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Real Name pete   
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Nickname peteham
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Signed On Dec 14, 2007, 18:39
Total Comments 642 (Apprentice)
User ID 45624
User comment history
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News Comments > More on StarCraft II Preorders
39. Re: More on StarCraft II Preorders Jul 26, 2010, 18:05 peteham
Dades wrote on Jul 26, 2010, 15:02:
That's only the singleplayer, you can play all three races in multiplayer. I'm not a huge fan of this approach either but it is what it is.
I don't think it's unreasonable to assume they'll throw in some additional [multiplayer] units and maps or heck, even completely new tilesets in these expansions. With that in mind, it seems likely you will need the expansions to play online (or at least to be able to play with the majority of players). It would surprise me if blizzard simply released all future multiplayer content in the form of free patches.

I don't find that unreasonable at all though. It's really no different from Star Craft getting the BW expansion, except that in this case, the expansions are already announced. In terms of single player, as others have already pointed out, we're getting the same amount of gametime as SC/BW. I honestly don't see why people are so obsessed with not being able to choose factions right away; aside from simply breaking with genre tradition.. Also, I'm pretty sure that if someone were to look at SC1's playerbase, the majority only played through one campaign anyway, with a large bias towards the terran campaign.. That certainly goes for yours truly, though I'm not really a big RTS fan.
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News Comments > Tim Schafer Blasts Bobby Kotick
33. Re: Tim Schafer Blasts Bobby Kotick Jul 14, 2010, 17:51 peteham
Krovven wrote on Jul 14, 2010, 16:17:
While I applaud Tim for standing up to Kotick...if I was Kotick I would have dropped Brutal Legend too.

Picked the game up for $20 awhile back and just got around to playing it this past weekend. The game sucks. Reminds me a lot of Sacrifice...but not even close to being as good.

So as much as I despise Kotick, he made the right choice dropping Brutal Legend.
If only they hadn't decided to "innovate" by suddenly turning the game into a completely shitty RTS half-way through. Ugh.
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News Comments > Crysis 2 Limited Edition?
9. Re: Crysis 2 Limited Edition? Jul 13, 2010, 10:30 peteham
zirik wrote on Jul 13, 2010, 06:59:
[THA] Hamst3r wrote on Jul 13, 2010, 00:33:
I'm pretty sure Crytek knew full-well what kind of shooter they wanted Crysis to be and they made it exactly that.

The blend of sci-fi and "realism" worked out great.

a lot of people say the gameplay suffered once the aliens came into the storyline which is the second half of the first game. on the second game they gave fans more of what they want. less aliens and more koreans. based on that experience i would say the sci-fi part failed. now crytek is testing the aliens concept again on the console crowd. crytek seems to want to make a sci-fi game but they are not good at it.
They improved the aliens massively in Crysis Warhead. Some of the fights were actually pretty great. I'll agree the original game took a dive in the quality-department once the aliens were introduced, however, but at no point was it downright bad (until you had to fly that damn VTOL ;P)

Of course, they once again decided to round off with a boss of mediocrity, but that's pretty much a platform-agnostic gaming convention that goes back to olden times anyway: Before you're rewarded with the end credits after having enjoyed a run through the game, you must suffer through some lame-ass bossfight.
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News Comments > Op Ed
43. Re: Op Ed Jul 12, 2010, 08:29 peteham
One really wonders what you hope to gain by posting in threads about RPGs telling everyone RPGs suck.
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News Comments > Dragon Age II Character Changes
13. Re: Dragon Age 2 Character Changes Jul 8, 2010, 16:34 peteham
Silicon Avatar wrote on Jul 8, 2010, 16:04:
All this means is that Bioware has gone "mainstream" and some other more nimble developer will come up and scratch the hard-core itch. That's just business as usual. It's a good day to be alive if you like action-RPG hybrids. There's no need for doom and gloom.
Yeah, fuck this mainstream shit. Some other consolitis RPGs that didn't feature the "origin story" concept, just off the top of my head:
- Baldur's Gate 1/2
- Fallout 1/2
- Planescape: Torment

Edit: Ok so BG allowed you to pick race.
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News Comments > Dragon Age II Character Changes
3. Re: Dragon Age 2 Character Changes Jul 8, 2010, 14:53 peteham
shinchan0s wrote on Jul 8, 2010, 14:33:
Eh, the whole "origins" aspect of the original barely made much of a difference. Probably because they did such a half-assed job of it. The change is weird (I mean, does it really matter?) but I don't mind it at all. I hope they end up making a drastically superior sequel like Mass Effect 2.
I actually thought the origin-stories were pretty well done. It's a given they can't put 50% of the game's design effort around branched parts since only a small percentage of players will ever replay the game and actually see the content, but for me, it was one of the major reasons to actually go back and replay. It's also nice to get a completely different route through those first few levels, which in most RPGs are nothing but tedious rat-slaying.
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News Comments > FIFA 11 PC Announced
7. Re: PC versus Console Jul 8, 2010, 14:48 peteham
AnarKane wrote on Jul 8, 2010, 13:03:
Does it come complete with refs that blow the calls every match at least twice?
Hey, it wouldn't be FIFA if you couldn't bribe the referee or some other high-ranking official.
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News Comments > On The Old Republic's End Game
25. Re: On The Old Republic's End Game Jul 6, 2010, 06:52 peteham
I'm totally with StingingVelvet here. I really want a single player game, but I have no illusions I'm going to get one. This being an MMO, we'll see some degree of the generic, boring, sterile zero-impact worlds we're used to no matter what. It is unavoidable. It is your destinyyy.

Someone expressed worry that all the "worthwhile" stuff will require 20+ guys, and this is exactly what I expect to happen. It wouldn't be a very good MMORPG if you could do *everything* solo. So I'll most likely stay away from it.

Here's a comic that brilliantly sums up every solo MMORPG quest I've seen to date

And this nicely sums up "leveling" quests as a whole:

(I love that comic)
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News Comments > StarCraft II to Go 3D Via a Patch
29. Re: StarCraft II to Go 3D Via a Patch Jul 5, 2010, 10:08 peteham
BobBob wrote on Jul 5, 2010, 04:36:
This is the only "3D" even worth looking at. Watch the full demonstration:
Head-tracking is yet another one of those things that sound good in theory but don't really work in practice. It's still your TV-set and livingroom, not the holo-deck. You have extremely limited space to move around, and your TV stays in exactly the same spot. Its utility the way I see it, is basically limited to tech-demos. The 3D effect only asserts itself through movement relative to your head, so yeah, you could use it for simple stuff like that goal-keeper game MS has been using for every Kinect demo, but you couldn't build a real FPS around it. Most of us would have a whopping 2 metres to move forward.

To underline my point, did anyone catch videos of MS demoing Forza and head-tracking? Awesome in theory, right? Turn your head 90 degrees to see the car you're overtaking? But wait, where does your TV go? That's right, nowhere. Aka. a place you can no longer see after turning your head. To combat this of course, they had tweaked the sensitivity. Which just made everything look (and I'm sure *feel*) dumb.
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News Comments > MS Recommitted to PC Gaming (Again)?
1. Re: MS Recommitted to PC Gaming (Again)? Jun 21, 2010, 17:10 peteham
Hahah... Fable? A core game? I weep for humanity.  
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News Comments > Trine 2 Announced
9. Re: Trine 2 Announced Jun 18, 2010, 18:40 peteham
Wildone wrote on Jun 18, 2010, 14:57:
Trine2: LaTrine
Would that be the French localization?
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News Comments > Trine 2 Announced
5. Re: Trine 2 Announced Jun 18, 2010, 13:14 peteham
Wow, I'm so happy I didn't buy the first one for the original asking price. No editor, no new levels. just a new game, which will probably cost 20$ and again, be without all the added stuff and <faul language> us all again.
Your support ensured the sequel good sir!

Oh, wait.
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News Comments > New Slimmer Xbox 360 this Week
14. Re: New Slimmer Xbox 360 this Week Jun 14, 2010, 17:50 peteham
Been waiting for the slim for a while now, and gonna get one to replace my current non HDMI version. Despite microsoft's denials, it was a pretty sure sign when the two biggest retail chains over here suddenly _ran out_ of 360 Elites about a month back, and to this day haven't restocked.. The official version? Oh.. Uh... Supply problems! As if nobody saw straight through that.

Anyway, I've been hearing rumours this new model *has* to be standing up. Can anyone confirm/deny this? Sounds like a fairly stupid design to me, if true..
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News Comments > It Came from E3 2010, Part 0
3. Re: It Came from E3 2010, Part 0 Jun 13, 2010, 19:04 peteham
Ah how I love the traditional E3 headline  
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News Comments > Star Wars: The Force Unleashed II Trailer
21. Re: Star Wars: The Force Unleashed II Trailer Jun 13, 2010, 07:22 peteham
Unknown Soldier wrote on Jun 13, 2010, 04:58:
I still don't know why people hated the original. I thought it was a great, polished game. It was the first game I ever got 1000/1000 achievements. The sequel is definitely going to be a day one purchase for me. You'll have to excuse me now, I have to go change my underwear after watching that video.
Well, excessive hype tends to backfire. It was decent I suppose, but I'd say it was a far cry from feeling polished.

That said, if they fix some targeting issues and remove the frustratingly excessive stunlock-potential, they'll have come a long way. Now make the light-saber actually effective rather than the glow-in-the-dark nerfbat of the original, and throw in dismemberment and we're really talking. Actually, your garden-variety storm-troopers should be nothing more than walking medkits that you can effortlessly wade through by the hundreds. This was generally the case in the original as well, except you'd have to slap them 10 times each and they'd bounce around instead of being sliced in half. This really ruined the feel of the game for me.
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News Comments > Star Wars: The Force Unleashed II Trailer
19. Re: Star Wars: The Force Unleashed II Trailer Jun 13, 2010, 05:54 peteham
Ant wrote on Jun 13, 2010, 05:40:
All Star Wars trailers are awesome. Remember, it's marketing and cutscenes. I never got the game, but did watch the cutscenes online. They were nice.

Now, can we get sequels to X-Wing (Alliance was good too), TIE Fighter, Jedi Academy/Outcast, Dark Forces, etc.? KOTOR was good, but never tried KOTOR2 since I heard bad things and lack of free time.
True enough, the Phantom Menace trailers were quite good.. A shame those 30 seconds of exposition were enough to showcase the full depth (or lack thereof) of the entire trilogy

And yeah, sequels to X-Wing/TIE Fighter would be awesome. But the game I would really kill for is something like Freelancer set in the Star Wars universe. That could've been soooo damn good! Too bad the genre is dead.
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News Comments > Star Wars: The Force Unleashed II Trailer
16. Re: Star Wars: The Force Unleashed II Trailer Jun 12, 2010, 21:13 peteham
Impressive. Most impressive. While I doubt the game will be anywhere near as good as these trailers, it has never the less managed to become a blip on my radar. I did finish the original and "OK" was the best that could ever be said about it, however.. With some of it's flaws in mind, "OK" might even be a bit generous.

Also, I'll echo the sentiment that they should consider making a movie instead of a game. This short piece managed to be miles better than the entire new trilogy. Then again, how Lucas managed to botch that to such a degree is nothing short of mind-boggling. Terrible acting, terrible directing, terrible script. The fall of the republic and Anakin's tragic tale could and should've made for some epic and emotional moments, no.. Darth Maul was the only decent character in the entire trilogy, probably because he didn't have to spout any of Lucas' lousy dialogue.
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News Comments > Trine 2 PC Plans
7. Re: Trine 2 PC Plans Jun 12, 2010, 20:45 peteham
Sign me up for preorders. Trine 1 was a great game. I just hope they enhance the puzzle element of the sequel somewhat, since the game as a whole was far too easy and never really required you to think.

Well, too easy with the notable exception being the last level. I hear it's been nerfed considerably in later patches, but christ.. That level is something I never wish to play again.

The atmosphere/art direction was superb though. Truly magical.
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News Comments > Op Ed
4. Re: Op Ed May 27, 2010, 17:42 peteham
MoreLuckThanSkill wrote on May 27, 2010, 15:00:
I know publishers feel Metacritic is important, but do any players/customers actually go by aggregate scores like Metacritic? I surely don't.
Same here, or not directly at least. I sometimes use metacritic to find reviews and I must confess that I rarely browse through games outside the upper percentiles. In that respect, and for the vast majority of people who don't track titles they're interested in years ahead of release like most people here do, I definitely think metacritic helps with exposure.

If nothing else, it's something publishers/devs can show stock-holders..
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News Comments > StarCraft II Regions Divided
38. Re: StarCraft II Regions Divided May 27, 2010, 17:35 peteham
Beamer wrote on May 27, 2010, 17:26:
I still can't believe how many of you claim to have a LAN with no access to the internet. Alright, fine, there have been some people pointing out that serious competition LAN parties with hundreds of users may not have the bandwith, but other than that? Seriously, if all you did was have 2-4 person LAN games you shouldn't be affected at all. Your LAN is on the internet. You can still play each other in private games. You'll notice no differences...
This game's lack of nullmodem-support makes this a no-buy. Screw you Blizzard!
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642 Comments. 33 pages. Viewing page 18.
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