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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 3181 (Veteran)
User ID 43041
 
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News Comments > Memorial Consolidation
11. Re: Memorial Consolidation May 26, 2014, 21:12 NKD
 
jdreyer wrote on May 26, 2014, 16:51:
NKD wrote on May 26, 2014, 14:12:
Remasters of PS3/Xbox360 era games? That would be a colossal waste of time and money.

Really? On the PC, I would love to play some modern remakes of some of my favorite classic games: Homeworld (which is coming out soon), Xwing & Tie Fighter, Dungeon Keeper, I-76 (pure remake OR sequel), System Shock 2 (although still pretty playable with mods), Undying, and a bunch of others.

And I know that I'm not the only one who thinks that way looking at the fan made remakes that are either finished or in progress: remake of the original Half Life: Black Mesa, remake of Morrowind: Skywind, and remake of C&C Renegade: Renegade X.

I'm not against HD remakes in general. And the titles you list are 10, 15, 20 years old. For example, The Final Fantasy X/X-2 HD remaster was phenomenal and actually brought the complete versions of the games to the US market. But remaking some shit that came out 2 years ago? Come on now.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
36. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 21:08 NKD
 
Redmask wrote on May 26, 2014, 18:43:

- Trash and debris get blown by wind and strewn about the streets.
- Trees and umbrellas sway in the wind.
- Conversations and interactions between NPCs happen all around you as you walk down a sidewalk.
- A weather report on the news accurately predicts the night's weather.
- Phone jamming as a hack causes disruptions.
- dot connexion digital gallery has about 100 NPCs inside it.
- There is realtime profiling as you walk around.
- There exists a "violence probability" variable number as people spot you and react.
- There are gorgeous weather effects.
- Causing a traffic accident at an intersection equates to a 10 car pile-up.
- An NPC walking on the sidewalk asks an accident victim if they are OK and helps them out of car.
- Slow-motion causes rain droplets and bullet casings to float in the air.
- If an NPC driver gets shot, an NPC passenger will freak out talking to the dead driver. Aiden can rescue the living NPC from the gunfight.
- There is an ability to leap over cover while shooting an enemy, followed by picking up the enemy's weapon. It's done as one smooth, cinematic action.
- A gas station that's been burning for about 60 seconds will finally explode.
- A large explosion causes short-term ear ringing.
- Light from helicopters causes Aiden to shield his eyes.

That's funny, because in these two videos from the PC version on Ultra, several of those things are visible. And that's just in two brief videos. I wonder what else from your list is actually in the game.

Video 1
Video 2

This comment was edited on May 26, 2014, 23:07.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
21. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 15:26 NKD
 
Verno wrote on May 26, 2014, 15:11:
Well I mean to be fair Ubisoft's E3 conference and previews had a lot of shit that was crafted for that purpose alone and doesn't even exist in-game.

Like what specifically? I hadn't heard about any major cuts. Only stuff I'd heard was that there was some major graphical downgrade, but actually comparing the E3 2012 footage with the PC Ultra footage people have been putting on YouTube, I'm failing to see any real difference on that front that can't be chalked up to different weather and lighting conditions.

I feel like people have built up the E3 2012 stuff in their mind so much and haven't actually gone back to look at it.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
18. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 15:07 NKD
 
Verno wrote on May 26, 2014, 14:24:
The first AC game had some problems too so I wouldn't write this off. It's a pretty competent GTA type game with some rudimentary stealth and hacking mechanics. They fostered some insane hype which is working against them unfortunately.

That seems to be par for the course these days. Expectations are always so high and people get into these self-reinforcing hype loops that no game can live up to.

We're in an era where nearly every game is a massive disappointment, and gets skewered on social media, YouTube, and reddit.

Even here at Blue's where people supposedly aren't as susceptible to the hype circlejerks, nearly every game is some huge disappointment and is a $10 Steam special to be purchased a year after everyone else has stopped playing.
 
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News Comments > Memorial Legal Briefs
8. Re: Memorial Legal Briefs May 26, 2014, 14:48 NKD
 
Blah blah blah. It's cheaper to pay their lawyers than to license each others technology. That's why this legal battle will never end. It works out best for both of them.  
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News Comments > Memorial Consolidation
2. Re: Memorial Consolidation May 26, 2014, 14:12 NKD
 
Remasters of PS3/Xbox360 era games? That would be a colossal waste of time and money.  
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
6. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 12:52 NKD
 
SpectralMeat wrote on May 26, 2014, 12:48:
I do like that table at the end of the page though with the recommended settings for different video cards.

Looks like they are only targeting 35fps @ 1080p with those settings though. I know that might be a bit low for most of us. I dunno.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
4. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 12:45 NKD
 
SpectralMeat wrote on May 26, 2014, 12:36:
i7-2600K, GeForce GTX TITAN SLI system at 1920x1080, with every other setting maxed out, and 4x TXAA enabled.
With specs like that they can not even hit 60fps on low HBAO settings 1080p resolution, ouch

TXAA makes a pretty significant performance hit. It's equivalent performance hit to using 8x MSAA. Even on my Tri-SLI Titan setup, I doubt I'll be using it.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
2. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 12:30 NKD
 
That Nvidia page is fucking fantastic. It has interactive comparison screens for every graphical setting so you can see precisely the difference the setting makes, as well as benchmarks showing the performance hit each setting will make.

It's also got a list of tweaks you can find in some file and whether or not their testing found any difference.

I was expecting some hollow marketing bullshit, since we're talking about the official Nvidia site, but this is probably one of the most informative tweaking guides I've seen in years.
 
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News Comments > Steam Top 10
9. Re: Steam Top 10 May 25, 2014, 18:28 NKD
 
nin wrote on May 25, 2014, 18:12:
The non-stealth approach is shit also, IMO. If you kill someone, all his buddies have ESP and know about it. Then an alarm is triggered and EVERYONE knows where you are. I've yet to actually cancel an alarm (they sure as hell don't time out). Usually I just reload the game and stealth in.

Not sure of you can cancel alarms either. But from my experience, the first alarm happens, then a second wave of called in reinforcements. And after that, I thought it stops?

I hate infinite respawns, but I've yet to come across the here yet...


There are a few spots where, if you don't move forward, the enemies will keep spawning. Not very common though. With regards to alarms, anything that isn't scripted you end the alarm by killing the Commander in that area.
 
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News Comments > Steam Top 10
6. Re: Steam Top 10 May 25, 2014, 16:13 NKD
 
Jerykk wrote on May 25, 2014, 15:56:
I guess you could argue that you might want to delay picking up health so you can maximize your overcharge but that doesn't apply to ammo or armor.

Grabbing that big 25 or 50 armor pickup when you're missing like 5 armor is a bit wasteful. Especially if you're on Wyatt timeline where your armor pickup values are increased.
 
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News Comments > Out of the Blue
16. Re: Out of the Blue May 25, 2014, 15:17 NKD
 
jdreyer wrote on May 25, 2014, 14:24:

1. I get frustrated with policians that try to implement stupid laws like assault weapons and large magazine bans, when 95% of gun homicides are performed with pistols.

It's vote pandering, plain and simple. They know these laws won't even make a shadow of a scratch on the overall amount of gun violence, but it makes them look good.

To reduce the impact of guns on violent crime, you need a far more aggressive ban-and-confiscate law that would never in a million years fly with the American people or with the SCOTUS.

Violent crime in the US is in decline overall, so without a massive uptick in overall gun violence, there's not much leverage for aggressive legislation.
 
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News Comments > Steam Top 10
2. Re: Steam Top 10 May 25, 2014, 12:48 NKD
 
Tactics don't really come into play? Fucking what? He needs to play on Uber. According to the stats, I died 250+ times beating the game on Uber, and there were still two brief places I had to turn it down a notch.

Having to press a button to pick up armor, health etc IS a bit strange by shooter standards. You never had to do that in the previous Wolfenstein games. For armor and health I like it, because it means I'm not accidentally running over a big armor pickup when I've only lost 2 points of armor. I get to actually choose when I pick the things up.
 
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News Comments > Out of the Blue
12. Re: Out of the Blue May 25, 2014, 11:44 NKD
 
panbient wrote on May 25, 2014, 11:25:
The problem is not gun violence, the problem is simply violence.

Gun control is a band-aid solution, and one that is pretty impossible to implement in the US in any effective way. The federal government can't pass anything with teeth. It's not possible in the current political climate first of all, and you'll upset SCOTUS if you step too heavily on the 2nd Amendment, and your law will be flushed anyway.

So you need to address the underlying problem of violence, as you said. There's a reason violence goes hand-in-hand with poverty and lack of education. It's not just a meaningless correlation. We need to address the needs of US citizens living in poor areas, especially poor urban areas where violence is through the roof.

What the specific solution is, I don't know. I'll leave that to people much smarter than I am. But addressing poverty and education issues is absolutely the key to drastically lowering violent crime rates in the US, whether it be with a gun, a knife, or a cactus.

 
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News Comments > Out of the Blue
10. Re: Out of the Blue May 25, 2014, 06:35 NKD
 
BobBob wrote on May 25, 2014, 02:59:
Devastated by what has happened in my home town Santa Barbara. Considering returning to Europe. Too many crazies with guns in the USA.


Crazies aren't the problem.

There are around 10,000 firearm homicides in the US each year. That's about 27 deaths a day. The occasional crazy doing something like that is barely a drop in the bucket of gun violence in the US. It largely happens in poor, urban areas of the country.

But people only seem to care when it happens to middle class white people, and even then they forget about it within a few weeks. If people were serious about wanting to solve the problem of gun violence, they wouldn't speak up only after high profile shootings.
 
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News Comments > Ships Ahoy - Distant Worlds Universe
5. Re: Ships Ahoy - Distant Worlds Universe May 24, 2014, 16:09 NKD
 
The thing I don't like about Distant Worlds is the combination of weird font and tiny text size on my 2560x1440 monitor. It's nearly too small to read and basically killed the game for me.  
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News Comments > Star Citizen at $44M
14. Re: Star Citizen at $44M May 24, 2014, 14:56 NKD
 
ItBurn wrote on May 24, 2014, 14:51:
I think that the only logical conclusion to reagle's posts is that his girlfriend must have cheated on him with Chris Roberts some time ago.

Reagle is obviously suffering from some kind of mental illness. You can see the escalating weirdness in his post history. It's like reading the post history of some 10 year old kid.
 
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News Comments > Op Ed
6. Re: Op Ed May 23, 2014, 23:39 NKD
 
Silicon Avatar wrote on May 23, 2014, 19:34:
What I think is funny is that all the newb journalists can't remember shareware and don't know where 3DRealms and iD and Epic came out of so they act like Kickstarter is the only way to make money and none of this could have possibly existed or gotten big before the internet...


How would shareware make anyone any money unless they had a full version ready to buy?

 
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News Comments > Op Ed
1. Re: Op Ed May 23, 2014, 16:27 NKD
 
Re: Crowdfunding

I've been saying this forever. The people who cry whenever someone who doesn't live in their mom's basement does a Kickstarter piss me off to no end. It's like they want Kickstarter games to fail, and they want the traditional publisher model to be the only choice you have.

Crowdfunding is the only option we have right now for getting niche titles or titles from hibernating genres out the door.
 
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News Comments > Watch Dogs Videos
28. Re: Watch Dogs Videos May 23, 2014, 15:15 NKD
 
This dude has some 1080p Ultra settings PC footage on his channel. Didn't see any story spoilers, but YMMV. Looks like there's a bit more going on in PC version and a little bit longer distance out where vehicles and fodder..err.. civilians load up. Of course YouTube compression makes 1080p look more like 480p, but you know how that goes. Guy was getting 50-90fps on Ultra on an overclocked 780, supposedly.  
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3181 Comments. 160 pages. Viewing page 12.
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