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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 3074 (Veteran)
User ID 43041
 
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News Comments > Evening Crowdfunding Roundup
3. Re: Evening Crowdfunding Roundup Jul 18, 2014, 07:46 NKD
 
Cutter wrote on Jul 17, 2014, 19:53:
They very definitely do have an obligation here.

According to the actual lawyer who wrote the article, there is nothing definite about it. Since you got your law degree the same place Derek Smart got his PhD, I'm going to go with Mr. Strebeck's opinion on this one.
 
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News Comments > Evening Tech Bits
4. Re: Evening Tech Bits Jul 17, 2014, 18:38 NKD
 
How dare a company fire people! You should have your job until you don't want it anymore or are deemed incompetent! These evil fucks and their changing staffing needs.  
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News Comments > GRID Autosport Boost Pack Released, Because "It Sells"
11. Re: GRID Autosport Boost Pack Released, Because Jul 16, 2014, 22:32 NKD
 
Redmask wrote on Jul 16, 2014, 22:14:
NKD wrote on Jul 16, 2014, 22:02:
Stop. Buying. This. Shit. Game developers have no leverage on you. You aren't going to die from withdrawals if you go without DLC or preorder bonuses. Grow a fucking spine and stop blaming other people for your compulsive and/or impulsive purchasing decisions.

Who said he's the one buying it? Stop. Pretending. Everyone. Complaining. Is. Buying. It.

Some people do speak with their wallets, too bad that doesn't mean the market automatically adjusts to your preferences. It's better to try to get the word out complaining about it and trying to effect change rather than just saying 'o well'.

I wasn't actually addressing that poster in particular, but rather all the people who think they can somehow talk companies into not selling something that has historically been shown to sell really well.

That'll never work. They don't give a fuck what you post on Blue's News, or anywhere else for that matter unless it gets some kind of viral reddit/Twitter exposure.

These types of DLC/Pay 2 Win things will remain until people stop buying them. If you've got some way of convincing people not to buy this shit that I haven't considered, let me know.

But as far as I can tell the only thing we can do is not give money to developers whose business models we don't like. Not because that will stop them, it is what it is and it isn't changing. But because it feels better not being a hypocrite who only cries and complains until the next game he likes comes out.
 
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News Comments > GRID Autosport Boost Pack Released, Because "It Sells"
7. Re: GRID Autosport Boost Pack Released, Because Jul 16, 2014, 22:02 NKD
 
jdreyer wrote on Jul 16, 2014, 21:29:
Shorter Codemasters: "We cut our smack with Borax because people still buy it."

Assholes.

Yeah, because you go into painful withdrawals if you don't buy this car DLC, right?

People are responsible for their own purchasing decisions. I'm tired of people acting like they are being victimized WHILE they voluntarily throw money at the people supposedly victimizing them.

Stop. Buying. This. Shit. Game developers have no leverage on you. You aren't going to die from withdrawals if you go without DLC or preorder bonuses. Grow a fucking spine and stop blaming other people for your compulsive and/or impulsive purchasing decisions.
 
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News Comments > Sims 2 Support Ending
1. Re: Sims 2 Support Ending Jul 16, 2014, 09:24 NKD
 
I didn't even know they were still making content or updates for The Sims 2.  
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News Comments > Gigantic Announced
9. Re: Gigantic Announced Jul 16, 2014, 08:26 NKD
 
MOBAs are terrible because they are a genre that expects some level of teamwork among random people, which is never a good expectation to have. Sure, you can queue up as a team, but the average MOBA player isn't a serious enough gamer to bother with that. They play with their friends on occasion, but more than likely their friends are going to have vastly different skill levels. I know mine do. That can breed all kinds of animosity and make teamwork difficult.

So they solo queue and get their shit pushed in a lot of the time and just come away feeling very bitter about it. That bitterness festers in the community.

A lot of the people who spend more than a couple hours a week on MOBAs are some of the most bitter, vile gamers you'll find. They make some of the old bitter Viagra takers around here look like beacons of positivity and hope.

I honestly wonder why MOBAs are so popular. It seems people find some entertainment value in repeatedly losing and then getting super mad, because they keep going back for more. Maybe they think they'll be super pro some day if they keep trying. That must be enough of a carrot.
 
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News Comments > Blizzard on Diablo III Multiboxing
12. Re: Blizzard on Diablo III Multiboxing Jul 8, 2014, 14:46 NKD
 
theyarecomingforyou wrote on Jul 8, 2014, 13:01:
Multiboxing should be banned, plain and simple. It isn't a reasonable practice.

I've never understood why some people get so butthurt over multiboxing. I've never been meaningfully impacted by multiboxers in 16 years of playing MMOs.

They are a novelty. I see no reason to ban it, even if it WAS feasible to do. (It isn't.) It's kind of annoying to set up, so you don't see it particularly often, and most people doing it are just running one additional account through dungeons or whatever to level up an alt. They can't perform complex tasks without crossing the line into botting and getting banned. In something like D3, it matters even less.

There's just not much advantage to multiboxing, or you'd see a lot more serious players doing it and not just some dudes having some gimmicky fun with their 5 elemental Shamans.
 
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News Comments > Steam Hits 8M Concurrent Users
6. Re: RE: Follow up Jul 1, 2014, 14:03 NKD
 
Pigeon wrote on Jul 1, 2014, 08:55:
NKD wrote on Jul 1, 2014, 02:27:
Is that number of players in-game or people logged in AFK?

Only logged into Steam as far as I can tell, but that's still a pretty awesome achievement.

Yeah, but I mean it's not really comparable to concurrency numbers for other things which don't just chill in the system tray.

I'd be more interested in stats on how many Steam accounts own X number of games or play X number of hours.
 
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News Comments > WildStar Updated
7. Re: WildStar Updated Jul 1, 2014, 13:57 NKD
 
El Pit wrote on Jul 1, 2014, 13:40:
Angrius Maximis wrote on Jul 1, 2014, 12:20:
GW2 is for casual fucks that collect costumes and like Jumping Puzzles. Its like asking WoW to go F2P. no thanks. It keeps scrubs like you out

2/10 for Anus Maximus.

Still, he has a point. There's room for a difficult, more hardcore PvE MMO. Wildstar has a lot of flaws and may be TOO punishing in some areas, but at least they don't hand you everything on a fucking platter and give you a courtesy dick sucking.

Not everything has to be an ultra casual Facebook-game-in-MMO-format.
 
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News Comments > Steam Hits 8M Concurrent Users
4. Re: RE: Follow up Jul 1, 2014, 02:27 NKD
 
Is that number of players in-game or people logged in AFK?  
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News Comments > etc.
6. Re: etc. Jun 30, 2014, 16:32 NKD
 
I'm just curious at what point nin was hired by Rockstar.  
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News Comments > WoW: Warlords of Draenor Beta Underway
5. Re: WoW: Warlords of Draenor Beta Underway Jun 29, 2014, 18:40 NKD
 
Wallshadows wrote on Jun 29, 2014, 15:53:

I was surprised to finally get Pyralos down after trying on and off at various hours over the course of four days due to how much bullshit surrounds it between bugging out and there being more than two players always trying to get it done at the same time.

Pyralos is such a damn mess. You can sometimes get lucky and get him to work the first time, or you can be there for 3 hours watching him fill the entire fucking platform with death.

But that's easy compared to the silver dungeons. Torture.
 
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News Comments > WoW: Warlords of Draenor Beta Underway
3. Re: WoW: Warlords of Draenor Beta Underway Jun 29, 2014, 14:49 NKD
 
I'm glad I'm liking the changes they've been making in Warlords, because all I can seem to do in Wildstar is jump around the capital city waiting forever to get picked for attunement. I'll be able to clear WoD raids before I even get into one in Wildstar.  
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News Comments > Saturday Tech Bits
20. Re: Saturday Tech Bits Jun 28, 2014, 16:06 NKD
 
Beamer wrote on Jun 28, 2014, 16:03:

Guess you never do oral, eh? Sex only for procreation? No oral, anal, finishing outside, birth control, etc.?

Your life must be awful.

Especially considering that old dinosaur's dick probably doesn't even work.
 
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News Comments > Morning Previews
2. Re: Morning Previews Jun 27, 2014, 14:54 NKD
 
Ozmodan wrote on Jun 27, 2014, 12:19:
Reading the responses to the ARS article you would think none of these people had ever played a hard core game. Eve is hard core, Wildstar is just another themepark that is a shade more difficult than average.

Personally, I had enough cartoons in Wow. That turned me off right away to start with.

Even EVE is more accessible than Wildstar's endgame. The attunement process is a massive assrape. The dungeons are extremely punishing and require ideal class composition if you have any hope of beating the Silver medal requirement needed for attunement. If you're running a less than optimal class, your odds of getting attuned are extremely low unless your guild is willing to straight up carry your subpar DPS and lack of utility. And even then, you still have to be pretty good, because you cannot carry a complete potato through attunement. It's just too tightly tuned.

In all my years playing EVE I wasn't locked out of playing the game because of a difficulty curve. Sure, I had to do a bit of research on things, and the game is large in scope, but getting to the fun parts of EVE is a lot easier than getting to the fun parts of Wildstar.

I'd go so far as to say that unless you're playing with a guild that had top 100 worldwide progression in WoW, that you just shouldn't bother with Wildstar. You will have fun for a little while and then when you hit the brick fucking wall that is Silver Dungeons and realize you don't have anyone skilled enough to complete them playing with you, you will quit.

I'm in a guild with very skilled players (Top 20 US raiders in WoW, some with even higher experience than that), but since I'm not part of the clique, the skilled players or players with powerful classes are all having fun, and I'm fucking jumping around in the capital city.

 
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News Comments > Ubisoft's Newfound DRM Insight
64. Re: Ubisoft's Newfound DRM Insight Jun 21, 2014, 21:31 NKD
 
Mashiki Amiketo wrote on Jun 21, 2014, 19:49:
Kevin Lowe wrote on Jun 21, 2014, 19:28:
Why would they lie? Why would they remove tested, functional, release-ready features from their product in the first place? How would they benefit from doing so?
Favorite conspiracy theory going today: Sony asked them to, as sony has the most to lose in the graphics wars. Everyone already knows xbone is full-on-shit.

I don't really buy this conspiracy theory. Consoles are not threatened by PC as a platform in the least. PC games have looked significantly better than their console counterparts forever, Watch Dogs included, and it's never mattered before. You don't see anyone else doing it, either, so it's unlikely to be pressure from Sony or anyone else.

Gamers are notorious for basically attributing everything every developer and publisher does to some kind of conspiratorial malice, even absent ANY evidence of intent.

Preconception: Ubisoft and other companies are evil. They want to make money, which is greedy and evil. Therefore everything they do is somehow aimed towards that end. If their actions don't appear to be in their greedy best interests, well, we must invent a theory to explain why perceived incompetence, laziness or shortsightedness is actually just another element of the conspiracy.

What's more likely? Some conspiracy to make Watch Dogs for PC look worse, or the idea that they just didn't care enough to get those graphical upgrades release-ready?

The second seems most likely. Why? Because it's the status quo. Lazy PC ports are nothing new. There is no conspiracy. Ubisoft ALWAYS does this shit. They throw in a lot of cool PC exclusive features and settings, but don't optimize anything. It stands to reason given their track record that they would cut a feature rather than spend time optimizing it, especially if it's not going to be compatible with consoles.

So, is it a conspiracy? Or is it Ubisoft just being typical Ubisoft with regards to the PC platform? Gonna go with #2.

This comment was edited on Jun 21, 2014, 21:37.
 
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News Comments > Watch Dogs Patched; PC Graphics Explained
6. Re: Watch Dogs Patched; PC Graphics Explained Jun 20, 2014, 09:56 NKD
 
BitWraith wrote on Jun 20, 2014, 09:41:
Yeah I call BS. So what if it affects performance. Make it a toggle in the options and move on. I have lots of games with options that affect performance.

Not just a performance issue from what I can see. I tried the patch and I'm getting all kinds of odd lighting bugs. This code was not ready for prime time. I'd rather they have fixed it and put it back in, but if they couldn't fix it for whatever reason, leaving it out was the right call.
 
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News Comments > Dwarf Fortress Patch Next Month
1. Re: Dwarf Fortress Patch Next Month Jun 20, 2014, 09:08 NKD
 
Fuck yes.  
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News Comments > New Deus Ex Details?
5. Re: New Deus Ex Details? Jun 17, 2014, 10:57 NKD
 
Are we back to shitting on DX:HR? You guys need to make up your minds.  
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News Comments > Evening Consolidation
4. Re: Evening Consolidation Jun 16, 2014, 23:11 NKD
 
nin wrote on Jun 16, 2014, 18:08:
Tech Analysis: Grand Theft Auto 5 on PS4.

Ship date? SHIP DATE?!?!

<sigh>


September 17th, 2013. It was a great game, I recommend you play it.
 
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3074 Comments. 154 pages. Viewing page 3.
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