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User information for Fibrocyte

Real Name Fibrocyte   
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Nickname Fibrocyte
Email fibrocyte@gmail.com
ICQ None given.
Description
Homepage http://
Signed On Aug 19, 2007, 13:42
Total Comments 1255 (Pro)
User ID 43638
 
User comment history
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News Comments > Diablo III Patch Ditches Legendary Crafting Materials
25. Re: Diablo III Patch Ditches Legendary Crafting Materials Jun 11, 2014, 08:51 Fibrocyte
 
Ventura wrote on Jun 11, 2014, 07:04:
Torment 4 grinder here, about 220 paragon levels in, my main is a Barbarian. I was firing it up daily until about half a week ago, when I just stopped playing, and I've had no urge to play since.

It's a good game, I'm just... over the grind. The game really doesn't have a whole lot of depth when you stop to think about it.

I'm mostly in the same boat. My witch doctor can farm T5 solo (though T4 is much faster) and I abruptly stopped playing when Wildstar was released. I may pick-up D3 again at the next expansion if they add some more interesting elements other than just an extension of the story.
 
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News Comments > Star Citizen Patched
12. Re: Star Citizen Patched Jun 7, 2014, 14:25 Fibrocyte
 
HorrorScope wrote on Jun 7, 2014, 13:54:
Timmeh wrote on Jun 7, 2014, 13:18:
HorrorScope wrote on Jun 7, 2014, 12:05:
Christ, if we are going to get news every-time this game is going to be patched, might as well rename the site StarCitizenNews.com.

Being that the site is "bluesnews" I think Blue is free to post whatever the hell he thinks is news. especially if its something major going on in the PC space.

Go make your own site and post whatever the hell you want.

oh yeah.. the obligatory :-)


Yeah but I don't think you really understand what smiley at the end means.... SARCASM. However I could forsee it getting out of hand with this one. But at this time, sarcasm. Go look up internet rulebook.

After reading more comments... I suggest a few more go look up how this all works. I could smiley or /sarcasm at the end.

You'll get this type of response anytime you question one of Blue's decisions. The man is flawless - don't you know that by now?
 
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News Comments > WildStar Launches - Free Realm Transfers
20. Re: WildStar Launches - Free Realm Transfers Jun 3, 2014, 20:49 Fibrocyte
 
Fion wrote on Jun 3, 2014, 20:25:
Fibrocyte wrote on Jun 3, 2014, 19:19:
Fion wrote on Jun 3, 2014, 13:33:
When there are other games out there that offer content twice as often as that and quite often very good content without a monthly fee attached, (no matter your opinion of said MMOG), doesn't that make you think 'if they can do it.. why cant these guys?'

$60 purchase + Monthly Fee, with microtransactions almost surely just around the corner? Hell no.

Microtransactions like WoW which aren't Pay-To-Win are completely irrelevant. Please stop spewing bullshit.

Hah nothing about any of my posts on the subject are about pay2win. I'm not knocking microtransactions, they can be viable. My point was simply that I'm not paying $60 + $15 a month + microtransactions for this game.

I simply assumed you were talking about pay-to-win microtransactions because why would they be relevant to this conversation otherwise?

Box fee is mandatory. Monthly fee is mandatory. Microtransactions are optional. So when we're talking about what it costs to play this game why would you care if the company is also making some extra money off an optional offering that isn't game-changing?
 
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News Comments > WildStar Launches - Free Realm Transfers
18. Re: WildStar Launches - Free Realm Transfers Jun 3, 2014, 19:23 Fibrocyte
 
Frijoles wrote on Jun 3, 2014, 15:43:
I just unlocked housing in the game this morning. My character is so poor now. And the last few hours are a blur. Oh lordy, I'm playing Barbie's Dream House instead of questing. What has become of me?

Seriously, A+ on the housing in this game.

Haha nice. BTW, my suggestion for making early game gold is to become a survivalist and then sell the wood you get from trees. Tier-2 wood sells for 8 silver each (to vendors) which adds up quick. I had my mount and house at 15. Other gathering skills may yield similar gains but I haven't tried them, yet.
 
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News Comments > WildStar Launches - Free Realm Transfers
17. Re: WildStar Launches - Free Realm Transfers Jun 3, 2014, 19:21 Fibrocyte
 
born2expire wrote on Jun 3, 2014, 10:21:
They originally launched with a whopping 3 PVP servers. GG Carbine

And they were bringing new servers online, multiple times, on day 1 and beyond. It would have been better for them to have to fewer servers with the ability to immediately scale out than to have too many servers with very low server populations. They had to go one route or the other and IMO they did it wisely.

In addition to all that, they're already offering free server transfers in case you were separated from your friends - that's respectable.

This comment was edited on Jun 3, 2014, 19:48.
 
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News Comments > WildStar Launches - Free Realm Transfers
16. Re: WildStar Launches - Free Realm Transfers Jun 3, 2014, 19:19 Fibrocyte
 
Fion wrote on Jun 3, 2014, 13:33:
When there are other games out there that offer content twice as often as that and quite often very good content without a monthly fee attached, (no matter your opinion of said MMOG), doesn't that make you think 'if they can do it.. why cant these guys?'

$60 purchase + Monthly Fee, with microtransactions almost surely just around the corner? Hell no.

Microtransactions like WoW which aren't Pay-To-Win are completely irrelevant. Please stop spewing bullshit.
 
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News Comments > WildStar Head Start Underway
5. Re: WildStar Head Start Underway Jun 1, 2014, 19:16 Fibrocyte
 
Flatline wrote on Jun 1, 2014, 18:59:
I have zero fucking idea what the plot is. I joined exiles to play with my friends and we started out in a colony ship attacked by some bad guys who were hunting us so we evacuated down to the planet and then... That whole premise just kind of went out the window. I am playing the cyborg diseased race and started out looking for a cure even though apparently there's a huge fucking war going on like right around us. Next I'm trying to talk to some big fucking tree then everything gets set on fire and I'm running around now with elves (yay. More fucking elves. I am so fucking tired of elves) rubbing my dick on forest spirits to make them feel good (not really an exaggeration).

There's icons that show you that you can scan something as part of your "path" but they only appear about 25% of the time, and I feel like I'm completely fucking lost. It doesn't help that so far the environments I've seen are kind of cool colony ship, generic overgrown vine & forest amalgam #378, and a bad guy base that looks like Warhammer 40k Ork settlement steampunk for a supposedly extremely advanced spacefaring race.

I've spend about 8 hours in the game and literally have no fucking clue what's going on. They spend a lot of cutscenes introducing you to characters that I no longer encounter, and then the main characters who you encounter constantly get no introduction. It's like "oh go say hi to Queen so and so and do her some favors" and I'm like "queen so and so? Who the fuck is she and what's she even *queen* of?"

So I'm left with gameplay. It's... okay. About par for the course for a WoW clone. With some weird addenda like I can't select targets with a keypress. You either click on them or they propagate during combat. The UI is a mess.

I don't know. I may not actually play the game any more. Which blows. I am almost positive I won't play past the first month.

I think that's what pisses me off the most. I bought this game 1 to play with my friends but 2 because they pitched it as not really being a fantasy game, but so far 8 hours in and it's basically a fucking fantasy game.

What kind of game were you expecting if not a fantasy game? Also, I have no issues with the UI, gameplay, paths, etc... I've played it since early yesterday and am certainly enjoying it.
 
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News Comments > Bethesda Announces BATTLECRY
42. Re: Bethesda Announces BATTLECRY May 29, 2014, 06:03 Fibrocyte
 
Agent.X7 wrote on May 28, 2014, 16:34:
Beamer wrote on May 28, 2014, 16:18:
I demand my games be 100% grounded in reality. If I'm not controlling a guy that gets winded after a few seconds of running, needs to sleep at least 4 out of ever 24 hours, and is out of action with anything more than a minor flesh wound then I'm instantly angry and uininstalling!

I demand that you always put words into peoples' mouths and twist their meanings! Your opinion must match my own or I will attempt to belittle you through sarcasm and (bad) satire!

Nah... his sarcasm was spot on and needed in this thread. It is amusing that he touched a nerve with you, though.
 
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News Comments > Bethesda Announces BATTLECRY
41. Re: blinded in a dog-town May 29, 2014, 06:00 Fibrocyte
 
InBlack wrote on May 29, 2014, 05:38:
Aside from the absurdity of the premise of this game, steampunk is the worst fucking setting ever. Its like a mixture of fantasy and regency romance novels. Its a goddamn shame that steampunk is even a thing. Even worse is Sci-fi steampunk. Worldbuilding just for appearance is lazy and stupid.

I realize that this is a place to share opinions but can you work on curbing your stupidity a bit?
 
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News Comments > Star Citizen at $44M
17. Re: Star Citizen at $44M May 24, 2014, 15:26 Fibrocyte
 
[VG]Reagle wrote on May 24, 2014, 14:42:
Here is quote from Wikapedia that may look a little too familiar to you Star Citizen nerds. Remember that history repeats itself and I did not write this.......

Originally, Roberts promised features such as automated flight maneuvers, dynamic economies, and a multiplayer mode that could host thousands of players, but diminished versions of these features were implemented in the final release. The game's initial technical demos impressed reviewers, but after the Microsoft buyout and Roberts' departure from Digital Anvil, critics had doubts about the game. Reviewers judged the final product technically good but failing to fulfill their initial expectations.

http://en.wikipedia.org/wiki/Freelancer_(video_game)

So lets see he took the money through a buy out!!! and left everyone with unfulfilled dreams.....

HMMM COULD BE MY HOOKERS AND YACHTS THEORY ALL READY HAPPEND!!!!!


So he will probably sell the game in a year and walk away with all 50 million AND BLAME EVERYTHING ON THE BUYER WHEN IT DOESNT WORK OUT...Just like he did last time!

I just don't understand if you don't type in red. Would you please type in red more? Red.
 
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News Comments > Watch Dogs Video
8. Re: Watch Dogs Video May 17, 2014, 07:04 Fibrocyte
 
Cutter wrote on May 16, 2014, 21:44:
Besides being incredibly racist and bigoted it's very obviously staged.

Racist? You're like a neanderthal with a PC.
 
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News Comments > Kerberos' Kaiju A Gogo Teaser
4. Re: Kerberos' Kaiju A Gogo Teaser May 12, 2014, 15:10 Fibrocyte
 
El Pit wrote on May 12, 2014, 13:57:
MoreLuckThanSkill wrote on May 12, 2014, 13:54:
That sounds like a really good idea for a game, jdreyer. They would have to make it so the Kaiju didn't all come from ONE hole at one spot in the ocean though... just surround that with warships, depth charges, mines etc. on the first day and it's over.

Also, use your sword FIRST, not after the giant monster kicks your ass for like 20 minutes.

Don't remind of that dreadful movie, please. What a mess del Toro presented with this flick!

About JDreyer's idea: I love it! I'd call the cat 1 kaiju "Godzookie".

The movie was just fine. Not every movie needs to have an in-depth plot and top notch acting. Sometimes, just awesome creatures and good action is enough.
 
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News Comments > Morning Consolidation
3. Re: Morning Consolidation May 12, 2014, 11:23 Fibrocyte
 
Can I play my PC chars when playing the game from a console? I assume Battle.net would take care of this but you never know...  
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News Comments > WildStar Beta Open To All
55. Re: WildStar Beta Open To All May 10, 2014, 14:14 Fibrocyte
 
BitWraith wrote on May 9, 2014, 20:27:
EvilAsh wrote on May 8, 2014, 14:16:
To suggest this game is a wow clone .. is like Saying that Checkers is a clone of Chess. This is an action combat mmo rpg. ACtion combat is NOTHING like the control system in wow. Nothing. There is no tab targeting. ITs skill based controls. Thats right.. your skill is what matters. There is double jump, There is side rolls. All controlled by you. you have to aim at players to hit them. Thats right no auto target no auto hit. There is no insane CC that dominates the pvp seen. You will not get cc into the ground. The game has humor yes.. its like Borderlands 2 style humor. Its got awesome housing. Its got Tough dungeons..that will last a while. Yes tough dungeons.. and the idea is that you level up doing these dungeons to get you prepared for raiding down the road.. Oh and there is raiding content as you level up as well. AT level 10 you can experience your first 20 man world boss. And yes it has open world pvp oh yeah!!

I played the game tonight. This comment is officially bullshit. I can confirm that the game is indeed WoW with (a very shitty I might add) sci-fi paint job. The music sucks. The interface is AWFUL (it keeps putting up windows in front of what you need to be looking at). The graphics suck. It certainly doesn't perform as well as it should with graphics that suck this badly. AND, it's still hotbar based combat.

Why are people excited for this?

I've played the game for more than just 1 night and your comment is officially bullshit.
 
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News Comments > WildStar Beta Open To All
53. Re: WildStar Beta Open To All May 10, 2014, 08:04 Fibrocyte
 
Ceribaen wrote on May 9, 2014, 16:03:
ColoradoHoudini wrote on May 8, 2014, 16:38:
Ceribaen-
It's different for sure! I heal on my Esper, and I have telegraphs and AoE non-targeted heals. For one of my heals, it lays down a long strip of healing space in front of me. To you as someone I want to heal, you'd see a green line.. something like 25 foot of a green space. If you stood in it, you'd get healed. So for me, I need to line up people I want to heal with. It's not simple as just clicking and healing. However, there are healing spells that are click and heal, ans well as AoE heals you'd find in other MMOs. The telegraph system is pretty cool though, it's different.. it makes you have to position yourself correctly, and not just sleepwalk through healing like I have done in other MMOs.

Creston- The game has so much more than just end game raiding.. but the devs have said that for end game raiders, they will have a good challenge. Will there be a big enough base to sustain the game.. I don't know. You could say that about any MMO that doesnt already have a base. Look what Rift did.. unknown IP.. came in and did well. I don't see why Carbine can't do that with Wildstar.

I'll say this.. if Blizzard/Valve made WS.. it'd be insanely popular.

Downloaded it last night - gave it a quick spin before work this morning... finished out the tutorial area I think (have the choice now as to which area I want to go to and leaving the Ark Ship behind).


I'll say this - the music is nice. First mmo in a while I didn't want to turn sound off and just listen to my own stuff.

Made myself an Esper - combat is... different. Not used to having to stand still to attack (is this for all classes or just some abilities?) Otherwise has a bit of a GW2 feel about it (as a recent comparison).

I actually see this more as a crossover between WoW and GW2 from my first impressions in the tutorial.

Going to be spending my forseeable free time with it though to see what it's all about and maybe try an engineer too.

The way the minimap works isn't entirely intuitive though, I found myself more just clicking the quest to get the direction arrow to tell me where to go next.

I'll admit the tutorial area isn't the best (but it isn't horrible, either) and it doesn't take long to exit it.

The Esper does require you to stand still for many spells whereas the Engineer is a much more mobile class (fire on the move). Mobility varies from class to class, I've found.

I agree about the minimap to some extend. I ended up making it larger and then getting the zoom right so I can see most upcoming quest objectives at a glance without opening the big map. The game also has extensive addon support so any deficiencies in the default minimap will be resolved by the community, I'm sure.
 
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News Comments > WildStar Beta Open To All
25. Re: WildStar Beta Open To All May 8, 2014, 15:13 Fibrocyte
 
Ahhh... typical Bluesnews. Bashing the hell out of a title even though they haven't played it or they barely played it.

This game is very satisfying to those of us who like MMOs and want a new one to play. It has similarities to WoW and it differs significantly.
 
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News Comments > WildStar Beta Open To All
11. Re: WildStar Beta Open To All May 8, 2014, 12:38 Fibrocyte
 
ColoradoHoudini wrote on May 8, 2014, 12:24:
Disagree with the negative posts wholeheartedly. I feel that Wildstar has captured every bit of magic I was looking for in a new MMO.

Wildstar is a very, very good game. It feels familiar to WoW because some of the WS devs are former WoW employees. The game looks familiar because it's a good look for the content, it will age well (unlike hyper realistic MMOs). The look fits the universe and type of game it is.

The classes are fun to play (I am not a melee/close combat guy, but I love the Stalker..and I very much enjoy the other classes I play as well. I am torn between a Spellslinger and an Esper right now. During this open beta, I plan on giving my Medic a good run as well.
The telegraph system is a good change of pace and allows more dynamic movement..and it makes people stay on their toes. The dungeons are HARD. This is no walk in the park for free gear like the current WoW model is running with. You need to be good and on top of your game to complete content. However, if you're not a dungeon guy..there are Adventures, which are really "dungeon-lite". Give gear, rewards, bonuses.. see neat content and feel like you're part of something. Also, there are Shiphands.. where you can go into your own 1-man "instance" and complete content.. and yes, get good rewards from it.

PvP is great too (and I'm not a PvP guy). No one class feels overpowered that I've played (all but Engineer to level 12)..everyone feels like they contribute. If you havenít seen the Warplot videos, do yourself a favor and absolutely watch them!! I love the idea of pre-fabricating my base with my other Warparty members.. I get to outfit my base as we see fit for PvP.. awesome! Then the idea that you can capture raid bosses and bring them into your Warplot to attack or defend..haha, awesome!! The bonus is that your boss can fight the enemies boss. I don't care who you are, if you're old school.. and remember WoW bosses.. imagine bringing Nefarian in to fight C'Thun ... dude.. that would be amazingly epic to see.

The game "feels" right. In SWTOR, my character felt "light".. disconnected from the environments he walked on, no "oompf".. but in WS, it just felt right from the first time I logged in. The paths are fun to choose from (I've done 3 of the 4). As a Settler, I was getting requests in chat for my buff stations..to which I replied "I need help in this area collecting items for the buffs".. and people came over to clear out the mobs. You might as "why did you need help?" The reason, even the mobs can be tough. If you use the old WoW model.. there are regular mobs, weaker mobs you could AoE, then tougher mobs, then elite-type mobs.. all mixed in. Identifiable though.. and the harder mobs give better rewards.. but the content isn't mind-numbingly boring, it can be challenging. Being a Scientist was cool.. scanning and learning about the mobs and environments. Being a Soldier required some help in the later areas.. as you spawn waves of mobs that come to attack something you have to defend. I always had people coming to help with the Soldier stuff, never felt alone, and always rewarded. My coworker loves being an Explorer.. but he's the type of guy to check every nook and cranny of a map. His Exploring unlocks more areas for the rest of us to find.. good teamwork there.

If you're into raiding, that stuff looks amazing. I've watched a bunch of vids and talked to beta-testing raiders, and they like how it's tough. You get that sense of accomplishment again. I don't see an issue with getting 40 people for a raid.. in fact, there are a lot of guilds recruiting for raiding. We raided a decade ago in WoW, without the tools we have today (social media/resources) and without really knowing the requirements (time/effort).. I don't see that being an issue in Wildstar. Everyone who wants to raid in WS knows what to expect.

The community is great.. the devs are amazing.. best devs I've seen in any game- regardless of genre.

If anyone has any questions.. I'll do my best to answer. I know I sound like a fanboy, but I am reasonable..I know a great game when I play one.

edit-
If you're not into raiding, there is still plenty of stuff to do for everyone. So while this game aims at the top end for raiding, they hit all the marks elsewhere as well.

Great assessment of the game and I agree on most points.
 
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News Comments > BlizzCon 2014 Tix on Sale Wednesday
2. Re: BlizzCon 2014 Tix on Sale Wednesday May 6, 2014, 07:30 Fibrocyte
 
ColoradoHoudini wrote on May 5, 2014, 22:39:
Anyone have any idea on what they are showcasing?
If it's WoW-related.. it's a lot more of the exact same.
If it's Starcraft..yay.. i guess for those fans. I just dont see how anything Starcraft related would be 'amazing' or 'must see in person'?
If it's Diablo.. go screw your yourself Blizzard.

Now.. if it's a new IP.. okay, i'm interested. Not interested enough to pay 199.99 for a ticket to see 3 games I already know a lot about

Diablo3+RoS is pretty hot right now so they may not bother revealing new IP. They already pushed back their next MMO which cost them a lot of interest.
 
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News Comments > Oculus Responds to ZeniMax Accusations
16. Re: Oculus Responds to ZeniMax Accusations May 5, 2014, 11:02 Fibrocyte
 
InBlack wrote on May 5, 2014, 09:57:
Drazula wrote on May 5, 2014, 09:35:
When this first came out I thought maybe Carmack took some code with him - since there are no patents in dispute, the only other possibility is copyrighted code. Since Oculus claims there is no code, Zenimax is attempting to claim "ideas" that Carmack took with him. They have no chance winning that.

Suddenly ideas are property. Soon people will be more or less property, owned by the banks they owe money to, and we have slavery all over again. Can I have a fuck yeah for Capitalism! Fuck Yeah!

Suddenly? It's called intellectual property.

Also, it's spelled "onus".
 
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News Comments > Star Citizen Hits $43 Million
9. Re: Star Citizen Hits $43 Million Apr 29, 2014, 09:56 Fibrocyte
 
Jamil20 wrote on Apr 29, 2014, 09:53:
It would be nice if every SC comment thread were linked. Star Citizen is mentioned at least once a week on here, and every time a new comments thread is created. In this thread, people just repeat the same tired points.

Bluesnews still runs on tech/code from 1999/2000 - no way could comment sections be linked like that.
 
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