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Real Name pete   
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Nickname peteham
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Dec 14, 2007, 18:39
Total Comments 578 (Apprentice)
User ID 45624
 
User comment history
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News Comments > Out of the Blue
2. Re: Out of the Blue May 5, 2009, 11:08 peteham
 
I doubt TIVO viewers count, as they tend to skip ads. I'm not a TV-guy, but if I had to guess, I'd say ratings are one of the main factors in deciding what to charge (or conversely: how much the customer will pay) per ad during any given show. In other words, having 500.000 TIVO viewers still nets the network virtually zip in terms of income simply because the customer does not acknowledge those viewers.

So sadly, we're stuck with crappy reality shows for all eternity, as that's what Regular Joe seems to love best
 
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News Comments > Thief 4 Reveal Next Week?
29. Re: Could go either way May 5, 2009, 09:45 peteham
 
Soon as the supernatural crap started in the first two games I began to lose interest.

Never even got there in the 3rd game, the small areas connected by portals, the 3rd person view, the guards constantly after you and everything glowing, just pissed me off. I've tried 3 times to play it...just can't do it.
I seem to recall someone releasing a mod/patch of sorts to remove the whole glow thing.

As for the rest of deadly shadows, I can't remember much of it apart from one particular level: Shalebridge Cradle. I still think of it as one of the scarier moments I've ever had in gaming. The main reason for this, of course, was that I had somehow missed the fact you could use more than just holywater (of which you could only carry 10) to kill the puppets, forcing me to sneak past the vast majority of enemies and only take out the handful that were nearly impossible to get past otherwise. Very tense and atmospheric. Good stuff.

This comment was edited on May 5, 2009, 09:49.
 
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News Comments > Free Dawn of War II Soundtrack
4. Re: Free Dawn of War II Soundtrack Apr 29, 2009, 16:13 peteham
 
Ah, went on steam to get the soundtrack. Good to see that Steam prices are as ridiculous as ever, with 49.99 EUR for DOW2. Nice going cutting out the middle-man, guys, I'm really seeing the benefits now. Yeah. People who actually bought DOW2 at that rate should be smacked for their stupidity. It's 24.99 GPB or 28 EUR at play.com with free shipping....  
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News Comments > Out of the Blue
8. Re: Out of the Blue Apr 29, 2009, 14:51 peteham
 
This is the first I've heard of this, so I suspect it may be a localized ad issue - can you tell me where you are located, generally speaking?
Oslo, Norway.

Edit: I blocked the silly "are you ready for the XPERIMENT"-ad and now my troubles are gone.

This comment was edited on Apr 29, 2009, 16:06.
 
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News Comments > Out of the Blue
5. Re: Out of the Blue Apr 29, 2009, 12:57 peteham
 
Anyone else having trouble trouble loading bluesnews lately? I get the top banner and the sidebar but nothing for the main section, and on my browser status bar, the last thing I see is "transferring content from ds.serving-sys.com".. I'm able to get through in 1 out of 10 reloads or so lately..  
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News Comments > Assassin's Creed Soundtrack
2. Re: Assassin's Creed Soundtrack Apr 28, 2009, 16:48 peteham
 
The atmosphere in AC was brilliant, and the soundtrack played a big part in that.. It may be a bit heavy on the ambient side of things for stand-alone listening though.

It's also available on Spotify, by the way.
 
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News Comments > Saturday Previews
3. Re: Saturday Previews Apr 19, 2009, 06:48 peteham
 
I wouldn't really call it optional. Sure, you could blow up every camera and turret along the way, but hacking was obviously the "right" way. You save the ammo, get an friend, and you spend the least amount of "in-game time" getting rid of it since time is frozen while you hack. And not having to deal with respawning splicers quite so often lessened annoyances in, um, other areas. I just wish they had gone for a pure skillcheck rather than powerups that didn't mean anything. As long as you play with a mouse it was almost impossible to lose to begin with. And I'm fine with that, really, because the fallout hacking minigame - while well done from a non-gameplay perspective - annoyed me even more. I just hate having to spend large amounts of gametime in some half-baked repetitive arcade-game that wasn't any fun to begin with. I didn't exactly count my number of hacks going through Bioshock. I'm guessing 50+, though it sure felt like 5000+...  
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News Comments > Saturday Previews
1. Re: Saturday Previews Apr 18, 2009, 19:06 peteham
 
Well, as for Bioshock, they've created an amazing setting I'll give them that. I probably enjoyed the atmosphere and the art direction more than the actual game last time around. The music's brilliant too. I'll most likely end up buying this though I doubt it'll be for fullprice at release. As I've no doubt said countless times before, I was too annoyed with the accursed hacking minigame in the last one..

This comment was edited on Apr 18, 2009, 19:08.
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Apr 17, 2009, 06:15 peteham
 
Sure enough he did return to pick up to poop, but the large paper bag and paper plate he used suggested this was not a planned clean-up.
I hate dog-owners who do this. And oh how obvious can you get. I bet he finds the idea of returning to the scene of crime 10 minutes later several times a day, every day of the year, a credible explanation. How wondrously efficient. Luckily, only a minority of dog owners are lazy pigs, or suburban areas would be unpleasant to say the least. Spring is particularly nasty over here, since the snow melting reveals layer upon layer of semi-decomposed doggie-poop accumulated over the winter.. Better watch that step.
Stab
 
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News Comments > On Riddick DRM
4. Re: On Riddick DRM Apr 16, 2009, 07:55 peteham
 
Their claim that most people never bump into the limit seems accurate. It's true for most games I've ever bought. I play them once then forget about them.

But for the occasional exception... My personal case in point is Trackmania United, which I was dumb enough to preload from Metaboli and have been playing on and off since it was released in late 2006 (unlike the limit-free retail copy, the Metaboli version had 3 uses or basically installs per key). Three installs per key, and then you must obtain a new set, so the Dark Athena scheme seems to be a slight improvement, but same principle. One install on the laptop and one on the desktop and you have one key left.. And as it turned out, their response times were, er, variable to say the least. I've only had to obtain new keys twice through the years. The first time, it took approx 24 hours. Annoying when you want to play the game NOW, but acceptable. The second time, however? TWO. FRIGGIN. WEEKS. (not to mention several mails)

Once burned, twice shy. I'm not buying a game with limited activations ever again, in spite of assurances. The existence of revoke-tools isn't much of a mitigating factor either. Most likely I will either forget to use it, or not be in a position to.

This comment was edited on Apr 16, 2009, 08:01.
 
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News Comments > id the "Multiplatform Developer"
5. Re: id the Apr 12, 2009, 14:08 peteham
 
id has always relied just as much on engine licensing as their actual in-house games. It would be a pretty stupid move to create a PC-only engine at this point, really.  
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News Comments > Unreal Engine 3 Movie
4. Re: Unreal Engine 3 Movie Apr 2, 2009, 18:17 peteham
 
"Emissive materials illuminate the scene"...

That scene makes me go THIEF! THIEF!
 
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News Comments > AMD HD 4890 & NVIDIA GTX 275
7. Re: AMD HD 4890 & NVIDIA GTX 275 Apr 2, 2009, 12:38 peteham
 
I still have an 8800GT as well, damn that card STILL looks great & handles anything I throw at it.
8800-series cards are turning out to be the most long-lived hardware I've owned. My current PC is two years old in a couple of months, but I still see no reason to upgrade anytime soon.. I suspect we have multiplatform-gaming to "thank" for that..

Granted, I can't exactly run stuff at highest settings, but I see nothing on the horizon that's gonna make me want to upgrade any time soon either.

This comment was edited on Apr 2, 2009, 12:39.
 
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News Comments > Mass Effect 2 Footage
25. Re: Mass Effect 2 Footage Mar 28, 2009, 14:31 peteham
 
Not to be the asshole, but considering Mass Effect 1 was a 360 Exclusive and then later released for the PC, how is it any surprise that the 360 is the 'lead sku'?
I thought that my sarcasm was plain, given the context.. It was more of a jab at certain "broken records" around here, IYKWIM
 
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News Comments > Mass Effect 2 Footage
1. Re: Mass Effect 2 Footage Mar 27, 2009, 22:46 peteham
 
Horrible textures! Worst case of consolitis I've ever seen. Obviously, Xbox360 is the lead SKU.

On a more serious note, the action-footage looks pretty similar to the rather bland combat-experience we were treated to in ME1. I hope it's no more representative of final game quality than the rest of the footage, though. I really want this to be good
 
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News Comments > CryENGINE 3 Movie
35. Re: CryENGINE 3 Movie Mar 24, 2009, 15:24 peteham
 
It's almost like Crytek is making this engine to spite PC gamers, instead of doing the smart thing and just downscaling the CryEngine2 a bit for consoles.
Clearly, every decision made by a developer/publisher over the last 3-4 years has been just to spite you.

Had CryEngine3 represented a leap similar to CryEngine2, no doubt jaded PC elitists everywhere would be busy pissing and moaning about "shit engine", "system requirements" and my favorite. How Far Cry 2 and even Source look ten times better. Where did you get the info on worse performance than before, by the way?

Granted, the screens presented don't look like much of an improvement from the status quo, and walking out of that tunnel looks rather terrible.. Slightly more gritty/cold as opposed to vibrant and cartoony lighting, perhaps. Some sections of the video look great though, like the brief cut walking through a forest. With that said, perhaps CryEngine 2.5 would've been better, but so far, we don't really have much to go by in terms of what it'll do.
 
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News Comments > Assassin's Creed 24 Hour Sale
29. Re: Assassin's Creed 24 Hour Sale Mar 23, 2009, 17:27 peteham
 
I recommend everyone who's played Assassins Creed, check out this youtube video... I was falling out of my chair with laughter
LOL! Brilliant!
 
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News Comments > Mass Effect 2 Details
6. Re: Mass Effect 2 Details Mar 23, 2009, 11:04 peteham
 
Based on a decade (or two) worth of movie cliches, Shepard's glorious resurrection in one form or another should come as no surprise to anyone, really. I would be more surprised if the guy (or gal) was really dead

All in all, I'm looking forward to this, despite being only medium-happy with the first one. My biggest complaints were the usual: Cut&paste planets, a mostly pointless skill-system, mostly absent gear progression (you'd just find the next tier of stuff once you had the required level), and finally: Mostly boring combat, with a couple of exceptions. Based on the list of features/improvements, this looks promising.

This comment was edited on Mar 23, 2009, 11:05.
 
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News Comments > BioShock 2 Date & Big Sisters Confirmed
15. Re: BioShock 2 Date & Big Sisters Confirmed Mar 11, 2009, 20:03 peteham
 
I truly hope they throw the hacking minigame in the trashcan and light that sucker on fire. Yes I know you could just shoot turrets/cams, but hacking was way more efficient in every way, so I always ended up taking that route. Really annoying and constant immersion-breaker.. Certainly won't deter me from playing the sequel, but it's gonna kill a significant amount of my enjoyment.  
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News Comments > Out of the Blue
2. Re: Research Finds Chimps Can Plan Stock Mar 10, 2009, 08:46 peteham
 
I should mind my own business
I had a similar experience in a mom & pop store when I spotted a left-over GeForce 6600GT sitting on a shelf priced the same as an 8800GT anywhere else at that time.
Hope nobody ever bought that thing It's borderline attempt of fraud not to remove something that out of date from your shelves, or at the very least update the price accordingly.
 
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578 Comments. 29 pages. Viewing page 23.
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