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Real Name NKD   
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Nickname NKD
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Signed On Aug 3, 2007, 17:05
Total Comments 3076 (Veteran)
User ID 43041
 
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News Comments > 75 New Steam Greenlights
6. Re: 75 New Steam Greenlights May 29, 2014, 02:44 NKD
 
Sepharo wrote on May 28, 2014, 22:17:
Wallshadows wrote on May 28, 2014, 19:41:
Taking bets on how many will be redacted due to false advertising by the developer.

1 to none.

Most likely. They've greenlit how many hundreds of games? And only a small handful have been such a clusterfuck they had to be pulled. I'd be surprised if it's even 1%.
 
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News Comments > Watch Dogs Sets One-Day Sales Record
10. Re: Watch Dogs Sets One-Day Sales Record May 28, 2014, 23:43 NKD
 
LittleMe wrote on May 28, 2014, 22:39:
So is the industry going to take this as a lesson that highly polished game releases are much less important than a glorified but misleading PR campaign? Did this unfinished release damage their rep with gamers?


Ubisoft's reputation for highly optimized PC versions never existed, so it can't really be damaged. They've always preferred the kitchen sink method for their PC versions. Lots of feature support, tons of options and tweaks, but no real time spent on optimization.

Their attitude is that people can turn the settings down or buy better hardware. It's a lazy attitude for them to take, but it's not a new one.
 
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News Comments > NVIDIA Responds to AMD Accusations
6. Re: NVIDIA Responds to AMD Accusations May 28, 2014, 21:34 NKD
 
Blah blah both vendors do the same shit.  
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News Comments > Watch Dogs Sets One-Day Sales Record
6. Re: Watch Dogs Sets One-Day Sales Record May 28, 2014, 21:30 NKD
 
Not really surprised, a lot of hype on this one. Keep in mind they are saying it's THEIR best selling first day, not industry-wide. Not really hard to believe since it's a new game so you don't have a bunch of people saying, for example "Eh, Assassin's Creed, I already know what to expect. I'll get it used or on Steam sale.

They haven't launched a big new IP in like 7 years, so...
 
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News Comments > Watch Dogs Login Issues
19. Re: Watch Dogs Login Issues May 28, 2014, 17:45 NKD
 
Creston wrote on May 28, 2014, 11:59:
I'm surprised noone's been defending them yet, like they do when Steam's shit goes down again during a sale.

Come on Creston, you know the rules. Ubi sucks and Valve can do no wrong.
 
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News Comments > Morning Tech Bits
7. Re: Morning Tech Bits May 28, 2014, 12:42 NKD
 
Creston wrote on May 28, 2014, 11:54:
I would sure hope so. While I'm an advocate of the "let computers drive" idea, I would never, ever, EVER get in a car that has no way for me to take control if it should become necessary.

And it would be necessary a lot for people who do more than just commute to work and back. I just don't see self-driving cars ever being able to account for every edge case. For example, what happens when it's time to go off-road, or somewhere that the computer doesn't know there is a road. You need a whole new set of optimizations and collision detection routines for that. Or, you could just have a manual mode for people.
 
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News Comments > Steam Machines Delayed
19. Re: Steam Machines Delayed May 28, 2014, 12:38 NKD
 
BIGtrouble77 wrote on May 28, 2014, 11:53:

This misses the point... The reality is that MS is a terrible gatekeeper for gaming on PC's.

No, I get your point. You want emphasis on open source and open standards. But MS isn't a "gatekeeper" to begin with. Anyone can develop for Windows. They can make their shit open source too, if they want. They don't even have to use MS's graphics API if they don't want. All the open standards you want are available on Windows. But no one is using them. There is nothing stopping anyone.

But what's more is that the Linux gaming ecosystem on SteamOS will not be open source and open standards.

Gaming on Linux, even on SteamOS is going to be based around closed source proprietary software. Drivers, DirectX emulation layers, developer middleware, vendor-specific shit from Nvidia and AMD, SteamOS-specific distro stuff by Valve, and of course the games themselves.

Linux gaming is NOT about free and open source software in any way. It uses just as much proprietary closed shit as Windows gaming.
 
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News Comments > Morning Tech Bits
2. Re: Morning Tech Bits May 28, 2014, 11:51 NKD
 
Creston wrote on May 28, 2014, 11:25:
No steering wheel, so no way to grab the wheel if the system fails. Sounds like a winner...


I imagine most of the self-driving cars, assuming they ever take off, are going to be more akin to a regular car with autopilot.
 
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News Comments > Steam Machines Delayed
14. Re: Steam Machines Delayed May 28, 2014, 11:38 NKD
 
BIGtrouble77 wrote on May 28, 2014, 11:01:
I don't understand why people would not want a free OSS operating system to succeed if just for the added competition.

Well I imagine its because Windows works fine, and if you pirate it it's free too. And even if you don't, at most you only need to really upgrade it every 4 years or so, so it's a minor drop in the bucket cost wise.

That's the big issue with dethroning anything that's had majority market share for decades: You don't really have a chance until the incumbent product does something drastically wrong or just has massive flaws.

Windows doesn't have really have any inherent issues that make it unsuitable or less than optimal for gaming. It's a platform anyone can develop on for free. It has nearly exclusive market share for gaming so a huge potential customer base. It has the best middleware and best game development ecosystem in general. It has the best driver support. It has the most massive back catalog of older games of any gaming platform.

Now are there things Windows can do better? Absolutely, but most of them are irrelevant to gamers. So they don't really stand to gain much from SteamOS.

There's an issue with "encouraging devs to make their titles multi-platform" as well. You see, developers already can barely be fucked to make a WINDOWS port that isn't shit. If the PC platform were to split, we'd get even fewer good ports on our OS of choice whether it be Windows or SteamOS or some other flavor of Linux.

There's just not a lot of reason to get excited unless you're a big time OSS advocate.
 
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News Comments > Watch Dogs Login Issues
6. Re: Watch Dogs Login Issues May 27, 2014, 21:20 NKD
 
Uh, I've been playing non-stop all day. I don't think logging in to the online Uplay shit is even required unless you've not even activated your copy yet.  
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
55. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 27, 2014, 07:30 NKD
 
Mordecai Walfish wrote on May 27, 2014, 07:13:
NKD wrote on May 27, 2014, 03:45:
So a few hours in, I am loving this game. The driving is a little wonky with KB+M especially, but still better than the GTA 4 PC driving for example.

I disagree.

The driving in GTA 4 never looked or felt as plastic or arcadey as it does in this game


Well, I don't know about plastic or arcadey, but driving in Watch Dogs hasn't made me throw my controller yet. GTA 4 driving on the other hand was incredibly infuriating to me. I much prefer the Saints Row style.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
50. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 27, 2014, 03:45 NKD
 
So a few hours in, I am loving this game. The driving is a little wonky with KB+M especially, but still better than the GTA 4 PC driving for example. The shooting is mediocre as you might expect. I find it's most satisfying to play with a silenced weapon from cover, using the various distraction objects to buy you headshot time.

The city itself is probably the most lively and "real" city that anyone's ever made in an open world game. Traffic can sometimes get pretty dense so driving can be slower than you might be used to in games with less cars. But I imagine you'll get a clear street now and then especially outside of the downtown area.

Uh performance, I don't know. My system is really beefy so even at 2560x1440 with 4x TXAA and everything on Ultra I'm running a steady 60fps. I get the occasional stutter while driving around, maybe once every minute or so.

Beautiful game visually. They really put a lot of detail into the design of the city. All kinds of little touches here and there. They don't feel like copy and paste streets.

Storyline, I don't know so far, I haven't really gotten much into it. Honestly there's so much stuff to run around and do that I'm busy with that.

Police can be annoying. They drive really well compared to other games so they can be hard to lose unless you really take advantage of the hacks. It's often easier to lose them on foot in one of the many odd little nooks and crannies the city has.

Anyway, gonna get back to playing more.

 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
40. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 23:28 NKD
 
Redmask wrote on May 26, 2014, 23:18:
You are not comparing to the E3 trailer, you just seem to say that because they exist that people should be ok with it. That was not my point and I was pretty clear on it already. You think people have unrealistic expectations and I think you are wrong, people have expectations set by their own press efforts. Since you brought it up though, the conversations are highly repetitive and in less than 3 hours of total play I'm already hearing repeats. At one point in my actual gameplay, NPCs at an intersection all produced an identical emote at the same time. The weather system is nowhere near as advanced as initially shown and discussed by the developers. Play the E3 trailer, then go play the game.

Maybe people should be more understanding of the differences but maybe companies should be more responsible with their marketing too.

Ubisoft's marketing for this game consisted of an E3 reveal and then basically silence for two years. Shit, they even delayed the thing, which really derailed the hype the game had when it was a next-gen console launch title. Ubisoft's marketing, as you know, is mortally allergic to story spoilers, so they don't really show much. And what few trailers they did show, didn't even look as good as the game does on PC. I'm not sure how much less you can feed into a hype train than two years of relative silence with just a few trailers, all of which were less impressive and hype worthy than the E3 2012 stuff. Hell, they even accidentally released a trailer using last-gen console footage (that Aisha Tyler joke one).

I'm not saying you're wrong with regards to the industry as a whole, but for this title, people made their own bed on this one dude.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
38. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 23:07 NKD
 
Redmask wrote on May 26, 2014, 22:59:
I am watching both videos and not seeing even half of what I mentioned as it was implemented in the E3 trailer, let alone all of it. That's ignoring the fact that most people cannot run the game at those settings and are getting a worse experience than what you linked as compared to the E3 trailer. Compare and contrast with the E3 video in specific detail as I have done instead of being vague and linking youtube.

It seems like you just don't want to admit the possibility that perhaps they had a hand in creating hype that they couldn't possibly meet. It doesn't seem like you have any first hand experience with the game either. I have nothing invested in either outcome, I am just pointing out details that could lead people to believe that.

You don't see the wind blowing coke cans and shit across the ground? The trees swaying in gusts of wind, then swaying a little less when the wind calms (especially noticeable in the time lapse video) along with the various weather effects, like the small breaks in rain where some sun comes through in the walkabout video.That's something you don't really see, ever, weather is usually on or off

The conversations from NPCs and the occasional reaction to your presence in the walking video are noticeable as well. (Apparently these reactions and how common they are depend on your reputation in the city)

And these are two videos where he's not doing much, so a lot of what you listed wouldn't even be expected to happen.

I'm just saying that a lot of people are taking a glass of water from the ocean, finding no whales in it, and saying whales don't exist.
 
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News Comments > Memorial Tech Bits
2. Re: Memorial Tech Bits May 26, 2014, 21:22 NKD
 
Mordecai Walfish wrote on May 26, 2014, 21:11:
The game has the graphics quality of GTA4..

Yeah it looks exactly like GTA4. You're right.

Literally indistinguishable from Watch Dogs.

Which game is this car from? I can't tell.

This is getting ridiculous. In about 3 days you guys will be saying it looks like Super Mario Bros.
 
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News Comments > Memorial Consolidation
11. Re: Memorial Consolidation May 26, 2014, 21:12 NKD
 
jdreyer wrote on May 26, 2014, 16:51:
NKD wrote on May 26, 2014, 14:12:
Remasters of PS3/Xbox360 era games? That would be a colossal waste of time and money.

Really? On the PC, I would love to play some modern remakes of some of my favorite classic games: Homeworld (which is coming out soon), Xwing & Tie Fighter, Dungeon Keeper, I-76 (pure remake OR sequel), System Shock 2 (although still pretty playable with mods), Undying, and a bunch of others.

And I know that I'm not the only one who thinks that way looking at the fan made remakes that are either finished or in progress: remake of the original Half Life: Black Mesa, remake of Morrowind: Skywind, and remake of C&C Renegade: Renegade X.

I'm not against HD remakes in general. And the titles you list are 10, 15, 20 years old. For example, The Final Fantasy X/X-2 HD remaster was phenomenal and actually brought the complete versions of the games to the US market. But remaking some shit that came out 2 years ago? Come on now.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
36. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 21:08 NKD
 
Redmask wrote on May 26, 2014, 18:43:

- Trash and debris get blown by wind and strewn about the streets.
- Trees and umbrellas sway in the wind.
- Conversations and interactions between NPCs happen all around you as you walk down a sidewalk.
- A weather report on the news accurately predicts the night's weather.
- Phone jamming as a hack causes disruptions.
- dot connexion digital gallery has about 100 NPCs inside it.
- There is realtime profiling as you walk around.
- There exists a "violence probability" variable number as people spot you and react.
- There are gorgeous weather effects.
- Causing a traffic accident at an intersection equates to a 10 car pile-up.
- An NPC walking on the sidewalk asks an accident victim if they are OK and helps them out of car.
- Slow-motion causes rain droplets and bullet casings to float in the air.
- If an NPC driver gets shot, an NPC passenger will freak out talking to the dead driver. Aiden can rescue the living NPC from the gunfight.
- There is an ability to leap over cover while shooting an enemy, followed by picking up the enemy's weapon. It's done as one smooth, cinematic action.
- A gas station that's been burning for about 60 seconds will finally explode.
- A large explosion causes short-term ear ringing.
- Light from helicopters causes Aiden to shield his eyes.

That's funny, because in these two videos from the PC version on Ultra, several of those things are visible. And that's just in two brief videos. I wonder what else from your list is actually in the game.

Video 1
Video 2

This comment was edited on May 26, 2014, 23:07.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
21. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 15:26 NKD
 
Verno wrote on May 26, 2014, 15:11:
Well I mean to be fair Ubisoft's E3 conference and previews had a lot of shit that was crafted for that purpose alone and doesn't even exist in-game.

Like what specifically? I hadn't heard about any major cuts. Only stuff I'd heard was that there was some major graphical downgrade, but actually comparing the E3 2012 footage with the PC Ultra footage people have been putting on YouTube, I'm failing to see any real difference on that front that can't be chalked up to different weather and lighting conditions.

I feel like people have built up the E3 2012 stuff in their mind so much and haven't actually gone back to look at it.
 
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News Comments > Watch Dogs NVIDIA Drivers & Tweak Guide
18. Re: Watch Dogs NVIDIA Drivers & Tweak Guide May 26, 2014, 15:07 NKD
 
Verno wrote on May 26, 2014, 14:24:
The first AC game had some problems too so I wouldn't write this off. It's a pretty competent GTA type game with some rudimentary stealth and hacking mechanics. They fostered some insane hype which is working against them unfortunately.

That seems to be par for the course these days. Expectations are always so high and people get into these self-reinforcing hype loops that no game can live up to.

We're in an era where nearly every game is a massive disappointment, and gets skewered on social media, YouTube, and reddit.

Even here at Blue's where people supposedly aren't as susceptible to the hype circlejerks, nearly every game is some huge disappointment and is a $10 Steam special to be purchased a year after everyone else has stopped playing.
 
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News Comments > Memorial Legal Briefs
8. Re: Memorial Legal Briefs May 26, 2014, 14:48 NKD
 
Blah blah blah. It's cheaper to pay their lawyers than to license each others technology. That's why this legal battle will never end. It works out best for both of them.  
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3076 Comments. 154 pages. Viewing page 6.
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