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User information for Fibrocyte

Real Name Fibrocyte   
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Nickname Fibrocyte
Email fibrocyte@gmail.com
ICQ None given.
Description
Homepage http://
Signed On Aug 19, 2007, 13:42
Total Comments 1212 (Pro)
User ID 43638
 
User comment history
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News Comments > Legit Elder Scrolls Online Accounts Banned
27. Re: Legit Elder Scrolls Online Accounts Banned Apr 21, 2014, 16:14 Fibrocyte
 
garrywong wrote on Apr 21, 2014, 14:04:
wtf_man wrote on Apr 21, 2014, 09:22:

What I don't get is how they can afford to have so many accounts banned. Even with the client already downloaded... you have to buy the game to even logon. You have to provide a CC number that is checked for funds, so it has to be valid... or a time card code which had to be purchased.

Gold spammers do not use their own credit cards to create accounts. Accounts are created for them using stolen credit cards. Of course, these stolen credit cards are purchased on the black market first (or if they are part of some big network, given for free), but it still is pennies compared to the real cost of purchasing a real account.

Invariably, most of the owners of the stolen cards report their cards as stolen and contest the purchases, at which point the credit card company (VISA/Mastercard) reverses the charge. This means the owner of the card gets their money back, and the company that created the charge (in this case TSO) gets a charge back for the same amount plus whatever fees the credit card company might apply.

99.9% of the time, the companies pay up the chargeback without a fuss. Contesting a charge is expensive (it's almost always costs more to fight the charge than to pay it), and risks souring business relations, or outright losing business with the credit card company. And there is no company in the world that can afford to lose their business with a credit card company like Visa or Mastercard.

So you can see how baseless conspiracy accusations sound such as "They are not doing anything about the bots/spammers because they make money from them". They in fact lose money any time a bot/spammer registers an account with a stolen credit card.

As for the comment that the spammers have figured out a way to generate authentic CD-Keys for the game, that is highly unlikely. Back in the old days, single-player games would ship with CD-Keys generated with a very basic algorithm whose "key" could sometimes be easily cracked through brute force. Thus the proliferation of "CD-KEY Gens" for cracked games.
Nowdays, the creation of cd-keys is a much more secure process. Most cracked games today do not generate fake cd-keys, but instead disable the cd-key authentication system of the game (or replace it with their own).

For a high-profile online MMO such as TSO, it goes without saying that a much more secure method of authentication exists in place, using secure methods to create a cryptographic "key" that is used to verify accounts. Provided that no loopholes or exploits are found and abused, brute forcing such a key would be practically impossible. Even if by luck or devious machinations a hacker were to obtain the correct "key", TSO can simply generate a new one (fix any exploits abused), and use that for the creation of new accounts. You could even generate a new key on a regular basis, making this approach of attack practically impossible.

Anyway, you should remember that all games (and not just games) suffer from spam. Even World of Warcraft, at some point, was swamped with gold spammers to the point that there, too, were user-created add-ons to filter out gold spam. I do not remember how or if Blizzard solved the problem (I must have stopped playing or disabled world chat - not like it was good for anything anyway).

But to really solve the problem of gold spammers and bots, it takes you - the player - to help. Simply do not buy gold or powerleveled accounts. If there is no market, the spammers will move on. Do not let your friends do the same. Do not let your guildies do the same. That 50-year old guy that sounds like Sgt. Pepper on vent? The one who logs in for a few hours on the weekends only, yet manages to be top level with exotic items? Call him out on it.
It's understandable why they do it. They have the excess money, but not the time. They enjoy playing as high level with exotic items a few hours a week, but not necessarily the process of getting to that point, so they spend a bit of cash for somebody to do it for them (at which point their credit card details are stolen and sold / used to create more spammer accounts).

Some games work around that problem by legitimately offering players a way to purchase in-game currency. Games like Eve, for example, even manage to do so without borking up the player-driven economy.
Of course gold spammers still exist even in these environments, by offering the gold for cheaper than the game, so it really still comes back down to the players - don't buy the gold. If you want to buy gold and the game gives you a means to do so, use the legitimate channels instead of paying the spammers.

It affects everybody. It affects the game company, which means that is comes back to affect you when they don't have as much budget to spend on awesome new game updates.

If the company is charged a penalty for a stolen credit card then they aren't really losing money [they break even after the refund] and I'm guessing that on this volume they probably are not being charged penalties.
 
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News Comments > Legit Elder Scrolls Online Accounts Banned
26. Re: Legit Elder Scrolls Online Accounts Banned Apr 21, 2014, 16:10 Fibrocyte
 
Plus there's this for the technical folks out there.

I'm glad I didn't pre-order this game. Now I know not to play it. I'll wait for Wildstar.
 
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News Comments > SOE on H1Z1 vs DayZ
19. Re: SOE on H1Z1 vs DayZ Apr 21, 2014, 05:21 Fibrocyte
 
NKD wrote on Apr 21, 2014, 05:04:
Acleacius wrote on Apr 21, 2014, 01:26:
soe and smedly WAS the previous publisher who pulled funding, because Vanguard's release would directly hit EQ2 in the wallet. This is why the game was forced out early. McQuaid had no choice it was release late alpha, or lose any chance of the game ever being released.

False. Vanguard was originally to be published by Microsoft. That wasn't working out, so four years into development, Sigil bought Microsoft's stake in the project out and turned to their old pals at SOE to help get the project out the door. This is where it all falls on McQuaid. He didn't show up the last six months of development, and failed to secure additional funding to get the game finished. So they pushed it out the door. After it flopped, SOE bought out Sigil and kept on some of the team.

I'm not claiming McQuaid didn't have problems, neither is McQuaid but soe's jealously was what caused this debacle. When it became obvious Vanguard wouldn't be able to recover, soe stepped in to by a CLEARLY superior IP to EQ2 for the rights to the world.

What was SOE "jealous" of? If they thought it was a threat, why didn't they just let it die instead of doing McQuaid a favor? It was a stinker of a game that had been in development for 5 years and still wasn't ready to ship. From every story I've heard, the only reason SOE picked it up is because Smedley and McQuaid are friends and he couldn't say no to his buddy.

Smedley is the ***on who created the idiotic F2P system in EQ2 first, where even if you paid the full $15 a month you still didn't have FULL access to the game. Not only that it was smedley who cause McQuaid and team to leave soe, because EQ2 was going in the wrong direction. So smedley cause EQ2 to be weak, lost some of the best mmog developers, created the most failed F2P, killed Vanguard and he's still making millions a year destroying soe's mmo gaming division.

Yeah, Smedley lost some great MMO developers there. What are they doing now? Oh yeah, they are largely still at SOE. McQuaid's right hand man on Vanguard, Jeff Butler, is Creative Director on EverQuest Next and several other Sigil guys are still on at SOE. And McQuaid can't even get anyone to back his current project.

As far as the "most failed F2P" I'm not sure what the fuck you're on about. Their F2P model is the only reason they can afford to keep older MMOs like EQ and EQ2 running long after the subscriber count has diminished.

You can try to paint Smedley as an idiot or incompetent or whatever, but SOE is a profitable business with several projects in development, so your entire barely intelligible rant should just be reduced to "I don't like John Smedley's decisions on a personal level so I'm going to be a fucking moron about it instead of just saying that."


Well put. I hope Cutter read the last paragraph because it applies to him as well. Such an oaf...
 
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News Comments > Evening Mobilization
12. Re: Evening Mobilization Apr 17, 2014, 06:38 Fibrocyte
 
jdreyer wrote on Apr 16, 2014, 20:13:
ChildChildren can swipe a screen but can't use toy building blocks, teachers warn.

Yeah, the rule is no screens before 3, then 30m per day after that. Not good for the kids.

/boggle
 
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News Comments > Evening Metaverse
4. Re: Evening Metaverse Apr 8, 2014, 05:39 Fibrocyte
 
PropheT wrote on Apr 7, 2014, 22:55:
Just how screwed up are things when they give out awards for telling the truth. Oy

It seemed like a moronic prize and then they confirmed it by giving it to Snowden.
 
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News Comments > On Sale
6. Re: On Sale Apr 8, 2014, 05:37 Fibrocyte
 
I have to completely disagree on the driving sim games. I bought one because of the comments on blues and it's not relaxing at all. Maybe if I had a better driving apparatus than mouse+keyboard it'd be more enjoyable.  
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News Comments > On ESO Charges
2. Re: On ESO Charges Apr 7, 2014, 09:43 Fibrocyte
 
Task wrote on Apr 7, 2014, 09:13:
Wow if someone has insufficient funds to play an MMO, they should probably be spending the 15 bucks in their bank account on NOT a game.

If your card is declined for ANY reason then you're unable to play, which is wrong. You already paid for the first 30 days.

This really is a shitty process.
 
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News Comments > Infinite Crisis Open Beta Begins
2. Re: Infinite Crisis Open Beta Begins Mar 14, 2014, 11:01 Fibrocyte
 
Ozmodan wrote on Mar 14, 2014, 10:00:
Too little too late. What a waste of using Turbine skills to bring such a game out now. MOBA's are on the decline already, the novelty has worn off.

MOBAs have been around since the early 2000's. Are you SURE the novelty has worn off? Also, are you sure you know the definition of novelty?

Plenty of people still enjoy MOBAs today. I may give this a try.
 
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News Comments > SimCity Offline Mode "Almost There"
10. Re: SimCity Offline Mode Mar 14, 2014, 10:50 Fibrocyte
 
nin wrote on Mar 14, 2014, 10:24:
Quboid wrote on Mar 14, 2014, 10:06:
Ozmodan wrote on Mar 14, 2014, 09:58:
Only EA could draw something like this out so long. Any programmer could have fixed it in 5 minutes at most and that includes testing the change.

Is this sarcasm or comic exaggeration, or do you actually think this is a quick fix? What do you think a programmer is going to do in a few minutes?

Considering it only took hackers 2 weeks?


More sarcasm or comic exaggeration, I assume?
 
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News Comments > Steam Top 10
82. Re: Steam Top 10 Mar 4, 2014, 08:25 Fibrocyte
 
xXBatmanXx wrote on Mar 3, 2014, 22:00:
Wow....lots going on in here....99% not about the games listed...hahahahah

/65 tards on my tard list. Lots of them banned over the years (used the script until the update, then added all of those people), lots of them no longer around, but some are still very active. oh well. My life is busy, I don't have time for some of the garbage/attitudes - they get blocked.

//17 messages in this thread are blocked - and I have no doubt I am blocked by several.....

People disagree with xXBatmanXx or don't care for his whining so they become 'tards' (classy, btw) and go on his ban list.

How do you deal with conflict IRL, cupcake?
 
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News Comments > Diablo III Expansion & Patch Testing Ending
4. Re: Diablo III Expansion & Patch Testing Ending Feb 24, 2014, 20:24 Fibrocyte
 
Fion wrote on Feb 24, 2014, 19:57:
Thankfully 2.01 condenses the crafting mats. Lets mats, more stacks, very nice.

And yea, like in a WoW expansion, you'll be replacing most of your gear inside an hour lol.

Excellent. Thanks for the info, Fion.
 
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News Comments > Out of the Blue
22. Re: Out of the Blue Feb 19, 2014, 14:59 Fibrocyte
 
Blue: You should've taken advantage of the downtime to implement a mobile version of this page.  
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Feb 9, 2014, 15:39 Fibrocyte
 
jdreyer wrote on Feb 9, 2014, 14:02:
Google Tops Exxon Mobil to Become World's 2nd Most Valuable Company.

Information is the new oil?

Snowden is the new BP?

(Get it? It's a joke about leaks)
 
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News Comments > Sunday Mobilization
6. Re: Sunday Mobilization Feb 9, 2014, 13:01 Fibrocyte
 
Panickd wrote on Feb 9, 2014, 12:24:
Fantaz wrote on Feb 9, 2014, 11:54:
"I can call ‘Flappy Bird’ is a success of mine. But it also ruins my simple life. So now I hate it."

WTF? how can making a game ruin ur life? a little criticism shy, are we?

Ever since the game launched there has been a vocal group claiming that the download numbers for the game were artificially inflated and that brought his other games under scrutiny. If you didn't do anything wrong and if you're not used to being in the public eye that kind of negativity can be tough to take. I can see why he's unhappy and wants to be left alone. And let's face it, if he was making $50k a day he can afford to walk away now and just say, "Fuck it!"

If I were him, I'd leave the game up to keep the cash stream alive and just disconnect myself from the internet. Hell, he could go spend 3 months on some secluded island and then just purge his e-mail/messages upon return.
 
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News Comments > Borderlands 2 Free Weekend
2. Re: Borderlands 2 Free Weekend Feb 7, 2014, 14:50 Fibrocyte
 
MoonSpook wrote on Feb 7, 2014, 09:09:
As mentioned yesterday in On Sale, Get Games Go has a sale on BL2 as well, some of their prices are cheaper than the Steam equivalents, so check there first.

Good tip. I always check cheapshark.com before buying any game anymore.
 
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News Comments > Steamships Ahoy - Loadout
16. Re: Steamships Ahoy - Loadout Feb 1, 2014, 08:22 Fibrocyte
 
Cutter wrote on Jan 31, 2014, 22:55:
Yeah, this would be great....if I was 14.

Huh... all of your comments have always made me think that you were 14.

So... you're downloading it now?
 
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News Comments > ESO Imperial Edition Outed
25. Re: ESO Imperial Edition Outed Jan 29, 2014, 17:50 Fibrocyte
 
Fantaz wrote on Jan 29, 2014, 17:18:
BuckwalterIII wrote on Jan 29, 2014, 16:46:
There is an ongoing closed beta of TESO (not the weekend ones) which is open 24/7 and continually played. May I just say this game is in pretty rough shape. Being in the beta has literally shown me why I will never buy or play this game.

This CE/Imperial thing really was the icing on the cake for me. Besides the boring questing, terrible terrible loot, lack of group mechanics, no auction house, no housing, no dueling capabilities, and just general poor gameplay mechanics.

do they still have a text-to-speech engine for the NPC voices? that sounds so stupid...

I didn't hear it in the latest beta weekend - everything sounded good. Plus, why would anyone care about that. It's just placeholder stuff.

I saw significant improvements from a few beta weekends ago to the most recent one.
 
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News Comments > ESO Imperial Edition Outed
12. Re: ESO Imperial Edition Outed Jan 29, 2014, 13:29 Fibrocyte
 
Ripperjack wrote on Jan 29, 2014, 11:00:
briktal wrote on Jan 29, 2014, 09:43:
You forgot the biggest part:

"The Imperial Edition will also have exclusive digital content including the ability to play as an Imperial in any alliance"

Buy the CE and get access to a whole new race.

Wow, the game has only now just gone into Beta, and they are already pushing the Pay-2-Win button.

I hope this trend does not go farther than this, or the game is going to end up like every other F2P Pay-2-Win trash!

So they did not just enter BETA (they've been running betas for many months now) and this is in no way pay-2-win.

Why did you even post?
 
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News Comments > Steam Top 10
74. Re: Steam Top 10 Jan 27, 2014, 11:25 Fibrocyte
 
Krovven wrote on Jan 27, 2014, 06:43:
Fibrocyte wrote on Jan 27, 2014, 06:26:
Krovven wrote on Jan 27, 2014, 04:35:
Jerykk wrote on Jan 27, 2014, 01:37:
You have a source for these sales figures and the development budgets of ArmA3 and DayZ?

Yep, Google. You have fingers, use them.

Translation: Due to the possibility and probability of me being wrong, I'm not going to cite my sources. Instead, I'll ask you to go out and try to find the information yourself and then just say you're bad at google when you can't do it.

You were saying? Don't bother taking the foot out of your mouth, it suits you.

At a glance, none of the links you provided show development budgets for Arma3 and DayZ. See the original quote above if you're confused on the sources you need to cite during your second attempt.

Hey... at least you tried.
 
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News Comments > Steam Top 10
58. Re: Steam Top 10 Jan 27, 2014, 06:26 Fibrocyte
 
Krovven wrote on Jan 27, 2014, 04:35:
Jerykk wrote on Jan 27, 2014, 01:37:
You have a source for these sales figures and the development budgets of ArmA3 and DayZ?

Yep, Google. You have fingers, use them.

Translation: Due to the possibility and probability of me being wrong, I'm not going to cite my sources. Instead, I'll ask you to go out and try to find the information yourself and then just say you're bad at google when you can't do it.
 
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1212 Comments. 61 pages. Viewing page 1.
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