User comment history
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| News Comments > EVE Online TV and Comic Plans; $149.99 CE |
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| 4. |
Re: EVE Online TV and Comic Plans; $149.99 CE |
Apr 28, 2013, 15:24 |
elefunk |
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| As someone who has absolutely no interest in ever playing EVE, but have listened to countless podcasts recounting awesome stories that happened inside of it, that TV idea for stories based on actual events that happened in the game sounds awesome. |
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| News Comments > Notch Knocks Win8: Minecraft Certification in Doubt |
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| 7. |
Re: Notch Knocks Win8: Minecraft Certification in Doubt |
Sep 27, 2012, 10:43 |
elefunk |
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Notch is quite a hypocrite here.
He got Minecraft certified for "open" Android He got Minecraft cerfitied for Xbox Minecraft still works perfectly as-is in its current form on Windows 8.
So Microsoft comes along and wants to certify it also to go through the Windows 8 Store, especially so it can go onto ARM tablets, and he throws a hissy-fit?
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| News Comments > Black Ops 2 Specs; No XP Support |
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| 4. |
Re: Black Ops 2 Specs; No XP Support |
Sep 4, 2012, 16:16 |
elefunk |
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Mastaba wrote on Sep 4, 2012, 15:56: Wait, but a GeForce 8800GT is not a DirectX 11 part. So the game can run without the DirectX 11 specific features. So, there must be at least a DirectX 10 fallback. So really what they meant to say is that since the game requires at least DirectX 10 Windows XP is not supported. DirectX 11 (the software API) is backwards compatible with DirectX 10 hardware. The API will automatically enable/disable features based on hardware support.
The DirectX 9/XP cut-off is due to the fact that DX10 was essentially re-engineered from the ground-up to support the overhauled driver model (WDDM) which was first introduced in Vista. |
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| News Comments > Steam Hero Academy in August |
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| 4. |
Re: Steam Hero Academy in August |
Jun 29, 2012, 13:13 |
elefunk |
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HoSpanky wrote on Jun 29, 2012, 12:09: Be warned, this is a 2-player multiplayer ONLY game. No single player, no AI opponents. Your first game will be painful if you don't play against someone who also is playing their first time.
That said, it's a turn based game that supplies you random units to defend your crystal and destroy your opponent's. You have 5 moves per turn and you are quite welcome to use them all on a single unit. The iPhone version has several army types, which you can buy. Otherwise you get just one, altho it's certainly not a weak set.
More excited about Orcs Must Die 2...co-op almost always insta-sells a game for me, and I already know I love the base game. Not true anymore. They just added a large set of single-player challenge missions, kinda like puzzles, for each of the 4 existing teams. You can play them all for free without paying a dime, as a way to check out the other armies before purchasing any of them. |
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| News Comments > Dead State Kickstarter Funded |
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| 7. |
Re: Dead State Kickstarter Funded |
Jun 23, 2012, 17:06 |
elefunk |
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zombiefan wrote on Jun 23, 2012, 15:17: I guess it was only a matter of time before the DLC/nickel-and-diming mentality hit Kickstarter too. Can you please explain how this is at all a remotely comparable situation, again? |
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| News Comments > On PC Black Ops II |
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| 19. |
Re: On PC Black Ops II |
May 2, 2012, 13:02 |
elefunk |
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Seems like conversations would be more productive all-around if people actually understood what they're talking about.
In terms of being a pure PC game, Black Ops was the closest that the entire series has been for years. Full dedicated server support, good amount of options and customizability, full Steamworks integration, and more.
Instead of having a cynical circle-jerk of insults and accusations, perhaps you should realized that Black Ops 2 has a better chance than every single Call of Duty game released in many years to actually be a great PC game. |
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| News Comments > Max Payne 3 Specs |
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| 15. |
Re: Max Payne 3 Specs |
Apr 23, 2012, 23:26 |
elefunk |
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| The specs show a huge range from 2-core to 6-core CPUs and incredibly old GPUs to high-end GPUs. Probably because the engine will use whatever it has available to it, much like what GTA 4 did (thought GTA 4 was pretty terrible on low/medium-range hardware) |
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| News Comments > Max Payne 3 Specs |
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| 6. |
Re: Max Payne 3 Specs |
Apr 23, 2012, 21:44 |
elefunk |
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If they want to get fast camera movements and multiple angles at the same time (which the previews have shown), it's much easier to do with pre-rendered video.
Hopefully this means that we get full uncompressed or lightly-compressed 1080p video instead of overly-compressed 720p videos!
Also, the 35GB might also refer to the fact that it downloads 15GB then temporarily extracts everything to 35GB, until it deletes the install files after. |
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| News Comments > Abrash on Valve, Snow Crash, and Wearable Computers |
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| 13. |
Re: Abrash on Valve, Snow Crash, and Wearable Computers |
Apr 14, 2012, 20:14 |
elefunk |
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To me, Valve is the company that revolutionized storytelling in first-person games, revolutionized how well co-op games can be implemented, revolutionized digital distribution for the better, and revolutionized the way the entire gaming industry looks at pricing and sales.
So.....yeah....I want Half-Life 3, but I'd rather see what they revolutionize next. |
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| News Comments > Tribes Ascend: Launches |
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| 19. |
Re: Tribes Ascend: Launches |
Apr 12, 2012, 16:56 |
elefunk |
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If the only thing you come away with is "pay to win" after reading the PC Gamer review, you're being obscenely obtuse, ignorant, and willfully ignoring the words posted not just in the review, but even the little snippet I quoted.
Tribes Ascend is one of the most perfect and fair implementations of free-to-play I've ever seen. It's right up there with League of Legends and Team Fortress 2. You cannot pay to win. Skill matters above all. Everything that matters can be purchased with experience you earn for free.
And, most importantly, you can get a ridiculous amount of variety in classes and loadouts for a measely $13. You're paying for variety, not advantage. |
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| News Comments > Tribes Ascend: Launches |
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| 15. |
Re: Tribes Ascend: Launches |
Apr 12, 2012, 16:37 |
elefunk |
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PC Gamer's review was excellent: http://www.pcgamer.com/review/tribes-ascend-review-2/
Covers everything that makes the game great (pretty much everything), the things that need the most improvement (vehicles, team communication), and how the financial model affects everyone:
Tribes’ free-to-play model is pretty fair, as those things go. Pricing is tiered: spending more gets you proportionately more in-game currency. For $50, you get 5,500 gold, or 110 gold/dollar. For $20, you get 1,800 gold, or 90 gold/dollar. $30 (3,000 gold) is enough to try every class and specialize in two or three. The six paid classes (everyone gets the Pathfinder, Soldier, and Juggernaut free) cost between 160 and 280 gold each. All six is 1,360 gold, or about $13.
That’s reasonable—the barrier to finding your favorite class is low. Owning more classes opens more gateways to player purchasing of weapons, perks, skins and equipment, most of which cost more. The most expensive weapons are about $8, and that does include attractive guns such as the MIRV (a cluster-mortar that fires a shell that splits in mid-air) and the Infiltrator’s Jackal, the only remote detonation weapon in Tribes. The two currently-available skins are $6.75 and $9.75—high, but comparable to cosmetic equivalents in League of Legends, for example.
Paid (“VIP”) players are awarded bonus XP after each match, but skill still absolutely overrides those boons. At the time of writing, all weapons and perks can also be purchased with that freely earned XP. Most importantly, the payment model doesn’t replace the need to master Tribes’ weapons and movement. You still have to aim where enemies will be, not where they are. |
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| News Comments > Borderlands 2 to Add 5th Class Via DLC |
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| 3. |
Re: Borderlands 2 to Add 5th Class Via DLC |
Apr 9, 2012, 11:14 |
elefunk |
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I'd prefer developers get rid of this bullshit altogether, but out of all forms of bullshit, this is the most acceptable.
I get that preorders are important for developers and publishers. It gives them an idea for how well their game will sell before it's released. Here they're giving free stuff to people who preorder, months after release.
Worked well for Back To Karkand and BF3, at least. |
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| News Comments > PC Ms. Splosion Man This Summer |
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| 2. |
Re: PC Ms. Splosion Man This Summer |
Apr 6, 2012, 11:03 |
elefunk |
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Parallax Abstraction wrote on Apr 6, 2012, 10:39: Wow, really surprised to see them doing an iPad version given that they were just bought by Microsoft recently. Hah, I completely forgot about that. |
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| News Comments > EA Loses Consumerist Poll |
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| 32. |
Re: EA Loses Consumerist Poll |
Apr 4, 2012, 23:22 |
elefunk |
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Mordecai Walfish wrote on Apr 4, 2012, 23:07: I voted Bank of America on that poll, but later wanted to change it because of the monopolistic nature that EA holds it's customer in.
Being a serious gamer pretty much requires you to purchase EA games and use EA services because they own (and have obliterated) so many of the producers and games that us as gamers enjoy.
Skank of America is a humongous, corrupt, and evil corporation as well, but I do have the choice to go to the local community credit union and get all of the same services I would have gotten from BoA. (and I do exercise that choice).
That is what made me want to change my vote after casting it, but sadly I couldn't. Looks like it really didn't matter though, as I hear EA "won" by a landslide. No one is forcing you to purchase EA games or use EA services to be a "serious gamer".
For fuck's sake, no one's forcing you to play games in the first place.
Everyone needs a bank. Everyone - Bank of America customer or not - was heavily affected either directly or indirectly by Bank of America's corrupt, illegal behavior. |
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| News Comments > Prey 2 Cancellation Rumors |
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| 15. |
Re: Prey 2 Cancellation Rumors |
Mar 24, 2012, 02:48 |
elefunk |
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| They're probably cancelling it for current consoles and pushing it as a 2013 release with new consoles. The game looked great, but there's probably a lot more work to do, so at this point if it'll take them another year to finish, it would make sense for them to ride the wave of a console launch (plus PC sales) rather than limit the game to horribly aging tech. |
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| News Comments > SimCity Engine Trailer |
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| 17. |
Re: SimCity Engine Trailer |
Mar 20, 2012, 13:09 |
elefunk |
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Actually, I see why people here aren't that impressed. I hadn't watched this trailer yet, and was instead going off of the demos they gave at GDC.
This trailer is a bit jumbled and doesn't really get across what the GlassBox engine does, or how it works. These 4 videos are much longer and in-depth, detailing much better how this stuff works:
One Two Three Four |
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| News Comments > SimCity Engine Trailer |
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| 11. |
Re: SimCity Engine Trailer |
Mar 20, 2012, 11:55 |
elefunk |
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The simulation on display here is absolutely incredible. Bitch all you want about potential DLC plans, and it might not be a game worth buying in the end, but from a pure technical standpoint Maxis is literally doing things that were impossible to do on a simulation level 12 years ago.
Kiddie/casuailized game this is not.
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1101 Comments. 56 pages. Viewing page 1.
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