, 21:18. |
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| News Comments > Morning Consolidation |
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| 26. |
Re: I gotta question... |
Oct 10, 2008, 16:54 |
peteham |
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Is upgrading one's firmware any more difficult than installing a torrent downloader or P2P program? While it may not exactly be as hard as doing the kessel-run in less than twelve parsecs, it's indeed a lot harder than certain individuals here make it out to be.. Read my post a bit further down for the short rundown on "easy-as-pie softmodding", or search around to see how involved it really is.
And as with any sort of firmware upgrade - even original ones which are generally discouraged by the vendor unless you have a specific problem - there's a slight risk you'll brick your kit. Add that to the hassle of opening/closing a box that really wasn't designed to be opened. In fact, it's so much fun there's actually 3rd party "tool" of sorts to assist in doing it for the XBOX without making cracks in the casing
Soldering or no, compared to replacing the original executable with a cracked one like on PC? I'd say A LOT harder.
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| News Comments > Morning Consolidation |
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| 20. |
Re: No subject |
Oct 10, 2008, 14:51 |
peteham |
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They also do actively fight it, using various protection methods from measuring drive read speeds to ensure legit media to simple md5 hashes on assets Not to mention the most diabolical one of them all! The infamous RROD, caused by a circuit designed to break so customers need to send their hardware in for verification while believing they're getting a warranty replacement.
You can't help but admire the mad brilliance of it all. I'd elaborate on my outrageous claims, but I have to run to another terminal before The Man has a chance to trace me.
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| News Comments > Morning Consolidation |
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| 15. |
Re: piracy |
Oct 10, 2008, 13:36 |
peteham |
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Think about it... Those 5% of consoles sales could be way in excess of the number sold for the PC version! Think about it... That means those 95% of actual sales would also be way in excess of the number sold for the PC version!
Stating the obvious since 1929. This comment was edited on Oct 10, 2008, 13:37. |
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| News Comments > Morning Consolidation |
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| 12. |
Re: piracy |
Oct 10, 2008, 13:17 |
peteham |
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Even the 360 can be soft-modded now, no technical skills needed. So, obviously, I haven't researched this heavily, but last time I checked this required: 1. Opening your XBOX 2. Plucking out the DVD-ROM 3. Inserting DVD-ROM into PC for flashing, then running some fancy prog 4. Reinsertion of aforementioned artifact.
And that's assuming you had one of the supported drive models.....
You can't deny the entry-level is FAR higher the second a Phillips screwdriver becomes a requirement, and hardware damage a very real possibility. Hell, I'd be surprised if as much as 5% of 360 owners have modded their console in any way, and are capable of running these releases. Compare this with PC, which has the ability out of the box. I mean, who hasn't pirated something on PC at least once?
Another thing entirely, of course, is that personally, I probably wouldn't have become a gamer if I hadn't been able to get lots of games I had no way of buying at the time, during my kiddie/student-years... Do they ever include that in their calculations of piracy net loss? Still, why do you think consoles are now clearly the "primary" developer-target? I'd be willing to bet pounds to pennies sales has a lot to do with it.
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| News Comments > Morning Consolidation |
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| 2. |
xbox 360 |
Oct 9, 2008, 13:30 |
peteham |
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360 Sales Have Doubled in US, More Than Doubled In Europe, Quintupled In Japan. Now witness the collective buying power of this fully armed & operational horde of mainstreamers.
This really goes to show what a small group "core-gamers" really is. Next to the casual-market and people who generally think "Playstation" is just another word for console, we are all practically nothing
*woman walks up to the counter." Woman: I'm looking for a Playstation for my son. Dude: You may also like to know we have Nintendo Wii and/or XBox 360s for half the price. Woman: X-what? Wait, what, half the price? Sold! Dude: Unless he really wants a Playst... Woman: Just give me the cheapest one. Come on now, fork it over! *happily walks out of the store*
Raise your hand everyone who's witnessed this more than once while standing in line?
To take another fun example from the other day: A guy coming back to the store to return the PSP game he'd bought for his kid's Playstation 2/3.. "But, but, it says Playstation on the box!"
Uh what was I intending to post about, again?
This comment was edited on Oct 9, 2008, 13:32. |
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| News Comments > Diablo 3 Interview |
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| 2. |
Re: D3 Article |
Oct 2, 2008, 06:06 |
peteham |
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Heh I was thinking the exact same thing. Massive Deja Vu reading it. I'm not sure when or where, but I'm positive I've read that piece before.
Either that or Jay has rehearsed his interview-routine to perfection This comment was edited on Oct 2, 06:07. |
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| News Comments > Crysis Warhead In Stores - Limited Installs & Online Authentication |
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| 16. |
Re: |
Sep 18, 2008, 13:01 |
peteham |
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I bet half the people complaining about this have pirated content on their machines lol I dont care as long as the game is good. I've had a game which did this and the company either upped the install limit or u can email their customer support with ur license to get it reset if the worst happens.As long as ur key is unique and valid it shouldn't be a problem? Of course you can contact support. That's not really the point though, is it? The point is they're making it more convenient to be a pirate than a legitimate customer.
I was totally getting this but now, I think I'll just wait until they patch it out 6 months down the road.. Assuming they do.
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| News Comments > Fallout 3 Q&A |
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| 20. |
Re: Fallout Hate |
Sep 16, 2008, 15:25 |
peteham |
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I'm sure you are... Heh, care to provide an other plausible interpretation of your post then? What with the highlighted text, snide remark and all?
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| News Comments > Fallout 3 Q&A |
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| 17. |
Re: Fallout Hate |
Sep 16, 2008, 12:34 |
peteham |
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As for that FO2 speedrun, I call shenanigans. How did the player get all the way to San Francisco without a single random encounter? Also, how did he get the tanker moving without fuel or the FOB chip? Shenanigans or no, what would a speedrun have to do with the game quality? I'm assuming that's what space captain was getting at.... "Oh lol, it took 70 minutes to speedrun. The game must suck!". Feel free to hate it, but come on...
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| News Comments > Fallout 3 Q&A |
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| 8. |
Re: Fallout Hate |
Sep 16, 2008, 10:39 |
peteham |
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Ultimately what these "fans" really wanted was a top down version of Fallout with updated graphics. And there is nothing wrong with that, if it were 1999 & games did not cost 25+ million to make. Well, I don't think there's any question that some of the so called hardcore fans would've found something to gripe about regardless.
That said, apart from the setting, what does the game seem to have in common with its predecessors? I can certainly see why some people won't "accept" the game as a true sequel. Though obviously I find the Bethesda hate rather irrational personally, I think they could've saved themselves a lot of intarnet righteous angar!!11 by not slapping on the FO3 brand and instead making a spinoff. Then again, maybe not. See first line
At this point, I'm cautiously optimistic.. I think I'll definitely wait for other peoples' initial reactions before buying it myself, though.
This comment was edited on Sep 16, 10:53. |
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| News Comments > Gold - Dark Horizon |
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| 1. |
Combat sim |
Sep 12, 2008, 10:33 |
peteham |
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Hmm, I was hoping this would be more of a game like Freelancer, but seems it might be more of a Freespace. Not that another Freespace would be a bad thing mind you, as it's one of my all-time favorites. On the other hand, there's something extremely appealing about spaceship RPGs. Unlike most it seems, I really liked Freelancer, while X3 became way too economy-heavy for me. And there's a hole in my education in that I've *gasp* never played Elite.. In any case, I have a soft-spot for any spacesim without an overload of "sim", so I guess I'll pick this one up if reviews are moderately positive.
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| News Comments > Fallout 3 Interview |
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| 2. |
Re: Unavoidable combat |
Sep 3, 2008, 14:41 |
peteham |
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Yeah. the whole "blowing someone's leg off is hilarious! LolOlOlOL!!11"-routine is getting extremely tiresome at this point.
I don't know about this one.. I try to be more open-minded than some of the jaded loons over at NMA, but I'm beginning to fear their pessimism is fully justified. The more I read about this game, the less excited I get. VATS sounds like sh*t - pardon my French. From the looks of things, it's nothing but bullet-time with a twist. And PH stating that the game actually gets MORE tactical if you don't use it? Talk about ruined..
I do agree with the NMA'ers in one respect: If you're gonna make a totally different game set in the FO universe, fine, but don't slap the FO3 label on it. 99% of the people who're gonna eat this one up won't have played FO1 or 2 anyway. This comment was edited on Sep 3, 14:43. |
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| News Comments > Bill Roper Interview |
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| 25. |
Re: Comments |
Aug 19, 2008, 10:51 |
peteham |
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It's easy to understand why there's all the hate. People saw potential in the game, but also saw that it was going badly off course. Roper's response to their criticisms of its direction was to declare that he and Flagship knew best and the critics were wrong and that we should just wait and we'd see how awesome the game would be. So yeah, he had a lot of it coming for the arrogant responses to people who wanted a good game. I can't speak for his responses on various forums I never followed, but what was he or anyone else at flagship supposed to have done? Gone out to publicly denounce their game? Never ship the thing and close shop? Give me a break.
As for developers putting out bad games, I'm sure there are some gamedevs sparkling with idealism, just as there are others who simply treat it as a 9-17 job like everyone else. Even so, I doubt anyone sets out to deliberately create something that sucks.
On another note, and this isn't directly aimed at you Wowbagger: Everyone, including the people brilliant enough to jump on the Founder's offer purely based on hype (serves you right), had the same chance as me at the time, to give the demo a spin and realize the game wasn't worth it. I can see why you're annoyed at having wasted your money, and why you would never buy another Flagship game again (rather moot, now), but personally attacking Bill Roper any chance you get is not only pointless, but also a sad display of your ignorance...
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| News Comments > Bill Roper Interview |
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| 7. |
Comments |
Aug 19, 2008, 06:23 |
peteham |
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Took a very quick glance at the 1Up comments, and whaddoya know. Actually some positivity there. I was downright shocked after spending some time @ Cesspit Plaza, which is what Bluesnews has devolved into.
The whole deal's becoming as ridiculous as the Romero-flaming after Daikatana's release. Deserved or not, it amazes me how some of you mental midgets will basically "elect" a focus for your hatred, and blame everything on him. From the interview, and everything else I've read, he seems like a nice guy, who's made some bad decisions coupled with bad luck and perhaps some over-ambition; but is fully aware of it. In any case, it's not as if he made EVERY single call at Flagship, but most of you have probably never held on to a job long enough to know how a company works in the real world. Gamestudios aren't, y'know, like, non-profit organizations..
Subsequent posts will undoubtedly follow this template: "omgz roopurz u suk. n i payed 4 my subrixpion n i get nuttin n u r teh respeonsibal bcuz u didant develoesed my gaem jus write u gready turd!!" Maybe with a little "stfu peteham u r fag lulz" thrown in for teh ultimate win.
Let's see if I'm spot on.
This comment was edited on Aug 19, 06:48. |
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521 Comments. 27 pages. Viewing page 24.
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