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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 3167 (Veteran)
User ID 43041
 
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News Comments > Deus Ex: Mankind Divided Trademark
12. Re: Deus Ex: Mankind Divided Trademark Mar 29, 2014, 00:44 NKD
 
Fantaz wrote on Mar 29, 2014, 00:29:
The Magician wrote on Mar 28, 2014, 19:42:
.... and the mobile game apparently was pretty decent, but it's PC port has the worst reviews of anything I've ever seen anywhere.

whoa, you're right... IGN gave it 3 out of 10, and there were other review sites that gave it lower scores.

Eidos Montreal, i am disapoint.

To be fair we were pretty vocal about "Fuck this mobile thing, just get to work on the next main game."

Quite frankly, I'm glad they didn't waste time or resources trying to overhaul a mobile title into a quality PC port.
 
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News Comments > Michael Abrash Joins Oculus
58. Re: Michael Abrash Joins Oculus Mar 29, 2014, 00:27 NKD
 
Trip trip TRIPLE POST  
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News Comments > Deus Ex: Mankind Divided Trademark
10. Re: Out of the Blue Mar 29, 2014, 00:18 NKD
 
The title is in line with the concept art they showed for the next game, which seemed to indicate segregration for augs etc.  
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News Comments > WildStar Bonus Beta Weekend
5. Re: WildStar Bonus Beta Weekend Mar 28, 2014, 23:11 NKD
 
There's a new UI coming next month.  
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News Comments > Galactic Civilizations III Early Access
21. Re: Into the Black Mar 28, 2014, 10:54 NKD
 
SpectralMeat wrote on Mar 28, 2014, 09:32:
dj LiTh wrote on Mar 28, 2014, 07:05:
Different dev? Who is this different dev you speak of?
SotS2 was developed by Ironclad
Gal Civ3 is developed by Stardock


SotS2 was made by Kerberos... You're thinking of Sins of a Solar Empire.
 
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News Comments > Watch Dogs Trailer
5. Re: Watch Dogs Trailer Mar 27, 2014, 21:21 NKD
 
wow
such person of interest
so sandbox
watch doge
wow
 
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News Comments > Titanfall Cheaters Must Play With Themselves
7. Re: Titanfall Cheaters Must Play With Themselves Mar 26, 2014, 20:49 NKD
 
I used to play Counterstrike with a bunch of cheaters, god that was fun, all of us using cheats. That was before the Steam days though.  
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News Comments > Evening Tech Bits
3. Re: Evening Tech Bits Mar 26, 2014, 20:47 NKD
 
Refunds? Really? You back a project, you take your chances. Don't expect something that wasn't promised, and even for the stuff that IS promised, assume there's a solid chance they won't follow through.

Then, if you still feel despite the risks it's worth your support, back the project.
 
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News Comments > $100 Wolfenstein: The New Order CE Has Statue, No Game
1. Re: $100 Wolfenstein: The New Order CE Has Statue, No Game Mar 26, 2014, 20:35 NKD
 
Without commenting on the value or lack thereof in the CE package here, it's always made more sense to me to have Collector's Edition be an "addon" so that you can snag the CE stuff separately without buying a redundant copy of the game.

For example if you wanted to buy a game on Steam but wanted physical CE goodies.
 
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News Comments > Morning Metaverse
6. Re: Morning Metaverse Mar 26, 2014, 20:09 NKD
 
Fantaz wrote on Mar 26, 2014, 17:53:

well, that's up for debate... it's still just his opinion. some alt-medicine might actually be beneficial if proven.

And if it's proven, it ceases to be called alternative medicine. Alternative medicine is, by definition, the shit that didn't pass the sniff test. It's like that quote that people pass around a lot attributed to various people:

We have a word for alternative medicine that works, it's "medicine."

Most alternative medicine is stuff that has already been proven to not work. The stuff that works doesn't stay in the realm of alternative medicine for long. Big pharma has more money and more resources to find, manufacture, and market new medicine, so they almost always beat the alternative-medicine whackos to the punch on finding EFFECTIVE new treatments. If it's in the alternative medicine community, it's probably already been evaluated and deemed ineffective by actual science.

Alt-medicine people are science deniers no better than young earth creationists and global warming deniers. They want to believe it works, and anyone telling them otherwise has a nefarious agenda. Full on tinfoil hat territory there.

Most of that stuff can be dismissed by any first year pre-med student based on what they learn in their first biochem class. Ingredients that the body does not interact with in a meaningful way, for example. Or ingredients with low bio-availability combined with being diluted down to nothing.
 
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News Comments > The Elder Scrolls Online Next Week: Early Access Details
43. Re: The Elder Scrolls Online Next Week: Early Access Details Mar 26, 2014, 19:37 NKD
 
NewMaxx wrote on Mar 26, 2014, 19:14:
ESO players DO NOT want that "MMO player" crowd you define as being the majority, being the vocal minority (since they are a minority). If they want that style of play and a new MMO, they have Wildstar.

Firstly, I never said any particular crowd was the majority. In fact, ESO's problem is that they alienate multiple crowds with various decisions, and don't seem to have much of a focus on who they ARE trying to attract. They are all over the place with their decisions.

For example, the decision to both have the commitment of a monthly fee, and then tailor your game to appeal only to the weekend gamer is a bizarre one. The last bastion of players who want monthly fees are, by and large, the same ones looking to play Wildstar. Ones who want as minimal a virtual item shop as possible, preferably none, and obviously no pay-to-win as they are competitive players. But then they make the game unappealing to those same people.

Second, your argument that "ESO players do not want X or Y" isn't particularly convincing. What "ESO players" want doesn't matter if that group of ESO players isn't enough to sustain a healthy subscription MMO. By definition, the players of a game are always going to be generally content with the game, or they wouldn't be players. If ex-players and potential future players cease to matter, then you're doomed to a constant dwindling player base.

When your MMO is new and unproven, you should be more worried about attracting potential players and carefully choosing the niche you're going after. Developing in an echo chamber of yes-men who don't actually know anything about game design is very bad.

Skyrim players want something more true to the roots of TES. TOR at least had a decent KOTOR experience. ESO doesn't nail it's single-player experience nearly as much as TOR did, which makes it potentially even worse off.

If they really wanted a success, they should have chosen a direction instead of floundering in the middle.

*edit*
For clarification on this, I just want to point out that the majority of ESO players will be new to MMOs, so trying to suggest a lack of attraction to traditional MMO players is a death-knell is a bit presumptuous.

That's not even what I was saying. A lack of attraction to ANY particular crowd is the death-knell, if there is one. It doesn't have to be traditional MMO players. As to most players being new to MMOs, I don't see it. The subscription fee alone is going to be a huge deterrent. If they haven't played an MMO even in the era of free-to-play, what makes you think they are going to start with a box cost + monthly fee + item store MMO?

This comment was edited on Mar 26, 2014, 19:43.
 
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News Comments > The Elder Scrolls Online Next Week: Early Access Details
39. Re: The Elder Scrolls Online Next Week: Early Access Details Mar 26, 2014, 19:06 NKD
 
Elder Scrolls is following in TOR's footsteps in that they are so busy obfuscating the fact that their game is a run of the mill MMO at it's core, that they failed to at least make it the best damn run of the mill MMO they could

It's why traditional MMO players and Skyrim fans alike are skewering this game. They tried for a middle ground and instead of pleasing everybody, pleased almost nobody. TOR did the same thing and while it's been financially profitable, it wasn't a studio-making success by any means. ESO will get some buy in, but like TOR it won't have any longevity as a blockbuster.

Contrast this with Wildstar's approach of minimal hype and targeted appeal to disenfranchised WoW raiders and people longing for vanilla WoW.

I don't see anyone who considers themselves an MMO player enjoying ESO in the long run. It'll mostly catch on with the "I play an MMO maybe 6-8 hours a week, by myself, and so I never play enough to see the problems everyone else does." crowd. Possibly also some buy-in from the more hardcore Elder Scrolls people who are interested in the setting more than the gameplay and mods and sandbox feel of TES. Similar to how TOR has a lot of Star Wars fans still playing because it's their only option.
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
112. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 07:51 NKD
 
Mad Max RW wrote on Mar 26, 2014, 07:46:

Here's an interesting development. The CEO of Razer tweeted notch earlier.

That's odd. I thought Razer was in bed with Oculus with their Hydra thing. Maybe they are jumping ship?
 
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
109. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 26, 2014, 07:25 NKD
 
Orogogus wrote on Mar 26, 2014, 05:21:
Ya. I mean, Google's first product was a search engine; it's kind of hard to say smartphones, wireless payments and fiber optic networks are logical extensions of that.

Yeah. People aren't really thinking it through

"Google, you're a search engine, none of this other shit you're buying is going to help you!"

If Google had just sat there, content on being a search engine, they wouldn't have accomplished shit.

Facebook as a social media website isn't going to last forever. They are going to be gobbling up tech left and right so they have contingency plan after contingency plan and a diverse portfolio of patents, intellectual properties, and tech platforms.

It absolutely sucks ass for those of us who want Oculus to stay an open and less entangled platform, but acting like every acquisition Facebook makes has to be a direct improvement to their social website is fucking stupid. Utterly stupid. They NEED to be buying diverse, even completely unrelated technologies and intellectual properties with all that cash, or they'll never survive in the long term. They'll just be the next Myspace, a withered husk.

Not every acquisition will work out, but they don't have to.
 
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News Comments > Evening Metaverse
5. Re: Evening Metaverse Mar 26, 2014, 01:45 NKD
 
Yeah... people will be reporting those Bitcoins, along with their Steam Wallet on their tax filings...  
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News Comments > Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled
2. Re: Facebook Acquires Oculus, Oculus Rift Minecraft Cancelled Mar 25, 2014, 20:32 NKD
 
Minecraft already works on Oculus Rift, sorry Notch.

RIP Oculus Rift.

I catch any of you fuckers buying one of these from this point forward I will make sure you know no peace on the Blue's News comments section.
 
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News Comments > Molyneux: Indie Revival "Won't Last"
47. Re: Molyneux: Indie Revival Mar 25, 2014, 18:52 NKD
 
Give zero fucks about Polydeux's opinion.  
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News Comments > Galactic Civilizations III Trailer
13. Re: Galactic Civilizations III Trailer Mar 25, 2014, 08:44 NKD
 
Optional Nickname! wrote on Mar 25, 2014, 05:37:
Stardock's premier IP, SteamDRM'ed. Just what the series needs!

As opposed to being ImpulseDRM'd like the previous title?
 
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News Comments > Galactic Civilizations III Trailer
2. Re: Galactic Civilizations III Trailer Mar 24, 2014, 20:44 NKD
 
Liking the new UI so far, and it's just an alpha so I'm sure there will be more updates on that front.  
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News Comments > Guild Wars 2 April 2014 Feature Pack
1. Re: Guild Wars 2 April 2014 Feature Pack Mar 20, 2014, 18:54 NKD
 
Meh.  
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3167 Comments. 159 pages. Viewing page 18.
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