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User information for nutshell42

Real Name nutshell42   
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Signed On Jul 11, 2007, 21:21
Total Comments 219 (Novice)
User ID 41973
 
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News Comments > Mass Effect 3 Patch Next Week
10. Re: Mass Effect 3 Patch Next Week Apr 7, 2012, 08:53 nutshell42
 
The Black Widow is actually >>>> any other gun with maybe the exception of the normal Widow, and it's annoying it's 250K.

It's weak on higher difficulties because you get all the disadvantages of the Widow without the punch.

I admit I haven't tried the recoil damper but then you'd either have to give up additional ammo or time dilation which are arguably more important.

The problem is that even the Widow is too weak compared to the Raptor (probably the best weapon in the game. That said I don't use shotguns so I can't compare those) which is available much earlier. It's basically an assault rifle with the scope and time dilation of a sniper rifle (= guaranteed headshots) and you can pump just as much damage into most opponents as with the Widow but it's a lot less risky (not all eggs in one shot).

Plus you only need a SMG as secondary weapon and can drop the heavy pistol which increases your power frequency and that makes up for the small drop in punch against massive enemies.


So I increased the damage of the Widow to make it once again a one-hit-one-kill weapon. Unfortunately a post on the Bioware forum implies that multiplayer weapon stats are saved locally (which would be the most stupid thing ever. Why would you wanna do that?) and they already said they'd ban people for modding SP if it "might unbalance" MP.
 
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News Comments > ME3 Ending Fix Coming in Free Mass Effect 3: Extended Cut
36. Re: ME3 Ending Fix Coming in Free Mass Effect 3: Extended Cut Apr 5, 2012, 12:21 nutshell42
 
The next game can take place several hundred years in the future and the mass relays can be rebuilt with the help of the prothean survivor you have as a crew mate.

Doesn't make any sense. Jarvik is a soldier and wouldn't know more about mass relays than you do about string theory or would be able to build a F-22 from scratch.

No, the thing is that one of the Prothean relays was on the Citadel. I didn't read anywhere that they removed it so the Alliance could just discover it in the debris (see: Cerberus and the remains of the Collector base if you destroyed it) and, in time, copy it.
 
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News Comments > Battlefield 3 PC Patched
25. Re: Battlefield 3 PC Patched Mar 30, 2012, 12:23 nutshell42
 
venomhed wrote on Mar 30, 2012, 10:54:
Doing one big patch like this is for amateurs.

No, doing one big patch like this is for console publishers. MicroSony don't like frequent patches and want money for their quality assurance (that is, making sure your patch doesn't fuck up the console. They don't give a shit otherwise).

You can't expect EA to release more frequent patches just for PC players, do you? That would cost literally dollars! Don't know how many but more than 1 and that's just too much. Be happy that it supports mouse and keyboard unlike Ubisoft's future crap.
 
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News Comments > Mass Effect 3 Ending Changes Planned
72. Re: Mass Effect 3 Ending Changes Planned Mar 21, 2012, 17:06 nutshell42
 
DarkCntry wrote on Mar 21, 2012, 16:32:
Except a specific quote from Sovereign stating that they, the Reapers, are each nations unto themselves...that doesn't support the collected conscience, nor a single unifying controller over them.
The US has 50 States, the EU 27 nations. If anything the fact that each Reaper is somehow a collection of whoever was harvested for its production (otherwise what's the point of the whole space goo operation) then you already have a mixture of some aspects of individuality and a shared whole. The Catalyst is just another level.

As I said, the Geth work in a similar fashion. (Always did, now more so than ever)

I expected a MacGuffin somewhere, but in Mass Effect I wasn't expecting a Star Baby to come out of left field in the last five minutes, give me a run-down of the history of the galaxy despite it slapping the established Lore in the face, and then telling me that I am the sole reason that the galaxy must die.
I had stopped listening by that point.

But then that leads us back to the Space Baby...if that AI was there the entire time, why did it not step up in ME1 with Sovereign?

Reread what I said. The Space Baby isn't inside the Citadel. (it says as much) It's the shared consciousness aspect of the Reapers. The Citadel is just a terminal that can be plugged into the Reaper network (again, as I said, until the Protheans pulled the plug)

EDIT:
Look at it this way: The Crucible is StuxNet.
The Reapers are the Iranian nuke program.

You got the virus and the target but how do you deliver the thing? In the real world they used a worm and waited for it to infect USB drives.

In Mass Effect the Iranians had an external supercomputer (the Citadel) that was connected to the internal network until the US pulled the plug on the server to slow down the Iranians.
But now they infected that server with StuxNet and then reconnected it to the Iranian network. As long as no one in Iran had thought to revoke the certificates of the server (which is sloppy but if you've created an unstoppable force of galactic doom then you need some stupidity on their part) you have access and can infect their system.


The Space Baby would have made for a nice discussion on just how deep the Reapers had been in Shepard's brain if it had just kept its mouth shut.


There's a fine line in ignoring and going totally brain-dead...the latter was required to get through the ending unless you wanted to be stuck with a serious kick in the Wolfman Nads..
Just go and take a dump in the meantime, that's what the Bioware scribes did anyway.

The assets have some sway, but thanks to the lack of distinguishing effects in the different endings, it just didn't help portray that fact.

Even that tiny bit is reduced to its numeric value. It doesn't make a bit of difference if you got the Krogans, some random asset from a scanathon or Boo the Hamster.

This comment was edited on Mar 21, 2012, 17:14.
 
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News Comments > Mass Effect 3 Ending Changes Planned
60. Re: Mass Effect 3 Ending Changes Planned Mar 21, 2012, 16:23 nutshell42
 
While the Catalyst didn't appear until 5 min to midnight the existence of a shared consciousness of the Reapers makes a lot of sense.

It's more or less the same arrangement the Geth use now that they've been improved by the Reapers (or used. They either died because you killed them sooner or later or because their Relay blew up) and if you listen to the Reapers in the games they always sound like mixtures between individuality and a hive mind.

The whole arrangement wasn't that bad. There was bound to be a deus ex machina solution because the Reapers were just too powerful. That solution was bound to be a computer virus of some kind because there's no other logical way to kill all the Reapers across the galaxy in a surgical strike.

Lo and behold 10 min into Me3 we find the plans for the Crucible which even looks like a virus.

So now we need an attack vector, a way to inject it and what better way than to use the Citadel which we know had a direct connection with the Reapers until the Protheans pulled the plug and which we know could keep up that connection over galactic distances.


I just ignored everything after the part where you have to choose between the Red, Green and Blue Button (did that with Deus Ex, too. It's a surefire sign that the writers have stopped giving a shit and so should you) and was quite happy with the whole thing.

My main issue is that your war assets have no real meaning at all and the fact that hours of careful galactic diplomacy are worth less than a shitty horde mode with Jim, Bubba and Bill.
 
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News Comments > Mass Effect 3 Ships; Review Roundup
45. Re: Mass Effect 3 Ships; Review Roundup Mar 6, 2012, 13:01 nutshell42
 
I have unequivocal proof that ME3 sucks: Eurogamer didn't give it a 8/10.
The 10/10 is code, a desperate message from the Eurogamer staff to their faithful readers that BiowEAr (sorry) sEAls (k, I'm gonna stop now have infiltrated Eurogamer World HQ and forced them to write an undeserved hagiography.


On ME's story: No, it doesn't break new ground but it would be quite good for a B movie and that is impressive for a AAA game. Honestly, all it takes for people to say that a game has a great story is for it to have a story.
 
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News Comments > MechWarrior Online Trailer
12. Re: MechWarrior Online Trailer Feb 29, 2012, 14:14 nutshell42
 
Parias wrote on Feb 29, 2012, 12:27:
This was exactly my thought too, it looked like it dropped with a disposable thrust system to help it get down in one piece.

I'd just like to add that that's not something the Mechwarrior series came up with either. I remember it from an old rules compendium from the mid-90s or something. <- nerd

=)

Also, cool of them to use the exact startup voice from Mechwarrior 2: Mercenaries (albeit slightly changed).

Heat level critical. Shutdown sequence initiated...
 
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News Comments > BioWare Explains Mass Effect 3 Day One DLC
77. Re: BioWare Explains Mass Effect 3 Day One DLC Feb 24, 2012, 19:50 nutshell42
 
Given Mass Effect's story and setting, the fact that a fucking Prothean on your crew is not a cornerstone of the plot is pretty appalling.

I think in my opinion it's actually worse than them selling an essential chara for extra-$$$. In the second case they'd just be greedy assholes, but brilliant greedy assholes.

This just shows that Drew Karpyshyn was the only guy with vision and brains on that project.
 
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News Comments > Mass Effect 3 Demo for All
35. Re: Mass Effect 3 Demo for All Feb 17, 2012, 15:39 nutshell42
 
WTF?

So with ME2 they went the shooter route. I didn't like that decision but I have to admit that if you want a shooter then ME2 is a better shooter than ME1.

But this is crap. As a shooter.
1. Your movement speed is ridiculous,
2. cover is glitchy, and
3. half the time you wanna get into cover you do something else because the Use/Sprint/Cover button is now the Use/Sprint/Cover/Roll/Collect Stuff button (it did collect stuff in ME2, too, but there was hardly anything to pick up. Press X to Jason all the way guys).
4. And on a purely subjective note it doesn't really feel like I'm there; there's a detachment between you and the character. Perhaps it's just the horrible animations.

The combat animations are horrible (for J. Jonah Jameson's opinion click here), in fact they've gone from good in ME1 to meh (or bad if you played a female shepard because they canned the female animations) in ME2 to ridiculous in ME3. Anderson is waddling in front of your face, Shepard's either to static if you run or ridiculous (see above) if you sprint and faces still are off, sometimes creepy (they might wanna call Valve).

The PC version is an afterthought.
a. We already know that they weren't ready to invest the time to port Gamepad support (too time consuming; funny how lots of one man operations manage to do it).
b. Textures are bad; in particular there's still the complete disconnect between a character's face and his body in all of the games copious close-ups in conversations.
c. Oh and you can no longer holster your weapon because they had to can the animation on XStation for memory reasons and couldn't be bothered to leave them in on PC.
d. There's no way to unbind the Press-X-to-Jason button and separate all those completely disparate actions. At least not officially, which leads to
e. There's still no mod support. And I'm not talking about a full SDK but simple stuff like retexturing. Expect some ini hacks at some point but that's it.


The demo was really too short and too targeted towards teh HalOZ crowd to judge the story but Shepards interaction with the Defense Committee was definitely written by Bad BioWare


Conclusion: I'm too invested in the series not to buy it. But I'm not 15 anymore and I got so many games I want to play on my shelves that I won't bother with that Origin crap and ME3 until the Steam Christmas Sale and EA's inevitable copycat operation.

Expect me to break down and buy it no later than May.

jm2c
 
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News Comments > Mass Effect 3 Footage
18. Re: Mass Effect 3 Footage Jan 22, 2012, 13:38 nutshell42
 
I also like Privateer 2 and WC:Prophecy.

The Darkening really didn't have much to do with WC per se and the cutscenes were a bit high concept (I like them but I see how some wouldn't). The gameplay, story and Clive Owen were top notch though.

Prophecy did a good job in a bad situation and for the first time since WC2 made capital ships scary.


 
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News Comments > Mass Effect 3 Footage
15. Re: Mass Effect 3 Footage Jan 21, 2012, 16:25 nutshell42
 
peteham wrote on Jan 21, 2012, 13:10:
Funny you'd mention WC, since Freddie Prinze Jr. starred as Blair in the horrible trainwreck of a movie

http://www.giantbomb.com/tang-wing-commander/17-1128/

Yeah, thanks. That was actually meant to be the point of my post, but I forgot to include it. -_-



@3R4as0R (or whatever. Sorry, your name is too k3'//l for me): You do know that there's a wide array of programs that try to help people with mental issues like yours?
 
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News Comments > Mass Effect 3 Footage
9. Re: Mass Effect 3 Footage Jan 21, 2012, 09:56 nutshell42
 
And he didn't talk about Sci-Fi and RPGs but about Sci-Fi and games in general.

Wing Commander had great characters and story (for a game. But ME isn't any better. In fact WC3+4's character development, especially for the main character, blow ME out of the water) since 1990.
 
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News Comments > PC Alan Wake Announced
25. Re: PC Alan Wake Announced Dec 14, 2011, 16:23 nutshell42
 
Remedy Entertainment is proud to announce the PC release of Alan Wake.

Fuck you Remedy.
 
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News Comments > Total War: Shogun 2 - Fall of the Samurai Announced
2. Re: Total War: Shogun 2 - Fall of the Samurai Announced Nov 29, 2011, 11:50 nutshell42
 
Oh, and I love the ships; more specifically, I love the period form the early 18th to late 19th century and it's nice to get rid of those stupid floating shoe boxes.  
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News Comments > Total War: Shogun 2 - Fall of the Samurai Announced
1. Re: Total War: Shogun 2 - Fall of the Samurai Announced Nov 29, 2011, 11:44 nutshell42
 
Yes! Bakumatsu!

I've waited for this shit since the original Shogun. Land-sea interactions, the Shinsengumi; all I now want is a bit more meaningful diplomacy (especially more and more panicked peace entreaties once you've broken their back).

CA please take my money.
 
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News Comments > Call of Duty Elite TV Console Only
6. Re: Call of Duty Elite TV Console Only Nov 5, 2011, 08:32 nutshell42
 
I'm inconsoleable.  
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News Comments > MechWarrior Online Interview
21. Re: MechWarrior Online Interview Nov 1, 2011, 06:23 nutshell42
 
So you talk about upgrading skills, a leveling system, upgrading your Mech, and this is such a tricky area for F2P games. There are all these fears about pay-to-win games, and Mech aficianados, they know the specs on a Mech. They know what the Mech is capable of. How is progression going to work? Its F2P, but obviously money comes into it somewhere. What does your money buy you?

BE: One of the most important things in any F2P games, in my opinion, is not allowing players to buy skill. The fastest way to destroy your game is to allow your players to buy something that gives them a tactical advantage over an enemy. So weve been very careful about what you can purchase and what you need to earn.

At least they seem to get that.

I otoh get why it's not gonna be single player (more expensive as you have to provide more content/game hour and it's more dependent on the big launch only a large publisher could provide), but I'm very disappointed nonetheless. I'm not a big online gamer, especially not pvp.
 
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News Comments > MechWarrior 5 (MechWarrior Online?) in Summer 2012
5. Re: MechWarrior 5 (MechWarrior Online?) in Summer 2012 Oct 31, 2011, 16:56 nutshell42
 
If I wanted Mechwarrior Online I'd play MW Living Legends.  
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News Comments > Out of the Blue
18. Re: Out of the Blue Oct 24, 2011, 16:16 nutshell42
 
(Btw. can anybody tell me something about the Steelseries G6v2? I need a new keyboard and it seems like a great deal for mechanical switches.)


I'd give a lot of money if I could send messages to the past.
Not to warn them, not to send modern tech, purely to give them sports results that would have sounded preposterous a few years ago.

On a related note:
I was ready to buy NFL.com's only streaming thingy. Then I saw that they want $250 for the season.

sc2casts.com might not be the NFL but I can watch it on Dell's great new LCD that I bought with that money.

They desperately need that "all games 3 days later" offer they had in the US for $80 or something. With the Bears at 4-3 that's definitely all I'm willing to pay.
 
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News Comments > Blizzard DOTA Trailer
10. Re: Blizzard DOTA Trailer Oct 22, 2011, 16:20 nutshell42
 
Guys, I think it's pretty obvious from the trailer that this isn't a real game.

If you'd bothered to read the one line of text in this news post you'd know that it's a custom map for SCII.

It was originally announced with Left 2 Die, Aiur Chef and whatsitsname but pushed back because they wanted to re-do it as a more complete mod.
 
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219 Comments. 11 pages. Viewing page 3.
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