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User information for Bundy

Real Name Bundy   
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Nickname Bundy
Email Concealed by request - Send Mail
ICQ None given.
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Homepage http://
Signed On Sep 11, 2007, 17:54
Total Comments 366 (Amateur)
User ID 44068
 
User comment history
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News Comments > Steam Autumn Sale
4. Re: Steam Autumn Sale Nov 26, 2014, 14:04 Bundy
 
Oooooh no, my wallet!  
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News Comments > Assassin's Creed Unity Patch Three This Week
6. Re: Assassin's Creed unity Patch Three This Week Nov 26, 2014, 09:59 Bundy
 
ForgedReality wrote on Nov 26, 2014, 09:23:
I've only played AC1 and 2, and didn't bother finishing 2. Why did they come out with two Creeds on basically the same day (Unity and Rogue), yet the only one you ever hear about is Unity, and it's all bad? Rogue actually looks to be far more fun, since it's not all landlocked.

Probably just b/c Unity runs on the newer systems, and is higher profile. Looks like Rogue can pretty much be an expansion to Black Flag.
 
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News Comments > Assassin's Creed Unity Patch Three This Week
5. Re: Assassin's Creed unity Patch Three This Week Nov 26, 2014, 09:58 Bundy
 
durandal wrote on Nov 26, 2014, 07:22:
So is the game like Assassin's Creed 3 all over again?

I liked AC3, I know I'm the only one, but other than the lame ass ending, I really liked it.
 
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News Comments > The Crew Reviews Delay
32. Re: The Crew Reviews Delay Nov 25, 2014, 22:24 Bundy
 
Parallax Abstraction wrote on Nov 25, 2014, 16:09:
nin wrote on Nov 25, 2014, 13:59:
Agent.X7 wrote on Nov 25, 2014, 13:56:
I've been waiting on a decent racing game for next gen, but nobody seems able to deliver. Too much emphasis on letting the game post to Facebook for you, not enough on racing and cars.

Totally agree. Looked at NFS last fall, but it seemed more focused on online. Driveclub also looked pretty focused on online, and they still can't get the servers working, apparently. And now this...

Maybe Project Cars? It looks so good it's almost too good to be true...


I've been enjoying the Hell out of Forza Horizon 2, if you have an Xbox One of course. It has some social hooks but they're all easily ignored and the single player open-world racing stuff is fantastic fun.

FH2 is great. I just played some of The Crew open beta. So far my early impressions are fairly positive. Kinda hesitant about it given this embargo crap, but given the chance to try the game alleviates it somewhat. What I can say, keeping in mind this is an open beta, and I only played for a couple hrs. FH2 definitely plays better. Your cars just feel like there's weight to them, they have a strong momentum and you can't help but grip the controller hard when you're really flying. Kinda makes me wish for Oculus support. In any case, The Crew still is pretty good, I really can't complain, there's nothing I can pinpoint in particular. FH2 is just better at it. FH2 also definitely looks better. I'm not sure what resolution this is running at but, visually it does fall short, but not by much. But it runs smooth and quick, so no troubles on the framerate front. Maybe the release will up the resolution and assets, not sure.

What The Crew does win out in over FH2 is scale. It's definitely far larger than FH2, or any other open racer I've tried. It's huge, massively huge. And also, and I really wish racer's would catch on to this, b/c I think this is a huge bonus. A single player storyline. Mortal Kombat 9 and Injustice showed us that fighting games can be interesting as well as fun. They don't have to have a AI ladder with a weak story tacked on between fights (looking at you street fighter IV). I went through all the battles cause I wanted to see more of the story. I think it's about time racers caught on to this too. I have to say, I don't care for the rave theme of FH2. I'm not 19 years old. I could care less about clubbing, I'd rather sit at home with a hot chocolate and watch movies. Give me a open world racer with tight controls and diverse environments and a solid, engaging single player storyline and I'll race all night long. Probably longer than I will with FH2 which has a better driving model and stronger visuals.

Just playing the first 10m of The Crew will make you wish FH2 had a similar story mode. Even if the rest of the story in The Crew turns out to be weak and lazy, it's a step in the right direction. Racers need to incorporate this. It's not use giving us 300 cars and a 1000 races if we get bored 10 races in.
 
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News Comments > Elite: Dangerous Goes "Gamma"
60. Re: Elite: Dangerous Goes Nov 24, 2014, 14:14 Bundy
 
SpectralMeat wrote on Nov 24, 2014, 09:38:
Armengar wrote on Nov 24, 2014, 08:57:
The sheer fact that refunds are being offered at all is a plus.
Definitely since the other space game doesn't offer any. It will be interesting to see the drama from those $10,000+ backers when something they wanted to have in that game won't make it in.
Then Chris will give us a washing machine or clothes hanger for our hanger and it will be all good, like a Jedi mind trick.

By the way the gamma is pretty buggy, using TrackIR and mouse controls the menus are just all screwed up. TrackIR moves the menus around and I think it causes issues with the mouse. Even with the joystick controls in the menu the "enter" key doesn't register I actually have to hit enter on my keyboard. Hope that will get patched up because it is pretty annoying.
I also have to learn how to navigate the map, took on a mission to deliver some booze and I've had no clue where to go. Checked the mission blurb but couldn't find the station I was supposed to deliver to.

Definitely still buggy. The game told me I have a ship parked in a station in this one system, so I go there and check it out. It's my eagle, all well and good. Then I notice another system is flagged as having a ship parked. So I check out the system view. Nope, no stations have a ship for me waiting. Galaxy map says otherwise, but there you go.

Also, it's going around the forums, some blokes have found an exploit available from the very start of the game that let's you create infinite credits. They're not sharing how, but in a couple hrs you can have the best ship in the game fully decked out.

Given that, there's gonna be another save game wipe before release.
 
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News Comments > Morning Interviews
7. Re: Morning Interviews Nov 21, 2014, 14:07 Bundy
 
Cutter wrote on Nov 21, 2014, 13:46:
I'd just like to see the zones transition into each other organically like they do in WoW.

That would be neat but there is a pretty large texture quality difference between WoW and DA:I. Skyrim is the better comparison when it is running an HD mod. But even Skyrim has zone loading, and the outdoor open world doesn't have a lot of variety in its art.

It would be cool, I agree. But in the end, I guess the FrostBite engine was never designed for massive high quality open world. Would be neat though, yes.
 
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News Comments > Evening Consolidation
1. Re: Evening Consolidation Nov 21, 2014, 09:40 Bundy
 
Watched this last night, we enjoyed it. I was never an Atari kid myself. Intellivision all the way baby! In fact I usually pick the underdog in the console wars. Intellivision, Sega Master System, Genesis, PS2 (not the underdog) and XB1.  
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News Comments > Ships Ahoy - Dragon Age: Inquisition
100. Re: Ships Ahoy - Dragon Age: Inquisition Nov 19, 2014, 15:51 Bundy
 
Verno wrote on Nov 19, 2014, 15:11:
The weird AI for companions and lack of tactics wouldn't be such a big deal if controlling your companions wasn't so annoying due to the interface problems. The PC control problems are not as simple as adjusting to differences IMO, there are a bunch of small things that keep adding up. I feel like this is a good game awaiting a patch to make it a great game, its a shame its being dragged down by easily foreseeable problems. I really have no idea how some of these made it through play testing.

I think I will give it a whirl with a gamepad later for kicks and see if its any easier because KB/M use is just frustrating for me right now. Too many missing quality of life things and weird design issues.

The controller is easier in some aspects. Like holding the right trigger to auto attack. It feels more natural cause that's how all fps games work. But using the tactical mode is just as futile.
 
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News Comments > Ron Gilbert and Gary Winnick Kickstarter
6. Re: Ron Gilbert and Gary Winnick Kickstarter Nov 19, 2014, 14:59 Bundy
 
I know lots of ppl were disappointed with The Cave. I didn't mind it, but admit there's basically no replayablility beyond the 3rd time through.

But then I saw my boy playing it one day, and then the next day, and the next week, and more after that. He's won it probably 2 dozen times. Apparently he sees something I don't. Maybe Gilbert tapped into something afterall.
 
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News Comments > Assassin's Creed Unity Optimization Plans
16. Re: Assassin's Creed Unity Optimization Plans Nov 19, 2014, 14:54 Bundy
 
Creston wrote on Nov 19, 2014, 14:03:
Brumbek wrote on Nov 19, 2014, 13:48:
At the risk of being flamed I will say this is why I respect Call of Duty: Advanced Warfare and think it is worth support with our money. It comes out on schedule with a very solid PC version. Moreover, it doesn't require dumb uPlay or Origin but simply connects online to fetch your profile when playing MP. And it simply works.

No need to get flamed for that, it's a very true opinion. I was on the fence for COD:AW, but I generally don't do well in twitch MP shooters on my slow internet connection, and I'd never get 60 bucks worth of enjoyment out of the SP campaign. In five years, when it's 30 bucks, I'll pick it up.

Anyway, my point is...we as gamers should boycott terrible business practices such as releasing Unity in such a state. It is a messed up world when the new Call of Duty is the benchmark for reasonable and quality business practices.

I agree. I deliberately didn't buy Unity because of that. I'll get it when it's five bucks next year. Enjoy the cup of coffee, Ubisoft!

I was on the fence about Unity as well. But then I saw an XB1 sale where you could get it and Black Flag for $50. I figured I'll toss them in with the Xmas presents.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
95. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 14:42 Bundy
 
I told my buddy that they need to fix up the PC controls and listed the problems we're having. He'll ignore it and probably tell me to fuck off, but I did it anyway. I'm going to try that cutscene fix, I was thinking they looked a little clunky compared to the rest of the game.  
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News Comments > Morning Legal Briefs
11. Re: Morning Legal Briefs Nov 19, 2014, 14:07 Bundy
 
1badmf wrote on Nov 19, 2014, 09:36:
why do people hate uber so much? seems like taxis need a little competition to me.

Seems to be one of these almost everyday.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
82. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 12:12 Bundy
 
Everything you guys have said about the controls are 100% correct. It's definitely the weakest part of the game. I haven't rebound yet, but I'm not sure that'll solve my biggest problems. I can't get used to the hold click to attack thing. I keep trying to select things with left click and engage with right. Maybe rebinding will fix that.

I definitely don't like how I try to loot something and nothing happens. Then realize I need to walk another inch close and its fine. Irritating.

Combat is still kind of hit and miss too. The AI is pretty weak. Enemys always aggro my guy and only my guy. And my companions don't even try to pull them off.

I'm using a 780, and the game runs at maxxed settings with no issues at all. It is very impressive visually. Beyond that there are still way more good things about this game than bad. Really wish they would tweak the combat and controls though.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
57. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 19:52 Bundy
 
Creston wrote on Nov 18, 2014, 18:50:
Bundy wrote on Nov 18, 2014, 17:51:
Creston wrote on Nov 18, 2014, 17:41:
Bundy wrote on Nov 18, 2014, 17:11:
Woot, got my copy. PC deluxe edition. Bioware buddy hooked me up. Wouldn't even take my money. What a nice fellow.


Dang, wish I knew I nice Bioware fellow...

I live in Edmonton, half of my comp Sci graduating class went to work there. I've known a lot of guys who've been in and out of there. I considered it once upon a time, but the tradeoffs were too great. I work as a .net and database developer for an oil equipment company. Not as glamorous, but one of my bonuses is probably half the total annual salary I'd get at bioware, and I get two bonuses a year. Financially it's a no brainer, plus my hrs are better. Those guys work a ton of unpaid overtime.

And have the joy of always having to worry whether they're going to get fired once the game is done. (usually not a big concern at Bioware, but still.)


Yeah, that's a problem. The guy who gave me the game has it pretty good. He doesn't actually work on the game, he makes the tools they use to make the game. Which means his job security is better and his hours are better too.

I told him that they were getting thrashed on metacritic by user reviews. He told me that some guy filed a complaint to the FTC against them for Mass Effect 3. So I said that there isn't a circle in hell big enough for the abortion they called an ending.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
49. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 18:16 Bundy
 
Julio wrote on Nov 18, 2014, 18:13:
Bundy wrote on Nov 18, 2014, 18:07:
Julio wrote on Nov 18, 2014, 18:02:
Big difference between official reviews and user ratings so far. Will be interesting to see how this ends up.

Metacritic Critic Score 87
Metacritic User Score 5.6


Metacritic user reviews are as useless as the critic ones. "it doesn't run well on my low end pc. 0/10"

Watch some streams on twitch, decide if you like what you see.

I trust user reviews more than the critics.

I don't trust either. But user reviews are often filled with garbage too. Like reviewing a game low cause you don't like the company. Crap like that.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
45. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 18:07 Bundy
 
Julio wrote on Nov 18, 2014, 18:02:
Big difference between official reviews and user ratings so far. Will be interesting to see how this ends up.

Metacritic Critic Score 87
Metacritic User Score 5.6


Metacritic user reviews are as useless as the critic ones. "it doesn't run well on my low end pc. 0/10"

Watch some streams on twitch, decide if you like what you see.

One guy even gave it a 0 because he wanted it to have turn based combat.

This comment was edited on Nov 18, 2014, 18:13.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
40. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 17:51 Bundy
 
Creston wrote on Nov 18, 2014, 17:41:
Bundy wrote on Nov 18, 2014, 17:11:
Woot, got my copy. PC deluxe edition. Bioware buddy hooked me up. Wouldn't even take my money. What a nice fellow.


Dang, wish I knew I nice Bioware fellow...

I live in Edmonton, half of my comp Sci graduating class went to work there. I've known a lot of guys who've been in and out of there. I considered it once upon a time, but the tradeoffs were too great. I work as a .net and database developer for an oil equipment company. Not as glamorous, but one of my bonuses is probably half the total annual salary I'd get at bioware, and I get two bonuses a year. Financially it's a no brainer, plus my hrs are better. Those guys work a ton of unpaid overtime.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
34. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 17:11 Bundy
 
Woot, got my copy. PC deluxe edition. Bioware buddy hooked me up. Wouldn't even take my money. What a nice fellow.  
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News Comments > Ships Ahoy - Dragon Age: Inquisition
29. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 16:06 Bundy
 
Bad news, Creston. Leliana is NOT a romance option. Just read it. Thought you might want to know... I feel like I need to go get drunk now.  
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News Comments > Star Citizen 8GB Requirement Won't Change "Any Time Soon"; DX10 Support Unlikely
50. Re: Star Citizen 8GB Requirement Won't Change Nov 15, 2014, 20:23 Bundy
 
Flatline wrote on Nov 14, 2014, 17:19:
InBlack wrote on Nov 14, 2014, 16:35:
SpectralMeat wrote on Nov 14, 2014, 12:57:
Creston wrote on Nov 14, 2014, 12:39:
Aw shit. Here. 256TB RAM, a core i19@5.3Ghz and a GTXMegaForceSupreme99990Ti.
Well the good news is you will not need specs like that to play the other space game that is due out in a month
and instead of a digital cigar or hair comb they are giving all beta testers an additional free ship (your choice of the 5 new ships) as a thank you for the support.
Oh yeah and there will be 5 more ships in the final game than what was promised in the kickstarter

Looking forward to it. Probably a day one buy. I didnt opt in the beta as Im still lacking a proper TrackIR (it's on the way yay!) but I will definitely purchase Elite Dangerous as soon as it goes 'live'. I realise the game is kind of barebones but it will be a nice change of pace from DCS which is what Ill be playing 'full time'.

Ah you already ordered it. I was going to tell you to google EDTracker. Assembled it's about 50 bucks, if you buy the pieces on their own, figure about 30 bucks plus some soldering. It basically uses similar bits to the Occulus Rift to do accellerometer based head tracking and works really well for X/Y plane tracking (Z plane isn't doable with the chipsets involved apparently).

If you don't have TrackIR it's a good option.

I thought about getting TrackIR for ED, but felt that it would be obsolete once I get Oculus.
 
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366 Comments. 19 pages. Viewing page 1.
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