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User information for Fibrocyte

Real Name Fibrocyte   
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Nickname Fibrocyte
Email fibrocyte@gmail.com
ICQ None given.
Description
Homepage http://
Signed On Aug 19, 2007, 13:42
Total Comments 1253 (Pro)
User ID 43638
 
User comment history
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News Comments > Marvel Heroes Launches
49. Re: Marvel Heroes Launches Jun 4, 2013, 22:42 Fibrocyte
 
Axis wrote on Jun 4, 2013, 21:47:
Wolfox wrote on Jun 4, 2013, 21:09:
Redmask wrote on Jun 4, 2013, 20:49:
Kosumo wrote on Jun 4, 2013, 20:06:
Just a quick question, have ASeven and Axis played the game?

Cos they both seem to be bagging a free game.

The idea that games can't be criticized because they're free is really dumb. The fact that something is free just means I'll move on without reservations, it doesn't mean I won't tell other people not to waste their time.

I think his point is that they're both trashing a game they haven't actually played, and a game that they could play (if they wanted) because it's free. Which is a fairly good point.

The greater point here is none of you guys can read for shit. I made it very clear why I'm not playing it, and my reasons have more than enough merit on their own.

For instance, if I don't like your face I won't want to fuck you. Sure I could try to fuck you and see if I like it, post a review about how great or terrible a fuck you are, but your face makes me wanna puke so I won't be testing your fuckability. Got it?

I don't get it. Why are you bashing a game that you haven't played? Why don't you play it first and then report back to us?
 
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News Comments > Marvel Heroes Launches
43. Re: Marvel Heroes Launches Jun 4, 2013, 20:43 Fibrocyte
 
ASeven wrote on Jun 4, 2013, 19:24:
Fibrocyte wrote on Jun 4, 2013, 17:44:
And holy shit - who posts a video to whine about a video game?

I don't know, pretty much every single reviewer on youtube?

Sorry, I don't frequent youtube for video game reviews so I wouldn't have known this.
 
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News Comments > Marvel Heroes Launches
37. Re: Marvel Heroes Launches Jun 4, 2013, 17:44 Fibrocyte
 
ASeven wrote on Jun 4, 2013, 15:53:
Krovven wrote on Jun 4, 2013, 15:27:
ASeven wrote on Jun 4, 2013, 15:19:
Word is this game is beyond awful.

Elaborate?


Most reactions I've heard can be sumrised in this video:

http://youtube.com/watch?v=NDa_Gm4X3nQ

I think this is a joke. Did you watch the video? Did you see/listen to this guy? There are some people on this planet who don't deserve my attention - this guy is one of them.

And holy shit - who posts a video to whine about a video game? This is not a video game review - it is a bitch fest.
 
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News Comments > Deus: Ex: The Fall Reveal Tomorrow?
16. Re: Deus: Ex: The Fall Reveal Tomorrow? Jun 4, 2013, 13:59 Fibrocyte
 
Will it be good? Human Revolution was lackluster...  
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News Comments > Marvel Heroes Launches
2. Re: Marvel Heroes Launches Jun 4, 2013, 13:08 Fibrocyte
 
Lesaonar wrote on Jun 4, 2013, 13:07:
Considering the ongoing issues in the last week, for people who got (or didn't) early access with their UP or PP purchase, costume/hero packs not useable (or not showing up at all), billing issues, account issues, as well as numerous other issues, don't even bother attempting to play this.

I was just about to ask how this was. Still, I wonder how it is once you're in the game and not dealing with payment/billing issues.
 
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News Comments > Morning Metaverse
6. Re: Morning Metaverse Jun 4, 2013, 12:47 Fibrocyte
 
PHJF wrote on Jun 4, 2013, 12:20:
I use trailers.apple.com when I want to watch a trailer. Infinitely faster than youtube and infinitely better IQ.

I use Hulu (if using TV) or IMDB (if using anything else). I don't see a reason to visit apple for media. The quality on both is great.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Jun 4, 2013, 11:25 Fibrocyte
 
NegaDeath wrote on Jun 4, 2013, 11:18:
I'm surprised Quicktime is still a thing, haven't used that in years. Good riddance.

I use a macbook pro for work and sometimes videos will open in quicktime. I have to then change the file association to use VLC instead.

Apple makes good hardware and decent OS's. But iTunes, Quicktime, Safari, etc.... they're pretty awful.
 
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News Comments > Shadow Warrior Classic Free on Steam
21. Re: Shadow Warrior Classic Free on Steam Jun 2, 2013, 09:15 Fibrocyte
 
Burrito of Peace wrote on Jun 2, 2013, 08:47:
Holy Great Wall of Text! Was that all necessary?

Looks to me like Burrito of Peace is trying to start a fight.
 
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News Comments > Door Kickers Demo
3. Re: Door Kickers Demo Jun 2, 2013, 08:29 Fibrocyte
 
Seems very much like Hotline Miami - which I loved. I need to try the demo and possibly contribute.  
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News Comments > Op Ed
11. Re: Op Ed Jun 1, 2013, 08:40 Fibrocyte
 
So he didn't get paid for his work? A good contractor would continue to do work like this, build a significant portfolio, and ask for more money at each subsequent job (up to a reasonable point). If you want to become "VP of Game Design" then you shouldn't be contracting anyway.

This guy seems very much like someone I would not like IRL. I'm guessing his termination was not some random event or reduction of force, but rather due to his personality.
 
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News Comments > Morning Mobilization
10. Re: Morning Mobilization May 30, 2013, 20:44 Fibrocyte
 
Cutter wrote on May 30, 2013, 12:45:
Jivaro wrote on May 30, 2013, 12:07:
I hope they sell a zillion copies and it encourages more of the classic catalog to be released and perhaps a focus on deeper games in general.

Heh, you're dreaming, man. People who are pad/phone gamers aren't at all interested in deeper games in general. All they want is lite fluff to stop them from having to think or learn.

As usual, you're wrong.
 
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News Comments > Evening Consolidation
2. Re: Evening Consolidation May 30, 2013, 20:42 Fibrocyte
 
His comment is related to this:

http://youtu.be/KbWgUO-Rqcw
 
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News Comments > Blizzard Confirms Titan Setback
27. Re: Blizzard Confirms Titan Setback May 29, 2013, 13:36 Fibrocyte
 
Optional nickname wrote on May 29, 2013, 13:22:
Creston wrote on May 29, 2013, 12:20:
Their Diablo 3 failure sold like 12 million copies, so there's literally nobody at Blizzard who views it as a failure.

Creston

it's going to sell another 12 million this fall on the PS3. Everyone that bought the PC version will HAVE to find out the minute differences between the two.

rinse and repeat for XBoxOne and the PS4 next spring.

36 million copies, not bad at reselling a dead horse to the same owner hoping it will geeup eventually. everything strange happens to everyone once in their lifetimes, I guess this is Blizzards moment in history.

Posting while drunk. Stop doing it.
 
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News Comments > One Billion Hours of BF3
16. Re: One Billion Hours of BF3 May 26, 2013, 04:48 Fibrocyte
 
Rattlehead wrote on May 25, 2013, 23:47:
TurdFergasun wrote on May 25, 2013, 22:09:
deqer wrote on May 25, 2013, 21:33:
Steele Johnson wrote on May 25, 2013, 20:53:
Any company has the right to know how often their users use their software.
Sure, but they're going to abuse that right to take advantage of you.

I see it as an invasion of privacy for the consumer.

hope you don't like using internet search engines for anything... ever.
I've never seen Deqer post anything even close to resembling intelligent thought.

That doesn't mean he doesn't search. He searches but then he can't comprehend.

Regarding Cutter, I can't imagine what he meant by his comment. People love this game and it is well done. It isn't perfect but what game is?

It is not my type of game and I don't play it but I do understand its popularity.
 
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News Comments > Evening Tech Bits
8. Re: Evening Tech Bits May 24, 2013, 08:45 Fibrocyte
 
While the death of the homebrew PC would be sad, it would in no way kill the PC. What a ridiculous suggestion.  
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News Comments > Final Fantasy XIV: A Realm Reborn in August
7. Re: Final Fantasy XIV: A Realm Reborn in August May 24, 2013, 06:24 Fibrocyte
 
Kobalt wrote on May 24, 2013, 01:20:
Tried beta for the new version. Actually pretty good. If it wasn't for the character models you could 100% pass it as a completely new game. Hell, you can even click things! Dont think FF11 ever got that right

I don't suppose you'd be interesting in sharing your beta account if you're no longer playing it?
 
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News Comments > Steam Top 10
22. Re: Steam Top 10 May 20, 2013, 07:23 Fibrocyte
 
Rhino wrote on May 19, 2013, 22:42:
Fibrocyte wrote on May 19, 2013, 16:54:
Don't Starve is good but... when you die you lose everything and that's very discouraging. I don't think they should change that, but perhaps up the survivability a little. I spent a lot of time exploring the game w/o reading anything online so I died when night came... and I died when sanity got too low and my hallucinations were attacking me... and I died when the hounds first came because that was very unexpected... and I died by freezing once because I thought I had a little more time to reach my campfire at base.

Now that I know most of what will kill me, it's stupid mistakes that end up getting me. For example, I was collecting manure and accidentally clicking a beefalo instead of the manure pile and the entire herd massacred me in 1/2 a nanosecond.

Still, the game is very neat and well done. I've also not touched Adventure mode, yet.

I would disagree with the surviving aspect. It seems just fine for me, and some of your mistakes would be easily alleviated by paying a little more attention to the information that the game issues to the player. As an example, you mentioned dying when night came: I assume this was because you didn't build a fire; but as dusk starts to settle in the Wilson character says "It's getting late. I should make a fire."

If your sanity is depleting you should have expected bad things to start to happen as there are multiple screen effects to suggest that bad things are a-comin'. Along the same lines there are methods to increase sanity, most notable of which, early on, is making the garland head gear. The description for the garland headgear suggests exactly that: "Something to sooth the nerves."

There are other examples, too; but I don't want to come across as yelling "you suck, you worm" when I'm just trying to illustrate the point.

This may simply be different play styles but the game is, for me, absolutely fantastic, and what difficulty exists is offset to some degree by reading the information that is available to the player from within the game itself as well as making the appropriate interpretations thereof. I enjoy the humour, the variety of ways to achieve goals, and the regular discoveries of using different things to achieve the same result (often accidentally), such as getting fur off of the beefalo without attacking them.

My point was that those were the various ways that I have died so far. Of course I made a torch when night came but in early summer the nights are so long that 1 torch often is not enough and I did not have the supplies (again, this was play attempt #1) to make a second torch (or maybe I just didn't make the second torch fast enough) -- so I died.

As for the hallucinations, well, one would naturally just assume that the screen would get more distorted and more strange visuals would pop up but I didn't think they'd attack me. It is cool that they do, but I didn't expect it.

I didn't really feel the need the wrap explanation around each of the deaths as I assumed that those who played it (such as yourself) have died for various reasons as well.

In the end, food management is something that really needs to be mastered properly and that's fine. But when you spend 1.5 hours collecting supplies and building a sustainable food system just to die because of a misclick - that sucks.

I also know you can find/wear amulets and use the altar for some protection - but you sacrifice winter-prep time for exploration and that can end up bad down the road.

I like the game very much, too, and will definitely be playing the patch that is due out tomorrow (caves).
 
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News Comments > Sunday Tech Bits
7. Re: Sunday Tech Bits May 20, 2013, 07:14 Fibrocyte
 
InBlack wrote on May 20, 2013, 03:45:
I love how with every new Windows we lose so much ability to actually see whats going on under the hood, so to speak, not to mention how we continually keep getting a product that is less usable than the previous version. All in the service of the almighty lowest common denominator. In like 50 years most people wont even understand what a processor is, or what RAM does, everything will work like magic and if it doesnt then you will press a button and an engineer (magician) with remote access will fix it for you....Fuck you Microsoft.

Cite examples of what you can no longer see in Windows 8 vs Windows 7, please.
 
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News Comments > Free 16 Bit Arena Experiment Underway
7. Re: Free 16 Bit Arena Experiment Underway May 20, 2013, 07:09 Fibrocyte
 
Taking bids on the amount of helium used to make this video...  
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News Comments > Steam Top 10
9. Re: Steam Top 10 May 19, 2013, 16:54 Fibrocyte
 
Don't Starve is good but... when you die you lose everything and that's very discouraging. I don't think they should change that, but perhaps up the survivability a little. I spent a lot of time exploring the game w/o reading anything online so I died when night came... and I died when sanity got too low and my hallucinations were attacking me... and I died when the hounds first came because that was very unexpected... and I died by freezing once because I thought I had a little more time to reach my campfire at base.

Now that I know most of what will kill me, it's stupid mistakes that end up getting me. For example, I was collecting manure and accidentally clicking a beefalo instead of the manure pile and the entire herd massacred me in 1/2 a nanosecond.

Still, the game is very neat and well done. I've also not touched Adventure mode, yet.
 
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1253 Comments. 63 pages. Viewing page 12.
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