User comment history
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| News Comments > Morning Preview |
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let's... |
Dec 7, 2004, 17:06 |
Bard |
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...hope it's a finished product this time around.
.... and we get a patch for lockon that fixes what is still broken in the original.
This comment was edited on Dec 7, 17:07. |
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| News Comments > Op Ed - EA Responds |
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| 4. |
Re: Hmmm... |
Dec 3, 2004, 21:42 |
Bard |
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'not that we didn't want to pay the extra money'....
lol.. probably sent that in email because it would be impossible to say that with a straight face.
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| News Comments > Op Ed - EA Responds |
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Rusty.... |
Dec 3, 2004, 13:29 |
Bard |
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no amount of obfuscation changes a simple matter.
stop allowing the marketing department to dictate development schedules, and expecting the devs to take up the slack created by understaffing.
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| News Comments > Ships Ahoy - Terrorist Takedown |
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| 15. |
Re: No subject |
Nov 11, 2004, 19:11 |
Bard |
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Rictor, try cruising around the gamespy network, all the armed forces sponsored 'competitions' where you put in your name, address and age.
i suppose that gets around schools and parents refusing to allow recruiters access to their children's details.
of course, gamespy didn't respond to my queries regarding this.
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| News Comments > Out of the Blue |
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| 202. |
Re: R.I.P. America |
Nov 3, 2004, 15:10 |
Bard |
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Halsy
You know it, I know it, the rest of the civilized world knows it, but until the US media starts telling the truth those too lazy to bother finding the truth themselves are going to believe the bullshit they're fed.
You're best not addressing the 'crazies' as Colin Powell calls them directly, they only get excited.
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| News Comments > Out of the Blue |
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| 199. |
Sorry for you young americans |
Nov 3, 2004, 14:59 |
Bard |
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I sincerely hope that all of them that i play games online with aren't drafted within the next few years for Cheney's war.
From someone who knows that friends dying in combat is more than just words.
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| News Comments > Ships Ahoy - Pacific Fighters |
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| 8. |
Re: Triple Whammy |
Oct 26, 2004, 17:47 |
Bard |
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he said that there's been a trend in il2 where more and more people playing online are using pirated versions of the game, and have surmised that this will affect sales of PF, and possibly put BoB in jepoardy.
I for one, would REALLY like to know where the data for that came from in the first place, since there's no key or auth system within the sim. I think it's more 'if it's available online it MUST be hurting sales', and i wouldn't be suprised if it was the copy protection pimps spreading the doom and gloom.
http://www.diesimfanboi.com has an article that's related to this.
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| News Comments > Warhammer 40K: Dawn of War Patch |
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| 18. |
Great Multiplayer |
Sep 28, 2004, 13:56 |
Bard |
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single player is very lacking, but to be honest, i can't remember completing the single player component of ANY rts game i've ever had that had a multiplayer component.
the ork and eldar 'methodologies' for their advancement are awesome. they fall in line with the culture in the TT game. orks in particular rock 'orks orks orks orks'
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| News Comments > Ships Ahoy - Warhammer 40K: Dawn of War |
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| 22. |
Re: No subject |
Sep 20, 2004, 15:00 |
Bard |
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"I have no idea why this game got 5 stars from Gamespy or why people are so looking forward to it. I played through the single player demo. The graphics are only average, and the camera control is atrocious - couple that with not being able to zoom out far out to get a good overview of the battlefield and you get a game that isn't fun."
because you haven't played multiplayer yet
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| News Comments > Ships Ahoy - Warhammer 40K: Dawn of War |
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| 21. |
Re: No subject |
Sep 20, 2004, 14:58 |
Bard |
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yes, there is quite a bit less micromanaging - which in my mind is a good thing, i prefer tactical thinking being more important than mouse dexterity.
you are controlling squads rather than units, and you can customize those squads, your thought goes into building a cohesive force of mixed arms. having this mixed force with different abilities dictates the way they can be used to deal with any given situation. it's how you manage your force as a whole that determines whether you win or lose.
in the beta, those people who just threw their stuff into battle like in most other rts's found themselves clobbered by the people who used combined arms tactics. using the map features to help is also a great change - even relatively wimpy units can do a lot of damage to the enemy if they are in hard cover, and are more likely to stay cool.
this is a great game, no doubt about it
looking forward to seeing some fresh meat online
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| News Comments > Dawn of War Demo |
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| 9. |
Finally - 40K gets a good game |
Sep 9, 2004, 13:34 |
Bard |
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if you're an rts fan - get it if you're a 40k fan - get it if you like to see pansy elves crushed in the powerfists of a dreadnought - get it
a nice fresh and GREAT rts game. (just an opinion from a beta tester and old school 40K player)
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| News Comments > DOOM 3 Midnight Madness |
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| 27. |
ignore the naysayers... |
Aug 2, 2004, 16:06 |
Bard |
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doom3 does what it sets out to do - give you a cinematic horror movie experience much like alien2.
the graphics are superb, the sounds are superb, the gameplay is typical FPS fare. If you enjoyed halflife or red faction, you'll love this game.
the gameplay is exactly what you would expect for a marine stuck in a research facility that's going to hell - carnage, scary, FUN - but mostly scary.
if you're looking for a superb single player fps with immersion this is it.
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| News Comments > Warhammer Online Cancelled |
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| 34. |
shadowrun would rock |
Jun 21, 2004, 16:16 |
Bard |
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gunfighting, decking, casting and rigging....
a shadowrun MMORPG has a lot of potential - biggest being there really isn't one that could give you the gameplay of it out there already.
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| News Comments > Star Wars Galaxies: Jump to Lightspeed Details |
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| 40. |
Re: As a non-SWG player |
Apr 21, 2004, 16:44 |
Bard |
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I don't agree with not allowing the general public to read their forums.
I also think that ONCE a subscriber you should be able to post even if you later cancel your subscription.
Otherwise the only people posting are the new and the blinkered if a product is crap.
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| News Comments > On Team Fortress 2 |
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| 34. |
to me it's kinda comforting.. |
Apr 18, 2004, 01:28 |
Bard |
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that they are taking their time with TF2.
TF was the first class based game and really birthed the genre. I remember playing quakeworld TF over dial up and having great fun.
I think TF's classes are it's biggest strong point - not only are matches a battle of FPS skill they are also battles of planning and problem solving.
When TF2 comes out it is going to kick some serious freckle if they manage to keep the core of TF in it - I STILL haven't seen a game that captured the feeling of QWTF.
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324 Comments. 17 pages. Viewing page 14.
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