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User information for NewMaxx

Real Name NewMaxx   
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Nickname None given.
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Homepage http://
Signed On Jul 4, 2007, 21:44
Total Comments 568 (Apprentice)
User ID 41686
 
User comment history
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News Comments > Trine Enchanted Edition
5. Re: Trine Enchanted Edition Jul 24, 2014, 13:55 NewMaxx
 
yuastnav wrote on Jul 24, 2014, 11:19:
I hope they start working on Trine 3 soon.
With a name like that you gotta make it a trilogy.

I think you mean...Trin3!
 
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News Comments > Op Ed
38. Re: Op Ed Jul 23, 2014, 15:44 NewMaxx
 
Isaiah Berlin's concept of plurality seems to apply here:
http://www.cs.utexas.edu/users/vl/notes/berlin.html

Specifically,
The fact that men are men and women are women and not dogs or cats or tables or chairs is an objective fact; and part of this objective fact is that there are certain values, and only those values, which men, while remaining men, can pursue. If I am a man or a woman with sufficient imagination (and this I do need), I can enter into a value system which is not my own, but which is nevertheless something I can conceive of men pursuing while remaining human, while remaining creatures with whom I can communicate, with whom I have some common values -- for all human beings must have some common values or they cease to be human, and also some different values else they cease to differ, as in fact they do.

(The Proper Study of Mankind)
 
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News Comments > Morning Legal Briefs
8. Re: Morning Legal Briefs Jul 23, 2014, 15:43 NewMaxx
 
Wrong thread  
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News Comments > The Sims 4 Subscription Plans
10. Re: The Sims 4 Subscription Plans Jul 21, 2014, 19:15 NewMaxx
 
I'd assume it would be similar to what SOE has been doing with their crop of games for a while now. The optional subscription could mean early access, exclusive items, discounts, and other perks. All hearsay right now, though.  
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News Comments > The Sims 4 Subscription Plans
2. Re: The Sims 4 Subscription Plans Jul 21, 2014, 11:06 NewMaxx
 
My friend loves The Sims and I was talking to her about it a week or two ago and said...they'll just add a subscription at this point, it's the logical move based on what has been released so far.

"No, no! They won't!"

Told yah so.
 
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News Comments > Areal Conspiracy Theories
5. Re: Areal Conspiracy Theories Jul 21, 2014, 10:37 NewMaxx
 
Darks wrote on Jul 21, 2014, 09:59:
If they do happen to get away with this, this one is going to have long term repercussions on Kickstarter as a whole. No one is going to trust them because they seemingly either don't care or don't have control of their own site.

We keep seeing people glibly say that kickstarter "doesn't care since they get their cut" while entirely ignoring the fact that enough bad press will kill the entire Kickstarter industry in the long-term. This particular project is a hit and run money grab but KS as an institution has legs. We've seen how Valve has responded to early access issues so that's where the bar currently lies. Especially relevant are Fargo's comments that helps explain that viewpoint.
 
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News Comments > Areal Funded; Putin a Backer?
29. Re: Areal Funded; Putin a Backer? Jul 20, 2014, 22:04 NewMaxx
 
Task wrote on Jul 20, 2014, 16:30:
The kind of trash talk I'd expect from people that don't think on the basis of "Cui Bono?"

This from the guy who calls the U.S. a modern day Roman or Napoleon Empire equivalent. Educate yourself a little bit before you go spouting off about things you clearly don't understand.
 
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News Comments > Areal Funded; Putin a Backer?
26. Re: Areal Funded; Putin a Backer? Jul 20, 2014, 21:44 NewMaxx
 
No shit he didn't endorse it, the letter says his daughter backed it. Last I heard she was in the Netherlands, btw...talk about irony.

Also, chances are they're mentioning the letter to make it seem like that's the source of the $10,000 pledge (which was updated/upgraded) that they likely put in themselves to scam the rest of the money.

This comment was edited on Jul 20, 2014, 21:55.
 
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News Comments > Saturday Metaverse
2. Re: Saturday Metaverse Jul 19, 2014, 17:36 NewMaxx
 
**"up to" 1 gigabit
***300GB bandwidth cap
****throttling at our discretion
 
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News Comments > The Elder Scrolls Online on Steam
6. Re: The Elder Scrolls Online on Steam Jul 17, 2014, 16:55 NewMaxx
 
I enjoyed playing it a lot, but they made a serious miscalculation by releasing the PC version so far ahead of the console release (which is still indeterminate). Quite simply it was obvious that too many resources were going towards the console version to the detriment of much-needed fixes for the PC client. I predicted that they would use the PC version as a bit of a test platform in earlier posts here, and I also predicted that they would only survive if they could maintain momentum until the holiday season (which I predicted is when they would push the console release).

However, my expectations of success were based on them putting fair resources towards the PC version, that is to say I had hoped the console version wouldn't need as much work. They should have just pushed all of it until the holidays, but they were fearful of Wildstar and other big releases taking their audience in the spring. That compounds the mistake, though, leaving us with yet another missed opportunity at a solid MMO, and to be honest I have now moved towards the belief that MMOs will remain niche in the future and that WoW was a MOBA-like success not to be repeated.

(my thoughts on this are that when you consider WoW used Warcraft 3's engine at a time of not only Starcraft popularity but also the introduction of the MOBA through a W3 mod, that people jumped on the WoW bandwagon just expecting more in all the hype; in other words, I don't even consider WoW to be a MMO anymore, making it not an outlier but really an entirely separate phenomenon all together, which is pretty obvious when you look at the ridiculous MOBA numbers now)
 
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News Comments > West Games/Areal AMA Doesn't Answer All Questions
24. Re: West Games/Areal AMA Doesn't Answer All Questions Jul 14, 2014, 18:22 NewMaxx
 
Creston wrote on Jul 14, 2014, 15:51:
Ask us anything, except about our scam kickstarter.

It is very obviously a scam, more specifically a con. It's actually a cultural thing...in Eastern Europe, specifically the ex-Soviet states, it's a common con to use victimization to get sympathy, especially when questioned about intentions. Don't get me wrong, it all stemmed from the original parent developer's inability to tightly control the IP and have a proper hierarchy.

I'm just saying that it is a legacy of Russia that they always act on the defensive (and continue to do so out of paranoia), stemming back to their Christian Orthodox ways, then the Mongols, then Time of Troubles with Poland, then Europe against the Romanovs, then finally socialism and the Cold War (NATO vs. Warsaw Pact). This has permeated general society so it's not surprising to see it used by developers. (fun fact, other places like Australia also have cultural characteristics that have influenced game design, see Matt Chat with Sirotek).

In any case, the long and short of it is that incompetence led to a get money quick scheme that was defensively (but poorly) reacted to...but ultimately the KS should be scrapped and anybody who still believes this is pretty insane. Then again I remember people believing the Fallout 4 stuff on here and other sites when it was clearly bullshit, so I guess it's partly a matter of people WANTING to believe.
 
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News Comments > Morning Tech Bits
8. Re: Morning Tech Bits Jul 14, 2014, 14:09 NewMaxx
 
The most exciting thing about VR is the fact that it offers the opportunity to really unleash some new levels of AI, finally taking that revolutionary step we need to get passed the vanilla AI we've had for decades. Part of what he's denouncing is actually derived from that - the tracking, the maximizing of engagement, or whatever he's talking about will be driven by an increasingly aware AI. That's not what I'm talking about though. I'm talking about what is known as intelligent virtual environments, among other things, like AI agents. There's a direct link between AI and virtual reality that most people and in fact most developers are not aware of, but those who have kept clamoring for better AI should be aware that the problem is one of revolution rather than evolution (and thus needs new technologies entirely to really improve).

Of course, this is only tangentially related to gaming, and one would expect research to come separately and before it is mainstream in VR games. Nevertheless I feel it's worth mentioning the potential that exists there. The two links provided will offer some edification for those interested in the subject and how it may be utilized in the future (still many years away).

P.S. I went to school for computer engineering but with a focus on AI; co-founded the modern robotics program at my college, which involves VR in the sense that robotic navigation is actually very similar in concept
 
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News Comments > New Crytek Rumor: Homefront Director Resigns?
20. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 21:04 NewMaxx
 
I said it here (post #3) and I said it in the last Crytek rumor thread: this is Crytek U.K. only. The only game they've worked on solely or primarily is the upcoming Homefront title. That's it. It's just one subsidiary. Seems people just like to react to things without reading...  
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News Comments > New Crytek Rumor: Homefront Director Resigns?
3. Re: New Crytek Rumor: Homefront Director Resigns? Jul 13, 2014, 13:17 NewMaxx
 
Crytek U.K. has been the subsidiary in the news, first with rumors about employees walking out due to no salaries and now this. The only game the U.K. branch has worked on entirely by itself is the new Homefront. U.K. also did work for Crysis 2 and 3 but the majority was done by Crytek Frankfurt, which also did Ryse. Warface is the only game done at the Kiev branch.

Chances are it'll be folded but the game probably will see the light of day.
 
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News Comments > Assassin's Creed Unity Video Interview
3. Re: Assassin's Creed Unity Video Interview Jul 12, 2014, 18:17 NewMaxx
 
Cutter wrote on Jul 12, 2014, 16:57:
'You can go seamlessly in and out of buildings."

Reminds me of the original Far Cry. I used to tell people about HDR and try to explain it, then just show them that game. At the time it was really amazing. What's interesting about it in performance terms is that when it is costly, developers only use it where it is warranted and necessary...and where it holds dramatic effect. Nowadays we get bloom and HDR on f'n everything and it makes the whole exercise pointless.
 
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News Comments > Out of the Blue
14. Re: Out of the Blue Jul 12, 2014, 17:49 NewMaxx
 
BobBob wrote on Jul 12, 2014, 16:53:
You are applying standards and expectations upon what is normally (though artificially) created by humans.

See:

http://en.m.wikipedia.org/wiki/Anthropomorphism
http://en.m.wikipedia.org/wiki/Teleology

King Solomon's Ring

If you haven't read it, nothing you say about animals holds any meaning.
 
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News Comments > ArcheAge Closed Beta Next Week
7. Re: ArcheAge Closed Beta Next Week Jul 11, 2014, 13:42 NewMaxx
 
Jivaro wrote on Jul 11, 2014, 10:19:
I don't know anyone who has been either following this or in the alpha. Anybody here actually have hands-on experience with the game?

It's been possible to get into the Russian open beta since February. Not that I'm suggesting anything.
 
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News Comments > Ghost Recon Phantoms Changes, Giveaways
4. Re: Ghost Recon Phantoms Changes, Giveaways Jul 11, 2014, 02:28 NewMaxx
 
I agree, matchmaking is a huge problem. Honestly it just felt like there weren't enough players to make for quick and even matches.  
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News Comments > Ghost Recon Phantoms Changes, Giveaways
2. Re: Ghost Recon Phantoms Changes, Giveaways Jul 10, 2014, 23:23 NewMaxx
 
The problem I had with this game (or at least in the past, it may have changed but I doubt it) was that you really had to pay...and pay a lot...to be competitive long-term. Grinding it for free or even on the cheap just didn't seem at all viable. Now, I have 500+ hours in Planetside 2 and 1000+ battles in World of Tanks and while I put some money towards both, I never felt massively pressured to do so to compete and have fun. It was just nice to have perks. Ghost Recon Online ("Phantoms") just felt like money was a requirement after you get out of newbville...

(MWO unfortunately feels the same, but at least it services the diehard fans)

This comment was edited on Jul 10, 2014, 23:29.
 
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News Comments > Ubisoft's Sales Growth
5. Re: Ubisoft's Sales Growth Jul 10, 2014, 18:49 NewMaxx
 
Wildone wrote on Jul 10, 2014, 13:51:
Must be the fucking pirates on PC!

I realize you're being sarcastic, but anyway...

Game Revenue

(which supports posts I've made in the past about the direction of things like Microsoft's XBox divsion, but I digress)
 
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568 Comments. 29 pages. Viewing page 4.
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