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Real Name pete   
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Nickname peteham
Email Concealed by request - Send Mail
ICQ None given.
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Homepage None given.
Signed On Dec 14, 2007, 18:39
Total Comments 567 (Apprentice)
User ID 45624
 
User comment history
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News Comments > Unreal Engine 3 Movie
4. Re: Unreal Engine 3 Movie Apr 2, 2009, 18:17 peteham
 
"Emissive materials illuminate the scene"...

That scene makes me go THIEF! THIEF!
 
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News Comments > AMD HD 4890 & NVIDIA GTX 275
7. Re: AMD HD 4890 & NVIDIA GTX 275 Apr 2, 2009, 12:38 peteham
 
I still have an 8800GT as well, damn that card STILL looks great & handles anything I throw at it.
8800-series cards are turning out to be the most long-lived hardware I've owned. My current PC is two years old in a couple of months, but I still see no reason to upgrade anytime soon.. I suspect we have multiplatform-gaming to "thank" for that..

Granted, I can't exactly run stuff at highest settings, but I see nothing on the horizon that's gonna make me want to upgrade any time soon either.

This comment was edited on Apr 2, 2009, 12:39.
 
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News Comments > Mass Effect 2 Footage
25. Re: Mass Effect 2 Footage Mar 28, 2009, 14:31 peteham
 
Not to be the asshole, but considering Mass Effect 1 was a 360 Exclusive and then later released for the PC, how is it any surprise that the 360 is the 'lead sku'?
I thought that my sarcasm was plain, given the context.. It was more of a jab at certain "broken records" around here, IYKWIM
 
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News Comments > Mass Effect 2 Footage
1. Re: Mass Effect 2 Footage Mar 27, 2009, 22:46 peteham
 
Horrible textures! Worst case of consolitis I've ever seen. Obviously, Xbox360 is the lead SKU.

On a more serious note, the action-footage looks pretty similar to the rather bland combat-experience we were treated to in ME1. I hope it's no more representative of final game quality than the rest of the footage, though. I really want this to be good
 
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News Comments > CryENGINE 3 Movie
35. Re: CryENGINE 3 Movie Mar 24, 2009, 15:24 peteham
 
It's almost like Crytek is making this engine to spite PC gamers, instead of doing the smart thing and just downscaling the CryEngine2 a bit for consoles.
Clearly, every decision made by a developer/publisher over the last 3-4 years has been just to spite you.

Had CryEngine3 represented a leap similar to CryEngine2, no doubt jaded PC elitists everywhere would be busy pissing and moaning about "shit engine", "system requirements" and my favorite. How Far Cry 2 and even Source look ten times better. Where did you get the info on worse performance than before, by the way?

Granted, the screens presented don't look like much of an improvement from the status quo, and walking out of that tunnel looks rather terrible.. Slightly more gritty/cold as opposed to vibrant and cartoony lighting, perhaps. Some sections of the video look great though, like the brief cut walking through a forest. With that said, perhaps CryEngine 2.5 would've been better, but so far, we don't really have much to go by in terms of what it'll do.
 
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News Comments > Assassin's Creed 24 Hour Sale
29. Re: Assassin's Creed 24 Hour Sale Mar 23, 2009, 17:27 peteham
 
I recommend everyone who's played Assassins Creed, check out this youtube video... I was falling out of my chair with laughter
LOL! Brilliant!
 
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News Comments > Mass Effect 2 Details
6. Re: Mass Effect 2 Details Mar 23, 2009, 11:04 peteham
 
Based on a decade (or two) worth of movie cliches, Shepard's glorious resurrection in one form or another should come as no surprise to anyone, really. I would be more surprised if the guy (or gal) was really dead

All in all, I'm looking forward to this, despite being only medium-happy with the first one. My biggest complaints were the usual: Cut&paste planets, a mostly pointless skill-system, mostly absent gear progression (you'd just find the next tier of stuff once you had the required level), and finally: Mostly boring combat, with a couple of exceptions. Based on the list of features/improvements, this looks promising.

This comment was edited on Mar 23, 2009, 11:05.
 
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News Comments > BioShock 2 Date & Big Sisters Confirmed
15. Re: BioShock 2 Date & Big Sisters Confirmed Mar 11, 2009, 20:03 peteham
 
I truly hope they throw the hacking minigame in the trashcan and light that sucker on fire. Yes I know you could just shoot turrets/cams, but hacking was way more efficient in every way, so I always ended up taking that route. Really annoying and constant immersion-breaker.. Certainly won't deter me from playing the sequel, but it's gonna kill a significant amount of my enjoyment.  
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News Comments > Out of the Blue
2. Re: Research Finds Chimps Can Plan Stock Mar 10, 2009, 08:46 peteham
 
I should mind my own business
I had a similar experience in a mom & pop store when I spotted a left-over GeForce 6600GT sitting on a shelf priced the same as an 8800GT anywhere else at that time.
Hope nobody ever bought that thing It's borderline attempt of fraud not to remove something that out of date from your shelves, or at the very least update the price accordingly.
 
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News Comments > Morning Consolidation
7. Re: Morning Consolidation Mar 7, 2009, 11:36 peteham
 
Agreed, Tumbler. Take Lost and Damned for example. I'd love to play some more GTA, but I dropped $60 on the main game, and I'm just not going to spend $20 more for that add-on.
Well, this PoP DLC amounts to about three hours of gameplay. Lost and Damned is weighs in at a hefty 10-12, that's more than most full games. To me, both *easily* justify their price tags.

Just played through the PoP epilogue and enjoyed it. They didn't really up the difficulty so much as simply lengthen the stretches between "savepoints" though. So obviously, unless you were one of the few people who like me seemed to like the game you won't find anything appealing here.

Sure, companies like Criterion who do the same amount of extra content for free are awesome, but I had no problems throwing a few bucks at what are essentially mini expansions (or a full expansion in the case of Lost). There's the usual argument that everything would be free if fools like me didn't pay for this kind of thing but let's face it. Neither the PoP DLC nor Lost would likely have been released otherwise - at least not with anything resembling the same level of polish. Those days faded from reality when a single character model/prop started having more polygons and textures than a full level in the Quake-days..

As for your value-example with UT3 and L4D, I don't really get what you mean here. Both titles are available for consoles. Do you mean to suggest that steam is cheap? Heh, maybe unless you live in Europe. I see no point in using it anymore now the retail-channel is actually cheaper 80% of the time.
 
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News Comments > H.A.W.X Slips a Week
10. Re: H.A.W.X Slips a Week Mar 4, 2009, 18:22 peteham
 
I just played the demo. I wasn't expecting much but I was totally blown away by how crap it was none the less.

Hopefully the game will tank hard enough to leave a crater. Potential buyers: Run away. Now.
 
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News Comments > Star Wars: The Old Republic Movie
1. Re: Star Wars: The Old Republic Movie Jan 31, 2009, 06:29 peteham
 
Well, I have to say the engine looks pretty good. But also quite WoW-like.

To quote one of the designers from the vid: "What makes a good quest involving that?"... This being an MMO, the following comes to mind: http://thenoobcomic.com/index.php?pos=19

Um. Yeah. Now take your engine, and make me a single player game
 
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News Comments > JoWooD's Good Old Games
11. Re: JoWooD's Good Old Games Jan 28, 2009, 12:15 peteham
 
I don't know. At this rate, they may have to change their name to OG.com...

Funny sidenote, turns out I nearly reported nin due to my inability to read. "Report" looked a whole lot like "Reply" at a quick glance
 
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News Comments > Planescape: Torment Retrospective
27. Re: Planescape: Torment Retrospective Jan 17, 2009, 21:45 peteham
 
Simply had to add my rather redundant praise of this game to everyone else's. Quite simply, the best game I've ever played. Too many fond memories and great moments to count, and rose-colored glasses have only made that impression stronger over the years! Probably have around 10 playthroughs under my belt by now. Not a lot compared to some I'm sure, but approximately 10 times more than I give most games

"What can change the nature of a man". Chills.

For anyone who hasn't played this yet but isn't afraid of an enjoyable [big] read, playing a high-int char is an absolute must to get the most out of PS:T. Simply brilliant.

This comment was edited on Jan 17, 2009, 21:49.
 
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News Comments > Half of Age of Conan Servers Closing
19. Re: Half of Age of Conan Servers Closing Jan 13, 2009, 09:24 peteham
 
Do it like in Guild Wars
Ah, but then is it really an MMO or just a regular RPG where the lobby is essentially in-game?

Disclaimer: I haven't played Guild Wars so my assumptions on how it works may be a bit off.
 
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News Comments > Half of Age of Conan Servers Closing
16. Re: Half of Age of Conan Servers Closing Jan 13, 2009, 06:31 peteham
 
I dont know about others, but I always hated overpopulated fantasy MMOs. Theres nothing like a line of people in front of the dungeon, huh?
There's no better catalyst for that epic feel than when you go on your great quest to kill The Great Dragon Blargh or some such, Scourge of The Land! Sure enough, on arrival, there's already five dead dragons on the ground, and a line of adventurers NINE THOUSAAAND!!11 miles long. All awaiting their turn to save the world from the ancient enemy.

I'm curious to see how Bioware will achieve the meaningful impact on story/world thing they've been bragging about for Republic. I frankly can't see how it can be done in an MMO.
 
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News Comments > SWG Character Transfers
5. Re: SWG Character Transfers Jan 13, 2009, 06:12 peteham
 
Actually, just shy of 50k.

Yeah, it's no WoW, but clearly it's still profitable enough to keep running.
I bet those figures make Funcom salivate
 
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News Comments > On Mass Effect 2
7. Re: On Mass Effect 2 Jan 8, 2009, 12:33 peteham
 
My biggest bitch about ME was the lack of variety in level/planet design, if they can rectify that then ME2 will be a great game.
That is mine as well. Plus the incredibly unrewarding skill-system, and somewhat mediocre combat. I wish they would've gone for the turn-based/tactical pause-variant that was shown in early preview videos, rather than the slightly butchered FPS-mode, but oh well.
Oh, and I wasn't such a big fan of the dialogue-wheel either

Still, the mainquest was immensely enjoyable, and I loved reading the journal entries on capital ships, battles, other races etc. There's such potential in the Mass Effect universe, that I'm greatly looking forward to number two even though I wasn't overly dazzled by the original.
 
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News Comments > Fallout 3 Postmortem
55. Re: Fallout 3 GOTY? Dec 31, 2008, 11:31 peteham
 
I think the best moments of F3 where all combat related. I played it in FPS mode because the horrid third person character animations were just hell to watch. And taking on a group of enemies was fun at times. I would reload and replay some areas a few times.
All comparisons with FO1/2 and rants about sucky dialogue aside, my main problem with this game is exactly the combat, arguably the core of gameplay. It just isn't fun. I was hoping that through using SPECIAL, it might be leagues ahead of Oblivion, which was every bit as broken as Morrowind. But no. A few steps forward, perhaps, but not enough to matter.

As an FPS it's terrible. It has horrendously laggy, clunky controls and the same sticky feel we all remember from Oblivion. As an RPG with tactics and stat-choices that make a difference, it fails as well. It's the worst-of-both-worlds to an even larger extent than Mass Effect. At level 17, which is as far as I got, I can't think of a single memorable fight I've had. Tactics? Everything plays out in exactly the same way: See enemy, take your long-range VATS shots at enemy's head (or into the cover in front of you if you're "lucky"), duck behind some rubble as enemy runs straight at you, then unload minigun/shotgun in aforementioned enemy's face at point blank range until he/she/it is gone. Use stims as needed.

Not to say that the game didn't have its moments in the sun so to speak, but they're too few and far between. For an RPG to have zero memorable characters[1], where I'm bored senseless through every second of combat, and where I couldn't for the life of me find the main story-line less than engaging. Well, what's left? MMO-style exploration without the social aspect?


[1] Well, that's not entirely true. I encountered a handful of chars that would've had potential were it not for the familiarly shallow dialog-trees..
 
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News Comments > Fallout 3 Postmortem
5. Re: Fallout 3 GOTY! Dec 30, 2008, 11:13 peteham
 
people that don't understand how to play an RPG
Oh the irony. FO3 is, at best, RPGLite.

This comment was edited on Dec 30, 2008, 11:14.
 
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567 Comments. 29 pages. Viewing page 23.
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