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Real Name NKD   
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Nickname NKD
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Homepage http://
Signed On Aug 3, 2007, 17:05
Total Comments 3924 (Veteran)
User ID 43041
 
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News Comments > etc.
17. Re: etc. Mar 3, 2015, 00:57 NKD
 
jdreyer wrote on Mar 3, 2015, 00:45:
NKD wrote on Mar 2, 2015, 20:49:
jdreyer wrote on Mar 2, 2015, 20:21:
This is one of the people you want to be the public face of Gamergate?

So he's not a very solid businessman. Last I checked Gamergate isn't about wise spending of game budget.

It's not just budget issues. He also throws tantrums, throws objects, and summarily fires people. Regardless if GG is "leaderless" he's a high profile dev, and his name will be associated with the movement, for better or worse. Based on recent history, the latter seems more likely.

Says who? Bitter ex-employees?

What does it really matter anyway? Gamergate is already literally portrayed by its opposition as a terrorist organization trying to do Sarin gas attacks on PAX. (Actual quote from Anita Sarkeesian's friend Brianna Wu) A dev who allegedly acts like a bit of an ass is going to tarnish Gamergates good name?

EDIT: At this point it's the other way around. Anyone who tries to talk about gaming journalism ethics is basically shut down immediately and painted with the Gamergate brush. You even mention ethics and you're a fucking terrorist and go on like five Twitter block-lists. If you're high profile at all, you'll also trigger hit pieces from places like Polygon and VG247. You don't have to say or do anything even remotely controversial. Just call for ethics in journalism and you're fucking finished in terms of the mainstream games media.

I really wish I was exaggerating.

This comment was edited on Mar 3, 2015, 01:26.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > etc.
14. Re: etc. Mar 2, 2015, 20:49 NKD
 
jdreyer wrote on Mar 2, 2015, 20:21:
This is one of the people you want to be the public face of Gamergate?

So he's not a very solid businessman. Last I checked Gamergate isn't about wise spending of game budget.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Into the Black
1. Re: Into the Black Mar 2, 2015, 19:54 NKD
 
Bring back Paul Reiser, that's truly what we all want, right?  
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Pay for WoW Game Time with Game Gold
12. Re: Pay for WoW Game Time with Game Gold Mar 2, 2015, 17:40 NKD
 
Some people haven't read the details so let me put a clarification:

Unlike the approach used in other games, Blizzard sets the price for these things according to their FAQ. There will be no free market with regards to how much gold you can get for one of these.

Q: How much gold will I receive when I sell a WoW Token?
A: The gold value of a Token will be determined dynamically based on supply and demand. When you put a Token up for sale, you’ll be quoted the amount of gold you’ll receive upon a successful sale. If you then decide to place the Token up for sale, that amount is locked in, and the gold will be sent to your mailbox after another player purchases your Token.

Q: Why can’t players set their own prices for the WoW Token?
A: The WoW Token feature is designed to facilitate the exchange of gold and game time between players in as secure, convenient, and fair a way as possible, and without making players feel like they’re playing a game with their hard-earned money. Having a set current market price and a straightforward exchange system is the best way to achieve that—you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting, and everyone receives exactly the amount of gold they were quoted.

Q: What happens if the price quoted to me is different from what the Token actually sells for?
A: You will always receive the gold amount quoted to you at the time you place a Token up for sale, regardless of what the current price is when the item actually sells.

So, interestingly, it's not even synchronous. You could pay more gold than the other person receives, or the other way round.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Battlefield Hardline Premium Announced
7. Re: Battlefield Hardline Premium Announced Mar 2, 2015, 10:42 NKD
 
So hyped for this. After I had my protein shake and savagely beat my girlfriend this morning I saw this news and was psyched as hell so I had another protein shake and beat the GF again. #justbrothings #gethype  
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > HTC's SteamVR Headset Revealed
53. Re: HTC's SteamVR Headset Revealed Mar 2, 2015, 05:18 NKD
 
Slick wrote on Mar 2, 2015, 05:13:
last thing:

all this VR/AR shit is great, but it really needs developers to make things happen. I own a DK2 and there isn't much to do with it IMO, demos sure, but nothing that's just sucked me in, like i know it's capable of doing.

and that when it comes down to the install base. you want devs hungry to develop for a platform? give them numbers.

developers for the DK2 have an install base of 100,000. over several years. on the other hand the new iPhone sold 110,000,000 units in it's first few months. Mobile is the future. if anything will bring development to VR/AR, it's mobile. sad but true.

<--- that guy

Eh I dunno. Mobile and VR are pretty opposite ends of the spectrum. You're pretty immobile for VR, by necessity. You're supposed to be immersed in a virtual world, not the real one. I see AR and VR diverging greatly in that way. What you want from the technology for each application is very different. AR is very much about pattern recognition and unobtrusiveness, where VR is obviously about complete immersion. Something you're not going to find a lot of call for in the multitasking heavy mobile user base.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > HTC's SteamVR Headset Revealed
51. Re: HTC's SteamVR Headset Revealed Mar 2, 2015, 05:13 NKD
 
Slick wrote on Mar 2, 2015, 05:00:

I think your post just gave me cancer, is what i'm trying to say.



I thought I was a crotchety fuck lately, then I saw that guys posts.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Op Ed
115. Re: Op Ed Mar 2, 2015, 04:37 NKD
 
beremot wrote on Mar 2, 2015, 03:47:

But please provide a link where Sarkeesian calls for any and all "politically incorrect" material to be removed from gaming. She certainly doesn't do it in the article linked to here. Do you have another link where she does? I mean an actual quote from her along those lines?

Anita points out stuff she says is a problem, and wants less of it. By your own claims, this is all she does. Now, I think she uses a lot of cherry picking and deceptive examples and makes unsubstantiated claims about the impact of this content on society, but one thing we can agree on is that all she is doing is listing things she thinks are examples of the problem.

So I ask you, if someone points out a problem to you, isn't it safe to assume they'd like that problem solved? I doubt Anita Sarkeesian is complaining about all the things she complains about because she just wants SOME of it dealt with. She points out even small or borderline examples in otherwise very woman-friendly games. So if even those games are not good enough... well... it's pretty clear on where her goal line is. And no, she doesn't call for everything "politically incorrect", just sexism against women. That's Anita's focus because thats her brand, but you personally have no brand. You're free to criticize anything and everything. Anita understandably has to focus on sexism.

But what about you? Why is it that's all you seem capable of talking about on this site? Why do you seemingly have no issue with violence in games, or stereotypical depictions of male characters? Aren't little boys just as discouraged by unattainable stereotypes as girls?

I understand why Anita has to choose a horse and stick with it. But what about you?

I guess what I'm getting at here is that I don't think you can be in favor of removing content that depicts one group of people in a way offensive to them without being in favor of doing the same for other groups, at least not if you're being consistent, and honest with yourself.

This comment was edited on Mar 2, 2015, 04:48.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > HTC's SteamVR Headset Revealed
47. Re: HTC's SteamVR Headset Revealed Mar 2, 2015, 03:58 NKD
 
FYI HTC is a very litigious company, if patents and lawsuits are your worry. In fact most mobile companies are very litigious because of the nature of their industry.  
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Sunday Safety Dance
7. Re: Sunday Safety Dance Mar 2, 2015, 01:58 NKD
 
jdreyer wrote on Mar 2, 2015, 00:36:

Didn't realize Cutter was posting from prison these days.

Would that really be a big change from the padded room he posted from before?
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > HTC's SteamVR Headset Revealed
41. Re: HTC's SteamVR Headset Revealed Mar 2, 2015, 01:54 NKD
 
Wraith wrote on Mar 2, 2015, 00:48:
NKD wrote on Mar 2, 2015, 00:10:
Uh, what did Palmer Luckey ever do? He has literally no track record. All he's ever done is keep a relatively low profile and work on Oculus Rift as far as I can recall.

Took Kickstarter money and made 2 billion dollars out of it, then drove off into the sunset in a Ferrari yelling "Thanks for the free money, suckers!"

It's shit like this which is why nobody should EVER back Kickstarter hardware. Those original Kickstarters should have been investment partners. And frankly, I've come to think the entire Kickstarter model is exploitative. I hope it dies in a ditch real soon now.

Basically Luckey completely betrayed his backers by selling out to Facebook. If he'd confessed he was intending to do this, he would've gotten zip.

Uh, he didn't drive off into the sunset. He's still at Oculus Rift working on the product. And he never promised that he'd never ever sell the company. All backer rewards were fulfilled as promised, and the product remains actively developed, and frankly, quite promising. He was offered an obscene amount of money that allowed his company and his project to expand. He would have been a complete idiot to say no.

In fact, if he had turned down the money, and the project stalled because they ran out of cash, that would have been a FAR larger disappointment to his backers.

You just sound like a whiny little cunt with an axe to grind, honestly. You're not using reason whatsoever.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Op Ed
110. Re: Op Ed Mar 2, 2015, 00:15 NKD
 
Jerykk wrote on Mar 1, 2015, 23:09:
There are countless people with whom she could have an intelligent and civil debate yet she refuses. She no doubt realizes that her examples would be picked apart easily, therefore undermining her arguments as a whole.

"Listen and Believe"
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > HTC's SteamVR Headset Revealed
36. Re: HTC's SteamVR Headset Revealed Mar 2, 2015, 00:10 NKD
 
Wraith wrote on Mar 1, 2015, 23:43:
Thank fuck. I've been hoping someone would bring out something to smack down that piece of shit Palmer Luckey and this sounds like it could be the go.

I'd also like to see Mark Zuckerburg write down his 2 billion dollar investment in Oculus as a tax loss - because let's face it, if there's anyone who didn't deserve to make a dime out of the future of VR, it's those two fucking assholes.

Uh, what did Palmer Luckey ever do? He has literally no track record. All he's ever done is keep a relatively low profile and work on Oculus Rift as far as I can recall.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Game Reviews
2. Re: Game Reviews Mar 1, 2015, 19:07 NKD
 
jdreyer wrote on Mar 1, 2015, 18:32:
Waiting patiently for the CCG review of Hatred.

They won't like it. They prefer their mass murder to be hidden under a thin veil of justification or better yet, divine mandate.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Sunday Safety Dance
3. Re: Sunday Safety Dance Mar 1, 2015, 18:50 NKD
 
jdreyer wrote on Mar 1, 2015, 17:38:
“Dozens of threats to execute grade-school kids”- Madness of a 9/11 truther.

Article about a guy who identified a mentally ill white supremacist on Twitter who was becoming unhinged and about to go on a rampage killing a bunch of elementary students. A good read.

Glad to hear Cutter was stopped.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Op Ed
103. Re: Op Ed Mar 1, 2015, 05:49 NKD
 
Alright, I've been converted.

What can I do to help remove all objectionable content from games? I don't want to support violent or sexual content or anything that portrays another human being or group of human beings negatively. That might offend them, and as beremot has informed us, anything that is offensive or unfair to a group of people should be removed from games.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > how do you Do It?
22. Re: how do you Do It? Mar 1, 2015, 03:32 NKD
 
Uhhhh I thought this was obvious.

1) Find someone you like.
2) Ask if they want to combine naughty bits with you.
3) If yes, then do so. If no, purchase chloroform.

From there I think it's self explanatory.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Op Ed
78. Re: Op Ed Feb 28, 2015, 08:40 NKD
 
Kevin Lowe wrote on Feb 28, 2015, 08:26:
The developers themselves still get to decide what's better. There's a bit in Console Wars about how Tom Kalinske thought about the criticism violence in games was receiving and felt uncomfortable with what he was helping to produce. Should he not have been allowed to hear that criticism or have those doubts?


He can feel whatever he likes, obviously. But open hostility and bombardment on all fronts by vocal activists on the internet intended to bully and pressure, rather than simply criticize isn't the same as someone just saying "I do not like this and will not purchase this." So let's not pretend it is.

Once you cross the line into faulty and unsubstantiated arguments about games creating some culture of hatred towards women, or violence, and rather than merely stating your opinion, framing it as fact, then you've gone too far.

Anita Sarkeesian and her cohorts are using lies, cherry-picking, and fear mongering because the average consumer does not give a fuck about the issues she cares about. Without the support of the consumer, they can't hit the developers in the wallets. Most of them aren't even the consumers these companies sell to! They are effectively outsiders. No better than the bunch of rich old white women who tried to shut down rap music under obscenity laws in the 80s and early 90s, or the fear mongers who oppose violence and sex in all media every day.

There's a big difference between stating your opinion and rallying the troops to pressure people into doing things they don't want to do, especially when you're an outsider sticking your nose into someone elses hobby.
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Op Ed
75. Re: Op Ed Feb 28, 2015, 08:00 NKD
 
Kevin Lowe wrote on Feb 28, 2015, 07:49:

The whole point of criticism isn't to force developers to do things differently. It's to convince them to want to do better.

Not everyone has the same idea of what is "better." Some people are very opposed to violence in video games and don't think violent games should be developed. Should developers all strive to remove violence from their games?

Is that "better"?

Developers are free to create what they want, and consumers are free to purchase what they want. That's how this works. If games you find offensive are selling big numbers, then what? Should those customers have their favorite games discontinued or sanitized because your feelings are hurt?
 
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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News Comments > Evening Screenshots
4. Re: Evening Screenshots Feb 28, 2015, 05:48 NKD
 
Meh expected a bigger upgrade over the current-gen consoles in term of graphics.  
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How to become an "indie game developer": Dye your hair a bright color, take a strategically angled profile pic, create a Tumblr account, fight on Twitter all day, and under NO CIRCUMSTANCES ever create an actual game.
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3924 Comments. 197 pages. Viewing page 15.
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