User comment history
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| News Comments > Op Ed |
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Re: Op Ed |
Mar 18, 2011, 10:25 |
headkase |
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| Fascism is a fusion of corporations and government. Think about that, look around you and find that what was old is new again. |
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| News Comments > Prey 2 Revealed |
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Re: Prey 2 Revealed |
Mar 11, 2011, 19:33 |
headkase |
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| I enjoyed the first Prey and as long as the reviews don't bomb it will likely pick up a second-installment. |
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| News Comments > Serious Sam HD Free DLC |
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Re: Serious Sam HD Free DLC |
Feb 25, 2011, 17:07 |
headkase |
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I only own Serious Sam HD The First Encounter so I don't get the free DLC Oh well, some day I might pick up the second encounter. Probably not. |
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| News Comments > Crytek Responds to Crysis 2 Leak |
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| 31. |
Re: Crytek responds to Crysis 2 Leak |
Feb 12, 2011, 17:14 |
headkase |
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OldScho0l wrote on Feb 12, 2011, 17:10: The only reviews that can trusted are user reviews. Most review's are bought and paid for by the game company or someone affiliated with them. I wouldn't buy any games without lots of research. The thing I'm trying to get at is that these companies are not held accountable for faulty software and if they know it is not polished, they should not charge 50-60$. I'm not trying to justify piracy, but piracy has been going on since before recorded history and it will never go away. User reviews are the way to go! Find a trusted site and listen to them! |
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| News Comments > Crytek Responds to Crysis 2 Leak |
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| 26. |
Re: Crytek responds to Crysis 2 Leak |
Feb 12, 2011, 16:57 |
headkase |
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OldScho0l wrote on Feb 12, 2011, 16:50: Piracy is the way it is because game companies charge 50-60$ for unfinished products. They release their pile of junk and when it doesn't work, they figure we'll just move onto something else. Why should they care? They already have our money by then. I for one am tired of spending several days to get the games to run properly on my more than adequate machines. I have literally hundreds of PC games that I have purchased and at least half of them did not work properly upon release and half of those were never fixed with patches. I do feel bad when devs make a solid game and they get robbed by pirates, but I am also sympathetic to the pirates who have been robbed by these same devs in the past. If games were back at the 30$ price like they were 10-13 years ago, I would buy them more often. At 60$ a pop though, we're taking a big risk because we don't know if the game is even finished. Most games these days are junk and I can't afford to buy 5 different games in order to find the one that actually works as advertised.
For all you console fanboys, your systems are junk and your games look like watered-down poop. When a game costs $60 ($80CDN here) you wait for reviews, there is no reason to justify piracy. If the reviews are golden and you want it you plunk down your money. The "must have it now" mentality is no reason to justify a purchase on its own and even less of a reason to pirate a title.
And yes, consoles struggle to do 720p, my rig runs games at full-speed at 1080p. |
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| News Comments > Crytek Responds to Crysis 2 Leak |
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| 10. |
Babies... |
Feb 12, 2011, 16:10 |
headkase |
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I'm still a bit sore at Crytek over the original Crysis. Remember when they were about to release a patch for it (I believe it was 1.3, 1.2.1 hotfix had just been released) and out of the blue Crytek threw a hissy fit about piracy and said they were cancelling all future patches.
Yeah, thank you you fuckers: I bought that game and you punished me in some infantile tantrum over the pirates. Guess what? Every game is pirated to the hilt, especially one that is as high profile as Crysis. Deal with it and don't punish the people who did the right thing and bought it! |
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| News Comments > Civilization V Patched |
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Out of Beta! |
Dec 15, 2010, 16:35 |
headkase |
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| This is the patch I've been waiting for! Every game nowadays really launches as a "beta." With this patch I finally consider Civ V to be the true 1.0. I'll be starting a fresh game in celebration tonight! |
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| News Comments > Dragon Gaming Speech Pack |
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Cheating? |
Dec 8, 2010, 21:20 |
headkase |
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| Is this actually considered cheating in CoD or WoW? Sounds like a phrase-based macro system. Stringing together a bunch of commands with automation... I don't know, is it cheating? |
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| News Comments > EA's OnLive Skepticism |
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Piracy. |
Dec 7, 2010, 22:14 |
headkase |
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There is a huge incentive here. If OnLive as a technology can be made to work in all cases then in one fell swoop the issue of piracy can be mitigated almost completely. As the technology and network infrastructure matures - both in latency and supplied resolutions - OnLive or a another player doing the same thing in the future would provide the ultimate DRM system. |
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| News Comments > CD Projekt vs Piracy |
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| 2. |
Re: CD Projekt vs Piracy |
Nov 22, 2010, 22:06 |
headkase |
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| I'll be the first to admit that I haven't always been above board when it comes to acquiring software. However, over the last few years the vast majority of titles I've had the privilege to play have been. I've gone from trying it on day zero to either purchasing day zero of if unsure waiting a week or two for reviews. I don't know what started this change in me, it gradually happened as time went along. Perhaps it is just a mature look at a field? Piracy is now something I don't do. |
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| News Comments > Amnesia Postmortem |
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| 31. |
Re: Amnesia Postmortem |
Sep 19, 2010, 17:44 |
headkase |
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I'll let the cat out of the bag here - the Frictional employee asked me not to mention it and for 2 years now I haven't. I bought the retail version of Penumbra: Overture. It was published by a third-party for Frictional and one of the stipulations was that that third-party was wholly responsible for the patches. So, at the time my version would refuse to run correctly on my machine and there was a patch for the Frictional-store-bought version that would correct the issue. My third-party version did not have the patch available due to *ahem* crappy agreements. So, I posted on the Frictional forums that I didn't give a damn about supporting the developers, the reason I buy games is for support when needed. The Frictional person, outside of channels had me send a scan of my manual/cd so he was reasonably sure I actually did buy Penumbra: Overture. Once I emailed that scan the Frictional person emailed me back a cd-key to use with the Frictional-store patch (the third-party version did not use cd-keys).
The lesson to learn from this is that small shops with few employees are much more concerned about each individual customer. Frictional cares about you. They will do everything reasonable to make you happy - including bending the rules in very rare situations that require it. So, what would you rather have, poor customer support from a "too big to fail" company or a company like Frictional who have proved to *me* that they actually give a damn about you as an individual?
I'm poor at the moment so I haven't purchased Amnesia. When I have $20 however I'm going to pick it up from my local EB Games. You know why? Because when I bought Overture I was supported even though it bent the rules. |
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| News Comments > EA Selling Ubisoft Stake |
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Re: EA Selling Ubisoft Stake |
Jul 16, 2010, 18:11 |
headkase |
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| I agree: Even if Ubisoft doesn't die they have created a toxic pool of customers against them. I don't care: there are better ways to go about things, I will never purchase from the Ubisoft brand again. |
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| News Comments > Humble Indie Bundle Update: Source Code Promise |
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| 12. |
Re: Humble Indie Bundle Update: Source Code Promise |
May 8, 2010, 19:37 |
headkase |
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So about 350,000 going to the indie developers, that works out to $70,000 each. I don't care how many people downloaded the games: that is SEVENTY THOUSAND DOLLARS for an INDIE studio. That's a serious chunk of change to a small company! And on top of that they get free advertising not only for this promotion but from the quality of these titles future games as well! Activision may look at something like this and scoff but these indie studios are in a different boat: this is a successful promotion for them!
Edit: And Penumbra Overture in particular -> Overture is part one of a three part story so if people like it they have reason to buy the other two parts which are not included in this promotion. |
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| News Comments > £1M in MW2 DLC Ads |
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| 21. |
Re: £1M in MW2 DLC Ads |
Apr 4, 2010, 12:37 |
headkase |
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Beamer wrote on Apr 4, 2010, 01:26: Also, it drives me nuts when people say "remember when we could download Quake maps for free!?"
I question whether you guys remember. You connect to a server via QSpy. It makes you start downloading a user-created map you don't have. The download takes forever and, by the time you're half done the server switches maps. You now need to start downloading a new map. You finally get in the game and find out it's a piece of garbage with missing textures everywhere. That was my experience with user made maps. So instead now we have full commercialization without the option to try some free beer. Also what you did was let the server operators do the selecting for you - oh forgot you can't run your own dedicated server anymore too - and you found servers that carried maps that had been vetted by the community. I remember the opposite, I remember lots of awesome maps: perhaps this is because I had a core of servers I considered "good" and went to them mostly. But even that option has succumbed to the dollar now. |
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| News Comments > £1M in MW2 DLC Ads |
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Free |
Apr 3, 2010, 14:15 |
headkase |
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| Remember when "DLC" used to be free and unencumbered? When you could download maps for Quake that fans made? Later, when you could connect to a server and if you didn't have the map it was automatically downloaded to you for *gasp* no charge? User-modification itself is on the way out because console networks are designed around penalizing user-generated content. I guess you can't have free content on a pay network: it upsets the making of money. |
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| News Comments > Valve's Mac Plans Announced |
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| 49. |
Re: Valve's Mac Plans Announced |
Mar 8, 2010, 18:54 |
headkase |
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Surf wrote on Mar 8, 2010, 18:38: The Virus/Hacking debate between Windows/Linux and Mac has already been settled and all are open to attacks, nothing is safe. The reason for the viruses is maximum effect.
Say a virus causes a buffer overflow in Firefox on Windows. It now has access to the Windows folder and can install whatever it wants. Same virus in Firefox on Linux causes a buffer overflow. At best it can trash the users home folder. Unixes were built from the ground up with 40 years of history of being multi-user on the same machines: from early mainframes to now desktops. All along the way users have been hostile to each other and the Unix defenses grew to accommodate that. Now if you mean it is not impossible to infect a Linux or a Mac machine then sure, but in the real world Linux and Mac defenses are not made of toilet paper like Windows. Which is too bad, the NT core (all modern Windows) actually has a great security model: but it is crippled because of backwards-compatibility - it would break too many existing programs to actually use it to provide security. |
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147 Comments. 8 pages. Viewing page 6.
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