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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 2284 (Senior)
User ID 43041
 
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News Comments > Dwarfs!? and Demo Released
2. Re: Dwarfs!? and Demo Released May 4, 2011, 17:44 NKD
 
This looks like Dwarf Fortress for mental invalids.  
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News Comments > Deus Ex: Human Revolution Specs
11. Re: Deus Ex: Human Revolution Specs May 4, 2011, 14:40 NKD
 
Game has DX11/Tessellation support too as far as I know. Looking forward to firing it up with zillions of polygons  
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News Comments > Duke Nukem Forever Specs
17. Re: Duke Nukem Forever Specs May 3, 2011, 17:39 NKD
 
I don't know why you people were expecting Crysis here. This game is using an engine that branched off somewhere before Unreal Engine 3. It was always going to be pretty meager graphically speaking.

A futile attempt to stay on the bleeding edge graphically is why 3D Realms could never get this thing out the door.
 
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News Comments > Star Wars: The Old Republic Interviews
5. Re: Star Wars: The Old Republic Interviews May 1, 2011, 00:34 NKD
 
Cutter wrote on Apr 30, 2011, 23:17:
If you know anything about the genre it doesn't take much to realize this is going to be a 300 million dollar failure.

I've played basically every MMO, and what I can say about this one without breaking NDA is that I'm quite confident you're wrong. In fact, I think I'll save your quote here in my sig and break it out later this year.
 
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News Comments > Assassin's Creed Reveal Coming
13. Re: Assassin's Creed Reveal Coming Apr 30, 2011, 12:07 NKD
 
It's so hard to press the like button! They are raping us! This is pathetic!  
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News Comments > The Witcher 2 Console Plans Confirmed?
21. Re: The Witcher 2 Console Plans Confirmed? Apr 27, 2011, 10:45 NKD
 
Oh no, they used the word "console." It's the end of the world. Oh wait, the game looks damn fantastic and has even more awesome features than the first game. Nevermind.  
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News Comments > Hitman: Absolution TMed
7. Re: Hitman: Absolution TMed Apr 23, 2011, 11:48 NKD
 
Jerykk wrote on Apr 23, 2011, 02:49:
If they add regenerating health, I'll riot.

You lose health when playing Hitman? You're doing it wrong. Now, regenerating chloroform on the other hand... rage!
 
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News Comments > On Deus Ex: Human Revolution and Consoles
34. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 17:39 NKD
 
Overon wrote on Sep 12, 2010, 16:46:
I want specifics. Can a developer please say something like this:
"We are completely changing the size of GUI and menus for the PC version because when playing on a PC these elements can be smaller since people sit close to their monitors."

Not this vague shit that they constantly spew out whenever the question is asked.

Yeah, the PR guys would have their asses for giving out specifics, especially things that aren't set in stone. As nice as that would be, I wouldn't get your hopes up. Generally you just have to wait and see what happens.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
33. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 17:35 NKD
 
Eldaron Imotholin wrote on Sep 12, 2010, 16:49:

This complete quote is the biggest rubbish of the week because what you obviously failed to remember while writing that post (or there's something wrong in your head) is that Deus Ex is not a 2010 game.. but a 2000 game. Yes, indeed, it's 10 years old, dude!

That's precisely my point, you ignorant pile of shit. Learn to fucking read. Everyone holds up this 10 year old game as some kind of pinnacle of depth and complexity when, in fact, it's just like you said, 10 fucking years old.

Now that I reminded you of that little though important fact, you have to agree that more than just the story was GOOD about Deus Ex.

And what might that be?

I'm not gonna waste my time typing down the obvious list.

Oh I see, well if you're not going to contribute to the conversation, please kindly fuck off. The rest of us actually want to have a discussion. Thanks.

*scoffs once more at the ridiculous post*

Go fuck yourself.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
21. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 14:38 NKD
 
DangerDog wrote on Sep 12, 2010, 14:31:
It won't have a real inventory system, not like the first one. It'll be a PC game the same way Bioshock was to System Shock II.

/console port

It uses a tile based inventory like the original, from what they've said. They haven't shown it though, so who knows.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
15. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 14:29 NKD
 
Cutter wrote on Sep 12, 2010, 14:23:
Untill consoles drop controllers and move to the superior control of the mouse and keyboard they'll never converge. To say nothing of Sony and MS wanting to integrate social platforms like Facebook and such, the advantages all around of the keyboard and mouse far outweight controllers.

Yep, but the problem is it'll never happen. Keyboard and mouse are awkward for the "couch" gaming crowd, and no one wants to ship them stock with a console. That means no developer will develop for a console with a keyboard and mouse in mind, since they cannot count on the user having them, which in turn means less incentive for anyone to buy them.

Typical adoption/support catch-22, sadly.
 
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News Comments > On Deus Ex: Human Revolution and Consoles
13. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 14:20 NKD
 
J wrote on Sep 12, 2010, 14:16:
NKD wrote on Sep 12, 2010, 13:56:
Oh boy, this'll be a good one.

You all act like the first game was a masterpiece of complexity. It wasn't. It had a skill system where most skills were useless. Many augmentations were also useless. Hacking consisted of "Hit hack and wait." The shooter portion of the game was woefully bad, and the melee takedowns were "whack an NSF soldier on the buttocks."

That's a lot of generalizations there. And "whack an NSF soldier on the buttocks"? Seriously, you aim for the head or you have to hit them an awful lot more. Or if you have the prod then you go for the lower back.

I contest that you, sir, are talking rubbish.


You can hit their head from behind while crouching. It looks, animation wise, as if you're hitting them on the ass, or lower back. And I didn't generalize anything, I made assessments of specific game systems.
 
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News Comments > Sunday Tech Bits
2. Re: Sunday Tech Bits Sep 12, 2010, 14:06 NKD
 
The Sandy Bridge on-die GPU isn't about beating actual graphics cards. It's supposed to lower the total cost of grandma's Solitaire machine.  
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News Comments > On Deus Ex: Human Revolution and Consoles
10. Re: On Deus Ex: Human Revolution and Consoles Sep 12, 2010, 13:56 NKD
 
Oh boy, this'll be a good one.

You all act like the first game was a masterpiece of complexity. It wasn't. It had a skill system where most skills were useless. Many augmentations were also useless. Hacking consisted of "Hit hack and wait." The shooter portion of the game was woefully bad, and the melee takedowns were "whack an NSF soldier on the buttocks."

What was GOOD about Deus Ex? The awesome story. The setting. The way it pulled you in and put you in JC's shoes, and the way it let you complete an objective in multiple ways. And this was without any branching storyline possibilities and not much in the way of dialogue choices, and on a pretty shitty engine. DX3 has all these things from what I can tell, and even one-ups the original.

What I've seen so far of DX3 makes me SERIOUSLY consider whether this might even be more enjoyable than the original game. They've brought back so many aspects of the original, and fixed so many of its flaws, while introducing modern elements like a deeper dialogue system.

Deus Ex is probably my favorite PC game of all time, but that's despite its many flaws.
 
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News Comments > Star Wars: The Old Republic Update, Comic
2. Re: Star Wars: The Old Republic Update, Comic Sep 12, 2010, 03:50 NKD
 
Planter! LOL!

Strategic gardening indeed.
 
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News Comments > Software First Sale Doctrine Slashed
23. Re: Software First Sale Doctrine Slashed Sep 11, 2010, 03:59 NKD
 
Jerykk wrote on Sep 11, 2010, 03:44:
A lot of money thats used to buy new games in fact comes from trade-ins of games which does fuel used game trade. It also helps customers buy those shiny new 60 dollar games.

Your logic has some holes in it:

1) The sale of the used game does not benefit the developer or publisher of that game.
2) If someone sells their games and is running tight on money, why would he or she buy shiny new $60 dollar games? It makes more sense to buy the $55 used games that Gamestop offers so readily.
3) Different developers make different games. Selling a used copy of Game A and then using that money to buy a new copy of Game B does not benefit the developer of Game A.

I don't really care about laws and such so I'm not defending this ruling. However, people really need to stop claiming that used sales help developers. They don't. The only people they help are consumers who want to save money.

Gotta agree with Jerykk on this one sadly. Someone who is trading in used games is only getting a small portion of their money back, so they are going to try and save as much money as possible and buy used again.

The developer gets nothing out of the deal, but parasites like GameStop can make hundreds of dollars off of one copy of the game.

I'm not a fan of this legal ruling, but developers do have a monetary stake here and I can understand them looking for solutions.

I don't think game developers would go after people selling on Craigslist or Ebay like Autodesk seems to want to do. They are more concerned with what GameStop is doing since they do so much volume and are making a huge profit off of it.

They don't care about you and me selling our games to other gamers directly because we aren't making huge bank off of it, and isn't nearly as convenient as just going into GameStop.

Unfortunately I fear we will get caught in the crossfire.
 
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News Comments > Software First Sale Doctrine Slashed
12. Re: Software First Sale Doctrine Slashed Sep 10, 2010, 22:31 NKD
 
If the courts say I don't legally own my software, then it's perfectly okay if I don't pay for it right?  
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News Comments > Assassin's Creed Brotherhood Delayed
16. Re: Assassin's Creed Brotherhood Delayed Sep 10, 2010, 17:59 NKD
 
Prez wrote on Sep 10, 2010, 16:10:
Buying or not buying does not send any message because it is always interpreted incorrectly.

Precisely. Playing that kind of politics is a waste of time and effort.

Its your money. Which means your only obligation is to spend it on something that you feel gives you good value-for-money. Not what someone elses feels is a good value, or what someone else insists you have a responsibility to do.

Some people bitch about the Ubisoft DRM. I personally never had issues with their DRM. Yes, it's draconian. No, it doesn't prevent piracy. However, since it doesn't personally affect me one way or the other, why should it factor into my purchasing decision?

I only care about one thing: Is the game likely to provide many hours of enjoyment?
 
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News Comments > Kane & Lynch 2: Dog Days Patched
2. Re: Kane & Lynch 2: Dog Days Patched Sep 10, 2010, 03:39 NKD
 
Is this the patch that... ah fuck it.  
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News Comments > Assassin's Creed Brotherhood Delayed
9. Re: Assassin's Creed Brotherhood Delayed Sep 10, 2010, 03:35 NKD
 
necrosis wrote on Sep 10, 2010, 01:53:
Prez wrote on Sep 10, 2010, 00:47:
I'll just wait for the warez dudes to properly crack it before I buy it, like I did with AC2. How ironic that a sale is dependent on the work of filthy pirates!
And if you hate the DRM so much don't buy it!

Giving them your money says you are OK with the DRM even if you crack it after.

Maybe he cares more about enjoying a game than making some pointless statement? Trying to boycott something over DRM doesn't work because the companies just blame it on piracy and use it as an excuse to add more DRM.
 
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2284 Comments. 115 pages. Viewing page 38.
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