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Real Name NewMaxx   
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Signed On Jul 4, 2007, 21:44
Total Comments 632 (Apprentice)
User ID 41686
 
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News Comments > The Crew Reviews Delay
7. Re: The Crew Reviews Delay Nov 25, 2014, 11:57 NewMaxx
 
Cutter wrote on Nov 25, 2014, 10:36:
Wtf is going on at Ubisoft? Are they trying to put themselves out of business?

Maybe they are playing the abusive spouse, alternating between slaps to the face with the presentation of flowers. HERE'S A CRAPPY PORT WITH DRM AND A REVIEW EMBARGO! ...oh, I'm sorry gamers, here's a simultaneous PC release with free DLC. BUT YOU NEED UPLAY! ...but only for achievement logging.
 
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News Comments > The Crew Reviews Delay
6. Re: The Crew Reviews Delay Nov 25, 2014, 11:50 NewMaxx
 
briktal wrote on Nov 25, 2014, 10:12:
The embargo is tied to an early copy of the game. If you don't accept that copy, then you could buy the game when it becomes available and potentially release a review before the embargo date with no issues, aside from having very little time to play the game and write the review before that date.

Correct. As previous articles have mentioned, there's a lot of pressure to get reviews out ASAP. Most reviewers are willing to toe the line. This is actually one of many issues originally targeted by GamerGate but of course now it's been swept under the rug. Personally, I believe some serious reform is needed in the gaming industry, but it's not going to come from "voting with your wallet" as a lot of people like to believe. Allowing the "free market" to present an alternative is also a false promise because advertising dollars coupled with publisher exclusives are the bottom line. The gaming industry, while perhaps ostensibly in decline on the console side, is a massive industry that sooner or later must face additional regulation.
 
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News Comments > Counter-Strike: Global Offensive Pros Banned
19. Re: Counter-Strike: Global Offensive Pros Banned Nov 22, 2014, 20:32 NewMaxx
 
Suppa7 wrote on Nov 22, 2014, 20:01:
A crosshair doesn't mean jack shit, only auto-aim is really a cheat. I know because I used to play with wallhackers and skill still reigns supreme even against minor cheats minus aimbot.

Depends on the game. The example I gave in my post was Planetside 2, where a great deal of infantry/close combat is hipfire-biased (yes, biased, not based). Specifically, SMG infiltrators, most heavy assaults, shotgun builds, many carbine builds, and many assault rifle (medic) builds, as well as some Max situations. It most certainly does make a significant difference. Is it really a cheat to use a dot/overlay? Debatable.

You're right that skill is still more important, though. TTK (time-to-kill) in PS2 is ridiculous low, however. I play a SMG infiltrator (someone who really relies on hipfire) and the Armistice at 896 RPM = 15 rounds/sec, requires 8 rounds to kill on average: TTK = .54s. The fact is I'm old and have shit twitch reaction so my "skill" is tactics (teamwork, traps, maneuvering, etc.), but nevertheless one bullet can make the difference and having a dot in the middle of my screen for hipfire would often be that difference.

Literally the entire game for a SMG infiltrator is hipfire. I don't use an overlay but I did try it out before and it definitely improved my game. Main reason is that headshots do 2x damage and the ability to hipfire towards a head means that TTK of .54s goes down to ~.4s. It means more shots land so the chances of having enough bullets left to take down a 2nd target are higher (esp as that target will also take fewer bullets). I realize that my example is a SPECIFIC game, but these are very real numbers and it is commonly known and discussed among veteran players.

This comment was edited on Nov 22, 2014, 20:39.
 
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News Comments > Counter-Strike: Global Offensive Pros Banned
12. Re: Counter-Strike: Global Offensive Pros Banned Nov 22, 2014, 17:34 NewMaxx
 
DangerDog wrote on Nov 22, 2014, 17:05:
even if you do somehow magically detect all the cheats you still have hardware manufactures offering up cheats to sell their products.

http://www.asus.com/microsite/2013/lcd/GamingMonitors/fast.htm

ASUS VG Gaming Series monitors feature the GamePlus hotkey with crosshair overlay and timer functions. Select from four different crosshairs to suit your gaming environment, and keep track of spawn and build times with the on-screen timer.

you can program a crosshair to show up on the monitor.

There's actually a hardware device available that draws a laser dot on the screen.

http://www.amazon.com/Airdrop-Gaming-HSD-1619-HipShotDot/dp/B00GV0LR64

As I mentioned in my other post, software solutions abound (VOIP overlays).

This comment was edited on Nov 22, 2014, 17:41.
 
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News Comments > Counter-Strike: Global Offensive Pros Banned
10. Re: Counter-Strike: Global Offensive Pros Banned Nov 22, 2014, 17:33 NewMaxx
 
Rossafur wrote on Nov 22, 2014, 17:01:
I remember back when people installed freakin' glow-in-the-dark skins in CS (and ridiculously easy to see models before that)...
Some games you can even completely turn off display settings for things that provide concealment like grass
People who would put a piece of tape in the center of their monitor with a reticle on it so they can shoot from the hip...

I wanted to emphasize these three because they all still go on. I played Planetside 2 pretty seriously for about six months and it was common for the "pros" to use a voice (TS/Vent/Mumble) overlay with a dot so they could hipfire. I mean, to the point that "everybody" did it. There was also some modified files that affected things like FOV I believe, the developers were/are aware of both of these but passively allow them. One of the reasons I got out of the competitive scene with that game is because you were more or less expected to do those things if you wanted to be with a good outfit. I have no doubt some fellow PS2 players will quote me and say it isn't true, well I have to say you have your head in the sand, then. One thing I DO do in the game is turn off underbrush as you suggest, because it does get in the way. But there are other settings people exploit like shadows + gamma as you also mention...

As for the skins and whatnot, when I used to play World of Tanks (again, competitively, but a long time ago), people would use custom skins to show targets on specific tank types so they knew where to aim. It was completely ridiculous. I stopped playing that game for similar reasons as to PS2, the "pros" are a bunch of cheaters or at the very least unsportsmanlike in how they play and it is to the detriment of us honorable players. I know how professional cyclists feel with all the cheating that goes on, it's very similar.
 
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News Comments > Alienware's "PC Gaming Console"
34. Re: Alienware's Nov 22, 2014, 13:25 NewMaxx
 
HorrorScope wrote on Nov 22, 2014, 12:06:
$70 for comparable VC, which would be 550TI.

Not entirely a fair comparison as the 860M is custom. Not only is it especially compact but it is also binned to very high clocks. Bioshock Infinite, Very High, 1080P @ 55 FPS. A 650 Ti scores about 50 FPS with those settings. A 650 Ti can get upwards of +50% over a 550 Ti. The Alpha comes with the 2GB model of the 860M, which has only 5/6 (83%) of the 650's cores, meaning that the Alpha probably clocks it to (55/50) = (.833)(1020)x, clock = ~1350. That is disregarding IPC gains but the clock on the 860M is definitely up there to give these results.
 
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News Comments > etc.
11. Re: removed Nov 21, 2014, 13:30 NewMaxx
 
Online harassment against women is completely insane. I can't even hit up a YouTube video or an article written by a woman without seeing some seriously disturbing misogyny. You guys who know me here know I was pro-GG when it came to ethics in journalism but when it comes to online harassment, I'm firmly in the camp that believes it is out of control. I wish they wouldn't piggy-back on the GG issue but I do think it's something that has to be addressed.

An example: the other day I was browsing YouTube checking up on some news. A relatively young woman made a comment politely suggesting her stance on the issue. She was immediately flamed with comments like, "I bet you get on your knees the first date" (it was more cleverly worded than that, but you get the gist) and harassed into oblivion simply for holding an opinion and sharing it. It disgusts me.

"Thick skin" - it's easy to say when you're the gender that's been dominant since the dawn of civilization. I'm not advocating white knightism but you can't honestly tell me anything good comes out of shit like that. People need to stop behaving like animals due to the being anonymous or untouchable online. It reflects poorly on the rest of us.
 
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News Comments > Elite: Dangerous Refund Policy
128. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 17:37 NewMaxx
 
jdreyer wrote on Nov 20, 2014, 16:57:
I wonder what would have happened if R* had canceled multiplayer instead of delaying it?

Doesn't matter. Again, we're talking about the difference between investing and purchasing. If you invest, you have virtually 0 rights.

If you purchase, you do have some buyer protections. The two concepts are "bone fides" (good faith) and "caveat emptor" (buyer beware). It's a balance between the responsibility of the vendor and the responsibility of the consumer.

In any case, as I said earlier in this thread, in the former case (investing) you have to prove willful fraud, that is intent to deceive under malfeasance. Now if the money is already gone (spent) then most of the time the investors get f'd over. Review history on that, it's not uncommon.

In the latter case (purchasing), you generally do have a right to a refund unless explicitly denied at the time of purchase. This is why so many games come with massive EULAs - the box of games often made it clear that you agree to the EULA upon purchase, not reading, as most people believe. These EULAs rarely proved binding because, again, good faith; that is, there must have been a reasonable expectation on the part of the developer to meet its promises with no intent to deceive. It's also possible to argue negligence in some cases although that usually involves more serious damages (that is, games don't fall under that purview).

Note that there are refunds for people who pre-ordered.

This comment was edited on Nov 20, 2014, 17:42.
 
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News Comments > Elite: Dangerous Refund Policy
63. Re: Elite: Dangerous Refund Policy Nov 20, 2014, 14:27 NewMaxx
 
The policy makes sense to me.

People already playing the game through backing it or specifically buying access to Alpha/Beta (and thus, backing it): investing (no refund)

People who only pre-ordered: purchasing (refund)

That's pretty basic stuff there. Now, it's a shitty thing to do and their reputation is definitely damaged, but that doesn't make it a criminal offense. It would be a stretch to make a legal case and it would have to be based on the lack of good faith (bona fides), which in the case of malfeasance means intent to deceive (requiring evidence).
 
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News Comments > New NVIDIA Drivers
17. Re: New NVIDIA Drivers Nov 19, 2014, 06:47 NewMaxx
 
Asmo wrote on Nov 18, 2014, 16:41:
Side note, anyone running these with surround (multi monitor) and is there a workable option from switching to a single monitor via hotkey?

Multiple solutions. I've made simple .vbs scripts to do this and run them through AutoHotkey (can't live without that program) but I also have a hotkey for enabling/disabling secondary monitors in UltraMon (another great program). I tie both of these to macro keys on my keyboards and mouse for extra ease.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
69. Re: Ships Ahoy - Dragon Age Inquisition Nov 19, 2014, 01:03 NewMaxx
 
1badmf wrote on Nov 18, 2014, 21:23:
i just went to fry's and bought this corsair aluminum based textured mat that's pretty awesome, though it's so big i had to place it lengthwise. tracking errors completely gone now; surprising how a used mat can cause a mouse sensor to fuck up.

That would be similar to the Razer Manticor, yeah. They're very nice pads. I use the MM400 primarily as I said, but I like small pads. Metal pads can wear your mouse down and can be noisy though. I actually buy packs of teflon mouse skates from a vendor in China every few years (a few dozen mice worth each time).

This comment was edited on Nov 19, 2014, 16:28.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
64. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 21:16 NewMaxx
 
1badmf wrote on Nov 18, 2014, 17:58:
anybody have a recommendation for a good mouse mat? the 3m one i was using suddenly started causing tracking errors. i switched to an old one and it completely went away. i know, i have no idea either.

I have a half dozen gaming pads or so and the choice comes down to your personal style. I tend to wear most of them out very quick, the only ones that don't wear out are the high-end metal/glass ones (manticor comes to mind), but don't confuse that with durability.

So, basically, you have: fractal type (devastator, scarab), aluminum/metal type (pro, manticor), hard plastic (ratpadz), cloth (goliathus, generic), or glass. These all come in varying sizes, too. I'm a high DPI gamer who likes a tight playing space so I use the Corsair Vengeance MM400 Compact (not Standard). When I play with slower DPI and/or need more space I prefer the Razer Scarab. I only use metal for machines I use for design and production tasks, mainly because the Razer Pro was badass for that back in the day. They are very loud. Glass is similar to metal. I only use cloth for very low DPI mice or gaming, although the best large pads are also cloth (goliathus). I like hard plastic for mobility - if I'm tight on space but want a rugged pad (although the ratpadz is a classic gaming mouse pad).

So, figure out what you want out of those, first, then I can probably help you narrow down to specific models, lol.

This comment was edited on Nov 19, 2014, 16:27.
 
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News Comments > Ships Ahoy - Dragon Age: Inquisition
31. Re: Ships Ahoy - Dragon Age Inquisition Nov 18, 2014, 16:57 NewMaxx
 
Burrito of Peace wrote on Nov 18, 2014, 14:14:
This uses Denuvo, so no thanks. I don't care how good it looks. Steam/Origin is DRM enough. There's no goddamned need to decrypt, read/write in to memory and then re-encrypt on the fly. This a game, not a fucking NSA database.

Won't get a buy from me either because of this. (I have ME1-3 + DA1-2 on my Origin account)

I have plenty of experience with encryption and cryptology and really this blows my mind. I mean in many ways this "anti-tamper" technology is better than restricting DRM but there is quite a slippery slope here. It's headed towards console territory, in the sense you might eventually have it tied to things like a TPM. Do I sound like a conspiracy theorist? Microsoft essentially requires it (for NEW machines) for Windows 8+ and Windows 10 might be needed for DX12 titles. I don't spend tons of money on my PC to have a locked down system that might have difficulties with mods, misapplied online bans, and far more if that structure builds out. EA was already on my shit-list but now it's full out ditching my Origin account. For the cost of this game I could support Wasteland 2, Pillars of Eternity, and Divinity...peace out.

This comment was edited on Nov 18, 2014, 17:19.
 
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News Comments > Saturday Crowdfunding Roundup
2. Re: Saturday Crowdfunding Roundup Nov 15, 2014, 18:54 NewMaxx
 
eRe4s3r wrote on Nov 15, 2014, 13:55:
DDS ... no, just no ;/ Proper story and setting would be cute, this is just silly humor

I hate to be the bearer of strange news but...there are actually people who are, uh, "into" dragons. I don't get it either. Just saying.
 
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News Comments > Warlords of Draenor DDoSed
26. Re: Warlords of Draenor DDoSed Nov 14, 2014, 20:26 NewMaxx
 
Kajetan wrote on Nov 14, 2014, 20:19:
He is part of the hype machine, he is part of the problem. People are getting hyped, they buy the game, they get angry and they DO NOT EVER LEARN A THING! Best customers a company can wish.

AJ can be fun for a piece of entertainment now and then but I have to say it gets old pretty fast. He hyped up some games I ended up playing (like ESO) and the presence of his "army" was just...a problem.
 
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News Comments > Warlords of Draenor DDoSed
24. Re: Warlords of Draenor DDoSed Nov 14, 2014, 20:19 NewMaxx
 
Nut wrote on Nov 14, 2014, 19:59:
It still seems ridiculous to me for WoW but I guess there are still enough people out there that want to buy in-game advantages that it's a strong enough market for people to be out there looking for exploits. I can imagine why that would be worse for free-to-play games (since the developers themselves there monetize the in-game assets).

I agree that hitting WoW with such a coordinated attack seems pretty crazy but again, these groups have many connections beyond just DDOS and gaming. A lot of these groups have ties to money laundering and things of that nature, in fact I imagine if you trace the money back some of the higher ups likely have ties to prostitution and the like. Such criminal hierarchies are very common in Russia and China. It's pretty crazy, actually. While it is true that a lot of the Chinese hackers are more of the "cell" variety, there is a definite structure and motive behind a lot of what they do. A little USD is worth a lot more in those countries, too.

You may recall the article posted on here the other day about Armored Warfare. In that article they quote a guy from World of Tanks who basically states that purchased tanks and items carry major "prestige" in Russia. The problem we Westerners (and especially Americans) have is that we don't really consider the fact that their culture is very different. So trying to explain why these guys DDOS in "US culture" terms - "for the lulz" - is missing the point.

I used to work with an international group that among other things did vulnerability testing (Americans were a minority) and that experience quickly made me appreciate how much a barrier culture can be. It's easy to offend someone or misunderstand someone's intentions if you don't share the same perspective. That being said, these kind of attacks are a drop in the ocean in terms of the big picture, but hey...this is a gaming site!
 
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News Comments > Warlords of Draenor DDoSed
19. Re: Warlords of Draenor DDoSed Nov 14, 2014, 19:30 NewMaxx
 
Nut wrote on Nov 14, 2014, 12:37:
I have only a vague conceptual notion of what a DDOS is, but I do wonder about motives here. Is this really just a pleasure-seeker or is it possible this is someone with a vested interest against Blizzard, such as a Chinese competitor? Or are all these attacks from China just coincidental due to them being infected bots all running unpatched Windows XP or something stupid? Just curious about how these things work.

Every time one of these DDOS-MMO threads comes up I have to say the same thing. These attacks are largely done with the intent to find and use vulnerabilities and exploits in the game and its systems. It's related to the concept of buffer overflow and code execution but mostly it's to discover weaknesses. It's more commonly done with F2P and Eastern MMOs because even small market manipulations can bring significant windfalls as many of these groups are involved in all other types of cyber criminal activities. Plus, F2P have smaller budgets and likely fewer safeguards. Games happen to be the most vulnerable during major events - like an expansion pack launch - and the new code introduced into the system is most liable to have vulnerabilities at the same time. Basically, they hit the target at its weakest point with full force and exploit any advantages, in-game or otherwise. You suggest a possible Chinese competitor and while I wouldn't say that, hurting Blizzard on a major launch day is something that could be taken advantage of in more complex ways.

I know about this because I've done security/penetration testing and one of the first things you do is DDOS your systems and throw everything you have at it. Sometimes this causes hidden problems to "emerge": there might be a bug that creates a profitable exploit in the game that only shows up when the server is under stress, for example. These guys use botnets and zombies to do the work for them and they can even hire it to be done for relatively cheap. It's a lot more expensive to design secure code than it is to exploit it.
 
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News Comments > Blizzard Announces Overwatch
60. Re: Blizzard Announces Overwatch Nov 8, 2014, 16:56 NewMaxx
 
Wowbagger_TIP wrote on Nov 8, 2014, 15:39:
Have we even seen nearly enough to know whether it is innovative or not? Really, how innovative was TF2? It was just a well-polished and pretty well-balanced team shooter with a fun art style. This one looks to be much the same in the visuals and gameplay concept, but beyond it being a team shooter with more classes than TF2, we don't know much. Definitely a wait and see thing, but it looks promising.

Word on the street is that it was built from salvaged Titan designs. That wouldn't surprise me at all given that there seem to be a lot more "types" of characters than you typically find in a TF2-like game. I imagine the resulting archetypes were resolved from the various races/classes from Titan. In my experience, balance in PVP is always an issue and a large part of that is from "flavor of the month" and the like. If you look at any modern MOBA or even arena fighting games (like Smash Bros) you see a similar pattern. Does it affect the "average" player? Not at all. Let's be clear, though, that the highest grossing players (from Blizzard's perspective) are the top and hardcore players.

These are the guys who are also streaming and getting the game out their socially. That dynamic with freemium games is not something I think a lot of older PC gamer types have wrapped their heads around yet, but I can assure you that it most definitely affects innovation. I've seen it as a growing trend as a player in the last few years, where design decisions are skewed towards making certain people happy at the detriment of others. It's bad enough in a situation like WoW PVP, which is level in that everybody pays a subscription but not everybody engages in PVP. Now take away the sub and make it only PVP and you might start to see what I mean.
 
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News Comments > Ubisoft vs. Steam?
79. Re: Ubisoft vs. Steam? Nov 7, 2014, 15:38 NewMaxx
 
jdreyer wrote on Nov 7, 2014, 13:40:
Grognard usually refers to someone who plays war or strategy games.

In this case, yes, although it refers to the French "old grumblers" who were veterans of many conflicts in the 19th century.

Source: The Franco-Prussian War
 
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News Comments > Evening Tech Bits
2. Re: Evening Tech Bits Nov 3, 2014, 21:13 NewMaxx
 
Word on the street is that he didn't want to work with Seth Rogen.  
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