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User information for AeroMechanical

Real Name AeroMechanical   
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Nickname Aero
Email Concealed by request
ICQ None given.
Description Just some guy.
Homepage http://
Signed On Jun 16, 2007, 02:48
Total Comments 766 (Graduate)
User ID 40534
User comment history
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News Comments > LucasArts Layoffs, More KOTOR 3 MMOG Rumors
7. No subject Jun 6, 2008, 17:08 Aero
Lucasarts makes no kind of sense whatsoever. How could a company built around some of the most fantastically valuable IP totally fail to make a good game, particularly when pretty much every game they made in the 90's, including the large number not based upon George Lucas's IP, were such classics.

I really think it just goes to show that George Lucas is a complete and utter twit, but one with a good imagination.

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News Comments > BioShock - The Trilogy
16. No subject Jun 6, 2008, 00:40 Aero
I haven't finished the first one either. I did enjoy it a lot but somewhere along the line I got sidetracked and haven't picked it up again. I ought to try and finish it up this weekend.

Good game. I would like it if they changed the setting though. The underwater thing was a great idea, but I'm not sure how much more love they'll get from it.

They ought to set the second one fifty years from the first and base it on some Soviet societal experiment run amok (ie. communism as opposed to the Ayn Rand capitalism thing)- and underground or maybe a lunar city or something.

Then, the third one should be fifty years or so years after than and have a cyberpunk theme, it could be about anarchism or something and take place in Hong Kong or maybe Mars.

THEN... they should make a forth one that takes place fifty years after that on an adrift spaceship taken over by some sort of alien force and a rogue AI. It could be about, I don't know, some other -ism.

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News Comments > Crysis Warhead Announced
32. No subject Jun 5, 2008, 13:28 Aero
I would like to see a WW2 Pacific themed realistic tactical action game built using this engine. As played out as WW2 is, the engine would be superb for a large scale (ie. WW2 scale) action game. Most of the environment assets are already there, so it could largely be done with just new character, building and vehicle models. I suppose this is probably mod territory.

Vietcong 3 using the Crytek engine would be good too.

Even though DX10 did look better than DX9 (even with the ultra detail hacks, but not a whole lot), and I have a system capable of running it at playable framerates, I still ran it in DX9 mode with just high details. The graphics difference between high and ultra wasn't really enough to make it worth the framerate hit. I consider framerate to be an integral part of the graphics, so even though the actual frames themselves might be better looking, I think the graphics overall are better with less detail and a higher framerate- not even considering the effect it has on gameplay.

I think the biggest disappointment with the performance came from people who really, really wanted to run it at ultra high settings. It still looks very good in DX9 high settings and runs pretty well. I think it would have been better received if they just left out the whole DX10 ultra high settings thing.

In the end though, it really just isn't all that good a game. If it had come out with no hype at all, I probably would have considered it a fun, decent shooter. As is usually the case though, the hype led to expectations that it had no hope of meeting.

I might buy Warzone when it costs $20. If they really have optimized the engine significantly though, I'm guessing it just has lower detailed levels for the 'optimized' part. Especially so given the massive framerate differences in certain, relatively small and rare, parts of the levels. It's hugely frustrating to be getting 40+ fps most all of the time but then suddenly turn a corner and be getting framerates in the teens for a minute or two until you turn another corner, particularly if you're under fire.

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News Comments > Evening Previews
1. No subject Jun 5, 2008, 01:34 Aero
Street Fighter 4 looks pretty good. Unfortunately, at least for me, playing computer games is a largely solitary affair, so I doubt it would really be worth it.

I like the style though. 3D is okay if the fighting still happens in 2 dimensions. The stylized cartoony graphics seem to fit very nicely. I'd actually go so far as to say the graphics are as close to perfect as they could be, which is the primary strength of the stylized approach.

I hope it's pretty good. It's a shame there aren't really any arcades any more, and if there were, I probably wouldn't want to go to one anyways. It would be nice though, to relive some of those memories from younger days.

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News Comments > Jack Thompson Disbarment Recommended
29. Re: ... Jun 5, 2008, 01:17 Aero
I bet he writes a book, goes on Oprah and makes millions. What a sleazeball.

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News Comments > DNF Trailer (Or Lack Thereof) Follow-up
71. No subject Jun 3, 2008, 19:19 Aero
I don't really see why this is so upsetting. It wasn't all that dissimilar with the original Duke3D... engine rewrites, long setbacks. The actual finished game was totally different from what was described in early previews.

I think the situation is pretty amusing. It has been a very long time, and its enjoyable to poke fun, but some people here actually seem angry at 3D Realms, which is just beyond my understanding. Why?

Duke3D was a good game, a blast over a network with your friends, but it wasn't particularly revolutionary or anything. The only thing otherwise noteworthy about it was that it was the only Doom clone that was at least as good as Doom itself.

They're obviously not in any real hurry to get it out--to the point where it's not keeping pace with technology, but so what? Do you guys have it pre-ordered or something?

I used to hang around their message board on the internet during the year or so leading up to Duke3D's release and they were a really nice bunch guys. They had a little internet community a long time before that sort of thing was common.

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News Comments > Prince of Persia Subtitle: None
4. No subject Jun 2, 2008, 20:06 Aero
Sands of Time was a pretty good game, but I still think I'd prefer a quasi-2D side-scrolling implementation closer to the original. I imagine it probably wouldn't impress the younger console generation, but I'm willing to bet the gameplay would actually be more fun. Even at it's best, the camera and control implementation in third person platformers, makes me feel pretty disconnected from the acrobatics. When judging distances is a key part of the gameplay, a 3D world represented on a 2D screen tends to make things sort of clunky.

Maybe it's just nostalgia though. Given the task of creating a 3D platformer version of PoP, they did a pretty damn good job with Sands of Time. I didn't like the others at all though, and it's good news that they're taking this route.

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News Comments > Dark Horizon Announced
23. Re: Now please wake up LucasArts!! May 29, 2008, 15:26 Aero
The funny thing is if LucasArts got Lawrence Holland to head the development of a new X-Wing/Tie Fighter sequel, a real one, for all of the platforms, it would probably sell fantastically well.

Even the console kids would probably love it because the one thing that these games, particularly Tie Fighter, did very well was having a ton of action all the time.

I don't see how they could lose- unless they stuck Jar Jar Binks or insisted on making it about the prequels. Nobody likes the prequels George, get over it.

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News Comments > Warhammer Online Crafting Details
4. No subject May 29, 2008, 15:03 Aero
This reminds me- we need a sequel to Space Hulk please.

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News Comments > Far Cry 2 is Long
7. No subject May 28, 2008, 23:08 Aero
If most of that 50 hours consists of walking somewhere, and then walking back again, and then walking somewhere, and then walking back again etc., I don't think it counts.

Boo to the no co-op thing. Crysis would have been a much better game if it had co-op. Four player co-op would have made all the difference in the world, and Crysis would probably have been a classic rather than just a mediocre shooter with lovely graphics.

In future, developers, please remember to include co-op. Thanks. Co-op Doom was one of my all time best video game memories.

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News Comments > PC Street Fighter IV
15. No subject May 28, 2008, 16:00 Aero
If it's going to be 2D (and please god, let it not be 3D), I think it ought to work out fine on the PC. Frame rate shouldn't be a problem. Going to need some gamepads though.

Looking forward to it. Of course if I had a console, I'd probably buy that version instead.

I never played Street Fighter 3, but the amount of time I spent at the arcade playing Street Fighter 2 is absurd.

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News Comments > Far Cry 2 Movie
5. Re: yay! May 27, 2008, 20:46 Aero
Looks like it might be a good game, but I don't see what it has to do with Far Cry. I guess we'll find out.

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News Comments > Gunrox Beta
4. Re: Weird Looking May 27, 2008, 13:21 Aero
Looks like X-Com. Might be fun.

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News Comments > Space Shuttle Mission 2007 Demo, Free Add-on
1. No subject May 26, 2008, 16:34 Aero
I hear this is pretty good, if that's your thing. It models all the avionics and whatnot... virtual cockpits and that jazz. Of course, the thing has a ridiculous number of buttons, knobs, computers and gizmos in it, so I imagine it takes a while to master.

Not a bad looker either.

I have trouble with sims that don't allow me to blow stuff up though.

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News Comments > Free Postal 2: Share the Pain
2. No subject May 25, 2008, 20:22 Aero

There's nothing to say, really. Nothing at all.

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News Comments > New PCIe Sound Blaster Cards
20. No subject May 16, 2008, 14:42 Aero
I hear good things about the Auzentech soundcards. I really can't see any way to justify $150+ for a sound card though. Especially now since digital output is so common fancy SNRs, frequency response, harmonic distortion and all of that jazz doesn't mean anything.

Basically, all that matters is how much it affects performance, whether it has the features that you want, and the implementation of EAX-style effects.

You'd be a lot better off spending the extra money on speakers.

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News Comments > WoW Graphics Reboot Coming?
25. No subject May 16, 2008, 14:19 Aero
It seems to me you could take the graphics just as they are now, bung some fancier lighting/shadowing, some pretty shaders, and some post processing on it and it would look pretty good. Maybe some higher-res textures too--

I too am sick of the gaming industry putting more effort into technical bling than hiring some good artists and making better use of what we've got now.

This is the dark side of continuously progressing processing power and a hugely variable platform. The console games that come out towards the end of the life-cycle usually look significantly better than those that were available at release. We ought to be advancing graphics that way rather than just throwing more transistors at it.

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News Comments > Op Ed
4. No subject May 11, 2008, 15:47 Aero
As I understand it you've given a certain number of activations and you can revoke these activations. Why couldn't you just revoke your activation and transfer them to the next owner?

(this isn't rhetorical, I don't know how it works)

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News Comments > Op Ed
2. No subject May 11, 2008, 15:04 Aero
It did use a lot of words to say not much at all, but I agree with the gist of it. I'm not terribly happy with it phoning home, but I'm not particularly bothered by it either. Eventually we'll go full SaaS anyways. Just as well get used to it now.

These are just video-games. If I install it and it works, that's all that matters to me. Provided they meet that criteria, they're welcome to try to defend against piracy however they see fit, and good luck to them.

I don't care for them installing drivers on my system and I rather not have to jump through these hoops, but them's the breaks. It's a shame that there are freeloading little brats in this world mucking it up for everyone.

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News Comments > Ghostbusters Movie/Preview
1. No subject May 11, 2008, 14:38 Aero
The more I see of Ghostbusters, the more pessimistic I become. It looks like a pretty mediocre, run of the mill third-person shooter. What attracts me to it is the contribution by the cast (getting Bill Murray to do this is incredible). Originally, they had said it was written by Dan Akroyd, but from the trailer it looks more like it was written by some guy at Terminal Reality and they asked Akroyd if it was good, and he gave some input. Not quite the same thing.

Anyways, Gears of War 2 looks pretty cool.

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766 Comments. 39 pages. Viewing page 33.
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