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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 3562 (Veteran)
User ID 43041
 
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News Comments > The Evil Within > 30 FPS "Not Supported"
60. Re: The Evil Within > 30 FPS Oct 9, 2014, 14:09 NKD
 
Verno wrote on Oct 9, 2014, 13:57:

Oh right it was you. I forgot to ask the other day, are you an optometrist by the way?

Nope, not an optometrist. Closest I've ever been to optometry was selling equipment for my ex-brother-in-laws medical equipment company. It was actually kind of a shitty job because that stuff isn't nearly as expensive as the other stuff we sold like Toshiba CT machines and stuff which can be like a bazillion dollars. So I never got to really score any big contracts.

But yeah, the easiest way to do a test like that for TVs would be to replicate a rudimentary optometry test using a letter board. Instead of having so many variables, you narrow it down to just the resolution by taking things like motion smoothness, contrast ratio, and brightness out of the equation. Just slap a still image on each screen, black text on white background would probably be best so you really only need to calibrate color temp and brightness, which is easy.

It's not going to be exact since you don't have a proper optometry setup, but you're also not trying to figure out what lenses a person needs.

Then you just see what % of people can successfully read each line on each screen.
 
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News Comments > The Evil Within > 30 FPS "Not Supported"
53. Re: The Evil Within > 30 FPS Oct 9, 2014, 13:50 NKD
 
Verno wrote on Oct 9, 2014, 13:41:
theyarecomingforyou wrote on Oct 9, 2014, 13:37:
Much of the advice as to when the difference in resolution is noticeable is inaccurate. Obviously there is a point at which the difference is indiscernible but if most people couldn't tell then the XB1 and PS4 would both run at 720p. I remember we had similar claims when it came to audio compression, yet audiophiles could tell the difference in blind tests. Like with many things, you won't notice the difference if you're unaware of it but it's apparent when you are.

Yeah I got it from someone else the other day about optometry tests and viewing distances but informal tests seem to indicate people can pick out 4k vs 1080p for example, of course how much detail they actually pick up is hard to pin down. I'm going to start looking for something similar with 720p vs 1080p, I bet its been done.

Well in optometry they use much more reliable tests. I.e. you read off letters. This ensures that you're not just imagining you can see smaller detail or noticing some other difference and attributing it to higher resolution, you're actually proving it.

In that informal test there you could use a different 4k and a different 1080p screen and end up with completely opposite results. You could also play 1080p source content on both screens and people would probably still pick out the 4k screen even though it isn't actually higher resolution. Why? Because there's some other attribute that hasn't been compensated for that people feel makes that screen look better.

That test is essentially meaningless, and the people who conducted it listed so many caveats that they seem aware of that as well. For something like investing in an expensive 4k screen, I'd hope people would want to dig a little deeper into what benefits they are really getting.
 
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News Comments > The Evil Within > 30 FPS "Not Supported"
48. Re: The Evil Within > 30 FPS Oct 9, 2014, 13:34 NKD
 
PHJF wrote on Oct 9, 2014, 13:26:
You're absolutely right. The only problem with that argument is Evil Within looks like shit. Not only that, but the ONLY OTHER games running id Tech 5 run at sixty fucking frames a second, ON CONSOLES.

This game could run at 60fps on consoles. There's no doubt about it. It doesn't look that amazing in screenshots, and as you said, the engine is more than capable of it. id Tech 5 has its issues, but it's never had a problem hitting 60fps even on console.

Plus, with the letterboxing, it's pushing significantly fewer pixels so it would be even easier to hit 60fps. So why not simply run it at 60fps?

It's what I said earlier, it's the designer. People are under-estimating what a fucking diva Shinji Mikami is. Seriously. The guy is one of those poseur "artistes" who think they know best for everyone and wants to micromanage every aspect of their creation. The 30fps thing is the same as the aspect ratio thing, some misguided creative choice rather than some inexplicable technical limitation that more graphically intense games on the same engine don't seem to have.
 
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News Comments > Morning Safety Dance
3. Re: Morning Safety Dance Oct 9, 2014, 12:52 NKD
 
Julio wrote on Oct 9, 2014, 11:48:
Someone at Adobe needs to go to jail. Hopefully they get sued for this at a minimum.

Jail? For what? The EULA for the software gives them broad "phone home" discretion, and the data is used for the purposes of enforcing DRM that is used on some eBooks.

Last I checked, phone-home DRM wasn't illegal, and doing things you and I don't like isn't illegal either.

I'm not saying I like it, but "Somebody needs to go to jail!" at the first sign of some company doing something you don't like is just laughable.
 
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News Comments > The Evil Within > 30 FPS "Not Supported"
20. Re: The Evil Within > 30 FPS Oct 9, 2014, 11:32 NKD
 
If you read between the lines this is less about "shitty port" and more about the pretentious douchebag Japanese developer who made the game trying to dictate shit in the same way that moron directors sometimes give the projectionist "special instructions" for how to display their shit because artsy fartsy reasons.

Bethesda leaving the console unlocked is probably the best they could do without angering this moron. He doesn't want you compromising his "vision" by tinkering with settings.
 
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News Comments > Star Citizen at $56M; CitizenCon Friday
70. Re: Star Citizen at $56M; CitizenCon Friday Oct 9, 2014, 03:29 NKD
 
Flatline wrote on Oct 9, 2014, 00:47:
Well... one of us hasn't been reading the forums much tonight. That much is obvious.

Reagle can't even remember to take his pills or bury the prostitutes he murders, you expect him to remember the difference between Elite Dangerous and Star Citizen?
 
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News Comments > Evening Consolidation
3. Re: Evening Consolidation Oct 8, 2014, 19:53 NKD
 
nin wrote on Oct 8, 2014, 18:43:
GTA V PS4 release date now Nov 4. as timed-exclusive - rumor.

Skeptical, but awesome if it means playing GTA earlier...


You're buying it on PS4? So in other words, you're buying this game, for console, at full price, TWICE before you even get it for PC?

Why must you dishonor yourself with such peasant behavior?
 
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News Comments > Evening Mobilization
1. Re: Evening Mobilization Oct 8, 2014, 19:44 NKD
 
Yeah lady, you weren't the only one tweeting about what was going on, yet somehow you're the only one who gets kept from boarding. Methinks your Twitter coverage wasn't the reason you were kept from boarding.  
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News Comments > Morning Metaverse
19. Re: Morning Metaverse Oct 8, 2014, 18:12 NKD
 
EricFate wrote on Oct 8, 2014, 15:10:
NKD wrote on Oct 8, 2014, 12:33:
Eh without recordings of the phone calls it's hard to say. It's possible this guy started invoking the name of his company to try and get things done. That's actually against the policies of a lot of companies. But if that's true, Comcast is still a little bitch for reporting an upset and dissatisfied customer.

The call recordings will either hang him or exonerate him. If Comcast mysteriously 'loses' said recordings, or these service calls were mysteriously NOT recorded for quality control purposes, then it won't be hard to convince a jury given Comcast's track record.

But in reality they'll bluster for a bit to the press, and then quietly settle out of court once we lose interest.

Part of the issue is that it sounds like he made calls to a non-customer-service line when he called the controller or whatever. Those calls are typically not recorded (but might have been). So it wouldn't strike me as strange or suspicious at all if there were no recordings.

Creston wrote on Oct 8, 2014, 18:11:

Oh, and have no doubt that companies would do shit like this. Comcast is probably a 10+ million dollar customers of PWC in that office, so one call from Big Muckity Muck at Comcast to PWC, and PWC will be out in the streets sucking dick to try to keep their business. Firing one employee? SURE!


Oh definitely. They wouldn't think twice about canning an employee to preserve an important client.
 
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News Comments > Shadow of Mordor Review Pressure Allegations
57. Re: Shadow of Mordor Review Pressure Allegations Oct 8, 2014, 14:30 NKD
 
Quinn wrote on Oct 8, 2014, 13:34:
NegaDeath wrote on Oct 8, 2014, 12:55:
I think the wonderful violence of the game keeps the combat fun for me. I don't need a "shiny" after I win, the reward is all the creative and bloody ways you bring them to an end. I'll never get tired of the one move where you make the enemy fall onto your sword. Or exploding grog and watching them run away while on fire.

Some people need a deep inventory system, others just like to watch the world burn.

Hmm the comparisson to Diablo simplified the argument I see. Killing shit over and over again is awesome in its own right, that's not the problem. The problem is that the game hasn't anything worth mentioning besides the killing. No real... I wanna say context. "The nemesis system!" Ok maybe, though for some there's nothing "nemesis" to it. If you don't get killed by Uruks, the feature is shallow as a puddle.

I don't even see what your argument is. You seem to be saying that despite the fact that many of us have had 20+ hours of fun with the game, that somehow the game sucks and we didn't actually have fun, we were just tricked or something.
 
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News Comments > Morning Metaverse
3. Re: Morning Metaverse Oct 8, 2014, 12:33 NKD
 
Eh without recordings of the phone calls it's hard to say. It's possible this guy started invoking the name of his company to try and get things done. That's actually against the policies of a lot of companies. But if that's true, Comcast is still a little bitch for reporting an upset and dissatisfied customer.  
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News Comments > Shadow of Mordor Review Pressure Allegations
51. Re: Shadow of Mordor Review Pressure Allegations Oct 8, 2014, 12:06 NKD
 
Prez wrote on Oct 8, 2014, 10:31:
So I guess I like wasting my time, but I am a proponent of the saying "Time you enjoy wasting isn't wasted time". So I really want Shadows of Mordor in spite of what you say. I know I'll love it.

Yeah I don't really think every game needs to be some ultra complex and deep thing. Sometimes slaughtering the shit out of orcs for 25 hours can be fun. It was fun as hell for me. I wish more games had combat like Shadow of Mordor. In some games, the combat actually gets tedious and you just want to skip as much of it as possible. But in Mordor I would be on my way to a mission and I'd feel compelled to just rip this camp of orcs apart for no particular reason.

Sometimes a simple, tightly focused game can be more fun.
 
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News Comments > Shadow of Mordor Review Pressure Allegations
14. Re: Shadow of Mordor Review Pressure Allegations Oct 7, 2014, 20:02 NKD
 
jdreyer wrote on Oct 7, 2014, 19:55:
harlock wrote on Oct 7, 2014, 19:18:
hate the game not the player

Hate the starship, not the captain?

Space Captain?
 
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News Comments > etc., etc.
6. Re: etc., etc. Oct 7, 2014, 19:35 NKD
 
The Half Elf wrote on Oct 7, 2014, 19:24:
Salted CARAMEL!

I think I'm becoming jaded as a gamer. Sorta like Lucas and Star Wars. I was young and the future of Star Wars looked so bright, but then the Force was explained and we got Jar Jar Binks, and brilliant actors tied down to a horrible script.
Now take that and apply it to gaming. Publisher's use to be pretty good but you have some that have gone to the dark side like EA, and now you have Developers going to same route like Gearbox.
They are no longer trying to stand out with their products, but instead figuring out other ways to bring attention to themselves to make sure that they are still on someone's radar.

My Ferrari had a bomb threat, well actually I was just parked at ID Software next to Carmack's Ferrari, well actually I was just in the same parking lot, but I swear I could see his Ferrari 4 rows over.

I'm still not sure what you're saying. The bomb threat was a PR ploy?
 
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News Comments > etc., etc.
4. Re: etc., etc. Oct 7, 2014, 19:18 NKD
 
The Half Elf wrote on Oct 7, 2014, 19:16:
I'm not sure how to take that.... good or bad?

I don't know, but you seemed pretty salty there.
 
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News Comments > etc., etc.
2. Re: etc., etc. Oct 7, 2014, 19:15 NKD
 
The Half Elf wrote on Oct 7, 2014, 19:11:
Gearbox HQ, well not really a HQ, more like a Office Building.. well more like a floor in the Office Building.. well not really a floor, more like 5 offices in the back corner where we are figuring out new ways to recycle Borderlands.

Wouldn't a HQ mean it's the main office and has OTHER offices?

I found you a new avatar Elf.
 
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News Comments > Shadow of Mordor Review Pressure Allegations
4. Re: Shadow of Mordor Review Pressure Allegations Oct 7, 2014, 18:58 NKD
 
The Half Elf wrote on Oct 7, 2014, 18:54:
Wow, rather surprised WB would go this route, as the game is pretty solid on it's own and with Batman Arkham Knights right around the corner.

Their PR firm has no idea if the game is good or not. They will go to whatever lengths they feel like going, regardless of whether or not the title is in need of the PR fluffing.

WB needs to fire their PR firm, because this level of handling is just unnecessary and self-defeating. Yes, it only applies to YouTubers who requested advanced review copies, but it's still ridiculous.
 
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News Comments > Morning Consolidation
28. Re: Morning Consolidation Oct 7, 2014, 17:47 NKD
 
Beamer wrote on Oct 7, 2014, 17:06:

This is like the third topic you've agreed with me on in 2 days. Are you sure you don't want to change your opinion? Haha.

Hah. I can only think of one topic in recent memory I've disagreed with you on, so really that's the exception rather than the rule. You seem to avoid the trap of unwarranted and/or premature hating on anything and everything more than most people around here. And you're not a hit-and-run poster who will post something completely asinine and then vanish before reading any possible disagreement. Not saying I don't think you ever post anything asinine, but you stick around and discuss at the very least.

 
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News Comments > Morning Consolidation
24. Re: Morning Consolidation Oct 7, 2014, 15:42 NKD
 
Beamer wrote on Oct 7, 2014, 15:30:
Yes, this may change as games get better.
Yes, when it impacts the PC, where resolution matters significantly, it will be frustrating.
But for the moment, on these consoles, I think that the resolution difference between 1080p and 900p is hardly noticeable. Everything is basically "sharp enough" when you're actually playing the game.

The whole console resolution thing is just an e-peen flexing thing for the ongoing console wars. Like you said, it doesn't matter in 99% of living room/TV configurations. If you're playing with a console hooked to a 24" or bigger monitor a foot and a half from your face, then yeah, but that's an edge case and not something developers need to really concern themselves with for the console versions.

Frame rate is a bigger deal, but that's not typically an issue on PC either because users there are typically more savvy and have finer control over detail levels to ensure a good framerate.

In short, I don't know why any of us should care what's going on with Xbone vs. PS4. Despite the improvements over last gen, they have technical concerns that don't matter to us on PC.

Verno wrote on Oct 7, 2014, 15:37:
I find this to be a bit of a fallacy because there are too many factors at play to generalize it and I think its important to have some perspective here,

I'm hardly generalizing. I gave a specific example using screen size and distance. Someone with 20/20 vision can perceive detail of about 1 arc-minute or 1/60th of a degree. This is not subjective. It's the same exact mechanic used in eye exams to determine your visual acuity with the letter charts.

It doesn't matter what level of detail is lost if you're sitting too far away or the screen is too small to see it. At that point it becomes nothing more than e-peen flexing about specs.

This comment was edited on Oct 7, 2014, 15:53.
 
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News Comments > Morning Consolidation
20. Re: Morning Consolidation Oct 7, 2014, 15:19 NKD
 
The Half Elf wrote on Oct 7, 2014, 15:09:
But to be fair does anyone on these forums know what it would take hardware wise to hit 1080p?
Example: AC Unity will run at 900p on both consoles. To get to 1080p what would you have to remove to achieve that at 30+fps? And what sort of TV would you need to tell the difference between 900p and 1080p?

To the first question, it's hard to say because the architecture is different than what we're used to on PC. It's not as simple as "CPU bound" or "GPU bound." They share a memory pipeline.

On PC, if you're limited by your CPU, then increasing the resolution won't really impact your framerate very much. Your GPU has power to spare, your CPU doesn't. I'm no expert on the architecture, but basically on a PS4 or Xbone, the CPU thrashing that memory pipeline can in fact keep you from fully utilizing the GPU.

If that's the case, then it makes sense for both consoles to have the same limitation: They share basically an identical CPU. PS4's advantage is in its GPU. If they cannot utilize that advantage because they are maxed out on the CPU side, then there's nothing they can do.

To your second question, telling between 900p and 1080p is going to depend on the size of your TV and how far you are from it. If you've got a relatively modest sized TV, say under 50 inches, and it's 10 feet from where you're sitting, you're not going to be able to tell the difference aside from whatever placebo effect you get from the knowledge that it's 1080p and not 900.

A 46" TV 10 feet away is too far away from the ideal viewing distance of around 6 feet. You're not going to be taking advantage of the extra detail. You'd be hard pressed to tell the difference between 720 and 1080 at that distance, let alone a smaller resolution difference.
 
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