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User information for Ben Jarivnen

Real Name Ben Jarivnen   
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Nickname RenownWolf
Email Concealed by request - Send Mail
ICQ None given.
Description I make games, I play games
Homepage http://www.renownwolf.com
Signed On Jul 4, 2007, 12:52
Total Comments 329 (Amateur)
User ID 41676
 
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News Comments > Op Ed
36. Re: Op Ed Sep 15, 2014, 17:27 RenownWolf
 
Never mind. Also, it's Spelt Millennial.

This comment was edited on Sep 15, 2014, 18:40.
 
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News Comments > Saturday Crowdfunding Roundup
4. Re: Saturday Crowdfunding Roundup Sep 13, 2014, 18:24 RenownWolf
 
Kickstarter really isn't any different from a business pitch. Just like any business pitch, be it games or laundry services, you have to prove you know what you're doing with the money.

Can you provide the service in a timely matter? Will it generate a return (fun)? Is it something new or serves an underserved area? Also, just because it's a niche doesn't mean it's profitable.

So many factors equate to a successful pitch (or kickstarter) but people don't know and fail for the same reasons on both.

Then again, just because a kickstarter looks easier than an actual pitch to real investors (angels, corporate or otherwise) doesn't mean it actually is.
 
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News Comments > Toxikk Dedicated Servers Requested
7. Re: Toxikk Dedicated Servers Requested Aug 6, 2014, 08:06 RenownWolf
 
It's highly confusing o_0 They are using the Unreal Engine (be it 3.0 or 4.0), it has dedicated servers and lan functionality built in.

So they are purposefully removing a feature of the engine to control servers... They must have seen how Battlefield now makes money via controlling the servers (albeit they are numerous and easy to get) and wanted in on that action.

I'm not understanding why devs want to control the servers so badly, I rather miss community run servers with Admins who actively moved against cheaters/dickheads. I know there are still servers with active admins, but it just doesn't seem the same. Unless the cheat detection finds the hack, a public server now usually has a cheater that can come in and empty it out damn fast.
 
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News Comments > Morning Mobilization
7. Re: Morning Mobilization Jul 30, 2014, 02:10 RenownWolf
 
You also have to setup a forced detected screen in Windows. That will make the GPU active. It's all a bit funky sometimes, but it does work, and you don't have to plug anything into the onboard stuff.

I currently have this setup running on 3 PCs and a Surface Pro. 2 PCs and the Surface run Windows 8.1 and the last PC runs Windows 7 (it is also the main streaming PC that contains 2x HDMI input cards).

If you want some help and that doesn't do the trick feel free to post in here and I'll drop some contact info.
 
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News Comments > Morning Mobilization
5. Re: Morning Mobilization Jul 29, 2014, 18:15 RenownWolf
 
You can use quicksync as long as the CPU has the inbuilt GPU and it's enabled in the bios.

You don't have to use the actual GPU for anything other than a forced hidden screen. You can then use it for transcoding (works ace with OBS).

But I am going to guess your desktop CPU doesn't have the GPU since it's o/c'ed.

Alternative is NVENC from Nvidia which is meant to have comparable results. This also works great with OBS. Though Vegas was mentioned and I don't know what it's level of support for NVENC is. It also requires getting access to the right .dll or getting access via nvidia. (The dll is posted a million times around the OBS forums and elsewhere.)

Nothing beats pure CPU power though for the best quality encodes though Speed however is another matter.
 
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News Comments > Morning Consolidation
2. Re: Morning Consolidation Jul 17, 2014, 09:49 RenownWolf
 
Double! Where 2 becomes 4!

Xbox One, double the sales, half the profits, bye kinect.
 
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News Comments > Morning Metaverse
4. Re: Morning Metaverse Jul 8, 2014, 17:26 RenownWolf
 
WaltC you should come to Australia. Where we went from upgrading to a all Fibre network, and are now downgrading to a Fibre to the Node and then copper network! Politics win, voters lose.

Need to change our joke from down under to backwards =\
 
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News Comments > Sunday Mobilization
2. Re: Sunday Mobilization Jul 6, 2014, 13:07 RenownWolf
 
The biggest goof in my opinion is the digitizer pen. Going from a quality Wacom to a heavier battery powered one was a bad idea.

I'll keep using my first gen until they go back =\
 
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News Comments > Heavy Bullets Early Access
6. Re: Heavy Bullets Early Access May 16, 2014, 03:50 RenownWolf
 
ViRGE wrote on May 16, 2014, 00:20:
It looks like they're doing some kind of Steam cross-promotion too. I received a 10% off coupon a few hours ago.

Though I can't say this is my kind of game. I like FPSes, but among other things the visual style is way too abstract for my tastes.

I got the same thing, I am guessing you get it for watching the trailer on their page.

Interesting marketing trick, got me by surprise ^_^
 
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News Comments > Heavy Bullets Early Access
3. Re: Heavy Bullets Early Access May 15, 2014, 23:00 RenownWolf
 
Come on... surely somebody is going to watch the trailer on their page and have a seizure.

My eyes hurt now =\
 
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News Comments > Out of the Blue
6. Re: Out of the Blue Apr 30, 2014, 10:35 RenownWolf
 
I was enjoying Almost Human, a lot more than Revolution (that went weird).

Particularly liked the Episode where the guy is augmenting other peoples features onto himself to look like a picture he sent to a girl. ** Spoiler ** Only to find out the poor girl is blind and uses some bad ass complex tech to see in her own home.

There were rays of hope for it, and it seemed to be going places. I expect the rest of my life this will be common theme for anything sci fi, 1 or 2 seasons then bust. Enjoy those partial story telllings =\
 
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News Comments > Saturday Tech Bits
3. Re: Saturday Tech Bits Apr 19, 2014, 16:44 RenownWolf
 
It's curious AMD are using the purchase of ATI to try and drive their SoC with Radeon, but they really need to be careful as Intel is slowly improving their integrated GPUs.

For the sake of more desktop competition, I hope that AMD start trying to push more performance per watt again in that section using what they have learned in the lower powered devices.

Hopefully the restructure leads to some serious improvements in R&D. Kind of a shame that the consoles didn't really push anything special other than some basics changes to the original chip designs.
 
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News Comments > Unreal Engine 4 Tools Video
6. Re: Unreal Engine 4 Tools Video Mar 22, 2014, 11:40 RenownWolf
 
Yeah jdreyer that's the plan.

I am doing my best to keep it optimized and the requirements low so that people could use their HTPC with some controllers plugged in to play on the sofa with their kids or have the choice to use their desktop.

Soon as I have my trailer, I'll nicely ask the Mr.Blue to post it. =) He's like the best you know (grovel grovel)

Nice NewMaxx, it's hard work hey? You think, yeah I'll make a game... then you have to follow it up with the hard work =D Good luck! And if you want to chat about UE4 down the track, never hesitate to drop me a line =) Hopefully by then I'll have a firm grasp of it.
 
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News Comments > Unreal Engine 4 Tools Video
2. Re: Unreal Engine 4 Tools Video Mar 22, 2014, 02:02 RenownWolf
 
Got my artist making some nice art for a gameplay prototype/proof of concept scene at the moment. Trying to finish my planned games in Unity first, then it'll be fun times with Unreal 4.

Hopefully I can show you guys here some fun stuff using UE4 =)

The engine is a bit rough around the edges, but we got some old artwork in for a test and the effects look great, and with the right lighting setups it can really improve the look and feel of average artwork. So I guess with 4k-8k textures it'll look amazing!
 
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News Comments > Diablo III Australian Server Launches; Reaper of Souls Trailer
27. Re: Diablo III Australian Server Launches; Reaper of Souls Trailer Mar 19, 2014, 15:33 RenownWolf
 
I for one am just amazed they actually made an Australian server... first time Blizzard has done this.... ever!

Mmm... now if they could get some Aus Wow servers (not oceanic time servers), I might actually give it a go =)
 
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News Comments > Sunday Mobilization
2. Re: Sunday Mobilization Feb 23, 2014, 14:26 RenownWolf
 
Got to say, I kind of look forward to the Ubuntu phones.

The idea of a Linux phone just catches my interest, especially if they can pull off the plug into the monitor/attach with devices and run linux desktop apps.

I only use Ubuntu in a VM state at the moment for testing be it a server or dev builds.
 
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News Comments > Steam Top 10
31. Re: Steam Top 10 Jan 13, 2014, 10:22 RenownWolf
 
Ahh the old days when a company would release things called Demos before the release, and did Test versions if they needed... Free versions limited parts and released even before the Demos (Q/Q2/Q3 test ftw!).

I love the idea of Dayz/Rust, but I can't deal with their current development states.
 
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News Comments > John Carmack Developing Oculus VR Games
6. Re: John Carmack Developing Oculus VR Games Jan 8, 2014, 11:38 RenownWolf
 
Necro hence the qualifier of "expects" =) because there is what people expect will work and what does work =D  
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News Comments > John Carmack Developing Oculus VR Games
1. Re: John Carmack Developing Oculus VR Games Jan 8, 2014, 11:08 RenownWolf
 
Excellent role for John if that is the case. His work as always been great for showing off what can be done, sometimes I wish he could find a game designer who could drive his engines how he expects it will work but at the very least he can create tech demos to show case how he has helped shaped the hardware.

Also, he has always appeared to want to help the community move forward by using his influence on hardware (birth of 3d accelerators for example). While not everybody would agree with his choices, its still great to see somebody put the effort in.

Good luck to John Carmack and the Oculus team, hopefully the tech will help change the way people interact with computers.
 
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News Comments > YouTube on YouTube Game Takedowns
27. Re: YouTube on YouTube Game Takedowns Dec 18, 2013, 10:47 RenownWolf
 
Will Cutter come in and admit his mistake? Tune in next week to find out!  
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329 Comments. 17 pages. Viewing page 1.
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