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Real Name Nere   
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Nickname Nere
Email Concealed by request
ICQ None given.
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Homepage None given.
Signed On Dec 14, 2007, 17:00
Total Comments 74 (Suspect)
User ID 45620
 
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News Comments > On OnLive Game Prices
110. Re: On OnLive Game Prices Jun 27, 2010, 19:39 Nere
 
9. User Generated Content

Any time you post a message or communication on an OnLive sponsored forum, or create, post, upload, submit, share or distribute any content through the use of the Service, including the OnLive User Community Forums, or play a game on the Service, including any user name, tag, handle, motto, avatar video or still, and including contributions via text chat, text messaging, forums, message boards, whether within or outside a game (any such message, communication, content or play, collectively, “User Generated Content” or “UGC”), you grant OnLive a non-exclusive, worldwide, perpetual, irrevocable, unrestricted, royalty-free, fully paid-up license (with the right to sublicense) to use, reproduce, distribute, display, perform, transmit, modify, edit, create derivative works from, and otherwise exploit such UGC, in any form, format, or medium now known or later developed. You represent and warrant that you have the right to grant these rights to OnLive and that you will not post any content or links, user-generated or otherwise, that infringe, misappropriate or violate any privacy, intellectual property, or any other rights of any party, or that is vulgar, offensive, libelous, slanderous, discriminatory or obscene or that violates any law. You hereby waive all “moral rights” with respect to all UGC and all copyrights therein to the extent such moral rights can be waived under the existing law of any jurisdiction, and all uses thereof, and consent to any action of OnLive that would violate such moral rights in the absence of such waiver or consent.

UGC specifically excludes any gaming and Service usage statistics like scores, rankings, log in/log out times, length of gameplay, and your presence on the Service. OnLive owns gaming and Service usage statistics exclusively and/or shares ownership of that content with third party content providers and may grant any of our affiliates, subsidiaries, licensors, partners, or suppliers permission to use such content, including the use and display of such content publicly for the purposes of leaderboards, enhancing multiplayer gameplay, tournaments, and marketing and promotion efforts.

OnLive reserves the right to pre-screen, monitor, moderate, and delete any UGC that you or other OnLive users submit to the Service, including, but not limited to, posts made to public forums. However, we have no obligation to do so, and you acknowledge that you may be exposed to content you find vulgar, offensive, libelous, slanderous, discriminatory, obscene or is in violation of a law.

OnLive is a provider of an interactive computing service as set forth in the Communications Decency Act, 47 U.S.C. §230 and expressly reserves its rights to not be treated as the publisher or speaker of any information provided by another information content provider on the Service.
10. OnLive Purchases and Billing

ALL SALES ARE FINAL. ALL FEES ARE PAYABLE IN ADVANCE AND ARE NOT REFUNDABLE, TRANSFERABLE, OR REDEEMABLE IN WHOLE OR IN PART. Subject to any OnLive promotional offers you may accept, OnLive may require payment of fees for the Service membership offer you select (the “Membership Plan”), third party content, any additional items and services that may be available through the Service, and any applicable taxes. You must register for an Account and sign up for a Membership Plan in order to access the various features of the Service and pay for any third party content. All purchases are charged in U.S. dollars.

By registering for the Service, you represent that you are at least 18 years of age or older and that you are authorized to use a credit card. A credit card is required to sign up for the Service. You must also be authorized to use any subsequent credit card in the event you change or update the credit card you used to register. By signing up for a Membership Plan, you expressly authorize OnLive to charge you for services and products purchased under your Account including but not limited to required or optional fees associated with maintaining an active Membership Plan in good standing (the “Membership Fees”), third party content, any additional items and services that may be available through the Service, and any applicable taxes. OnLive will bill you for recurring Membership Fees on the corresponding day (or a day reasonably close to the corresponding day) of each month you signed up for the Service until you suspend or close your Account.

Prices for any third party content are subject to change at any time without notice. OnLive reserves the right to change the pricing and billing practices for the Service at any time. In the event OnLive makes any price increases or substantially alters its billing practices for the Service, we will provide you with at least thirty (30) calendar days notice via the email address you have provided in your Account. If you do not consent to these changes, you must stop using the Service and close your Account immediately. In the event your Account is closed or suspended for any reason, OnLive reserves the right to charge you for any costs, surcharges, or debts still pending on your Account. You may not register a new OnLive Account until all costs, surcharges, and debts are settled for any prior OnLive Account that you have used, or have been used with the same credit card or email address.
11. MicroConsole TV Adapter

If an OnLive MicroConsole™ TV Adapter (the “MicroConsole TV Adapter”) is provided to you (either by OnLive or a third party), the Terms apply fully to access and use of the MicroConsole TV Adapter. Your access of the Service through the MicroConsole TV Adapter is also governed by the Terms. Use of the MicroConsole TV Adapter confirms your agreement to:
* Accept the Terms, Third Party Terms, and any subsequent changes.
* Accept any software updates and upgrades sent to the MicroConsole TV Adapter.
* Accept any different or additional terms applicable to the third party components included with the MicroConsole TV Adapter.
* Not tamper with in any manner, disassemble, reverse engineer, or otherwise modify the MicroConsole TV Adapter.
* Not derive (or attempt to derive), modify, decompile, or remove any software code from the MicroConsole TV Adapter.
* Not remove any proprietary notices or labels from the MicroConsole TV Adapter.
* Use any software in the MicroConsole TV Adapter only in executable form and solely in conjunction with the MicroConsole TV Adapter.
Upon closure or suspension of your Account or upon an earlier request by OnLive, you agree to promptly return the MicroConsole TV Adapter provided to you, if any, to OnLive or its designated agent, at OnLive’s expense, in accordance with OnLive’s instructions. The Terms applicable to the MicroConsole TV Adapter will apply to you in full until such time as you return the MicroConsole TV Adapter.
12. Suspending Your Account

You may suspend (i.e. temporarily deactivate) your Account at any time, for any or no reason, for up to twelve (12) months by contacting OnLive Customer Service from the Support section of the OnLive website. Also, OnLive may suspend an Account, or resume a suspended Account, under certain conditions specified in the Terms, including, for example, the expiration or renewal of your Service membership term. You or OnLive may resume (i.e. reactivate) a suspended Account, if the Account is in good standing and any outstanding concerns have been addressed, at any time during the suspension.

Suspending your Account will temporarily disable your access to the Service using the suspended Account, and temporarily disable your access to all content or services on the Service that the Account would otherwise have access to, if any, whether purchased or not. Resuming your Account will restore your access to the suspended Account, and restore your access to content and services that are still available to you after the time that has elapsed during the suspension period or provide access to content and services that became available to you during the suspension. During this time, OnLive will retain all of your information, including your Personal Information, just as if the Account is in active use so as to enable OnLive to (a) keep track of any content or service expirations or activations during the suspension period, and (b) reactivate your Account if it is resumed during that twelve (12) month period. During the suspension period you, or OnLive under certain conditions specified in the Terms of Service, may close your Account, per the terms described below in Closing Your Account. OnLive will close your Account if it not resumed within twelve (12) months of the last suspension. If you decide to suspend your Account, please contact OnLive Customer Service from the Support section of the OnLive website.

The Terms will continue to apply to you in full from the time you accept the Terms, as set forth in the “Accepting and Changing the Terms” section herein, throughout your Account suspension and until your Account is closed by either you or OnLive.
13. Closing Your Account

CLOSING YOUR ACCOUNT WILL RESULT IN PERMANENT LOSS OF ACCESS, CONTENT, SERVICES AND VALUE ON THE ONLIVE SERVICE. ONLIVE URGES YOU TO CONSIDER SUSPENDING YOUR ACCOUNT, PER THE “SUSPENDING YOUR ACCOUNT” SECTION ABOVE. RATHER THAN CLOSING YOUR ACCOUNT, PLEASE READ THIS “CLOSING YOUR ACCOUNT” SECTION CAREFULLY BEFORE PROCEEDING WITH CLOSURE.
 
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News Comments > On OnLive Game Prices
109. Re: On OnLive Game Prices Jun 27, 2010, 19:38 Nere
 
ONLIVE, INC.
TERMS OF SERVICE, COMMUNITY GUIDELINES, PRIVACY STATEMENT

TERMS OF SERVICE

Last updated: May 25, 2010

Welcome to the OnLive® Game Service (the “Service” or “SERVICE”), a service of OnLive, Inc. (collectively, “OnLive” or “ONLIVE” or “we” or “us”). The OnLive Terms of Service (the “Terms”) govern our relationship with anyone who accesses the Service.

Please read the Terms carefully. Your use of the Service constitutes your agreement to the Terms, the OnLive Privacy Policy, and the OnLive Community Guidelines.

On an ongoing basis, OnLive makes changes and additions to the Service including but not limited to: new games, features, and functionality. Your continued use of the Service after these new changes and additions are made will indicate your acceptance of any such changes and additions and your continued acceptance of the Terms, the OnLive Privacy Policy, and the OnLive Community Guidelines.

You may not use the Service if you do not agree to be, or are unable to be, bound by the Terms, the OnLive Privacy Policy, and the OnLive Community Guidelines.

1. Privacy

The OnLive Privacy Policy, which is incorporated herein by reference, tells you about the way we handle and protect your Personal Information (as defined in the OnLive Privacy Policy) when you use the Service. We ask that you review and agree to the OnLive Privacy Policy before sharing Personal Information on the Service.
2. Community Guidelines

In order to provide a safe and welcoming environment for all of our users, we have established certain ground rules regarding your behavior on the Service that are specified in the OnLive Community Guidelines, which is incorporated herein by reference. The OnLive Community Guidelines apply to any and all User Generated Content (as defined in Section 9 below) that you contribute to the Service. Violation of the OnLive Community Guidelines may subject your OnLive Service Account (“Account” or “ACCOUNT”) to termination or suspension and/or subject you to legal action.
3. Eligibility

In order to use the Service, you must be at least 18 years of age and a current resident of the contiguous United States. You represent and warrant to OnLive that you meet the eligibility criteria in the preceding sentence.
4. Accepting and Changing the Terms

You can accept the Terms by (a) clicking to accept or agree to the Terms upon completion of Account registration or (b) accessing the Service. If you do not accept the Terms in the manner described in clause (a) but nevertheless access the Service, you will be deemed to have accepted the Terms upon such access of the Service.

We may change the Terms at any time in our sole discretion. All changes to the Terms will come into effect 15 days after the posting of such changes unless we choose to secure your immediate acceptance of revised Terms via a click-through confirmation or acceptance button. We will notify you of any changes to the Terms by announcing the changes when you start the Service or we may choose to inform users of substantial changes via email. Continued use of the Service after the 15-day notice period, regardless of whether we have contacted you regarding such changes and regardless of whether you have read the changes we have made available to you, will constitute acceptance of the Terms.
5. Third Party Terms

Buying or accessing certain third party content on the Service may require you to review, and accept or decline certain third party disclosures, policies, and agreements including but not limited to third party end user license agreements, privacy policies, and terms of service (“Third Party Terms”).

You may be presented with Third Party Terms prior to your purchase or use of third party content, or wherever OnLive, in its sole discretion, deems presentation of Third Party Terms is reasonably necessary or legally required to provide proper notice to you. You can accept Third Party Terms by (a) entering your password to purchase access to or to use the third party content on the Service, (b) accessing the purchased or selected third party content through the Service, or (c) any other reasonable means by which OnLive, in its sole discretion, deems appropriate. If you do not accept Third Party Terms in the manner described in clause (a) but you nevertheless access the Service, you will be deemed to have accepted Third Party Terms upon such access of the third party content. If you choose to decline any Third Party Terms, you may do so by not purchasing the third party content referenced by the Third Party Terms or otherwise declining the Third Party Terms as provided by OnLive or the third party providing the Terms.

Please be advised that some Third Party Terms may state or imply you have certain rights to a physical product, rights to download, or install third party content to a local machine, and/or other rights associated with physical possession or control of third party content. Such statements within Third Party Terms are not applicable to use of the third party content on the Service.

In all Third Party Terms, the user agreeing to, and/or the user presented with Third Party Terms will in all cases continue to be the consumer end user of the third party content. Unless specifically stated, OnLive shall not be the intended or actual licensee, user, or recipient of any Third Party Terms. Subject to the above clarification, all other terms and conditions of any Third Party Terms shall continue to apply and be fully enforceable against users of such third party content.
6. Accounts

You do not have the right to share your Account with any third party. You are solely responsible for all activity on your Account, including violations of the Terms by any third party that accesses the Service through your Account, and for the security of your Account. You also agree to the following:
* You agree to provide and maintain an active email address through which you can be reached for the duration of your Account. You agree to provide accurate and up-to-date contact and billing information to OnLive.
* You agree to use the Service only for purposes that are permitted by (a) the Terms and (b) any applicable law, regulation, or generally accepted practices or guidelines in the relevant jurisdictions.
* You agree to notify OnLive of any unauthorized use of your Account, any impending or threatened event that may negatively impact the Service, security of the Service, or any other violation of the Terms known to you, including by third parties that have accessed the Service through your Account.
* You agree to not make any attempt to access the Service via any means or interface other than those which have been provided to you by OnLive, unless you have been granted explicit written permission by an authorized representative of OnLive to do otherwise.
* You agree to not engage in any activity that interferes with or disrupts, degrades, harms or threatens to harm the Service, security of the Service, our servers, use of the Service by any of our users.
* You agree to not represent to any third party that you are an OnLive employee or authorized representative of OnLive.
* You agree to not register a Player Tag (i.e. OnLive user name) that is vulgar, offensive, libelous, slanderous, discriminatory or obscene or that violates any law, or otherwise breaches the Terms.
* You agree to not transfer or share your Account with any other party. You may not transfer or share your OnLive Service login information with any other party.
* You agree to not tamper with in any manner, disassemble, reverse engineer, or otherwise modify any hardware or software of the Service made available to you.
The listing of any prohibited activities above is not exhaustive. OnLive reserves the right to determine that any conduct that is or could be harmful to the Service, our servers, or use of the Service by any of our users, is in violation of the Terms and to exercise any or all of the remedies contained in the Terms.
7. License for Materials

Any materials made accessible to you in connection with the Service will be licensed under, and subject to, the terms and conditions of the OnLive End User License Agreement (“OnLive EULA”) that is included with or provided in connection with the download, installation, and/or use of the OnLive Application Software and other related materials (collectively, the “Materials”). Your download, installation, and/or use of the Materials will constitute your acceptance of such terms and conditions of the OnLive EULA.
8. Our Content

With the exception of User Generated Content (as defined in Section 9 below), as between you and OnLive, OnLive or its affiliates, subsidiaries, licensors, or suppliers retain title to and ownership of everything on or used in connection with the Service, including, but not limited to, text; images; graphics; logos; audio and video content; visual, auditory, tactile, and motion user interfaces, and any OnLive hardware, software, or computer code (collectively, “Content”). This also includes, without limitation, the structure, design, animation, video, effects, overall “look and feel” and arrangement of Content on the Service. With regard to any gaming statistics like scores, rankings, log in/log out times, length of gameplay, and your presence on the Service, OnLive owns that content exclusively and/or shares ownership of that content with third party content providers and may grant any of our affiliates, subsidiaries, licensors, partners, or suppliers permission to use such content, including the use and display of such content publicly for the purposes of leaderboards, enhancing multiplayer gameplay, tournaments, and marketing and promotion efforts. Subject to license restrictions and these Terms, certain Content on the Service may not be available to users accessing the Service through specific client devices (e.g. Macintosh, Windows PC, MicroConsole™ TV Adapter, cell phones, tablet computers, Internet TVs, and set-top boxes). Such limitations will be specified in the Content descriptions provided prior to your purchase of any such Content, during the purchase process and/or in the EULA for any particular piece of Content which has such restrictions.

OnLive owns patents, copyrights, trademarks, service marks, trade names, trade secrets, domain names and other intellectual property, and proprietary rights throughout the world in, or to, or associated with the Content and/or the Service (the “IP Rights”), and the Content and the Service are protected by the IP Rights and all other applicable intellectual property rights and laws. Subject to your compliance with the Terms (which incorporates by reference the OnLive Privacy Policy and the OnLive Community Guidelines), OnLive grants you a limited, personal, non-exclusive, non-transferable, non-sublicensable, revocable license under the IP Rights to use the Service in accordance with the Terms, for the duration of your membership to the Service, solely for your personal and non-commercial use.

You may not modify, reproduce, distribute, create derivative works or adaptations of, publish, perform, display, transmit or in any way exploit any of the Content in whole or in part except as expressly authorized by OnLive. You may not, in whole or in part, reverse engineer, derive (or attempt to derive) any source code, modify, disassemble, decompile, or remove any proprietary notices or labels from the Service or any hardware or software associated or used in connection with the Service. Except as expressly and unambiguously provided herein, OnLive does not grant you any express or implied rights in or to the Service, any Content or any software associated or used in connection with the Service. You may not transfer, publish, display, disclose or make available any reproductions of the Service or the Content to any other parties in any way, including, without limitation, by uploading videos or images to file sharing sites, sharing or making available screen captures of the Service or any Content, or sharing or making available any source code or executable code of any software associated or used in connection with the Service. You may not rent, lease, license or sublicense the Service to others, or use the Service in any manner for the benefit of any third party.
 
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News Comments > Out of the Blue
15. Re: Out of the Blue Jun 18, 2010, 15:30 Nere
 
That squirrel pic made my day, thanks blue!  
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News Comments > Ubisoft DRM Titles Confirmed
42. Re: Ubisoft DRM Titles Confirmed Feb 27, 2010, 07:31 Nere
 
It's like an anti-shopping list.  
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News Comments > Over a Million New DDO Unlimited Players
9. Re: Over a Million New DDO Unlimited Players Feb 26, 2010, 19:15 Nere
 
Four years?! Really?
Wow .. time is like a runaway freight train.

 
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News Comments > Blizzard's Make-A-Wish Donation
2. Re: Blizzard's Make-A-Wish Donation Feb 17, 2010, 13:27 Nere
 
Well, that's because you're an asshole.  
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News Comments > Ubisoft's "Big Announcement" on Xbox LIVE
1. Re: Ubisoft's "Big Announcement" on Xbox LIVE Feb 8, 2010, 21:22 Nere
 
Blue, I have loved you and this site since it was the Quake rag but please .. stop posting "news" about "news". Just post the news.  
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News Comments > Midway Creditor Lawsuit Dismissed
4. Re: Midway Creditor Lawsuit Dismissed Feb 8, 2010, 14:04 Nere
 
wasrad, I'm not sure why you're still here after this:

http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=76834&id=375148

but please do the world a favor and kill yourself.
 
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News Comments > SHODAN Don't Surf
3. Re: SHODAN Don't Surf Jan 31, 2010, 20:47 Nere
 
No sequel could ever live up to System Shock 2.
Sometimes things just need to be remembered fondly.
Exhuming our loved ones is unsanitary at best.
 
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News Comments > BioShock 2 Midnight Madness
7. Re: BioShock 2 Midnight Madness Jan 31, 2010, 20:41 Nere
 
Oh my garsh I hope mom and dad will let me stay up late and camp out and stuff so I can get this I am so excited! *squirt*  
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News Comments > id: Zenimax Deal Has "Worked Out Really Well"
6. Re: id: Zenimax Deal Has Jan 28, 2010, 20:16 Nere
 
I'm glad the deal worked out for them. They're happy and continuing to do what they love, and that's great. But id hasn't done anything worth giving a shit about in a very long time. No doubt "They value development for its own sake" fits them well.

In a perfect world, id would have been destroyed shortly after the release of Quake, ideally by some demonic or alien power, and their legend would have lived on forever. All they can do now is chase after former glory.

This comment was edited on Jan 28, 2010, 20:17.
 
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News Comments > Out of the Blue
5. Re: Out of the Blue Jan 9, 2010, 13:23 Nere
 
"Settle down Bevis"
lmao
 
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News Comments > Another Duke Nukem Forever Curveball
7. Re: Another Duke Nukem Forever Curveball Jan 6, 2010, 22:16 Nere
 
My balls itch.  
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News Comments > On Funcom's Future
1. Re: On Funcom's Future Jan 6, 2010, 00:44 Nere
 
I've been eating a lot of fiber lately, and my last turd was my most improved turd ever. I take a lot of pride in that, and I wanted to make sure you all knew about it.  
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News Comments > Dragon Age: Origins Awakening Announced
21. Re: Dragon Age: Origins Awakening Announced Jan 5, 2010, 19:10 Nere
 
I love this game and have spent WAY to much time playing it, but 40 bucks is a lot for an expansion imo. Maybe I'm just poor.  
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News Comments > On Star Trek Online's Klingons
16. Re: On Star Trek Online's Klingons Dec 18, 2009, 19:51 Nere
 
It's so bizarre. With so much geek love you'd think it would be possible .. but it's as if Star Trek is somehow cursed to never have a video game that even remotely meets fan expectations. I blame the death of 'Secret of Vulcan Fury' for this.

Every game developer who hopes to one day see Star Trek represented as a viable franchise in the game world needs to band together and resurrect/complete this project.


 
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News Comments > New Dragon Age: Origins Toolset
3. Re: New Dragon Age: Origins Toolset Dec 14, 2009, 13:24 Nere
 
Sys req's for the game include SP3 for XP, I think the same applies to the toolset.

edit:
Just found this:
"We are working on a both a new toolset installer and patch to work on the following major issues:

* Discourage/prevent the installation of the toolset on a Windows XP SP2 machine, in order to prevent the SQL Server reboot chaos that happens. (SP3 on Windows XP is the minspec)"

http://social.bioware.com/forum/1/topic/8/index/173428

This comment was edited on Dec 14, 2009, 13:29.
 
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News Comments > Ships Ahoy - World of Zoo
1. Re: Ships Ahoy - World of Zoo Oct 26, 2009, 11:17 Nere
 
Next up, the dairy farm simulator: World of Moo  
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News Comments > Diablo III Mana Replacement Plans & Q&A
15. Re: Diablo III Mana Replacement Plans & Q&A Oct 20, 2009, 00:18 Nere
 
I think it's great they are engaging fans and seeking input but more than anything I find it disturbing that they don't already know what direction they are going in. Development seems very disjointed. Not having a clear direction on how classes will function, especially with something important like mana management, which affects everything (including inventory, as was mentioned) doesn't make me feel too confident they will get this right.  
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News Comments > Galactic Command Online; 3000AD's "Last Game"
58. Re: Galactic Command Online; 3000AD's Oct 15, 2009, 18:14 Nere
 
***

This comment was edited on Oct 15, 2009, 23:26.
 
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74 Comments. 4 pages. Viewing page 2.
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