User comment history
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| News Comments > PlanetSide 2 Patch Plans |
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| 10. |
Re: PlanetSide 2 Patch Plans |
Jan 9, 2013, 17:58 |
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Still having major issues with hackers in the game. They were thick during the double XP, but there's been a rash of BR1-10 people showing up. Like extraordinary amounts of them today, I'm thinking they are banning the accounts and people are just firing up a new one to grief with. I saw one liberator aimbot, the guy used a dalton and was shooting down half a dozen planes just as fast as the gun would reload, while they were in flight and at the flight ceiling. They were rearing the lib up and shooting without missing.
Oh and the guys who switch teams to kill something important like a sunderer....or load up liberators to bomb people who are rocking their sides world....but they do it as friendly libs. Not hacking, but still just as much bullshit.
The hacks are the stuff that can absolutely ruin your evening. Imbalances exist, but I dunno how they can balance anything with all the hacking data that has to be infesting their "good" data.
Oh...and they really need to re-examine their pricing. It seems only the most expensive stuff is worth buying and that's 7 bucks each at full price. Side argument, but it does have an impact on game play...the guys with the money are going to have what they need to get the job done better. |
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| News Comments > Op Ed |
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| 28. |
Re: Op Ed |
Dec 15, 2012, 21:12 |
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SWTOR was a pretty bland game. The classes were not interesting. The combat was not interesting. Their PVP was an afterthought.
The whole companion thing sounded cool at first, until you realized it was like having a real awesome single player char when you had a companion and then you gave it up to join a group with others and be less effective due to the lack of that companion on-the-fly customization.
Voice work, really impressive for the first week maybe, then you start skipping it.
Voice work becomes quickly annoying the next time you play through and 95% of the quest dialog is exactly the same and you're skipping through the speech to get going faster.
Then you guess at what they spent on voicing all of that and getting those names attached to the game.........and you realize how much of a waste that was for what they ended up with gameplay wise and a lot of voice work you're only going to pay attention to one play through on each faction and class quests.
And.....overall the mechanics of the game were nothing new. MMOs are becoming really bad about sticking to a formula people are f-ing tired of. I want someone to go out on a ledge and add some SWG city building with some minecraft terrain modifications. For example, if there's a big ass ravine making travel take longer....I want to be able to build a bridge across it. Maybe not completely alone, but I would appreciate the ability to MODIFY the game in some meaningful way. At least some sort of free-form development. Not predestined build sites, so you can play on different servers and see different things.
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| News Comments > PlanetSide 2 Launches |
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| 48. |
Re: PlanetSide 2 Launches |
Nov 22, 2012, 02:55 |
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Hearing of more than one problem with Steam installs on Planetside 2. So that may be your common problem.
jakecroft wrote on Nov 21, 2012, 17:23: Wow I expected to see others having CTD issues. I played the beta for months and although I would occasionally crash, this new build will not work for me. I have 2 totally different systems one is a intel 2500k and the other is an AMD 6 core both have 8 gig ram and both have nvidia cards one is a 660ti and the other is a 560ti. I downloaded both systems from Steam and both computers CTD within 30 seconds of the start of the game. Ive tried differnet sets of drivers even the beta ones that say they are specific for PS2 stability. On the forums there are many others that have the same issue as myself CTD over and over. This is by far the worst launch of any game ive seen personally but it seems others have no issues playing it. The one good thing is the game was totally free if this game was not free and it was something I bought I would be losing my mind but I have so many other games to play right now it doesnt really matter. I played Planetside 1 and really liked it but that one was a pay to play and I quickly lost interest once I got into battlefield. This one I played in the beta and It seems good but It looks like a game where you will have the upper hand if you decide to pay some money for. The devs said its not going to be a pay to win type of game but it sure looks like one. |
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| News Comments > Morning Safety Dance |
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| 11. |
Re: Morning Safety Dance |
Oct 24, 2012, 20:06 |
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Plus I don't trust debit cards because banks are more than happy to provide them by tying them to your ATM card. Which means they are getting some benefit from you having them opposed to a credit card which they have some decision process on.
They want you to screw up and they provide the debit card to do just that. At least with checks there's time lag and stuff to fix problems. With debit you're SOL if you don't have funds there as they hit instantly and often times hit more than once in a day.
And with CC you can usually make electronic payments via your bank website, so it's not much less convenient to use a CC for payment over debit. But it's much more protected because you're not the only one at risk for money loss so they actually put effort into preventing problems. |
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| News Comments > No Federal 38 Studios Charges |
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| 10. |
Re: No Federal 38 Studios Charges |
Sep 29, 2012, 08:44 |
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I'm inclined to say Madoff got punished because he stole from influential(rich) people in his scam, and they don't like to look foolish. Everyone knows non-rich people are just stupid, so them getting fucked/robbed/scammed isn't a big deal. |
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| News Comments > On PlanetSide 2's Business Model |
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| 12. |
Re: On PlanetSide 2's Business Model |
Sep 22, 2012, 02:16 |
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You can't really comment on their prices or popularity of their F2P model until they've actually got all the weapons in, the costs of said weapons, and all the certs unlocked.
Right now I THINK you are limited to 100 certs and 25k Auraxium allowed to pool up maximum. And plenty of the certs already take 100 points to unlock the next level. And if you play enormous amounts you might get 30 certs a day, judging off what Im seeing.
So their system means you have to login often, and use your points and in-game money or waste your future efforts.
If they sell certs or boost cert gain by some noticeable amount, they've given you a huge reason.
And since A LOT of their weapons are 25K Auraxium, and it takes close to a week to get it...people are going to buy the weapons with real cash to get the leg up on people.
But so much is not working or added to the game as of now, it's pretty hard to judge. I find I really dislike their current resource system with Auraxium on top, and certs there to also keep you waiting. Battle Ranks right now seem to do nothing. Having to "buy" grenades you've unlocked at 150 resources a pop when you only have 750 total is stupid. And then you only seem to earn resources while logged in, it really makes it slow to actually use what you've bought.
Very unimpressed with the game for how much hype there's been around it...half a year or more of it and then fever pitch levels for a month or two and we slog on with little bitty changes waiting to see if they improve it or continue to screw it up. Having totally useless weapons categories is kinda laughable at this point when they have so few weapon choices. AA was pointless, lots of vehicle weapons don't do anything like what they claim...etc.
And how screwed up are MAX suits, some near insta-kill while others can barely hurt inf/vehicles. How can that go unbalanced.
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| News Comments > On The Secret World's F2P Potential |
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| 19. |
Re: On The Secret World's F2P Potential |
Sep 18, 2012, 12:51 |
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Secret World was pretty boring. The puzzles and stuff were OK, but the combat was min-max where they kept nerfing the good skills while in beta. It got pretty tedious and annoying to even play when your abilities would become more and more worthless overtime only to have to pick up the new favorite and have it happen again.
Plus, 24 hours is not enough time to evaluate Secret World unless they are giving you 24 hours play time and not a 24 hour window to play. The beginning zones were much better done than the next couple zones. Much like Age of Conan and how Tortage was a major deception when it came to overall gameplay.
Don't trust the first few zones of any Funcom game.
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| News Comments > PlanetSide 2 NDA Ends |
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| 27. |
Re: PlanetSide 2 NDA Ends |
Sep 1, 2012, 13:29 |
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Haven't played for about a week....game has a lot of balance issues that get really irritating.
Some of them may be fixed now, but a quick list:
- Drop pods instantly kill anything you land on, friendly planes, enemy planes, tanks, people, etc. They added spawn beacons which cut down on the ability to drop on any squad member willy nilly, but people were literally killing galaxies worth of people every 5 minutes EACH with just 3-4 people in a squad... and bragging like it was some kind of grand joke.
- AA is ineffectual, while anti-ground from air is deadly as hell. It's hard to hit the planes because the bullets drop off so quickly you can't hit planes unless they are very close. They added some Auraxium bought weapons for heavy and MAX that may make this less retarded trying to shoot down planes, but was too expensive to try them myself.
- Some MAX units seem to have good AV weapon by default, while others have piss poor ones. BS AV seems to be good, while TR AV has low damage and 5 shot clips. You can barely kill infantry with it before you need to reload which means you die...better to stick with chain guns. NC jackhammers were instant kills on most infantry in comparison. Don't ask me how they came up with the balance they did on MAX suits, it makes no sense whatsoever.
- Right now by default the classes have special abilities that look like they should be cert point bought. So the experience you have now may be the same experience you have when you fully cert into these abilities. Like the heavy shield ability, medic heal, inf cloaking. Or somewhere in between. However if these are the maximum effect aspects of the abilities, the classes are weak in comparison to the MAX...like stupidly weak. The MAX units don't have enough drawbacks to discourage use if this is how much stronger they are supposed to be. They can't drive, can't gun in lib bomb position...can't be revived or healed by medic. But that means you could load up a gal with all MAX minus the driver.
- No trial system for weapons, so you spend real life money or auraxium on guns that may end up being completely useless. The grenade on top of tanks is useless as hell. You pretty much have to direct hit guys to hurt them with it. PLUS, Zoom certs often don't work on secondary guns......which again makes them useless to use if you're trying to shoot infantry/planes you can barely see if you can manage to compensate for bullet drop off.
- I don't care for the having to buy grenades to use. This is a stupid system, and I suspect it's indicative of what their pay system is going to end up being. That you will eventually be unable to supply yourself with various kinds of weaponry because they want everything to bought with Auraxium/Station Cash. So you will be limited to what you can afford to by instead of what you can cert eventually.
- Station Cash system isn't in yet, nor is most of the items in the shop. But I think it's going to be expensive basing it off the rate of Auraxium you earn and what stuff costs. 12.5k for tracking rocket launcher, when you get maybe 2-3k auraxium a day if you play extreme amounts of time. Then Max guns cost 8k, AA launcher costs around 12k. Plus all the vehicle guns, some of which cost 12k+ maybe more. And a host of implants (temporary 24 hour implants, retarded as hell) and other guns that aren't priced yet.
- Base lock down upon capture is 5 minutes, usually this isn't even enough time to clear out the enemies before it's capturable again. So you literally get stuck at a base until you just say screw it and move on. Now with the hex system, I suspect this will result in all day fights at one location. Which isn't necessarily a bad thing, but it gets kinda old only being able to see 10-20% of the map because the way the system is designed.
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| News Comments > Ubisoft: PC Piracy Rate 93-95% |
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| 133. |
Re: Ubisoft: PC Piracy Rate 93-95% |
Aug 23, 2012, 01:25 |
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Can't think of another business that can survive a 90%+ theft rate, I guess that's why copyright infringement isn't theft. You know, if you want to believe those numbers at all. I just wonder how many people on this planet they think play games on the PC.
I buy 342-567% of all games that have ever been created, thought of, or will be created.
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| News Comments > TF2 Mann vs. Machine Live |
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| 41. |
Re: TF2 Mann vs. Machine Live |
Aug 18, 2012, 02:25 |
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Had a number of servers that would FPS crawl once the bots started showing up. FPS was fine once you were dead, crawled when you were alive. I remember there being a bug like this in the past with TF2 for me. I didn't find it particularly fun. The scout bots once they get the bomb are still faster than most the classes, so you're pretty much boned at that point.
Don't really care for the way the upgrade system works either. It's tied to the weapon you have equipped, so as a heavy if you need to use Natascha to try to slow down those friggin big scout bots, you have the weakest Natascha while your other gun might be nicely upgraded.
And supposedly there's some kind of buy back on the upgrades, but I wasn't sure how to do it....saw it at the end of an invasion in the totals.
It needs traps, blocks, or something to make it less blah. Like things you can unlock on the map with your credits instead of upgrades.....barricades, platforms they can't get to, ammo stations, health stations...something. |
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| News Comments > Op Ed |
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| 51. |
Re: Op Ed |
Aug 15, 2012, 15:13 |
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Mordecai Walfish wrote on Aug 15, 2012, 14:46:
Veterator wrote on Aug 15, 2012, 00:16: So how many people would look at you like you're a lunatic when you tell them they should be buying watches that don't keep time, cars that have major mechanical issues not covered under warranty, a brand new house with a roof that leaks just a little bit, a toothbrush that doesn't clean your teeth and only has a few sharp edges, toothpaste that only makes you want vomit a little, and milk that smells like onions.
How does that even make sense? Bad analogies galore.. The game should still be fully functional which negates all of these analogies. A watch that is difficult or unsightly to read? A car with a bad paint job, a house with shite wallpaper, a toothbrush with.. wait what?
lol Should be fully functional, your definition of fully functional is? Poor controls? Poor performance on recommended or better specs? Faulty DRM? Unaddressed exploits in MP? Crashing? Game stopping bugs? Save game bugs?
Unlike with physical goods you can buy, fixing the above items is usually out of the question without the developer/publisher doing it. Which is why I picked the analogies I did, you can't fix them easily or cheaply and they prevent you from tolerating/using what you purchased expecting a useable product. And most of them aren't things you'd notice or know when buying it. You'd know if the watch was hard to read, you'd know if the car had a shit paint job, you'd know if a house had wallpaper you didn't like....assuming you looked at them before buying. Games have some screenshots, a little video maybe, and some blurb of text and minimum specs. Beyond that third party reviews are all you have to go on...rarely is there a demo anymore.
And no reasonable person or retail shop would expect you to put up with that stuff on physical goods, nor would a court of law if it came to it unless it was disclosed up front. Game publishers/devs usually disclose very little and you have to be expected to rely on game reviews to try to find out these things if they don't write it off as "it'll probably be fixed" and never mention it.
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| News Comments > Op Ed |
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| 45. |
Re: Op Ed |
Aug 15, 2012, 00:16 |
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So how many people would look at you like you're a lunatic when you tell them they should be buying watches that don't keep time, cars that have major mechanical issues not covered under warranty, a brand new house with a roof that leaks just a little bit, a toothbrush that doesn't clean your teeth and only has a few sharp edges, toothpaste that only makes you want vomit a little, and milk that smells like onions.
All for full price....because if you do, the guys who made it will do better next time...probably....maybe. Or you know, sell you the same shit because you bought it the first time and it's cheaper to do it kinda right than completely right.
If you're not careful they might not sell you the product you don't want to use/play/drink/whatever anymore. Oh noees.
I wish I could put out something mediocre and try to guilt people into buying it at 50 bucks a pop, or I won't put further mediocre products. How does that even make sense?
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| News Comments > etc., etc. |
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| 5. |
Re: etc., etc. |
Aug 14, 2012, 03:54 |
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Think about how much time they waste trying to put DRM in, keep DRM working, and selling DRM as a bonus instead of a negative.
I don't expect perfection in my games....I do however expect exploits to be dealt with in MP. And game stopping bugs to be very hard to reproduce if they exist in all game modes.
Plus the game has to be fun, but I think that part gets left out because it isn't working and they don't have time to fix it before release.
But at least she's attractive, so you got some eye candy to look at while they boldly feed you bullshit. |
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| News Comments > Evening Safety Dance |
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| 3. |
Re: Evening Safety Dance |
Aug 14, 2012, 03:00 |
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I have to wonder if they've truly ejected the people from their systems in some of these cases. If you believe you're invincible and they keep letting you believe that.....you probably are going to be shocked enough when you catch one break in to potentially ignore the constant ongoing ones. |
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| News Comments > etc., etc. |
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| 15. |
Re: etc., etc. |
Aug 13, 2012, 02:45 |
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nin wrote on Aug 12, 2012, 11:28:
Veterator wrote on Aug 12, 2012, 02:48: Only thing the game added combat wise was cover, and using it was friggin annoying. Yeah, I never cared for that, as a smuggler...
"Ok, you attack, and I'm gonna go hide behind that rock for a second!"
I mean it looked OK when you used environment ones, it just never worked worth a crap. And your DPS/etc suffered because you had to rely on this weird mechanic that never worked very well and left you fighting in the open most times because you had to move for all the knockbacks and stuff. |
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| News Comments > Gatherings & Competitions |
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| 15. |
Re: Gatherings & Competitions |
Aug 11, 2012, 04:52 |
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Wowbagger_TIP wrote on Aug 11, 2012, 01:24:
Not everyone is equipped to smash faces. Sometimes safety in numbers and the protection of others is the best you can hope for. Of all of those groups you mention, how many cases of "hate-crime" violence are there for them in recent years? I bet only one or two stand out. There's a difference between being laughed at and having people believe you're an abomination in the sight of God, deserving of death and eternal damnation. Yeah, those people are insane, but there happens to be a lot of them that fall near that end of the spectrum. I really don't have much respect for people who use religion as an excuse to do evil shit. Or people in general who think it's funny to bully or intimidate. And I realize this happens in games a lot. Hell Tribes Ascend, in one match the other day I probably had 4 players repeatedly giving me shit anytime they killed me or I killed them. I just let them carry on for 3-4 rounds doing their dumbshit, then I called them out on it...and people laughed at them and they stopped. Not in any particular racial slur way, but it's just the general attitude of a LOT of gamers, you're either part of the community in their head or not. You either play the way they want you to play or they pick on you. Etc etc.
Personally I think the game developers don't discourage it enough, it's why you see publisher/developer forums just filled with people flaming/fanboying it up comments. It's seriously not conducive to a discussion where a big majority of the people are simply not heard or refuse to speak because there's a little cluster of shitheads who spend all of their time driving people off.
I haven't heard any news of these guys physically attacking people at events, but the fact that their attitude is tolerated at many stages in the gaming community pretty much guarantees that these shithead attitudes are going to persist no matter how you try to divide yourselves up.
I understand why they want to do it, and I even sympathize with them on it. But I don't think they are going to end up with the results they expect, in fact I think it will just escalate the anti-gay commentary. Especially if you ever get identified as going to those events, they'll single you out if you ever try to play with the non-event attendees.
Now if they want to organize a place where people can comment on what they like and don't like about games and not get shouted down (like what happens in damn near every game specific forum ever). Have events where the game devs show up and it isn't a raging mass of screaming, drooling idiots..... They'd be creating a place where people would prefer to go. It doesn't need to be targeted at gay people to be civil. I think a whole lot of people would like some civility injected back into games, because it's more fun to joke around instead of having people continually calling everyone noobs, spamming voice chat, and generally being a shithead.
If every group I mentioned previously got offended and made their own gaming group....shitheads will just join whatever group and hate on the people not in their group. Gay people can be shitheads too. |
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| News Comments > Gatherings & Competitions |
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| 8. |
Re: Gatherings & Competitions |
Aug 10, 2012, 23:27 |
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Well if we're basing it on what kind of insults get thrown out.
We'll need safe places for:
30+ or 40+ yo virgins.
People who live with their parents.
People who live in their parents basement.
Anyone who works in fast food.
Each and every racial group, because they kinda throw those out like candy.
Rednecks, people with heavy southern accents...etc. Just so people don't assume they are hooking up with family members or animals.
Furries.
Asians who are bad at math.
Fat people, everyone hates fat people now.
And probably a whole lot of other insults/stereotypes and what not that are throw out to upset people in games.
Some of the above are things you can't keep to yourself (race, accent, fatness), unlike your sexuality, but even the people part of those groups and insulted by the barbs online probably would feel silly setting up a special game event.
Are they going to test your gayness? What if you're a gay that insults gays?
I mean more power to them, but a whole lot of people get insulted in games in a whole lot of ways. Showing you are intimidated/affected by it just means they win.
Hell I had a relative who was deaf with other handicaps and people used to make fun of the deaf group he hung out with....until they picked up a big bulky deaf member who threatened to and started beating the shit out of those people. That's what those kind of people respond to, having their face smashed. |
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| News Comments > Morning Legal Briefs |
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| 39. |
Re: Morning Legal Briefs |
Aug 10, 2012, 09:16 |
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Beamer wrote on Aug 9, 2012, 22:07: The housing crisis didn't begin with the bankers (who had nothing to do with it), lenders (who had enormous amounts), traders (who had less), or borrowers (who also had enormous amounts.)
It started with the government. The government changed the rules. In order to make loans accessible to anyone it changed the laws to encourage loans going out to people with bad credit. Lenders swept in and started offering loans to people that they knew likely couldn't pay it back, because the government changed regulations so that these people could. The lenders immediately sold these loans to traders, most of whom had no idea what was going on.
Borrowers were taking loans they knew they couldn't pay. Lenders were giving them, and as someone that sadly spent a year doing operations/marketing at one of these right out of college, I can tell you most were bending rules for this. I didn't see it first hand, as the ops guys ran my company in a constant struggle with sales guys, but the stories we heard from other companies... and the photoshopped documents we got from borrowers to try to support their loans... Traders were backing and trading these without a clue.
But it all stemmed from the government relaxing regulations stupidly.
Also, I'm ok with people mocking Obama for being owned by corporations as long as they aren't stupid enough to act as if the Republicans aren't even more in debt to corporate overloads. If the Democrats are 99% the Republicans are 105%. And yet we continue to hear from those same people about how we need less regulation to really progress.
I guess the question goes back to, why would the government relax regulation on an industry unless they were being asked to/paid to/whatever else to.
I have yet to see the laws changed because a handful individuals want them changed, it takes a overwhelming majority of people to make it happen...and most can't even agree on where to eat in a group of 4.
Plus, even after the regulation was relaxed, they were selling these bad loans at the highest credit rating despite knowing full well they weren't. I highly doubt the government gave a green light to that before or during, but it seems they did after with the lack of prosecution taking place.
And all the rumors of people not having to substantiate how much they made or their worth when applying for loans, just put in a number. Which often times the lender would fill in for you, falsely of course, or change after you applied to make you more appealing....were allegations of that going on to. I remember a story of a guy who never made over 60 grand in his life in any one year, and his loan had him down at about 10 times what he made in a good year.
That kind of stuff, if isolated would be easy to find and prosecute. I think it was pervasive and they just threw their hands up and said screw it at some point, because if they started putting people on the chopping block there wouldn't be many left.
Stories of guys just out of college chumming up to the movie stars, buying the place champagne and having obscene amounts of money because they were lending and bundling these bad loans up and selling them. Etc etc....
In the end it sounded a lot like the ruins of a ponzi scheme. With the home owners being at the bottom (all of them whether they borrowed or not). And the corporations management at the top, because those bonuses were paid out even during the bailouts or perhaps even with the bailouts.
And this all proceeds the illegal foreclosures and what not we hear in the news all the time. And it also sets the standard that they can both take bail out money, which presumably was given to them to stabilize the market so a whole lot of people didn't end up out of their house....and they still end up foreclosing despite the bail out. So they get the bailout money, the house, and any breaks for holding foreclosed properties in a down market.
The whole thing stinks of BS, like it was a concerted effort to screw as many people as possible before it burst. Rational people wouldn't flood/kill their area of expertise like that...they want steady business. Not flood/drought business cycles because it's too volatile to take a chance and expand.
My overall point is, actual value/money was lost and no one seems to be straightening that shit out, protecting against it happening again, prosecuting people who abused/cheated the system with deception. Where as in Dotcom case we have virtual maybe money if a whole lot of criteria is met, and they are busting out all the influence to make sure something happened fast in spite of actual procedure. In a completely different country and on a far less all encompassing scale....he might have had an impact on more people than a mugger, but certainly less than a global economic meltdown and the people who clowned around during it.
The scale of the crime, if huge, seems to warrant no response...or even free money.
GSK fiasco is another great example of BS. Guys pushing drugs via bribery for unapproved treatments and they got fined. Where's the raiding and the beating, they were endangering lives with that shit. Not to mention creating an environment of distrust in the doctor/patient relationship where the money/vacations/madonna tickets means more than your health potentially.
It pays to go big in your crime is the bottom line, no arrests, fines that don't even eliminate half the profits from your crimes don't seem very punitive. And as individuals in these companies, it's not like your take home pay is in danger......even though you knew you were doing illegal shit. Can't help but shake my head at the inconsistent application of laws where crime takes place and yet there's not even a trial to punish the responsible parties...just fines.
This comment was edited on Aug 10, 2012, 19:51. |
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440 Comments. 22 pages. Viewing page 1.
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