Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

User information for Bundy

Real Name Bundy   
Search for:
 
Sort results:   Ascending Descending
Limit results:
 
 
 
Nickname Bundy
Email Concealed by request - Send Mail
ICQ None given.
Description
Homepage http://
Signed On Sep 11, 2007, 17:54
Total Comments 365 (Amateur)
User ID 44068
 
User comment history
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 ] Older >


News Comments > Star Citizen @ $58M
26. Re: Star Citizen Passes $58M Oct 16, 2014, 09:54 Bundy
 
Harrowing wrote on Oct 16, 2014, 07:20:
BadIronTree wrote on Oct 16, 2014, 05:45:
I dont want to feed the troll... but every ship flies differently...
Even the same ship with extra weapons and or with cargo will fly differently... The physics are real in the game ... The game is more sim than arcade and its NOT for all people... get over it .

All the physics in the world won't make up for the fact that the most effective way of flying your ship is "turreting".
It currently has the worse flight mechanics of all modern "space sims".
They need to improve it by listening to people who actually fly other space sims, instead of peasants like you who think flying in SC is awesome.

I like the flight mechanics in SC as they stand today. They used to be much worse. I prefer the dogfighting in SC over ED. I just don't like how gimped the yaw and pitch speeds are in ED.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen @ $58M
1. Re: Star Citizen Passes $58M Oct 15, 2014, 19:52 Bundy
 
Woooo, I'm in before all the Star Citizen hate!!!  
Reply Quote Edit Delete Report
 
News Comments > RYSE: Son of Rome Released for PC
19. Re: RYSE: Son of Rome Released for PC Oct 10, 2014, 14:45 Bundy
 
I enjoyed my time with Ryse. Took around 6 to 8 hrs to finish it, but it has virtually no replayability. Except maybe in a couple years when I've forgotten the details I might fire it up again. I wouldn't pay full price for it, but I'd probably pay $15 - $20.

For the most part while I was playing I kept a mental list of all the things they should change/add that would make a sequel really worth playing. But unless MS buys the franchise, I don't see that happening.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
79. Re: Star Citizen at $56M; CitizenCon Friday Oct 9, 2014, 14:18 Bundy
 
SpectralMeat wrote on Oct 9, 2014, 11:46:
Flatline wrote on Oct 9, 2014, 11:38:
the "advanced dogfighting" tutorial schooled my ass. I suck. I figured out pretty quickly that lower velocity = tighter turn radius but I still seem to manuever like a drunken whale and have trouble even getting the enemy into my sights.
It will take a bit to learn and master the flight controls.
I have a button on my joystick mapped to turn off flight assist for example and I usually start the turn then shut off flight assist as my ship drifts in one direction and it is spinning around at the same time than flip back flight assist to regain control and go after the baddies.
I use that technique in this video

Just give it time, everyone has to go through that learning process, but trust me ones you get it, dogfighting will be by far the most entertaining part of this game.
You can literally re live dogfighting scenes from movies like Star Wars. Hiding behind asteroids to break visual contact, etc.
Tons of fun.

Man, I got lots to learn. I also got owned in the Advanced Combat Tutorials. Last night, I was hauling some cargo and scanning planets and somehow got into a fight. I didn't last very long. I was pretty sad.

I should note that despite my acclaim for this game there is still a ton of work they need to do. The core of the flight model and and moving between systems is pretty solid, but there are still very few gameplay elements. Right now you are either hauling cargo from point A to B. Hunting down cargo to bring to point A (I never do these missions cause I can't figure out an easy way to see who sells this cargo without clicking on each system and each station, one by one and checking). Or bumping into ships that have bounties, killing them and claiming the bounty. You use the money to buy equipment for your ship, or new ships and there aren't many ships.

Frontier's todo list is still quite long, I'm hoping the next beta gives us more to do and adds more detail into the stuff we already can (exploring and scanning has a lot of potential to be a lot more interesting and involved than it's initial current state.)
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
73. Re: Star Citizen at $56M; CitizenCon Friday Oct 9, 2014, 09:44 Bundy
 
SpectralMeat wrote on Oct 9, 2014, 08:31:
Flatline wrote on Oct 8, 2014, 16:58:
You assholes.

You finally talked about E:D enough that I caved and picked up the beta.

It's downloading at home now.
You won't be disappointed. It really is an amazing game. I haven't been this excited for a game in the past 10 years at least.
I mean what other space sim game looks this awesome

I was flying past a gas giant on my way to a station last night and just kept staring at it out the side of my window. It looked so awesome. Nearly rear ended the bloody docking port.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
61. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 19:26 Bundy
 
Deepjay wrote on Oct 8, 2014, 18:35:
And ships selling for $600 each? Who the hell are buying these?

The same person who bought a sword that my buddy found in Diablo 3 for $250 when the AH was still running. It was nuts, he had 6 copies of the game, playing simultaneously by a bots on VM's. When he'd come home from work he'd put all the good gear in the AH, and excess gold (the bots automatically sold anything that wasn't super good). He made $1500 before Blizzard finally caught up to the bots and shut down the accounts.

But back to my earlier point. Who pays $250 for a sword in Diablo 3?!
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
53. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 14:58 Bundy
 
Quboid wrote on Oct 8, 2014, 14:53:
nin wrote on Oct 8, 2014, 14:42:
Bundy wrote on Oct 8, 2014, 14:37:
SpectralMeat wrote on Oct 8, 2014, 14:25:
Bundy wrote on Oct 8, 2014, 14:21:
seriously, the audio for warping in ED.... it'll give you the chills, especially when you come out.
Yep, it kicks ass
So is the gameplay, I don't think youtube videos give it justice.

I'm getting better, but I still suck pretty hard at combat in ED. For people who've never played ED, you're in for a big change if your only comparison is Freespace and the old Tie Fighter games. Yaw and Pitch speeds are slow, especially Yaw. Pitch has a sweet spot at 50% thrust speed, so in a dogfight u wanna slow down to that to do a quick turn, not down to 0% like the old space sims. So you'll want to roll and pitch, not yaw. And even then the pitch speed is pretty sluggish. It takes some getting used to, and I'm far from being proficient at combat in ED.

Yeah, I was watching that dogfighting video someone posted the other day and my first through was "I wish I could fly like that."

I'm relatively poor at space combat because I think like an aeroplane pilot - roll and pitch, not yaw. Is this how ED works, like flying a fixed wing aircraft? What video are you referring to, the 30 minute one ("Some bounty hunting" was SpectralMeat's link text 4 days ago)?

That 15 Arithon mentioned, that is to convert a pre-order to early access? I first read that as the whole purchase for 15 and was about to go scrambling to their website.

It used to be that Star Citizen discussion would overflow into ED threads on hype. Now ED overflows into Star Citizen on merit. I prefer this way

By default it sets up as pitch and roll, but you can change it if you like. It's good if you're used to pitch and roll, if you're accustomed to Yaw, then things will be tough at first.

If you are wanting to play the Beta now, and have contributed nothing in the past. Then the price is $75.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
51. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 14:56 Bundy
 
SpectralMeat wrote on Oct 8, 2014, 14:45:
nin wrote on Oct 8, 2014, 14:42:
Yeah, I was watching that dogfighting video someone posted the other day and my first through was "I wish I could fly like that."

I've posted that, and he put in quiet a bit of time to fly like that.
It does take some time but it is very satisfying to master those skills, and the death penalty isn't so terrible in starter ships so I don't think it is frustrating to learn

I do like this about the game, it's not just about the equipment on your ship, but your own skill as well. But I can definitely see people getting frustrated when they jump in and expect to Wedge Antilles the crap out of a squadron.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
46. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 14:37 Bundy
 
SpectralMeat wrote on Oct 8, 2014, 14:25:
Bundy wrote on Oct 8, 2014, 14:21:
seriously, the audio for warping in ED.... it'll give you the chills, especially when you come out.
Yep, it kicks ass
So is the gameplay, I don't think youtube videos give it justice.

I'm getting better, but I still suck pretty hard at combat in ED. For people who've never played ED, you're in for a big change if your only comparison is Freespace and the old Tie Fighter games. Yaw and Pitch speeds are slow, especially Yaw. Pitch has a sweet spot at 50% thrust speed, so in a dogfight u wanna slow down to that to do a quick turn, not down to 0% like the old space sims. So you'll want to roll and pitch, not yaw. And even then the pitch speed is pretty sluggish. It takes some getting used to, and I'm far from being proficient at combat in ED.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
43. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 14:21 Bundy
 
Arithon wrote on Oct 8, 2014, 10:12:
Bundy wrote on Oct 8, 2014, 09:39:
I'm one of the crazies that bought into both Star Citizen and Elite Dangerous. And while I'm waiting for each to flush out, I'm playing Starpoint Gemini 2.

Like I said, crazy.

So why aren't you playing Elite? Everyone else is. If you backed it to the level of a digital copy, then you can have the BETA since July for 15.

Oh I am. Each game has it's place, Starpoint is great if you just wanna fool around for a bit and not plug in your HOTAS and crank up the sub (seriously, the audio for warping in ED.... it'll give you the chills, especially when you come out.) So when I'm kinda watching a movie in the background or pretending to pay attention to whatever my wife is talking about, I'll play Starpoint. I have a Star Trek mod installed so right now I'm kicking ass in my Defiant.

As for the other two, you can definitely see the potential in ED more. SC is still just a hanger with a pretty model of your ship and a very tiny combat zone. Which really reveals how tiny it truly is after you've warped in and out of 5 systems in ED and flew through the last at 25X lightspeed and carefully docked your ship. BTW, that never stops being satisfying.
 
Reply Quote Edit Delete Report
 
News Comments > Star Citizen at $56M; CitizenCon Friday
5. Re: Star Citizen at $56M; CitizenCon Friday Oct 8, 2014, 09:39 Bundy
 
I'm one of the crazies that bought into both Star Citizen and Elite Dangerous. And while I'm waiting for each to flush out, I'm playing Starpoint Gemini 2.

Like I said, crazy.
 
Reply Quote Edit Delete Report
 
News Comments > Costume Quest 2 Released
3. Re: Costume Quest 2 Released Oct 7, 2014, 22:22 Bundy
 
My boys loved the first one, I grabbed this one.  
Reply Quote Edit Delete Report
 
News Comments > METAL GEAR SOLID V: GROUND ZEROES w/4K Support in December
15. Re: METAL GEAR SOLID V: GROUND ZEROES w/4K Support in December Oct 7, 2014, 09:59 Bundy
 
I could never get into the MGS games. I've tried several times, but they always seemed more a pretentious mess than a solid game. The recent one, where you play Raiden. I thought, "your a cyborg ninja, my boy will think this is badass." He took one look and said, "Why are you wearing high heels?" I could only respond with. "Because the guy who made this game is weird."  
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
3. Re: Morning Consolidation Oct 6, 2014, 09:34 Bundy
 
Destiny's matchmaking is a joke. I tried the Crucible at about level 12. Every member of the opposite team was over level 25. I couldn't walk 5 feet without being one shot by someone. Never tried it again.  
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
6. Re: Morning Consolidation Oct 2, 2014, 14:03 Bundy
 
TheEmissary wrote on Oct 2, 2014, 10:46:
This is probably sounding like a broken record at this point but they really need to do something add value to the PS4 version of the PS+. I understand that the PS4 doesn't have the huge library of games to select from but why can't they toss some PS Now rentals to play the other platform's games. They need to do something other than releasing indie games that most people already played a year or two ago.

XB1 has some pretty dismal games for Gold as well. I think PS+ at least got Outlast though.
 
Reply Quote Edit Delete Report
 
News Comments > Morning Consolidation
1. Re: Morning Consolidation Oct 2, 2014, 09:52 Bundy
 
Sony gives away way better games than Microsoft. They give away Driveclub, MS gives away Crimson Dragon...

Oh I see it's not the full version of Driveclub. Anyway.... Still better than Crimson Dragon.
 
Reply Quote Edit Delete Report
 
News Comments > Stardock Fantasy Game Announcement Today
3. Re: Stardock Fantasy Game Announcement Today Oct 2, 2014, 09:37 Bundy
 
Fly like a beautiful bird? Sounds like a tech blogger/fanboy reviewing the new iPhone.

In any case, I think I'll watch for this one, but no bloody way I'll preorder.
 
Reply Quote Edit Delete Report
 
News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
47. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 17:14 Bundy
 
harlock wrote on Sep 26, 2014, 16:12:
Bundy wrote on Sep 26, 2014, 14:43:
harlock wrote on Sep 26, 2014, 14:26:
PHJF wrote on Sep 26, 2014, 14:02:
I can sort of understand it from Batman because he's a god damn super hero, but here it just looks jarring.

this statement is one of the most stupid things ive seen in a long time

It's brand new iPhone week, the internet has been on full retard for 7 days. And THAT was the most stupidest thing you've seen? Batman is a superhero, and is supposed to be able to do super hero things. Not sure.... What the problem is.

do you even know what a nazgul is? maybe thats your problem

Ooooh, see. I thought u were dissing batman. I get it now. You were pretty close to getting a "I say good day to you, sir."
 
Reply Quote Edit Delete Report
 
News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
36. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 14:43 Bundy
 
harlock wrote on Sep 26, 2014, 14:26:
PHJF wrote on Sep 26, 2014, 14:02:
I can sort of understand it from Batman because he's a god damn super hero, but here it just looks jarring.

this statement is one of the most stupid things ive seen in a long time

It's brand new iPhone week, the internet has been on full retard for 7 days. And THAT was the most stupidest thing you've seen? Batman is a superhero, and is supposed to be able to do super hero things. Not sure.... What the problem is.
 
Reply Quote Edit Delete Report
 
News Comments > Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans
35. Re: Middle-earth: Shadow of Mordor Reviews; Hi-Rez Texture Plans Sep 26, 2014, 14:41 Bundy
 
Alamar wrote on Sep 26, 2014, 12:24:
PHJF wrote on Sep 26, 2014, 12:18:
I dunno, I don't much care for this QTE-style combat adopted from Screed and Arkham. Instant counters, traversing yards at a time instantly, "press A to do spiffy animation attack"... all makes me feel pretty detached from the action. Wish they'd gone with a more deliberate, tactile system.

I really enjoy the D* Souls games, and would love to play that in a world like this... But that's not seeming likely, so I'll settle for the less interesting combat, for a more interesting environment... When the perfect game/combo comes out, I'll jump on that : )

I'm coming from the other side. I prefer Arkham and AC style combat over the Dark Souls games, I've tried a hundred times to get into those and see what all the fuss was about but it never happened. I just left frustrated, every time.

I think that if you want an action/adventure game that'll appeal to the masses, then Arkham/AC is the way to go here. I suspect that's exactly how this game was pitched too. "Think Lord of the Rings meets Batman Arkham City..." And then piles of money thrown around.
 
Reply Quote Edit Delete Report
 
365 Comments. 19 pages. Viewing page 4.
< Newer [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 ] Older >


footer

Blue's News logo